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Slayer Areas: Difference between revisions

From Melvor Idle
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Updated to V1.1
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{{V|0.18.2}}
{{V|1.1}}


'''{{PAGENAME}}''' are combat areas specific to the {{Skill|Slayer}} skill. Unlike other combat areas, killing [[monsters]] within these areas will grant the player {{Skill|Slayer}} experience equal to 5% of the slain [[monsters|monster's]] hitpoints. In addition, many of the [[monsters]] found within Slayer areas drop unique items that cannot be acquired elsewhere.
'''{{PAGENAME}}''' are combat areas specific to the {{Skill|Slayer}} skill. Unlike other combat areas, killing [[monsters]] within these areas will grant the player {{Skill|Slayer}} experience equal to 5% of the slain [[monsters|monster's]] hitpoints. In addition, many of the [[monsters]] found within Slayer areas drop unique items that cannot be acquired elsewhere.
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== List of Areas ==
== List of Areas ==
{| class="wikitable sortable"
 
!Slayer
{{SlayerAreaTable}}
!Area Name
!Monster Difficulty
!Highest Combat Level Monster
!Entry Requirements
!Area Effect
|-
| style ="text-align: left;" |{{Icon|type=combatArea|Penumbra|size=50|notext=true}}
| style ="text-align: left;" |[[Penumbra]]
| style ="text-align: right;" |Easy - Hard
| style ="text-align: right;" |100
| style ="text-align: right;" |
| style ="text-align: left;" |
|-
| style ="text-align: left;" |{{Icon|type=combatArea|Forest of Goo|size=50|notext=true}}
| style ="text-align: left;" |[[Forest of Goo]]
| style ="text-align: right;" |Easy - Hard
| style ="text-align: right;" |69
| style ="text-align: right;" |
| style ="text-align: left;" |
|-
| style ="text-align: left;" |{{Icon|type=combatArea|Strange Cave|size=50|notext=true}}
| style ="text-align: left;" |[[Strange Cave]]
| style ="text-align: right;" |Medium - Hard
| style ="text-align: right;" |82
| style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 10
{{ItemIcon|Mirror Shield|notext=true}} Equipped
| style ="text-align: left;" |
|-
| style ="text-align: left;" |{{Icon|type=combatArea|Holy Isles|size=50|notext=true}}
| style ="text-align: left;" |[[Holy Isles]]
| style ="text-align: right;" |Medium - Hard
| style ="text-align: right;" |155
| style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 30
| style ="text-align: left;" |
|-
| style ="text-align: left;" |{{Icon|type=combatArea|Runic Ruins|size=50|notext=true}}
| style ="text-align: left;" |[[Runic Ruins]]
| style ="text-align: right;" |Hard
| style ="text-align: right;" |171
| style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 45
| style ="text-align: left;" |-30% Magic Evasion if your Attack Style is not {{Skill|Magic}}
|-
| style ="text-align: left;" |{{Icon|type=combatArea|Arid Plains|size=50|notext=true}}
| style ="text-align: left;" |[[Arid Plains]]
| style ="text-align: right;" |Hard - Very Hard
| style ="text-align: right;" |197
| style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 50
{{ItemIcon|Desert Hat|notext=true}} Equipped
| style ="text-align: left;" |-30% Food Efficiency
|-
| style ="text-align: left;" |{{Icon|type=combatArea|High Lands|size=50|notext=true}}
| style ="text-align: left;" |[[High Lands]]
| style ="text-align: right;" |Very Hard
| style ="text-align: right;" |182
| style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 60
{{ItemIcon|Magical Ring|notext=true}} Equipped
| style ="text-align: left;" |
|-
| style ="text-align: left;" |{{Icon|type=combatArea|Desolate Plains|size=50|notext=true}}
| style ="text-align: left;" |[[Desolate Plains]]
| style ="text-align: right;" |Very Hard - Elite
| style ="text-align: right;" |239
| style ="text-align: right;" | [[File:Slayer_(skill).svg|25px|middle|link=Slayer]] Level 70
| style ="text-align: left;" |
|-
| style ="text-align: left;" |{{Icon|type=combatArea|Shrouded Badlands|size=50|notext=true}}
| style ="text-align: left;" |[[Shrouded Badlands]]
| style ="text-align: right;" |Elite
| style ="text-align: right;" |348
| style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 80
{{ItemIcon|Blazing Lantern|notext=true}} Equipped
| style ="text-align: left;" |-30% Accuracy Rating
|-
| style ="text-align: left;" |{{Icon|type=combatArea|Perilous Peaks|size=50|notext=true}}
| style ="text-align: left;" |[[Perilous Peaks]]
| style ="text-align: right;" |Elite
| style ="text-align: right;" |447
| style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 85
{{ItemIcon|Climbing Boots|notext=true}} Equipped
| style ="text-align: left;" |-30% Evasion Ratings
|-
| style ="text-align: left;" |{{Icon|type=combatArea|Dark Waters|size=50|notext=true}}
| style ="text-align: left;" |[[Dark Waters]]
| style ="text-align: right;" |Elite
| style ="text-align: right;" |611
| style ="text-align: right;" |{{Skill|Slayer|notext=true}} Level 90
{{Icon|type=dungeon|Into the Mist|notext=true}} Cleared
| style ="text-align: left;" |Permanent 30% Slow applied
|}


== Entry Requirements ==
== Entry Requirements ==
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== Area Effects ==
== Area Effects ==
Some Slayer Areas have area effects, which will negatively impact the player while in combat with [[monsters]] within that area. The strength of these effects can be reduced by wearing equipment which provides Slayer area effect negation, a complete list of such equipment is provided [[#Items with Area Effect Negation|below]].
Some Slayer Areas have area effects, which will negatively impact the player while in combat with [[monsters]] within that area. The strength of these effects can be reduced by wearing equipment which provides Slayer area effect negation, a complete list of such equipment is provided [[#Sources of Area Effect Negation|below]]. The area effect negation of any equipment will continue to apply when equipped into the [[Combat Passive Slot]].


There are two types of effect negation: percentage and flat, where percentage negations are applied before flat negations. The difference between the two types can be illustrated with a simple example: Suppose an area has an effect of -30% accuracy rating, then:
As of [[V0.19.2]], all available sources of Slayer Area Effect Negation are flat reductions. This means the negation amount is directly subtracted from the effect. For example, if a player is fighting in the {{ZoneIcon|Shrouded Badlands}} with its area effect of -40% Accuracy Rating and is wearing {{ItemIcon|Slayer Helmet (Elite)}} (15% flat Slayer Area Effect negation), they will suffer only -25% Accuracy Rating.
* A '''percentage''' negation of 10% would reduce the area effect to 90% of its original strength, so the area effect would instead reduce the player's accuracy ratings by <math>30 \times \left (1 - \tfrac{10}{100} \right ) = 27\%</math>
* A '''flat''' negation of 10% would reduce the area effect by 10 percentage points, which would reduce the player's accuracy ratings by <math>30 - 10 = 20\%</math>


In other words, the reduced strength of an area effect can be calculated using the following formula:
Equipping a couple of master tier items of Slayer equipment (such as the {{ItemIcon|Slayer Platebody (Master)}}) and the {{ItemIcon|Max Skillcape}}, the player will have 65% area effect negation which will entirely negate the effect of most areas. Area effects with a base value of 100% can be entirely negated if the player has the [[Agility#Passive Pillars|Pillar of Combat]] active while simultaneously equipping three items of master tier Slayer equipment (one being in the [[Combat Passive Slot]]), {{ItemIcon|Max Skillcape}}, and the {{ItemIcon|Hunter's Ring}}.


<math>\text{Reduced Area Effect Strength(%)} = max \left ( \left \lfloor \text{Base Area Effect Strength(%)} \times \left (1 - \frac{\text{Percentage Effect Negation}}{100} \right ) - \text{Flat Effect Negation} \right \rfloor, 0 \right )</math>
There is no benefit to negating more than the initial effect - For example, if the area has a -40% penalty to Accuracy Rating, there is no difference between having 40% Slayer Area Effect negation and having 50% Slayer Area Effect negation.


===Items with Area Effect Negation===
===Sources of Area Effect Negation===
{| class="wikitable sortable"
{{ModifierTable|SlayerAreaEffectNegationFlat|Negation %}}
!Item Name
!Negation Amount
!Negation Type
|-
|{{ItemIcon|Slayer Helmet (Basic)}}
|rowspan=6 |10%
|rowspan=27 |Percentage
|-
|{{ItemIcon|Slayer Platebody (Basic)}}
|-
|{{ItemIcon|Slayer Wizard Hat (Basic)}}
|-
|{{ItemIcon|Slayer Wizard Robes (Basic)}}
|-
|{{ItemIcon|Slayer Cowl (Basic)}}
|-
|{{ItemIcon|Slayer Leather Body (Basic)}}
|-
|{{ItemIcon|Slayer Helmet (Strong)}}
|rowspan=6 |20%
|-
|{{ItemIcon|Slayer Platebody (Strong)}}
|-
|{{ItemIcon|Slayer Wizard Hat (Strong)}}
|-
|{{ItemIcon|Slayer Wizard Robes (Strong)}}
|-
|{{ItemIcon|Slayer Cowl (Strong)}}
|-
|{{ItemIcon|Slayer Leather Body (Strong)}}
|-
|{{ItemIcon|Slayer Helmet (Elite)}}
|rowspan=6 |30%
|-
|{{ItemIcon|Slayer Platebody (Elite)}}
|-
|{{ItemIcon|Slayer Wizard Hat (Elite)}}
|-
|{{ItemIcon|Slayer Wizard Robes (Elite)}}
|-
|{{ItemIcon|Slayer Cowl (Elite)}}
|-
|{{ItemIcon|Slayer Leather Body (Elite)}}
|-
|{{ItemIcon|Slayer Helmet (Master)}}
|rowspan=6 |40%
|-
|{{ItemIcon|Slayer Platebody (Master)}}
|-
|{{ItemIcon|Slayer Wizard Hat (Master)}}
|-
|{{ItemIcon|Slayer Wizard Robes (Master)}}
|-
|{{ItemIcon|Slayer Cowl (Master)}}
|-
|{{ItemIcon|Slayer Leather Body (Master)}}
|-
|{{ItemIcon|Slayer Skillcape}}
|rowspan=3 |60%
|-
|{{ItemIcon|Max Skillcape}}
|-
|{{ItemIcon|Cape of Completion}}
|-
|{{ItemIcon|Hunter's Ring}}
|10%
|Flat
|}


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