Monsters: Difference between revisions

From Melvor Idle
(v0.10.2 table update)
(Swapping to auto-versioning since I'm in the middle of swapping the table over to being lua-powered.)
 
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{{V0.10.2}}
{{V}}
Monsters are fought in the [[Combat]] section of the game. When killed, monsters have a chance to drop gold and items.
Monsters are fought in the [[Combat]] section of the game. Monsters that are not in [[dungeons]] will always drop bones when killed, with a chance to drop gold and items. The monsters in god dungeons will drop elemental shards as their bones. The last monster of a dungeon will also drop gold in addition to the dungeon rewards.
==Table of Monsters==
==Table of Monsters==
{| class="wikitable sortable"
{{MonsterTable}}
!Monster
!Name
![[File:Hitpoints (skill).svg|25px|middle]] Hitpoints
![[File:Attack (skill).svg|25px|middle]] Attack Level
![[File:Strength (skill).svg|25px|middle]] Strength Level
![[File:Defence (skill).svg|25px|middle]] Defence Level
![[File:Ranged (skill).svg|25px|middle]] Ranged Level
![[File:Magic (skill).svg|25px|middle]] Magic Level
![[File:Combat.svg|25px|middle]] Attack Bonus
![[File:Combat.svg|25px|middle]] Strength Bonus
![[File:Defence (skill).svg|25px|middle]] Defence Bonus
![[File:Ranged (skill).svg|25px|middle]] Defence Bonus
![[File:Magic (skill).svg|25px|middle]] Defence Bonus
!Attack Speed (s)
!Attack Type
|-
| style ="text-align: left;" |[[File:Black Knight (monster).svg|50px|center]]
| style ="text-align: left;" |[[Black Knight]]
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |10
| style ="text-align: right;" |0
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |0
| style ="text-align: right;" |2.6
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Hill Giant (monster).svg|50px|center]]
| style ="text-align: left;" |[[Hill Giant]]
| style ="text-align: right;" |35
| style ="text-align: right;" |18
| style ="text-align: right;" |22
| style ="text-align: right;" |26
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |18
| style ="text-align: right;" |16
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Moss Giant (monster).svg|50px|center]]
| style ="text-align: left;" |[[Moss Giant]]
| style ="text-align: right;" |60
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |33
| style ="text-align: right;" |31
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Giant Crab (monster).svg|50px|center]]
| style ="text-align: left;" |[[Giant Crab]]
| style ="text-align: right;" |60
| style ="text-align: right;" |20
| style ="text-align: right;" |15
| style ="text-align: right;" |30
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |5
| style ="text-align: right;" |10
| style ="text-align: right;" |10
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Tentacle (monster).svg|50px|center]]
| style ="text-align: left;" |[[Tentacle]]
| style ="text-align: right;" |25
| style ="text-align: right;" |10
| style ="text-align: right;" |10
| style ="text-align: right;" |5
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |5
| style ="text-align: right;" |5
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Seagull (monster).svg|50px|center]]
| style ="text-align: left;" |[[Seagull]]
| style ="text-align: right;" |6
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Confused Pirate (monster).svg|50px|center]]
| style ="text-align: left;" |[[Confused Pirate]]
| style ="text-align: right;" |40
| style ="text-align: right;" |40
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |30
| style ="text-align: right;" |8
| style ="text-align: right;" |10
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.6
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Frozen Mammoth (monster).svg|50px|center]]
| style ="text-align: left;" |[[Frozen Mammoth]]
| style ="text-align: right;" |70
| style ="text-align: right;" |20
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |20
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Frozen Archer (monster).svg|50px|center]]
| style ="text-align: left;" |[[Frozen Archer]]
| style ="text-align: right;" |30
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |40
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |2.0
| style ="text-align: right;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
|-
| style ="text-align: left;" |[[File:Wet Monster (monster).svg|50px|center]]
| style ="text-align: left;" |[[Wet Monster]]
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |33
| style ="text-align: right;" |31
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.6
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Wet Monster (monster).svg|50px|center]]
| style ="text-align: left;" |[[Wet Monster]]
| style ="text-align: right;" |25
| style ="text-align: right;" |40
| style ="text-align: right;" |20
| style ="text-align: right;" |40
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |15
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Wet Monster (monster).svg|50px|center]]
| style ="text-align: left;" |[[Wet Monster]]
| style ="text-align: right;" |28
| style ="text-align: right;" |22
| style ="text-align: right;" |24
