Shop: Difference between revisions

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{{V0.10.2}}
{{V|0.18.2}}
 
[[file:Shop header.svg|thumb|right|Shop]]
[[Category:Table plox]]
The shop offers a number of items for purchase for {{Icon|Coins|GP}} or {{Icon|Slayer Coins}}. For example the player can upgrade their Pickaxe, Axe, Fishing Rod, buy some basic ingredients, purchase new Slayer Gear and a couple of other things.
The shop offers a number of items for purchase for gp. For example the player can upgrade their pickaxe, axe, buy some basic ingredients and a couple of other things.


== General Upgrades ==
== General Upgrades ==
{| class="wikitable sortable"
=== Miscellaneous ===
{| class="wikitable sortable stickyHeader"
|- class="headerRow-0"
!Upgrade
!Upgrade
!Name
!Name
Line 11: Line 12:
!Cost
!Cost
|-
|-
| style ="text-align: left;" |[[File:Bank Slot (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[File:Bank Slot (upgrade).svg|50px|center|link=Bank Slot]]
| style ="text-align: left;" |[[Bank Slot]]
| style ="text-align: left;" |[[Bank Slot]]
| style ="text-align: right;" |+1 Bank Capacity
| style ="text-align: right;" |+1 Bank Capacity
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] X*
| style ="text-align: right;" |{{Icon|Coins|notext=true}} <math>C_b</math>*
|-
|-
| style ="text-align: left;" |[[File:Multi-Tree (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[File:Multi-Tree (upgrade).svg|50px|center|link=Multi-Tree]]
| style ="text-align: left;" |[[Multi-Tree]]
| style ="text-align: left;" |[[Multi-Tree]]
| style ="text-align: right;" |Cut 2 different trees simultaneously
| style ="text-align: right;" |Cut 2 different trees simultaneously
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
| style ="text-align: right;" |{{GP|1000000}}
|}
 
<nowiki />*X is given by the formula: X = Math.floor((3000000 * (75 * N)) / (Math.pow(75000, 168 / (117 + N)))) where N is the number of bank slot upgrades purchased plus two. If X is greater than 4000000, the cost is 4000000.
 
== Equipment ==
=== Axes ===
{| class="wikitable sortable"
!Axe
!Name
!Woodcutting Level
!Bonus Speed
!Cost
|-
| style ="text-align: left;" |[[File:Iron Axe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Iron Axe]]
| style ="text-align: right;" |1
| style ="text-align: right;" |5%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50
|-
| style ="text-align: left;" |[[File:Steel Axe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Steel Axe]]
| style ="text-align: right;" |10
| style ="text-align: right;" |15%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 750
|-
| style ="text-align: left;" |[[File:Black Axe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Black Axe]]
| style ="text-align: right;" |20
| style ="text-align: right;" |20%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 2500
|-
|-
| style ="text-align: left;" |[[File:Mithril Axe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[File:Equipment Set (upgrade).svg|50px|center|link=Extra Equipment Set]]
| style ="text-align: left;" |[[Mithril Axe]]
| style ="text-align: left;" |[[Extra Equipment Set]]
| style ="text-align: right;" |35
| style ="text-align: right;" |Unlock an extra equipment set for combat.
| style ="text-align: right;" |30%
| style ="text-align: right;" |{{GP|10000000}}
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 10000
|-
|-
| style ="text-align: left;" |[[File:Adamant Axe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[File:Equipment Set (upgrade).svg|50px|center|link=Extra Equipment Set]]
| style ="text-align: left;" |[[Adamant Axe]]
| style ="text-align: left;" |[[Extra Equipment Set]]
| style ="text-align: right;" |50
| style ="text-align: right;" |Unlock an extra equipment set for combat.
| style ="text-align: right;" |35%
| style ="text-align: right;" | {{SC|300000}}
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50000
|-
|-
| style ="text-align: left;" |[[File:Rune Axe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[File:Dungeon Equipment Swapping (upgrade).svg|50px|center|link=Dungeon Equipment Swapping]]
| style ="text-align: left;" |[[Rune Axe]]
| style ="text-align: left;" |[[Dungeon Equipment Swapping]]
| style ="text-align: right;" |60
| style ="text-align: right;" |Enable Equipment Swapping during dungeons.
| style ="text-align: right;" |40%
| style ="text-align: right;" |{{GP|30000000}}
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 200000
|-
| style ="text-align: left;" |[[File:Dragon Axe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Dragon Axe]]
| style ="text-align: right;" |80
| style ="text-align: right;" |50%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 750000
|}
|}


*The cost of bank slots, <math> C_b </math> increases with the number of slots purchased, <math> n </math> by:
<math>C_b = \left \lfloor \frac{2654570(50(n+2))}{142015^{\frac{163}{122+n}}}\right \rfloor</math>.
The cost of bank slots is capped at {{GP|5000000}}, which occurs after purchasing 118 slot upgrades. For more details see the [[Bank]] page.
=== Auto Eat ===
{{AutoEatUpgradeTable}}
== Skill Upgrades ==
=== Axes ===
{{AxeUpgradeTable}}
=== Fishing Rods ===
=== Fishing Rods ===
{| class="wikitable sortable"
{{RodUpgradeTable}}
!Fishing Rod
!Name
!Fishing Level
!Bonus Speed
!Cost
|-
| style ="text-align: left;" |[[File:Iron Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Iron Fishing Rod]]
| style ="text-align: right;" |1
| style ="text-align: right;" |5%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50
|-
| style ="text-align: left;" |[[File:Steel Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Steel Fishing Rod]]
| style ="text-align: right;" |10
| style ="text-align: right;" |10%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 750
|-
| style ="text-align: left;" |[[File:Black Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Black Fishing Rod]]
| style ="text-align: right;" |20
| style ="text-align: right;" |15%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 2500
|-
| style ="text-align: left;" |[[File:Mithril Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Mithril Fishing Rod]]
| style ="text-align: right;" |35
| style ="text-align: right;" |20%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 10000
|-
| style ="text-align: left;" |[[File:Adamant Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Adamant Fishing Rod]]
| style ="text-align: right;" |50
| style ="text-align: right;" |25%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50000
|-
| style ="text-align: left;" |[[File:Rune Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Rune Fishing Rod]]
| style ="text-align: right;" |60
| style ="text-align: right;" |30%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 200000
|-
| style ="text-align: left;" |[[File:Dragon Fishing Rod (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Dragon Fishing Rod]]
| style ="text-align: right;" |80
| style ="text-align: right;" |40%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 750000
|}
 
=== Pickaxes ===
=== Pickaxes ===
{| class="wikitable sortable"
{{PickaxeUpgradeTable}}
!Pickaxe
=== Cooking Fires ===
!Name
{{CookingFireUpgradeTable}}
!Mining Level
=== God Upgrades ===
!Chance for 2x Ores
God upgrades are powerful upgrades that can only be purchased after defeating their respective god [[dungeon]].
!Bonus Speed
{{GodUpgradeTable}}
!Cost
|-
| style ="text-align: left;" |[[File:Iron Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Iron Pickaxe]]
| style ="text-align: right;" |1
| style ="text-align: right;" |1%
| style ="text-align: right;" |5%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50
|-
| style ="text-align: left;" |[[File:Steel Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Steel Pickaxe]]
| style ="text-align: right;" |10
| style ="text-align: right;" |2%
| style ="text-align: right;" |10%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 750
|-
| style ="text-align: left;" |[[File:Black Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Black Pickaxe]]
| style ="text-align: right;" |20
| style ="text-align: right;" |3%
| style ="text-align: right;" |15%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 2500
|-
| style ="text-align: left;" |[[File:Mithril Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Mithril Pickaxe]]
| style ="text-align: right;" |35
| style ="text-align: right;" |4%
| style ="text-align: right;" |20%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 10000
|-
| style ="text-align: left;" |[[File:Adamant Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Adamant Pickaxe]]
| style ="text-align: right;" |50
| style ="text-align: right;" |5%
| style ="text-align: right;" |30%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50000
|-
| style ="text-align: left;" |[[File:Rune Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Rune Pickaxe]]
| style ="text-align: right;" |60
| style ="text-align: right;" |6%
| style ="text-align: right;" |40%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 200000
|-
| style ="text-align: left;" |[[File:Dragon Pickaxe (upgrade).svg|50px|center]]
| style ="text-align: left;" |[[Dragon Pickaxe]]
| style ="text-align: right;" |80
| style ="text-align: right;" |7%
| style ="text-align: right;" |50%
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|}


=== Cooking Fires ===
{| class="wikitable sortable"
!Cooking Fire
!Name
!Firemaking Level
!Bonus XP
!Cost
|-
| style ="text-align: left;" |[[File:Normal Cooking Fire (upgrade).svg|50px|center|link=Normal Cooking Fire]]
| style ="text-align: left;" |[[Normal Cooking Fire]]
| style ="text-align: right;" |1
| style ="text-align: right;" |0%
| style ="text-align: right;" |[[File:Normal Logs (item).svg|25px|middle|link=Normal Logs]] 500<br/>[[File:Coins.svg|25px|middle]] 20000
|-
| style ="text-align: left;" |[[File:Oak Cooking Fire (upgrade).svg|50px|center|link=Oak Cooking Fire]]
| style ="text-align: left;" |[[Oak Cooking Fire]]
| style ="text-align: right;" |10
| style ="text-align: right;" |5%
| style ="text-align: right;" |[[File:Oak Logs (item).svg|25px|middle|link=Oak Logs]] 500<br/>[[File:Coins.svg|25px|middle]] 40000
|-
| style ="text-align: left;" |[[File:Willow Cooking Fire (upgrade).svg|50px|center|link=Willow Cooking Fire]]
| style ="text-align: left;" |[[Willow Cooking Fire]]
| style ="text-align: right;" |25
| style ="text-align: right;" |10%
| style ="text-align: right;" |[[File:Willow Logs (item).svg|25px|middle|link=Willow Logs]] 500<br/>[[File:Coins.svg|25px|middle]] 70000
|-
| style ="text-align: left;" |[[File:Teak Cooking Fire (upgrade).svg|50px|center|link=Teak Cooking Fire]]
| style ="text-align: left;" |[[Teak Cooking Fire]]
| style ="text-align: right;" |35
| style ="text-align: right;" |15%
| style ="text-align: right;" |[[File:Teak Logs (item).svg|25px|middle|link=Teak Logs]] 500<br/>[[File:Coins.svg|25px|middle]] 100000
|-
| style ="text-align: left;" |[[File:Maple Cooking Fire (upgrade).svg|50px|center|link=Maple Cooking Fire]]
| style ="text-align: left;" |[[Maple Cooking Fire]]
| style ="text-align: right;" |45
| style ="text-align: right;" |20%
| style ="text-align: right;" |[[File:Maple Logs (item).svg|25px|middle|link=Maple Logs]] 500<br/>[[File:Coins.svg|25px|middle]] 150000
|-
| style ="text-align: left;" |[[File:Mahogany Cooking Fire (upgrade).svg|50px|center|link=Mahogany Cooking Fire]]
| style ="text-align: left;" |[[Mahogany Cooking Fire]]
| style ="text-align: right;" |55
| style ="text-align: right;" |25%
| style ="text-align: right;" |[[File:Mahogany Logs (item).svg|25px|middle|link=Mahogany Logs]] 500<br/>[[File:Coins.svg|25px|middle]] 200000
|-
| style ="text-align: left;" |[[File:Yew Cooking Fire (upgrade).svg|50px|center|link=Yew Cooking Fire]]
| style ="text-align: left;" |[[Yew Cooking Fire]]
| style ="text-align: right;" |60
| style ="text-align: right;" |35%
| style ="text-align: right;" |[[File:Yew Logs (item).svg|25px|middle|link=Yew Logs]] 500<br/>[[File:Coins.svg|25px|middle]] 300000
|-
| style ="text-align: left;" |[[File:Magic Cooking Fire (upgrade).svg|50px|center|link=Magic Cooking Fire]]
| style ="text-align: left;" |[[Magic Cooking Fire]]
| style ="text-align: right;" |75
| style ="text-align: right;" |50%
| style ="text-align: right;" |[[File:Magic Logs (item).svg|25px|middle|link=Magic Logs]] 500<br/>[[File:Coins.svg|25px|middle]] 500000
|-
| style ="text-align: left;" |[[File:Redwood Cooking Fire (upgrade).svg|50px|center|link=Redwood Cooking Fire]]
| style ="text-align: left;" |[[Redwood Cooking Fire]]
| style ="text-align: right;" |90
| style ="text-align: right;" |75%
| style ="text-align: right;" |[[File:Redwood Logs (item).svg|25px|middle|link=Redwood Logs]] 500<br/>[[File:Coins.svg|25px|middle]] 1000000
|}
== Skillcapes ==
== Skillcapes ==
In order to purchase a skillcape, level 99 in its corresponding skill is required. Once purchased, the option to buy a skillcape is removed from the shop until it is lost or sold.
In order to purchase a skillcape, level 99 in its corresponding skill is required. To purchase the {{ItemIcon|Max Skillcape}} level 99 in all skills is required. To purchase the {{ItemIcon|Cape of Completion}}, the player must reach 100% Completion Log progress.
{| class="wikitable sortable"
{{ShopSkillcapeTable}}
!Cape
!Name
!Description
!Cost
|-
| style ="text-align: left;" |[[File:Woodcutting Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Woodcutting Skillcape]]
| style ="text-align: right;" |Increased Woodcutting Speed
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Fishing Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Fishing Skillcape]]
| style ="text-align: right;" |Increased Fishing Speed
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Firemaking Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Firemaking Skillcape]]
| style ="text-align: right;" |Bonfires are free
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Cooking Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Cooking Skillcape]]
| style ="text-align: right;" |Food never burns
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Mining Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Mining Skillcape]]
| style ="text-align: right;" |Receive 1x Coal per Mining Action
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Smithing Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Smithing Skillcape]]
| style ="text-align: right;" |Halve Coal Requirements
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Attack Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Attack Skillcape]]
| style ="text-align: right;" |+10 Melee Attack Bonus
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Strength Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Strength Skillcape]]
| style ="text-align: right;" |+10 Melee Strength Bonus
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Defence Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Defence Skillcape]]
| style ="text-align: right;" |+10 All Defences
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Hitpoints Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Hitpoints Skillcape]]
| style ="text-align: right;" |+5 HP Regen per minute
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Thieving Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Thieving Skillcape]]
| style ="text-align: right;" |100% Thieving Success Rate
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Farming Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Farming Skillcape]]
| style ="text-align: right;" |Adding Compost is free
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Ranged Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Ranged Skillcape]]
| style ="text-align: right;" |50% Chance to preserve arrow per shot
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Fletching Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Fletching Skillcape]]
| style ="text-align: right;" |Produce 2x items per action
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Crafting Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Crafting Skillcape]]
| style ="text-align: right;" |Increased Crafting Speed
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Runecrafting Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Runecrafting Skillcape]]
| style ="text-align: right;" |50% Chance to preserve Rune Essence
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|-
| style ="text-align: left;" |[[File:Magic Skillcape (item).svg|50px|center]]
| style ="text-align: left;" |[[Magic Skillcape]]
| style ="text-align: right;" |Unlimited Air, Water, Earth & Fire Runes
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 1000000
|}


== Gloves ==
== Gloves ==
{| class="wikitable sortable"
{{ShopGlovesTable}}
!Gloves
!Name
!Description
!Cost
!Cost per Charge
|-
| style ="text-align: left;" |[[File:Cooking Gloves (item).svg|50px|center]]
| style ="text-align: left;" |[[Cooking Gloves]]
| style ="text-align: right;" |+500 Charges<br/>Burn nothing when worn, until depleted.
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 50000
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 100
|-
| style ="text-align: left;" |[[File:Mining Gloves (item).svg|50px|center]]
| style ="text-align: left;" |[[Mining Gloves]]
| style ="text-align: right;" |+500 Charges<br/>Collect 2x ore when worn, until depleted.
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 75000
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 150
|-
| style ="text-align: left;" |[[File:Smithing Gloves (item).svg|50px|center]]
| style ="text-align: left;" |[[Smithing Gloves]]
| style ="text-align: right;" |+500 Charges<br/>+50% Smithing XP when worn, until depleted.
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 100000
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 200
|-
| style ="text-align: left;" |[[File:Thieving Gloves (item).svg|50px|center]]
| style ="text-align: left;" |[[Thieving Gloves]]
| style ="text-align: right;" |+500 Charges<br/>+10% Success Rate when worn, until depleted.
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 100000
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 200
|-
| style ="text-align: left;" |[[File:Gem Gloves (item).svg|50px|center]]
| style ="text-align: left;" |[[Gem Gloves]]
| style ="text-align: right;" |+500 Charges<br/>Collect a gem for each ore mined.
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 125000
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 250
|}


== Materials ==
== Materials ==
{| class="wikitable sortable"
{{ShopMaterialsTable}}
!Item
 
!Name
== Slayer ==
!Cost
{{ShopSlayerTable}}
|-
{{Menu}}
| style ="text-align: left;" |[[File:Compost (item).svg|50px|center]]
| style ="text-align: left;" |[[Compost]]
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 500
|-
| style ="text-align: left;" |[[File:Bowstring (item).svg|50px|center]]
| style ="text-align: left;" |[[Bowstring]]
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 10
|-
| style ="text-align: left;" |[[File:Leather (item).svg|50px|center]]
| style ="text-align: left;" |[[Leather]]
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 100
|-
| style ="text-align: left;" |[[File:Green Dragonhide (item).svg|50px|center]]
| style ="text-align: left;" |[[Green Dragonhide]]
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 100<br/>[[File:Leather (item).svg|25px|middle|link=Leather]] 1
|-
| style ="text-align: left;" |[[File:Blue Dragonhide (item).svg|50px|center]]
| style ="text-align: left;" |[[Blue Dragonhide]]
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 250<br/>[[File:Leather (item).svg|25px|middle|link=Leather]] 1
|-
| style ="text-align: left;" |[[File:Red Dragonhide (item).svg|50px|center]]
| style ="text-align: left;" |[[Red Dragonhide]]
| style ="text-align: right;" |[[File:Coins.svg|25px|middle]] 350<br/>[[File:Leather (item).svg|25px|middle|link=Leather]] 2
|}

Revision as of 20:25, 26 January 2021

This page was last updated for (v0.18.2).
Shop

The shop offers a number of items for purchase for GP or Slayer Coins. For example the player can upgrade their Pickaxe, Axe, Fishing Rod, buy some basic ingredients, purchase new Slayer Gear and a couple of other things.

General Upgrades

Miscellaneous

  • The cost of bank slots, [math]\displaystyle{ C_b }[/math] increases with the number of slots purchased, [math]\displaystyle{ n }[/math] by:

[math]\displaystyle{ C_b = \left \lfloor \frac{2654570(50(n+2))}{142015^{\frac{163}{122+n}}}\right \rfloor }[/math].

The cost of bank slots is capped at 5,000,000 GP, which occurs after purchasing 118 slot upgrades. For more details see the Bank page.

Auto Eat

Skill Upgrades

Axes

Fishing Rods

Pickaxes

Cooking Fires

God Upgrades

God upgrades are powerful upgrades that can only be purchased after defeating their respective god dungeon.

Skillcapes

In order to purchase a skillcape, level 99 in its corresponding skill is required. To purchase the Max Skillcape level 99 in all skills is required. To purchase the Cape of Completion, the player must reach 100% Completion Log progress.

Cape Description Cost
Agility Skillcape Agility Skillcape +10% GP From Agility
-20% Agility Obstacle Build Costs
1,000,000 GP
Archaeology Skillcape Archaeology Skillcape +1 level of the Sieve Tool in Archaeology
+1 level of the Brush Tool in Archaeology
+10% chance to preserve dig site map excavation actions
+1 level of the Shovel Tool in Archaeology
+1 level of the Trowel Tool in Archaeology
1,000,000 GP
Astrology Skillcape Astrology Skillcape +1 to base drop quantity of Stardust and Golden Stardust from Astrology 1,000,000 GP
Attack Skillcape Attack Skillcape +40 Melee Attack Bonus 1,000,000 GP
Cartography Skillcape Cartography Skillcape +10% Chance to Preserve Resources in Cartography
-20% Cartography Dig Site Map upgrade interval
-10% dig site map refinement cost
1,000,000 GP
Cooking Skillcape Cooking Skillcape +2% Global Perfect Cook chance
-15% Cooking Interval
+100% chance to successfully Cook an item
1,000,000 GP
Crafting Skillcape Crafting Skillcape -0.5s Crafting Interval 1,000,000 GP
Defence Skillcape Defence Skillcape +80 All Defence Bonuses 1,000,000 GP
Farming Skillcape Farming Skillcape +25% Farming Yield 1,000,000 GP
Firemaking Skillcape Firemaking Skillcape +5% Global Skill XP
+100% chance to receive coal when burning logs in Firemaking
+100% chance to receive Ash per log burnt in Firemaking
1,000,000 GP
Fishing Skillcape Fishing Skillcape x2 Items received from Fishing 1,000,000 GP
Fletching Skillcape Fletching Skillcape x2 Items received from Fletching 1,000,000 GP
HP Skillcape HP Skillcape +10 Flat Hitpoints Regeneration 1,000,000 GP
Herblore Skillcape Herblore Skillcape x2 Items received from Herblore 1,000,000 GP
Magic Skillcape Magic Skillcape Items that reduce Rune costs are now 2x as effective 1,000,000 GP
Mining Skillcape Mining Skillcape +1 Coal Ore per Ore Mined. (Item doubling does not apply) 1,000,000 GP
Prayer Skillcape Prayer Skillcape -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) 1,000,000 GP
Ranged Skillcape Ranged Skillcape +50% Ammo Preservation 1,000,000 GP
Runecrafting Skillcape Runecrafting Skillcape +15% Chance to Double Items in Runecrafting
Create +5 Additional Runes of the same type in Runecrafting
1,000,000 GP
Slayer Skillcape Slayer Skillcape +25% Flat Slayer Area Effect Negation
Bypass Slayer Area item requirements for areas that require less than level 100 Slayer
+5% Damage To Slayer Tasks
1,000,000 GP
Smithing Skillcape Smithing Skillcape -50% Coal Costs for Smithing 1,000,000 GP
Strength Skillcape Strength Skillcape +20 Melee Strength Bonus 1,000,000 GP
Summoning Skillcape Summoning Skillcape +20% Chance to Preserve Resources in Summoning
+10% Chance to preserve Summoning Charges
+10 Base Quantity for Summoning Tablet Creation
1,000,000 GP
Thieving Skillcape Thieving Skillcape +100% GP From Thieving
-0.5s Thieving Interval
+150 Stealth while Thieving
1,000,000 GP
Township Skillcape Township Skillcape -15% Township Building Cost (Does not affect GP cost. Capped at -80%) 1,000,000 GP
Woodcutting Skillcape Woodcutting Skillcape -15% Woodcutting Interval 1,000,000 GP
Maximum Skillcape Maximum Skillcape Inherits all Skillcape perks. Requires Level 99 in all base game Skills. 23,000,000 GP
Cape of Completion Cape of Completion Inherits all Skillcape perks. +25% Mastery Pool Cap. 5% Damage Reduction. 200,000,000 GP

Gloves

Materials

Slayer