Slayer Areas: Difference between revisions

1,235 bytes removed ,  25 April 2021
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There is no benefit to negating more than the initial effect - For example, if the area has a -40% penalty to Accuracy Rating, there is no difference between having 40% Slayer Area Effect negation and having 50% Slayer Area Effect negation.
There is no benefit to negating more than the initial effect - For example, if the area has a -40% penalty to Accuracy Rating, there is no difference between having 40% Slayer Area Effect negation and having 50% Slayer Area Effect negation.


===Items with Area Effect Negation===
===Sources of Area Effect Negation===
{| class="wikitable sortable"
{{ModifierTable|SlayerAreaEffectNegationFlat|Negation %}}
!Item Name
!Negation Amount
|-
|{{ItemIcon|Slayer Helmet (Basic)}}
|rowspan=6 |5%
|-
|{{ItemIcon|Slayer Platebody (Basic)}}
|-
|{{ItemIcon|Slayer Wizard Hat (Basic)}}
|-
|{{ItemIcon|Slayer Wizard Robes (Basic)}}
|-
|{{ItemIcon|Slayer Cowl (Basic)}}
|-
|{{ItemIcon|Slayer Leather Body (Basic)}}
|-
|{{ItemIcon|Slayer Helmet (Strong)}}
|rowspan=6 |10%
|-
|{{ItemIcon|Slayer Platebody (Strong)}}
|-
|{{ItemIcon|Slayer Wizard Hat (Strong)}}
|-
|{{ItemIcon|Slayer Wizard Robes (Strong)}}
|-
|{{ItemIcon|Slayer Cowl (Strong)}}
|-
|{{ItemIcon|Slayer Leather Body (Strong)}}
|-
|{{ItemIcon|Slayer Helmet (Elite)}}
|rowspan=6 |15%
|-
|{{ItemIcon|Slayer Platebody (Elite)}}
|-
|{{ItemIcon|Slayer Wizard Hat (Elite)}}
|-
|{{ItemIcon|Slayer Wizard Robes (Elite)}}
|-
|{{ItemIcon|Slayer Cowl (Elite)}}
|-
|{{ItemIcon|Slayer Leather Body (Elite)}}
|-
|{{ItemIcon|Slayer Helmet (Master)}}
|rowspan=6 |20%
|-
|{{ItemIcon|Slayer Platebody (Master)}}
|-
|{{ItemIcon|Slayer Wizard Hat (Master)}}
|-
|{{ItemIcon|Slayer Wizard Robes (Master)}}
|-
|{{ItemIcon|Slayer Cowl (Master)}}
|-
|{{ItemIcon|Slayer Leather Body (Master)}}
|-
|{{ItemIcon|Slayer Skillcape}}
|rowspan=3 |25%
|-
|{{ItemIcon|Max Skillcape}}
|-
|{{ItemIcon|Cape of Completion}}
|-
|{{ItemIcon|Hunter's Ring}}
|10%
|}


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