Pets

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One of the Pets in the game, Cool Rock

Pets are unlockables which give permanent bonuses.

Pets are not items and will not appear in the bank. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the skilling minibar if acquired from a specific non-combat skill.

Once a pet is acquired, its effect is permanently active and cannot be turned off. All unlocked pets are active at the same time.

Acquiring Pets

Skill Pets

There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a Skill is:

$\displaystyle{ \dfrac{\text{Time required for action (seconds)} \times \left ( \text{Virtual level of Skill} + 1 \right )}{25\;000\;000} }$

For example, a player with level 99 Crafting who has unlocked and is wearing the will take 1.9 seconds to complete an action, which means each action will give a $\displaystyle{ \tfrac{1.9 \times (99 + 1)}{25,000,000} = 0.0000076= 0.00076\text{%} }$ chance to earn .

For combat an action is an attack. For , an action is an attack against the player's current Slayer task. For special attacks or spells which perform consecutive hits, the action time for any hits after the first is the duration between the current hit and the previous hit, not the attack speed displayed within the UI.

There are a few exceptions to this:

• is rolled when crops are harvested. The chance formula used is unique to Larry, as explained here.
• is rolled for each tick spent, with a chance of $\displaystyle{ \tfrac{1}{1,440} }$ per tick.

Township Pets

A number of pets can be purchased from the section of the Shop after meeting various Township level & building requirements. Once purchased, the pets will remain active even if the buildings required to purchase the pets have been destroyed.

Boss Pets

Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon:

• For the lower level dungeons ( up to ) the chance to receive a pet is 1-in-350.
• For and the chance to receive a pet is 1-in-200
• For the God Dungeons and all Expansion dungeons other than , the chance to receive a pet is 1-in-150
• For , , and , the chance of receiving the pets are not random. Instead, the player is guaranteed to unlock the pet after completing the dungeon five times, while the and pets are guaranteed after a single completion of each dungeon.

Other Pets

There are a few pets that don't fall into the other categories:

• The is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee in the and all golbins in the Golbin Raid count.
• is rolled whenever any action is taken that rewards xp, the chance to acquire is the same as for skill pets.
• is unlocked when the player reaches the mark level of 4 in each of the base game Summoning marks.
• is rolled with a 1-in-7,500 chance for each monster killed in .
• is rolled with a 1-in-7,500 chance for each monster killed in .
• is rolled with a 1-in-500 chance for each monster killed in .
• is rolled with a 1-in-3,000 chance for each monster killed in .
• and can be purchased from the Golbin Raid shop. Neither is required to reach 100% Pet Completion.
• was available as part of the 2020 Christmas Event and is not currently available. Ripper is not required to reach 100% Pet Completion.
• and were available during the 2021 Holiday Event by completing 2/5 and 5/5 of Chio's Tasks respectively, and are no longer available. They are not required for 100% Pet Completion.

Pets
Skill Pets
Boss Pets
Other Pets