Orchard
This page was last updated for (v1.1.1). |
Orchard |
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Building ID: melvorF:Orchard |
Requirements: Level 15 |
Base Cost:
18,000 , 3,000 , 200 , 400 |
Maximum Built: 100 per biome, 200 total |
Provides: : +45 : +90 |
Biomes: Forest Jungle |
The Orchard is a Township building that produces Food. Although it can only be produced in a limited number of biomes, it produces by far the most food, even into the higher levels. It has a 10% production bonus in the Jungle biome.
The competing food buildings are the Farmland, the Fishermans Dock and the File:Farmers Market (building).svg Farmers Market.
This building has 6.67% more production than the Farming Estate, and has the same amount of production as the Fishermans Estate, but neither of these buildings have any biome-specific production bonuses.
The File:Farmers Market (building).svg Farmers Market is generally only optimal with a very large Population in the order of 30,000.
Township | |
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Population |
Basic Shelter • Wooden Hut • House • Cottage • Large Cottage • Manor • Estate |
Storage | |
Happiness | |
Education | |
Worship | |
Trading | |
Food |
Farmland •
Plantation •
Mill •
Farming Estate |
Wood |
Woodcutter Camp • Logging Camp • Forestry Camp • Forestry Estate |
Planks |
Carpenters Workshop • Carpenters Factory • Carpenters Foundry • Carpenters Estate |
Stone, Ore & Coal | |
Bar |
Blacksmiths Smithy • Blacksmiths Workshop • Blacksmiths Forge • Blacksmiths Estate |
Rune Essence | |
Herbs |
Gatherers Hut • Gatherers Lodge • Gatherers Villa • Gatherers Estate |
Potions | |
Leather |
Hunters Cabin • Hunters Lodge • Hunters Villa • Hunters Estate |
Clothing | |
Other |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |