Seagull: Difference between revisions

From Melvor Idle
(Automatic update of Monster Page.)
(Automatic update of Monster Page.)
Line 1: Line 1:
{{V0.15.2}}{{Monster|name=Seagull|monsterID=5|combatLevel=2|hitpoints=60|attackspeed=2.4|attacks=[[File:Combat.svg|25px|middle]] 1-23 Melee Damage
{{V0.15.3}}{{Monster|name=Seagull|monsterID=5|combatLevel=2|hitpoints=60|attackspeed=2.4|attacks=[[File:Combat.svg|25px|middle]] 1-23 Melee Damage
|accuracyRating=640|meleeEvasionRating=640|rangedEvasionRating=640|magicEvasionRating=576|attackLevel=1|strengthLevel=1|defenceLevel=1|rangedLevel=1|magicLevel=1|zones=[[File:Sandy Shores (combatArea).svg|25px|middle|link=Sandy Shores]] [[Sandy Shores]]|drops=100% chance for:  
|accuracyRating=640|meleeEvasionRating=640|rangedEvasionRating=640|magicEvasionRating=576|attackLevel=1|strengthLevel=1|defenceLevel=1|rangedLevel=1|magicLevel=1|zones=[[File:Sandy Shores (combatArea).svg|25px|middle|link=Sandy Shores]] [[Sandy Shores]]|drops=100% chance for:  
* [[File:Bones (item).svg|25px|middle|link=Bones]] 1 [[Bones]]
* [[File:Bones (item).svg|25px|middle|link=Bones]] 1 [[Bones]]

Revision as of 02:14, 17 June 2020

Template:V0.15.3


Seagull
Seagull (monster).svg
Monster ID: 5
Zones:

Sandy Shores (combatArea).svg Sandy Shores

Combat

Combat Stats
Combat Level: 2
Hitpoints: 60
Attack Speed: 2.4 s
Accuracy Rating: 640
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
640 640 576
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1 1 1 1 1


Attacks

Combat.svg 1-23 Melee Damage

Drops

100% chance for:

100.00% chance for:

  • Coins.svg 1-5
and: