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{{V|0.19.1}}
Pets are unlockables which give a permanent bonus.<br>
[[File:Cool Rock (pet).svg|thumb|One of the Pets in the game, [[Cool Rock]]]]
[[File:Cool Rock (pet).svg|thumb|One of the Pets in the game, [[Cool Rock]]]]
Pets are not items and will not be in your bank, pets will appear on the page the pet can be acquired in in the mini-HUD.<br>
'''{{PAGENAME}}''' are unlockables which give permanent bonuses.
The total amount of Pets and all pets acquired can be seen in the Pets section of the [[Completion Log]].<br>
Once a pet is acquired it is permanently active and cannot be turned off.<br>
It is possible to acquire a pet offline.


The Chance to acquire a Pet on any given action of a [[Skill]] is:
Pets are not items and will not appear in the [[bank]]. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the [[Settings#Minibar_Settings|skilling minibar]] if acquired from a specific non-combat skill.
<math>\dfrac{\text{Time required for action}\cdot\text{Virtual level of Skill}}{25 000 000}</math>
 
Once a pet is acquired its effect is permanently active and cannot be turned off.
 
==Acquiring Pets==
===Skill Pets===
There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a [[Skill]] is:
 
<math>\dfrac{\text{Time required for action (seconds)} \times \left ( \text{Virtual level of Skill} + 1 \right )}{25\;000\;000}</math>
 
For example, a player with level 99 Crafting who has unlocked {{UpgradeIcon|Perpetual Haste}} and is wearing the {{ItemIcon|Crafting Skillcape}} will take 1.9 seconds to complete an action, which means each action will give a <math>\tfrac{1.9 \times (99 + 1)}{25\;000\;000} = 0.00076\text{%}</math> chance to earn {{PetIcon|Crafting}}.
 
For combat an action is an attack. For {{Skill|Slayer}}, an action is an attack against the player's current Slayer task.
 
{{PetIcon|Farming}} works slightly differently: Larry is rolled when crops are harvested. The chance formula used is unique to Larry, as explained [[Larry, the Lonely Lizard|here]].
 
It is possible to acquire a Pet [[Offline]].
 
===Boss Pets===
 
Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon:
 
* For the lower level dungeons ({{ZoneIcon|Chicken Coop}} up to {{ZoneIcon|Dragons Den}}) the chance to receive a pet is 1-in-350. 
* For {{ZoneIcon|Volcanic Cave}} and {{ZoneIcon|Infernal Stronghold}} the chance to receive a pet is 1-in-200
* For the God Dungeons, the chance to receive a pet is 1-in-150
* For {{ZoneIcon|Into the Mist}}, the chance of receiving the pet is not random. Instead, the player is guaranteed to unlock the pet after completing the dungeon five times.
 
===Other Pets===
There are a few pets that don't fall into the other categories:
 
* The Golden Golbin is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee {{MonsterIcon|Golbin}}s in the {{Icon|type=combatArea|Golbin Village}} and all golbins in the [[Golbin Raid]] count.
* {{PetIcon|Ty}} is rolled whenever any action is taken that rewards {{Icon|Mastery}} xp, the chance to acquire is the same as for skill pets.
* {{PetIcon|Peri}} is rolled with a 1 in 10,000 chance for each monster killed in {{ZoneIcon|Perilous Peaks}}.
* {{PetIcon|Otto}} is rolled with a 1 in 10,000 chance for each monster killed in {{ZoneIcon|Dark Waters}}.
* {{PetIcon|Ripper}} was available as part of the [[Events#Christmas Event 2020|2020 Christmas Event]] and is not currently available. Ripper is not required to reach 100% Pet Completion
* {{PetIcon|Jerry}} and {{PetIcon|Preston}} can be purchased from the [[Golbin Raid]] shop. Neither is required to reach 100% Pet Completion


For combat an action is an attack.<br>
All pets except [[Asura]] and [[Golden Golbin]] are acquired this way.


== List of all Pets ==
== List of all Pets ==


{| class="wikitable"
{{#invoke:Pets|getPetPageTable}}
|-
 
! Name !! Image !! Skill !! Effect
{{PetNav}}
|-
| [[Beavis]] || [[File:Beavis (pet).png|60x60px|frameless]] || Woodcutting || 5% chance to receive one extra random log (Plus the XP) per Woodcutting action.
|-
| [[Pudding Duckie]] || [[File:Pudding Duckie (pet).png|60x60px|frameless]] || Fishing || <small>Created by Patreon (Moose)</small><br>5% chance to double the amount of Fish per catch.
|-
| [[Pyro]] || [[File:Pyro (pet).png|60x60px|frameless]] || Firemaking || +1% Global XP.
|-
| [[Cris]] || [[File:Cris (pet).svg|60x60px|frameless]] || Cooking || 5% Chance to receive 2x Cooked Fish
|-
| [[Cool Rock]] || [[File:Cool Rock (pet).svg|60x60px|frameless]] || Mining || All mining nodes gain +5 Max HP.<br>Named after CoolRox95
|-
| [[Puff, the Baby Dragon]] || [[File:Puff, the Baby Dragon (pet).svg|60x60px|frameless]] || Smithing || +10% chance to preserve resources when Smithing.
|-
| [[Snek]] || [[File:Snek (pet).png|60x60px|frameless]] || Thieving || Gain 50% Extra Gold from Thieving
|-
| [[Larry, the Lonely Lizard]] || [[File:Larry, the Lonely Lizard (pet).png|60x60px|frameless]] || Farming || +5 Harvest Quantity
|-
| [[Quill]] || [[File:Quill (pet).svg|60x60px|frameless]] || Fletching || Reduced Fletching interval by 0.2s
|-
| [[Caaarrrlll]] || [[File:Caaarrrlll (pet).png|60x60px|frameless]] || Crafting || Reduced Crafting interval by 0.3s
|-
| [[Gunter]] || [[File:Gunter (pet).svg|60x60px|frameless]] || Runecrafting || +10% chance to preserve Rune Essence when crafting Runes.
|-
| [[Gronk]] || [[File:Gronk (pet).png|60x60px|frameless]] || Herblore || 2% Chance to brew double Potions
|-
| [[Bruce]] || [[File:Bruce (pet).svg|60x60px|frameless]] || Attack || Gain +3 Hidden Attack Level
|-
| [[Lil Ron]] || [[File:Lil Ron (pet).svg|60x60px|frameless]] || Strength || Gain +3 Hidden Strength Level
|-
| [[Leonardo]] || [[File:Leonardo (pet).svg|60x60px|frameless]] || Defence || Gain +1% Damage Reduction
|-
| [[Finn, the Cat]] || [[File:Finn, the Cat (pet).png|60x60px|frameless]] || Hitpoints || Gain +10 Maximum HP
|-
| [[Marahute]] || [[File:Marahute (pet).png|60x60px|frameless]] || Ranged || +5% Chance to preserve Ammo
|-
| [[Salem]] || [[File:Salem (pet).svg|60x60px|frameless]] || Magic || +5% Chance to preserve all Runes when casting Magic
|-
| [[Monk-ey]] || [[File:Monk-ey (pet).png|60x60px|frameless]] || Prayer || +5% Chance to ignore Prayer Point cost.
|-
| [[Asura]] || [[File:Asura (pet).png|60x60px|frameless]] || Slayer Task || <small>Created by Patreon ( [ ] )</small><br>Gain 20% Extra Slayer Coins from Slayer Tasks
|-
| [[Golden Golbin]] || [[File:Golden Golbin (pet).svg|60x60px|frameless]] || Combat || +1% chance to double loot acquired through combat.
|}
{{Menu}}
{{Menu}}

Revision as of 11:59, 20 March 2021

This page was last updated for (v0.19.1).
One of the Pets in the game, Cool Rock

Pets are unlockables which give permanent bonuses.

Pets are not items and will not appear in the bank. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the skilling minibar if acquired from a specific non-combat skill.

Once a pet is acquired its effect is permanently active and cannot be turned off.

Acquiring Pets

Skill Pets

There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a Skill is:

[math]\displaystyle{ \dfrac{\text{Time required for action (seconds)} \times \left ( \text{Virtual level of Skill} + 1 \right )}{25\;000\;000} }[/math]

For example, a player with level 99 Crafting who has unlocked Perpetual Haste and is wearing the Crafting Skillcape will take 1.9 seconds to complete an action, which means each action will give a [math]\displaystyle{ \tfrac{1.9 \times (99 + 1)}{25\;000\;000} = 0.00076\text{%} }[/math] chance to earn Caaarrrlll.

For combat an action is an attack. For Slayer, an action is an attack against the player's current Slayer task.

Larry, the Lonely Lizard works slightly differently: Larry is rolled when crops are harvested. The chance formula used is unique to Larry, as explained here.

It is possible to acquire a Pet Offline.

Boss Pets

Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon:

  • For the lower level dungeons ( Chicken Coop up to Dragons Den) the chance to receive a pet is 1-in-350.
  • For Volcanic Cave and Infernal Stronghold the chance to receive a pet is 1-in-200
  • For the God Dungeons, the chance to receive a pet is 1-in-150
  • For Into the Mist, the chance of receiving the pet is not random. Instead, the player is guaranteed to unlock the pet after completing the dungeon five times.

Other Pets

There are a few pets that don't fall into the other categories:


List of all Pets