School
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School | ||||
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Building ID: melvorF:School | ||||
Type: Education | ||||
Requirements: | ||||
Base Cost:
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Upgrades To:
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Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
The School is a Township building that increases Education, increasing Resource production additively with other production bonuses.
For the maximum Education with the fewest buildings, the
Library should only be built once 100
School-type buildings have already been built. After that, the buildings should be built in a 1:1 ratio: e.g. 106
School and 6
Library.
To calculate the optimal number of each building from a total Education of at least 1500, the following equations can be used:
[math]\displaystyle{ \textrm{School count} = \sqrt{\frac{100}{15}\textrm{Education}} }[/math]
[math]\displaystyle{ \textrm{Library count} = \textrm{School count} - 100 }[/math]
Upgrade Chart
Name | |||||
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Requirements | |||||
Cost | ![]() |
2,000 |
7,000 |
34,000 ![]() |
302,000 ![]() ![]() |
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2,250 ![]() |
11,000 ![]() |
47,000 ![]() ![]() |
407,000 ![]() ![]() ![]() | |
Benefits | ![]() |
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Other |
Melvor Idle version v1.1.2 (Released: 12th April 2023) | |||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |