Shop: Difference between revisions

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{{V0.15.2}}
{{V|1.1}}
[[file:Shop header.svg|thumb|right|Shop]]
[[File:Shop.svg|thumb|right|Shop]]
The shop offers a number of items for purchase for [[GP]] or [[slayer coins]]. For example the player can upgrade their pickaxe, axe, buy some basic ingredients and a couple of other things.
The shop offers a number of items for purchase for {{Icon|Coins|GP}} or {{Icon|Slayer Coins}}. For example the player can upgrade their Pickaxe, Axe, Fishing Rod, buy some basic ingredients, purchase new Slayer Gear and a couple of other things.


== General Upgrades ==
== General Upgrades ==
=== Miscellaneous ===
=== Miscellaneous ===
{| class="wikitable sortable"
{{ShopMiscUpgradeTable}}
!Upgrade
!Name
!Description
!Cost
|-
| style ="text-align: left;" |[[File:Bank Slot (upgrade).svg|50px|center|link=Bank Slot]]
| style ="text-align: left;" |[[Bank Slot]]
| style ="text-align: right;" |+1 Bank Capacity
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] <math>C_b</math>*
|-
| style ="text-align: left;" |[[File:Multi-Tree (upgrade).svg|50px|center|link=Multi-Tree]]
| style ="text-align: left;" |[[Multi-Tree]]
| style ="text-align: right;" |Cut 2 different trees simultaneously
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 1000000
|-
| style ="text-align: left;" |[[File:Equipment Set (upgrade).svg|50px|center|link=Extra Equipment Set]]
| style ="text-align: left;" |[[Extra Equipment Set]]
| style ="text-align: right;" |Unlock an extra equipment set for combat.
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 10,000,000
|-
| style ="text-align: left;" |[[File:Equipment Set (upgrade).svg|50px|center|link=Extra Equipment Set]]
| style ="text-align: left;" |[[Extra Equipment Set]]
| style ="text-align: right;" |Unlock an extra equipment set for combat.
| style ="text-align: right;" |[[File:Slayer_Coins.svg|25px|center]] 300,000
|-
| style ="text-align: left;" |[[File:Dungeon Equipment Swapping (upgrade).svg|50px|center|link=Dungeon Equipment Swapping]]
| style ="text-align: left;" |[[Dungeon Equipment Swapping]]
| style ="text-align: right;" |Enable Equipment Swapping during dungeons.
| style ="text-align: right;" |[[File:Coins.svg|25px|center]] 30,000,000
|}


*The cost of bank slots, <math> C_b </math> increases with the number of slots purchased, <math> n </math> by:
<nowiki>*</nowiki>The cost of bank slots, <math> C_b </math> increases with the number of slots purchased, <math> n </math> by:<br>
<math>C_b = \left \lfloor \frac{2654570(50(n+2))}{142015^{\frac{163}{122+n}}}\right \rfloor</math>
<math>C_b = \left \lfloor \frac{132\,728\,500 \times (n+2)}{142\,015^{\left (\frac{163}{122+n} \right )}}\right \rfloor</math>


The cost of bank slots is capped at 4,000,000 GP, which occurs after purchasing 113 slot upgrades.
Note that the denominator function is 142,015 raised to the exponent of 163 / (122 + n), not a multiplication.
 
The cost of bank slots is capped at {{GP|5000000}}, which occurs after purchasing 118 slot upgrades. For more details see the [[Bank]] page.
 
The purchase limit for bank slots is {{PurchaseStat|Extra Bank Slot|buyLimit}}.


=== Auto Eat ===
=== Auto Eat ===
{{Main|Reference=Auto Eat}}
{{AutoEatUpgradeTable}}
{{AutoEatUpgradeTable}}


== Skill Upgrades ==
== Skill Upgrades ==
The bonuses provided by any skill upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.
=== Axes ===
=== Axes ===
{{AxeUpgradeTable}}
{{AxeUpgradeTable}}
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=== Pickaxes ===
=== Pickaxes ===
{{PickaxeUpgradeTable}}
{{PickaxeUpgradeTable}}
=== Cooking Fires ===
=== Cooking Utilities ===
{{CookingFireUpgradeTable}}
==== Fires ====
{{CookingUtilityTable|Cooking Fire}}
==== Furnaces ====
{{CookingUtilityTable|Furnace}}
==== Pots ====
{{CookingUtilityTable|Pot}}
=== God Upgrades ===
=== God Upgrades ===
God upgrades are powerful upgrades that can only be purchased after defeating their respective god [[dungeon]].
God upgrades are powerful upgrades that can only be purchased after defeating their respective god [[dungeon]].
Line 59: Line 41:


== Skillcapes ==
== Skillcapes ==
In order to purchase a skillcape, level 99 in its corresponding skill is required. To purchase the [[Max Skillcape]] level 99 in all skills is required.
In order to purchase a skillcape, level 99 in its corresponding skill is required. To purchase the {{ItemIcon|Max Skillcape}} level 99 in all skills is required. To purchase the {{ItemIcon|Cape of Completion}}, the player must reach 100% Completion Log progress.
{{ShopSkillcapeTable}}
 
<tabber>
|-|Normal Skillcapes=
{{ShopSkillcapeTable|Normal}}
|-|Superior Skillcapes=
{{ShopSkillcapeTable|Superior}}
</tabber>


== Gloves ==
== Gloves ==
The cost of all gloves is permanently reduced by 10% once the player has obtained and read the {{ItemIcon|Merchant's Permit}}.
{{ShopGlovesTable}}
{{ShopGlovesTable}}


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== Slayer ==
== Slayer ==
{{ShopSlayerTable}}
{{ShopSlayerTable}}
== Township ==
The [[Township]] requirements only apply when purchasing each respective item. An purchase will continue to have its effect even if the requirements for the purchase are no longer met. A certain number of completed [[Township/Tasks|Township Tasks]] are required for certain items.
{{ShopTownshipTable}}
{{Menu}}
{{Menu}}

Revision as of 19:31, 20 November 2022

This page was last updated for (v1.1).
Shop

The shop offers a number of items for purchase for GP or Slayer Coins. For example the player can upgrade their Pickaxe, Axe, Fishing Rod, buy some basic ingredients, purchase new Slayer Gear and a couple of other things.

General Upgrades

Miscellaneous

*The cost of bank slots, [math]\displaystyle{ C_b }[/math] increases with the number of slots purchased, [math]\displaystyle{ n }[/math] by:
[math]\displaystyle{ C_b = \left \lfloor \frac{132\,728\,500 \times (n+2)}{142\,015^{\left (\frac{163}{122+n} \right )}}\right \rfloor }[/math]

Note that the denominator function is 142,015 raised to the exponent of 163 / (122 + n), not a multiplication.

The cost of bank slots is capped at 5,000,000 GP, which occurs after purchasing 118 slot upgrades. For more details see the Bank page.

The purchase limit for bank slots is 88 for Hardcore or Unlimited for All other game modes.

Auto Eat

- Main article: Auto Eat


Skill Upgrades

The bonuses provided by any skill upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.

Axes

Fishing Rods

Pickaxes

Cooking Utilities

Fires

Furnaces

Pots

God Upgrades

God upgrades are powerful upgrades that can only be purchased after defeating their respective god dungeon.

Skillcapes

In order to purchase a skillcape, level 99 in its corresponding skill is required. To purchase the Max Skillcape level 99 in all skills is required. To purchase the Cape of Completion, the player must reach 100% Completion Log progress.

Cape Description Cost
Agility Skillcape Agility Skillcape +10% GP From Agility
-20% Agility Obstacle Build Costs
1,000,000 GP
Archaeology Skillcape Archaeology Skillcape +1 level of the Sieve Tool in Archaeology
+1 level of the Brush Tool in Archaeology
+10% chance to preserve dig site map excavation actions
+1 level of the Shovel Tool in Archaeology
+1 level of the Trowel Tool in Archaeology
1,000,000 GP
Astrology Skillcape Astrology Skillcape +1 to base drop quantity of Stardust and Golden Stardust from Astrology 1,000,000 GP
Attack Skillcape Attack Skillcape +40 Melee Attack Bonus 1,000,000 GP
Cartography Skillcape Cartography Skillcape +10% Chance to Preserve Resources in Cartography
-20% Cartography Dig Site Map upgrade interval
-10% dig site map refinement cost
1,000,000 GP
Cooking Skillcape Cooking Skillcape +2% Global Perfect Cook chance
-15% Cooking Interval
+100% chance to successfully Cook an item
1,000,000 GP
Crafting Skillcape Crafting Skillcape -0.5s Crafting Interval 1,000,000 GP
Defence Skillcape Defence Skillcape +80 All Defence Bonuses 1,000,000 GP
Farming Skillcape Farming Skillcape +25% Farming Yield 1,000,000 GP
Firemaking Skillcape Firemaking Skillcape +5% Global Skill XP
+100% chance to receive coal when burning logs in Firemaking
+100% chance to receive Ash per log burnt in Firemaking
1,000,000 GP
Fishing Skillcape Fishing Skillcape x2 Items received from Fishing 1,000,000 GP
Fletching Skillcape Fletching Skillcape x2 Items received from Fletching 1,000,000 GP
HP Skillcape HP Skillcape +10 Flat Hitpoints Regeneration 1,000,000 GP
Herblore Skillcape Herblore Skillcape x2 Items received from Herblore 1,000,000 GP
Magic Skillcape Magic Skillcape Items that reduce Rune costs are now 2x as effective 1,000,000 GP
Mining Skillcape Mining Skillcape +1 Coal Ore per Ore Mined. (Item doubling does not apply) 1,000,000 GP
Prayer Skillcape Prayer Skillcape -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) 1,000,000 GP
Ranged Skillcape Ranged Skillcape +50% Ammo Preservation 1,000,000 GP
Runecrafting Skillcape Runecrafting Skillcape +15% Chance to Double Items in Runecrafting
Create +5 Additional Runes of the same type in Runecrafting
1,000,000 GP
Slayer Skillcape Slayer Skillcape +25% Flat Slayer Area Effect Negation
Bypass Slayer Area item requirements for areas that require less than level 100 Slayer
+5% Damage To Slayer Tasks
1,000,000 GP
Smithing Skillcape Smithing Skillcape -50% Coal Costs for Smithing 1,000,000 GP
Strength Skillcape Strength Skillcape +20 Melee Strength Bonus 1,000,000 GP
Summoning Skillcape Summoning Skillcape +20% Chance to Preserve Resources in Summoning
+10% Chance to preserve Summoning Charges
+10 Base Quantity for Summoning Tablet Creation
1,000,000 GP
Thieving Skillcape Thieving Skillcape +100% GP From Thieving
-0.5s Thieving Interval
+150 Stealth while Thieving
1,000,000 GP
Township Skillcape Township Skillcape -15% Township Building Cost (Does not affect GP cost. Capped at -80%) 1,000,000 GP
Woodcutting Skillcape Woodcutting Skillcape -15% Woodcutting Interval 1,000,000 GP
Maximum Skillcape Maximum Skillcape Inherits all Skillcape perks. Requires Level 99 in all base game Skills. 23,000,000 GP
Cape of Completion Cape of Completion Inherits all Skillcape perks. +25% Mastery Pool Cap. 5% Damage Reduction. 200,000,000 GP
Cape Description Cost
Superior Agility Skillcape Superior Agility Skillcape +20% GP From Agility
-20% Agility Pillar build costs
-30% Agility Obstacle Build Costs
10,000,000 GP
Superior Archaeology Skillcape Superior Archaeology Skillcape +3 levels of the Sieve Tool in Archaeology
+3 levels of the Brush Tool in Archaeology
+3 levels of the Trowel Tool in Archaeology
+15% chance to preserve dig site map excavation actions
+3 levels of the Shovel Tool in Archaeology
+1 minimum Items found in Archaeology
10,000,000 GP
Superior Astrology Skillcape Superior Astrology Skillcape +2 to base drop quantity of Stardust and Golden Stardust from Astrology
-10% Astrology Interval
10,000,000 GP
Superior Attack Skillcape Superior Attack Skillcape +5% of Maximum Hit added to Minimum Hit 10,000,000 GP
Superior Cartography Skillcape Superior Cartography Skillcape +20% Chance to Preserve Resources in Cartography
-50% Cartography Dig Site Map upgrade interval
-30% Cartography survey interval
-20% dig site map refinement cost
10,000,000 GP
Superior Cooking Skillcape Superior Cooking Skillcape +4% Global Perfect Cook chance
+5% Chance to Preserve Food when eaten
-25% Cooking Interval
+100% chance to successfully Cook an item
10,000,000 GP
Superior Crafting Skillcape Superior Crafting Skillcape -0.8s Crafting Interval
+15% Chance to gain +1 additional resource in Crafting (Cannot be doubled)
10,000,000 GP
Superior Defence Skillcape Superior Defence Skillcape +5% Reflect Damage 10,000,000 GP
Superior Farming Skillcape Superior Farming Skillcape +20% Chance to Double Farming Yield
+40% Farming Yield
10,000,000 GP
Superior Firemaking Skillcape Superior Firemaking Skillcape +8% Global Skill XP
+100% chance to receive coal when burning logs in Firemaking
+100% chance to receive Charcoal per burn in Firemaking
+100% chance to receive Ash per log burnt in Firemaking
10,000,000 GP
Superior Fishing Skillcape Superior Fishing Skillcape +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance)
+100% Chance to gain +1 additional resource in Fishing (Cannot be doubled)
x2 Items received from Fishing
10,000,000 GP
Superior Fletching Skillcape Superior Fletching Skillcape +1 Bolts produced per action in Fletching
+100% Chance to gain +1 additional resource in Fletching (Cannot be doubled)
x2 Items received from Fletching
10,000,000 GP
Superior Herblore Skillcape Superior Herblore Skillcape +5% Chance To Preserve Potion Charge
+100% Chance to gain +1 additional resource in Herblore (Cannot be doubled)
x2 Items received from Herblore
10,000,000 GP
Superior Hitpoints Skillcape Superior Hitpoints Skillcape +15 Flat Hitpoints Regeneration
+5% Lifesteal
10,000,000 GP
Superior Magic Skillcape Superior Magic Skillcape +5% Magic Damage Bonus from Equipment
Items that reduce Rune costs are now 4x as effective
10,000,000 GP
Superior Mining Skillcape Superior Mining Skillcape +5% Chance to find gem veins when Mining
+2 Coal Ore per Ore Mined. (Item doubling does not apply)
10,000,000 GP
Superior Prayer Skillcape Superior Prayer Skillcape -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1)
+5% Chance To Preserve Prayer Points
10,000,000 GP
Superior Ranged Skillcape Superior Ranged Skillcape +75% Ammo Preservation
+5% Ranged Strength Bonus from Equipment
10,000,000 GP
Superior Runecrafting Skillcape Superior Runecrafting Skillcape Create +8 Additional Runes of the same type in Runecrafting
+25% Chance to Double Items in Runecrafting
+10% Rune Preservation
10,000,000 GP
Superior Slayer Skillcape Superior Slayer Skillcape +35% Flat Slayer Area Effect Negation
+8% Damage To Slayer Tasks
Bypass All Slayer Area item requirements
+10% Slayer Coins
10,000,000 GP
Superior Smithing Skillcape Superior Smithing Skillcape -75% Coal Costs for Smithing
+50% Chance to gain +1 additional bar in Smithing (Cannot be doubled)
10,000,000 GP
Superior Strength Skillcape Superior Strength Skillcape +5% Melee Strength Bonus from Equipment 10,000,000 GP
Superior Summoning Skillcape Superior Summoning Skillcape +15% Chance to preserve Summoning Charges
+25% Chance to Preserve Resources in Summoning
-10% Summoning Interval
+10% Summoning Maximum Hit
+10 Base Quantity for Summoning Tablet Creation
10,000,000 GP
Superior Thieving Skillcape Superior Thieving Skillcape +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails
+150% GP From Thieving
-0.8s Thieving Interval
+270 Stealth while Thieving
10,000,000 GP
Superior Township Skillcape Superior Township Skillcape -20% Township Building Cost (Does not affect GP cost. Capped at -80%) 10,000,000 GP
Superior Woodcutting Skillcape Superior Woodcutting Skillcape -20% Woodcutting Interval
+1 minimum Bird Nest's received from Woodcutting
10,000,000 GP
Cape of Completion (Atlas of Discovery) Cape of Completion (Atlas of Discovery) Inherits all Atlas of Discovery Superior Skillcape perks. 5% Damage Reduction. 100,000,000 GP
Superior Max Skillcape Superior Max Skillcape Inherits all Superior Skillcape perks. 230,000,000 GP
Superior Cape of Completion Superior Cape of Completion Inherits all Superior Skillcape perks. 10% Damage Reduction. 2,000,000,000 GP

Gloves

The cost of all gloves is permanently reduced by 10% once the player has obtained and read the Merchant's Permit.

Materials

Slayer

Township

The Township requirements only apply when purchasing each respective item. An purchase will continue to have its effect even if the requirements for the purchase are no longer met. A certain number of completed Township Tasks are required for certain items.