Runecrafting/Training
This page is out of date (v1.0). |
Contents
Introduction
This page goes through the general method and tips of training the Runecrafting skill.
Equipment
There is no requirement to start Runecrafting.
Training
To reach level 99 will take approximately 200k Rune Essence, which can be easily obtained mining with mining gloves. It is also a good idea to do this with the
Mining Skillcape as it will also provide
Coal Ore.
There are few main methods for reaching max level:
Method 1: Highest rune you can make, switching each time you unlock a new rune. This will provide a wide variety of different rune types for later use.
Method 2: Make even mix of earth/fire runes and turn into Lava Rune until 99. This is one of the faster ways to get to max level, though it creates a large number of runes that can only be used for specific
Alternative Magic skills.
Method 3: Create a small number of lower level catalyst runes ( Mind Rune/
Chaos Rune/
Death Rune), and a large volume of elemental runes,
Blood Rune, and
Ancient Rune. Once it is possible to create
Mist Rune and
Smoke Rune combination runes, it should be possible to make those until max level. This allows the player to have a large volume of runes for combat later on, though it takes longer to get to max level of runecrafting. In the long run it should save time as the runes being produced are more useful.
While using any of these methods some useful pieces of equipment would be Runecrafting Pouch to save essence,
Elemental Potion to create more elemental runes while crafting, and
Crow tablets, with
Bear or
Octopus depending on what you are crafting.
Boosters
The following things can be used to increase the amount of Runecrafting XP received:
Source | Type | XP Boost | Other Modifiers |
---|---|---|---|
Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat HP Regen +100% to effective Mastery Pool progress Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Cape) | +5% Global Skill XP | +100% chance to receive coal when burning logs in Firemaking | |
Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +2% Global Perfect Cook chance. +100% chance to successfully Cook an item. +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat HP Regen Rune providing items provide 2x as many runes +35% Chance to Preserve Resources in Runecrafting +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving | |
Item (Ring) | +8% Runecrafting Skill XP | +8% Alt. Magic Skill XP +8% Woodcutting Skill XP +8% Fishing Skill XP +8% Firemaking Skill XP +8% Cooking Skill XP +8% Mining Skill XP +8% Smithing Skill XP +8% Farming Skill XP +8% Thieving Skill XP +8% Fletching Skill XP +8% Crafting Skill XP +8% Herblore Skill XP +8% Agility Skill XP +8% Summoning Skill XP +8% Astrology Skill XP | |
![]() |
Item (Shield, Passive) | +3% Global Skill XP | -15% GP from all sources (Except Item Selling) |
Agility Obstacle 3 | +1% Global Skill XP | -4% Agility Skill XP | |
Agility Obstacle 5 | +3% Global Skill XP | -10% Ammo Preservation -10% Chance to Preserve Resources in Skills -10% Rune Preservation +2% Global Mastery XP | |
Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP | |
Constellation | +1-15% Runecrafting Skill XP | +1-15% Rune Preservation for Alt. Magic Spells +1-15% chance to receive random elemental runes per Runecraft +1-15% Chance to Double Items in Runecrafting +1-15% GP From Monsters +1-15% Global Accuracy +1-15 Hidden Magic Level +1-15% Magic Accuracy Bonus +1-15% Magic Damage Bonus from Equipment +1-15% Runecrafting Mastery XP +1-15% Magic Skill XP | |
![]() |
Pet | +1% Global Skill XP |
Melvor Idle version v1.0.3 (Released: 28th February 2022) | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills:
| ||||||||||||||||
Other:
| ||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |