# School

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School
Building ID: melvorF:School
Type: Education
Requirements:
Level 1
Base Cost:
 2,000 , 200 , 200 2,250 , 200 , 200 , 100 , 50
 7,000 , 800 , 600 11,000 , 800 , 600 , 600 , 300
Provides:
:  +0.1
:  +0.15
Biomes:
Grasslands
Snowlands

The School is a Township building that increases , increasing Resource production additively with other production bonuses.

For the maximum with the fewest buildings, the should only be built once 100 -type buildings have already been built. After that, the buildings should be built in a 1:1 ratio: e.g. 106 School and 6 .

To calculate the optimal number of each building from a total of at least 1500, the following equations can be used: $\displaystyle{ \textrm{School count} = \sqrt{\frac{100}{15}\textrm{Education}} }$
$\displaystyle{ \textrm{Library count} = \textrm{School count} - 100 }$

Name
Requirements Level 1 Level 35
2,500
Level 80
40,000
Level 110
175,000
Cost Grasslands 2,000 , 200 , 200 7,000 , 800 , 600 34,000 , 9,000 , 16,000 , 2,400 302,000 , 14,000 , 50,000 , 14,000 , 18,000
Snowlands 2,250 , 200 , 200 , 100 , 50 11,000 , 800 , 600 , 600 , 300 47,000 , 9,000 , 16,000 , 2,400 , 5,000 , 5,000 407,000 , 14,000 , 50,000 , 14,000 , 18,000 , 16,200 , 9,000
Benefits Grasslands  +0.1  +0.4  +0.75  +1.25
Snowlands  +0.15  +0.5  +1  +1.5
Food
Wood
Planks
Stone, Ore & Coal
Bar
Rune Essence
Herbs
Potions
Leather
Clothing
Other