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Monsters: Difference between revisions

From Melvor Idle
Swapping to auto-versioning since I'm in the middle of swapping the table over to being lua-powered.
(Updated for v0.14. No mechanic changes. Changed tables to templates.)
Tag: Replaced
(Swapping to auto-versioning since I'm in the middle of swapping the table over to being lua-powered.)
 
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{{V0.14}}
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Monsters are fought in the [[Combat]] section of the game. When killed, monsters that are not in [[dungeons]] will always drop bones. They have a chance to drop gold and items. The last monster of a dungeon will also drop gold in addition to the dungeon rewards.
Monsters are fought in the [[Combat]] section of the game. Monsters that are not in [[dungeons]] will always drop bones when killed, with a chance to drop gold and items. The monsters in god dungeons will drop elemental shards as their bones. The last monster of a dungeon will also drop gold in addition to the dungeon rewards.
==Table of Monsters==
==Table of Monsters==
{{MonsterTable}}
{{MonsterTable}}
{{Menu}}
{{Menu}}