|
|
Line 1: |
Line 1: |
| {{V0.15.3}} | | {{V0.15.4}} |
|
| |
|
| [[Slayer]] experience can be earned by killing the [[monsters]] found in Slayer Areas, regardless of if the player has a task for that [[Monsters|monster]]. The Slayer experience earned in Slayer Areas, is equal to 5% of the slain [[monsters|monster's]] hitpoints. Slayer Areas with equipment entry requirements, require the item to be worn during [[combat]] to deal damage to the [[monsters|monster]] being fought. Wearing a [[Slayer Skillcape]] removes this requirement. | | [[Slayer]] experience can be earned by killing the [[monsters]] found in Slayer Areas, regardless of if the player has a task for that [[Monsters|monster]]. The Slayer experience earned in Slayer Areas, is equal to 5% of the slain [[monsters|monster's]] hitpoints. Slayer Areas with equipment entry requirements, require the item to be worn during [[combat]] to deal damage to the [[monsters|monster]] being fought. Wearing a [[Slayer Skillcape]] removes this requirement. |
Revision as of 14:48, 26 June 2020
Template:V0.15.4
Slayer experience can be earned by killing the monsters found in Slayer Areas, regardless of if the player has a task for that monster. The Slayer experience earned in Slayer Areas, is equal to 5% of the slain monster's hitpoints. Slayer Areas with equipment entry requirements, require the item to be worn during combat to deal damage to the monster being fought. Wearing a Slayer Skillcape removes this requirement.
Slayer Areas