Difference between revisions of "Ranged"

From Melvor Idle
(→‎Ranged Armour Stats: added RangedCapesTable)
(Added details on combat styles)
 
Line 3: Line 3:
 
[[File:Ranged (skill).svg|thumb|right|Ranged]]
 
[[File:Ranged (skill).svg|thumb|right|Ranged]]
  
Ranged affects how good the player is with ranged {{Icon|Combat}}. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage dealt while attacking with a [[Equipment#Ranged_6|Ranged weapon]] equipped. This can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}, which is multiplicative with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} for a maximum increase of 13.42%. Raising Ranged to level 99 will unlock the {{ItemIcon|Ranged Skillcape}} for purchase from the [[Shop]]. Equipping the {{ItemIcon|Ranged Skillcape}} gives a 50% chance to preserve ammunition.
+
Ranged affects how good the player is with ranged {{Icon|Combat}}. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons.  
 +
 
 +
==Combat Styles==
 +
There are three Ranged combat styles: Accurate, Rapid, and Longranged.
 +
 
 +
When using the Rapid or Accurate styles, 0.4 Ranged experience is earned per point of damage dealt. When using the Longranged style, 0.2 Ranged experience and 0.2 Defence experience is earned per point of damage instead.
 +
 
 +
In addition to affecting what experience is earned, each Ranged combat style has a special bonus:
 +
 
 +
* When using the Accurate style, the player's [[Combat#Ranged Accuracy Rating|Ranged Accuracy Rating]] is slightly increased. Details can be found on the [[Combat#Ranged Accuracy Rating|Combat]] page.
 +
* When using the Rapid style, the player attacks 0.4s faster.
 +
* The Longranged style does not provide any bonus, although in earlier versions it provided a slight increase to the player's Melee Evasion Rating.
 +
 
 +
==Experience Boosts==
 +
 
 +
Ranged experience earned can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}, which is additive with the 1% increase from {{PetIcon|Pyro}} and 5% from {{ItemIcon|Firemaking Skillcape}} for a maximum increase of 13%. Raising Ranged to level 99 will unlock the {{ItemIcon|Ranged Skillcape}} for purchase from the [[Shop]]. Equipping the {{ItemIcon|Ranged Skillcape}} gives a 50% chance to preserve ammunition.
  
 
== Material Unlocks ==
 
== Material Unlocks ==

Latest revision as of 22:44, 9 March 2021

This page is out of date (v0.18.2).
Ranged

Ranged affects how good the player is with ranged Combat.svg Combat. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons.

Combat Styles

There are three Ranged combat styles: Accurate, Rapid, and Longranged.

When using the Rapid or Accurate styles, 0.4 Ranged experience is earned per point of damage dealt. When using the Longranged style, 0.2 Ranged experience and 0.2 Defence experience is earned per point of damage instead.

In addition to affecting what experience is earned, each Ranged combat style has a special bonus:

  • When using the Accurate style, the player's Ranged Accuracy Rating is slightly increased. Details can be found on the Combat page.
  • When using the Rapid style, the player attacks 0.4s faster.
  • The Longranged style does not provide any bonus, although in earlier versions it provided a slight increase to the player's Melee Evasion Rating.

Experience Boosts

Ranged experience earned can be increased by 7% by equipping the Gold Emerald Ring (item).svg Gold Emerald Ring, which is additive with the 1% increase from Pyro (pet).png Pyro and 5% from Firemaking Skillcape (item).svg Firemaking Skillcape for a maximum increase of 13%. Raising Ranged to level 99 will unlock the Ranged Skillcape (item).svg Ranged Skillcape for purchase from the Shop. Equipping the Ranged Skillcape (item).svg Ranged Skillcape gives a 50% chance to preserve ammunition.

Material Unlocks

Each bow, crossbow, javelin, throwing knife, arrow, bolt and armour material requires a certain Ranged level to be equipped. Below are some tables detailing which Ranged level is required for which material.

Bows

Ranged (skill).svg Level Material Weapon Type
1 Normal Normal Shortbow (item).svg Shortbow, Normal Longbow (item).svg Longbow
5 Oak Oak Shortbow (item).svg Shortbow, Oak Longbow (item).svg Longbow
20 Willow Willow Shortbow (item).svg Shortbow, Willow Longbow (item).svg Longbow
30 Maple Maple Shortbow (item).svg Shortbow, Maple Longbow (item).svg Longbow
40 Yew Yew Shortbow (item).svg Shortbow, Yew Longbow (item).svg Longbow
Ice Ice Shortbow (item).svg Shortbow, Ice Longbow (item).svg Longbow
50 Magic Magic Shortbow (item).svg Shortbow, Magic Longbow (item).svg Longbow
Desert Desert Shortbow (item).svg Shortbow
60 Redwood Redwood Shortbow (item).svg Shortbow, Redwood Longbow (item).svg Longbow
70 Ancient Ancient Longbow (item).svg Longbow
80 Stormsnap (item).svg Stormsnap

Arrows

Ranged (skill).svg Level Material
1 Bronze Arrows (item).svg Bronze
Iron Arrows (item).svg Iron
Ice Arrows (item).svg Ice
5 Steel Arrows (item).svg Steel
20 Mithril Arrows (item).svg Mithril
30 Adamant Arrows (item).svg Adamant
40 Rune Arrows (item).svg Rune
60 Dragon Arrows (item).svg Dragon
70 Ancient Arrows (item).svg Ancient

Crossbows

Ranged (skill).svg Level Material
1 Bronze Crossbow (item).svg Bronze
Iron Crossbow (item).svg Iron
5 Steel Crossbow (item).svg Steel
20 Mithril Crossbow (item).svg Mithril
30 Adamant Crossbow (item).svg Adamant
40 Rune Crossbow (item).svg Rune
60 Dragon Crossbow (item).svg Dragon
Confetti Crossbow (item).svg Confetti Crossbow
Slayer's Crossbow (item).svg Slayer's Crossbow
70 Ancient Crossbow (item).svg Ancient
90 Shockwave (item).svg Shockwave

Crossbow Bolts

Ranged (skill).svg Level Material
1 Topaz Bolts (item).svg Topaz
20 Sapphire Bolts (item).svg Sapphire
40 Ruby Bolts (item).svg Ruby
60 Emerald Bolts (item).svg Emerald
80 Diamond Bolts (item).svg Diamond
90 Jadestone Bolts (item).svg Jadestone

Javelins/Throwing Knives

Ranged (skill).svg Level Material
1 Bronze Javelin (item).svg Bronze Throwing Knife (item).svg Bronze
Iron Javelin (item).svg Iron Throwing Knife (item).svg Iron
5 Steel Javelin (item).svg Steel Throwing Knife (item).svg Steel
20 Mithril Javelin (item).svg Mithril Throwing Knife (item).svg Mithril
30 Adamant Javelin (item).svg Adamant Throwing Knife (item).svg Adamant
40 Rune Javelin (item).svg Rune Throwing Knife (item).svg Rune
60 Dragon Javelin (item).svg Dragon Throwing Knife (item).svg Dragon
70 Ancient Javelin (item).svg Ancient Throwing Knife (item).svg Ancient

Armour

Ranged (skill).svg Level Material
1 Leather
Slayer (Basic)
10 Hard Leather
30 Slayer (Strong)
40 Green D-Hide
Ranger
Ice
50 Blue D-Hide
60 Red D-Hide
Slayer (Elite)
70 Black D-Hide
80 Ancient
Slayer (Master)
85 Air God Dungeon (dungeon).svg Aeris

Skillcape

The skillcape can be purchased from the store for Coins.svg 1,000,000 after the player reaches Ranged Level 99.

Skillcape Name Effect
Ranged Skillcape (item).svg Ranged Skillcape 50% Chance to preserve Ranged Ammo per shot

Pet

The pet can be unlocked by doing any action that grants Ranged experience.

Pet Name Effect
Marahute (pet).png Marahute +5% Ammo Preservation

Ranged Weapon Stats

Bows

Arrows

Crossbows

Crossbow Bolts

Javelins

Throwing Knives

Ranged Armour Stats

Helmets

Bodies

Legs

Boots

Gloves

Shields

Capes

Melvor Idle version v0.19.2 (Released: 1st April 2021)
Combat.svgCombat:
Attack (skill).svg Attack
Strength (skill).svg Strength
Defence (skill).svg Defence
Hitpoints (skill).svg Hitpoints
Ranged (skill).svg Ranged
Magic (skill).svg Magic
Prayer (skill).svg Prayer
Slayer (skill).svg Slayer
Skills:
Woodcutting (skill).svg Woodcutting
Fishing (skill).svg Fishing
Firemaking (skill).svg Firemaking
Cooking (skill).svg Cooking
Mining (skill).svg Mining
Smithing (skill).svg Smithing
Thieving (skill).svg Thieving
Farming (skill).svg Farming
Fletching (skill).svg Fletching
Crafting (skill).svg Crafting
Runecrafting (skill).svg Runecrafting
Herblore (skill).svg Herblore
Agility (skill).svg Agility
Alternative Magic (skill).svg Alternative Magic
Other:Man (thieving).svg Beginners Guide Guides.svg Guides Bank Slot (upgrade).svg Bank Combat.svg Combat Mastery.svg Mastery Coins.svg Money Making Shop.svg Shop Easter.svg Easter Eggs Finn, the Cat (pet).png Pets Golden Golbin (pet).svg Golbin Raid
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables