Ranged: Difference between revisions

From Melvor Idle
(Ranged no longer increased ranged evasion)
(Added all equipment stats here since it made sense to me for them to be here (and they're transcluded links to auto-updated tables so I don't feel bad about it))
(31 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{V0.10}}
{{V0.16.3}}


[[File:Ranged (skill).svg|thumb|right|Ranged]]
[[File:Ranged (skill).svg|thumb|right|Ranged]]


Ranged indicates how good you are with ranged combat. It determines the material of bow, arrows, and ranged armour you can use. Higher levels of Ranged increases your maximum hit and accuracy rating with ranged weapons.
Ranged affects how good the player is with ranged [[Combat]]. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 7% by equipping the [[Gold Emerald Ring]]. Raising Ranged to level 99 will unlock the [[Ranged Skillcape]] for purchase from the [[Shop]]. Equipping the [[Ranged Skillcape]] gives a 50% chance to preserve ammunition.


== Bows ==
== Material Unlocks ==
Each bow, crossbow, javelin, throwing knife, arrow, bolt and armour material requires a certain Ranged level to be equipped. Below are some tables detailing which Ranged level is required for which material.
=== Bows ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!Level Requirement
!Material
!Material
!Weapon Type
|-
|-
|1
|1
|Normal
|Normal
|[[Normal Shortbow|Shortbow]], [[Normal Longbow|Longbow]]
|-
|-
|5
|5
|Oak
|Oak
|[[Oak Shortbow|Shortbow]], [[Oak Longbow|Longbow]]
|-
|-
|20
|20
|Willow
|Willow
|[[Willow Shortbow|Shortbow]], [[Willow Longbow|Longbow]]
|-
|-
|30
|30
|Maple
|Maple
|[[Maple Shortbow|Shortbow]], [[Maple Longbow|Longbow]]
|-
|-
|40
|40
|Yew
|Yew
|[[Yew Shortbow|Shortbow]], [[Yew Longbow|Longbow]]
|-
|-
|40
|40
|Ice
|Ice
|[[Ice Shortbow|Shortbow]], [[Ice Longbow|Longbow]]
|-
|-
|50
|50
|Magic
|Magic
|[[Magic Shortbow|Shortbow]], [[Magic Longbow|Longbow]]
|-
|-
|60
|60
|Redwood
|Redwood
|[[Redwood Shortbow|Shortbow]], [[Redwood Longbow|Longbow]]
|-
|-
|70
|70
|Ancient
|Ancient
|[[Ancient Longbow|Longbow]]
|-
|80
|
|[[Stormsnap]]
|}
|}


== Arrows ==
=== Arrows ===
{| class="wikitable"
!Level Requirement
!Material
|-
|1
|[[Bronze_Arrows|Bronze]]
|-
|1
|[[Iron_Arrows|Iron]]
|-
|1
|[[Ice_Arrows|Ice]]
|-
|5
|[[Steel_Arrows|Steel]]
|-
|20
|[[Mithril_Arrows|Mithril]]
|-
|30
|[[Adamant_Arrows|Adamant]]
|-
|40
|[[Rune_Arrows|Rune]]
|-
|60
|[[Dragon_Arrows|Dragon]]
|-
|70
|[[Ancient_Arrows|Ancient]]
|}
 
===Crossbows===
{| class="wikitable"
!Level Requirement
!Material
|-
|1
|[[Bronze_Crossbow|Bronze]]
|-
|1
|[[Iron_Crossbow|Iron]]
|-
|5
|[[Steel_Crossbow|Steel]]
|-
|20
|[[Mithril_Crossbow|Mithril]]
|-
|30
|[[Adamant_Crossbow|Adamant]]
|-
|40
|[[Rune_Crossbow|Rune]]
|-
|60
|[[Dragon_Crossbow|Dragon]], [[Confetti Crossbow]], [[Slayer's Crossbow]]
|-
|70
|[[Ancient_Crossbow|Ancient]]
|}
 
=== Bolts ===
{| class="wikitable"
!Level Requirement
!Material
|-
|1
|[[Topaz_Bolts|Topaz]]
|-
|20
|[[Sapphire_Bolts|Sapphire]]
|-
|40
|[[Ruby_Bolts|Ruby]]
|-
|60
|[[Emerald_Bolts|Emerald]]
|-
|80
|[[Diamond_Bolts|Diamond]]
|}
=== Javelins/Throwing Knives ===
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!Level Requirement
Line 48: Line 147:
|1
|1
|Iron
|Iron
|-
|1
|Ice
|-
|-
|5
|5
Line 66: Line 162:
|60
|60
|Dragon
|Dragon
|-
|70
|Ancient
|}
|}
 
=== Armour ===
== Armour ==
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!Level Requirement
Line 74: Line 172:
|-
|-
|1
|1
|Leather
|Leather, Slayer (Basic)
|-
|-
|40
|10
|Green D-Hide
|Hard Leather
|-
|30
|Slayer (Strong)
|-
|-
|40
|40
|Ice
|Green D-Hide, Ranger, Ice
|-
|-
|50
|50
Line 86: Line 187:
|-
|-
|60
|60
|Red D-Hide
|Red D-Hide, Slayer (Elite)
|-
|-
|70
|70
|Black D-Hide
|Black D-Hide
|-
|80
|Ancient
|-
|85
|Aeris God
|}
|}
[[Category:Skills]]


== Skillcape ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{| class="wikitable"
|-
!Skillcape !! Name !! Effect
|-
|[[File:{{PAGENAME}} Skillcape (item).svg|60px|link={{PAGENAME}} Skillcape]] || [[{{PAGENAME}} Skillcape]] || 50% chance to preserve ammunition
|}
== Pet ==
The [[Pets|pet]] can be unlocked by doing any action that grants Ranged experience.
{| class="wikitable"
|-
! Pet !! Name !! Effect
|-
| [[File:Marahute (pet).png|60px]] || [[Marahute]] || +5% chance to preserve ammo.
|}
== Ranged Weapon Stats ==
=== Bows ===
{{BowsTable}}
=== Arrows ===
{{ArrowsTable}}
=== Crossbows ===
{{CrossbowsTable}}
=== Crossbow Bolts ===
{{BoltsTable}}
=== Javelins ===
{{JavelinsTable}}
=== Throwing Knives ===
{{ThrowingKnivesTable}}
== Ranged Armor Stats ==
=== Helmets ===
{{RangedHelmetTable}}
=== Bodies ===
{{RangedPlatebodyTable}}
=== Legs ===
{{RangedPlatelegsTable}}
=== Boots ===
{{RangedBootsTable}}
=== Gloves ===
{{RangedGlovesTable}}


=== Shields ===
{{RangedShieldsTable}}


[[Category:Skills]]
{{Menu}}
{{Menu}}

Revision as of 19:28, 15 September 2020

Template:V0.16.3

Ranged

Ranged affects how good the player is with ranged Combat. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 7% by equipping the Gold Emerald Ring. Raising Ranged to level 99 will unlock the Ranged Skillcape for purchase from the Shop. Equipping the Ranged Skillcape gives a 50% chance to preserve ammunition.

Material Unlocks

Each bow, crossbow, javelin, throwing knife, arrow, bolt and armour material requires a certain Ranged level to be equipped. Below are some tables detailing which Ranged level is required for which material.

Bows

Level Requirement Material Weapon Type
1 Normal Shortbow, Longbow
5 Oak Shortbow, Longbow
20 Willow Shortbow, Longbow
30 Maple Shortbow, Longbow
40 Yew Shortbow, Longbow
40 Ice Shortbow, Longbow
50 Magic Shortbow, Longbow
60 Redwood Shortbow, Longbow
70 Ancient Longbow
80 Stormsnap

Arrows

Level Requirement Material
1 Bronze
1 Iron
1 Ice
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon
70 Ancient

Crossbows

Level Requirement Material
1 Bronze
1 Iron
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon, Confetti Crossbow, Slayer's Crossbow
70 Ancient

Bolts

Level Requirement Material
1 Topaz
20 Sapphire
40 Ruby
60 Emerald
80 Diamond

Javelins/Throwing Knives

Level Requirement Material
1 Bronze
1 Iron
5 Steel
20 Mithril
30 Adamant
40 Rune
60 Dragon
70 Ancient

Armour

Level Requirement Material
1 Leather, Slayer (Basic)
10 Hard Leather
30 Slayer (Strong)
40 Green D-Hide, Ranger, Ice
50 Blue D-Hide
60 Red D-Hide, Slayer (Elite)
70 Black D-Hide
80 Ancient
85 Aeris God

Skillcape

The skillcape can be purchased from the store for Coins.svg 1,000,000 after the player reaches Ranged Level 99.

Skillcape Name Effect
Ranged Skillcape (item).svg Ranged Skillcape 50% chance to preserve ammunition

Pet

The pet can be unlocked by doing any action that grants Ranged experience.

Pet Name Effect
Marahute (pet).png Marahute +5% chance to preserve ammo.

Ranged Weapon Stats

Bows

Arrows

Crossbows

Crossbow Bolts

Javelins

Throwing Knives

Ranged Armor Stats

Helmets

Bodies

Legs

Boots

Gloves

Shields