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The '''{{PAGENAME}}''' is a [[Township]] building that increases {{Icon|Education|type=township}}, increasing Resource production additively with other production bonuses.
The '''{{PAGENAME}}''' is a {{Skill|Township}} building that increases {{Icon|Education|type=township}}, which in turn increases resource production additively with other production bonuses.
 
The {{BuildingIcon|Library}} boosts current {{Icon|Education|type=township}} by a fixed percentage, and should only be built once 400 {{BuildingIcon|School}}-type buildings have already been built.


{{TownshipBuildingUpgrades}}
{{TownshipBuildingUpgrades}}
{{TownshipBuildingNav}}
{{TownshipBuildingNav}}
{{Menu}}
{{Menu}}

Revision as of 12:19, 1 May 2023

This page was last updated for (v1.1.2).


School
School
Building ID: melvorF:School
Requirements:
Township Level 1
Base Cost:
Grasslands 2,000 GP, 200 Wood, 200 Stone
Snowlands 2,250 GP, 200 Wood, 200 Stone, 100 Clothing, 50 Coal
Upgrades To:
Large School
Grasslands 7,000 GP, 800 Planks, 600 Stone
Snowlands 11,000 GP, 800 Planks, 600 Stone, 600 Clothing, 300 Coal
Maximum Built:
20 per biome, 40 total
Provides:
Grasslands: Education +0.1
Snowlands: Education +0.15
Biomes:
Grasslands
Snowlands

The School is a Township building that increases Education, which in turn increases resource production additively with other production bonuses.


Upgrade Chart

Name School Large School Academy Large Academy
Requirements Township Level 1 Township Level 35
Population 2,500
Township Level 80
Population 40,000
Township Level 110
Population 175,000
Cost Grasslands 2,000 GP, 200 Wood, 200 Stone 7,000 GP, 800 Planks, 600 Stone 34,000 GP, 9,000 Planks, 16,000 Stone, 2,400 Bar 302,000 GP, 14,000 Planks, 50,000 Stone, 14,000 Bar, 18,000 Rune Essence
Snowlands 2,250 GP, 200 Wood, 200 Stone, 100 Clothing, 50 Coal 11,000 GP, 800 Planks, 600 Stone, 600 Clothing, 300 Coal 47,000 GP, 9,000 Planks, 16,000 Stone, 2,400 Bar, 5,000 Clothing, 5,000 Coal 407,000 GP, 14,000 Planks, 50,000 Stone, 14,000 Bar, 18,000 Rune Essence, 16,200 Clothing, 9,000 Coal
Benefits Grasslands Education +0.1 Education +0.4 Education +0.75 Education +1.25
Snowlands Education +0.15 Education +0.5 Education +1 Education +1.5
Township
Population

Basic Shelter Wooden Hut House Cottage Large Cottage Manor Estate

Storage

Storehouse Warehouse Repository Large Repository

Happiness

Tavern Gardens

Education

School Large School Academy Large Academy
Library

Worship

Chapel Statue of Worship

Trading

Trading Post Prats Hats Malcs Cats Cool Rocks

Food

Farmland Plantation Mill Farming Estate
Fishermans Dock Fishermans Pier Fishermans Port Fishermans Estate
Orchard Market

Wood

Woodcutter Camp Logging Camp Forestry Camp Forestry Estate

Planks

Carpenters Workshop Carpenters Factory Carpenters Foundry Carpenters Estate

Stone, Ore & Coal

Miners Pit Miners Field Miners Quarry Miners Estate

Bar

Blacksmiths Smithy Blacksmiths Workshop Blacksmiths Forge Blacksmiths Estate

Rune Essence

Magic Emporium

Herbs

Gatherers Hut Gatherers Lodge Gatherers Villa Gatherers Estate

Potions

Herbalist Infirmary Healing Centre Hospital

Leather

Hunters Cabin Hunters Lodge Hunters Villa Hunters Estate

Clothing

Tailor Clothier Outfitter Clothiers Estate

Other

Cemetery Town Hall Lemvor Lemon Stall