Monsters: Difference between revisions

From Melvor Idle
(Updated for v0.15)
(Swapping to auto-versioning since I'm in the middle of swapping the table over to being lua-powered.)
 
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Monsters are fought in the [[Combat]] section of the game. Monsters that are not in [[dungeons]] will always drop bones when killed, with a chance to drop gold and items. The monsters in god dungeons will drop elemental shards as their bones. The last monster of a dungeon will also drop gold in addition to the dungeon rewards.
Monsters are fought in the [[Combat]] section of the game. Monsters that are not in [[dungeons]] will always drop bones when killed, with a chance to drop gold and items. The monsters in god dungeons will drop elemental shards as their bones. The last monster of a dungeon will also drop gold in addition to the dungeon rewards.
==Table of Monsters==
==Table of Monsters==
{{MonsterTable}}
{{MonsterTable}}
{{Menu}}
{{Menu}}

Latest revision as of 20:15, 10 March 2021

This page is up to date (v1.2.2).

Monsters are fought in the Combat section of the game. Monsters that are not in dungeons will always drop bones when killed, with a chance to drop gold and items. The monsters in god dungeons will drop elemental shards as their bones. The last monster of a dungeon will also drop gold in addition to the dungeon rewards.

Table of Monsters