| style ="text-align: right;" |24
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Chicken (monster).svg|50px|center]]
| style ="text-align: left;" |[[Chicken]]
| style ="text-align: right;" |3
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |-47
| style ="text-align: right;" |-42
| style ="text-align: right;" |-42
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Cow (monster).svg|50px|center]]
| style ="text-align: left;" |[[Cow]]
| style ="text-align: right;" |8
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |-15
| style ="text-align: right;" |-15
| style ="text-align: right;" |-21
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Chick (monster).svg|50px|center]]
| style ="text-align: left;" |[[Chick]]
| style ="text-align: right;" |3
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |-45
| style ="text-align: right;" |-45
| style ="text-align: right;" |-45
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |4.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Mumma Chicken (monster).svg|50px|center]]
| style ="text-align: left;" |[[Mumma Chicken]]
| style ="text-align: right;" |50
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.6
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Pirate (monster).svg|50px|center]]
| style ="text-align: left;" |[[Pirate]]
| style ="text-align: right;" |50
| style ="text-align: right;" |70
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |50
| style ="text-align: right;" |12
| style ="text-align: right;" |20
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.6
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Pirate Captain (monster).svg|50px|center]]
| style ="text-align: left;" |[[Pirate Captain]]
| style ="text-align: right;" |100
| style ="text-align: right;" |100
| style ="text-align: right;" |80
| style ="text-align: right;" |80
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.2
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:The Kraken (monster).svg|50px|center]]
| style ="text-align: left;" |[[The Kraken]]
| style ="text-align: right;" |300
| style ="text-align: right;" |100
| style ="text-align: right;" |100
| style ="text-align: right;" |150
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |60
| style ="text-align: right;" |45
| style ="text-align: right;" |60
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |4.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Bat (monster).svg|50px|center]]
| style ="text-align: left;" |[[Bat]]
| style ="text-align: right;" |10
| style ="text-align: right;" |20
| style ="text-align: right;" |30
| style ="text-align: right;" |15
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Big Bat (monster).svg|50px|center]]
| style ="text-align: left;" |[[Big Bat]]
| style ="text-align: right;" |20
| style ="text-align: right;" |40
| style ="text-align: right;" |60
| style ="text-align: right;" |30
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:The Eye (monster).svg|50px|center]]
| style ="text-align: left;" |[[The Eye]]
| style ="text-align: right;" |40
| style ="text-align: right;" |80
| style ="text-align: right;" |120
| style ="text-align: right;" |60
| style ="text-align: right;" |120
| style ="text-align: right;" |60
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Resurrected Eye (monster).svg|50px|center]]
| style ="text-align: left;" |[[Resurrected Eye]]
| style ="text-align: right;" |80
| style ="text-align: right;" |160
| style ="text-align: right;" |240
| style ="text-align: right;" |120
| style ="text-align: right;" |240
| style ="text-align: right;" |120
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Prat, the Serpent of Fire (monster).svg|50px|center]]
| style ="text-align: left;" |[[Prat, the Serpent of Fire]]
| style ="text-align: right;" |160
| style ="text-align: right;" |320
| style ="text-align: right;" |480
| style ="text-align: right;" |240
| style ="text-align: right;" |480
| style ="text-align: right;" |240
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
|-
| style ="text-align: left;" |[[File:Malcs, the Guardian of Melvor (monster).svg|50px|center]]
| style ="text-align: left;" |[[Malcs, the Guardian of Melvor]]
| style ="text-align: right;" |250
| style ="text-align: right;" |640
| style ="text-align: right;" |960
| style ="text-align: right;" |380
| style ="text-align: right;" |960
| style ="text-align: right;" |480
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Spider (monster).svg|50px|center]]
| style ="text-align: left;" |[[Spider]]
| style ="text-align: right;" |25
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Spider (monster).svg|50px|center]]
| style ="text-align: left;" |[[Spider]]
| style ="text-align: right;" |30
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Evil Spider (monster).svg|50px|center]]
| style ="text-align: left;" |[[Evil Spider]]
| style ="text-align: right;" |75
| style ="text-align: right;" |80
| style ="text-align: right;" |80
| style ="text-align: right;" |80
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Spider King (monster).svg|50px|center]]
| style ="text-align: left;" |[[Spider King]]
| style ="text-align: right;" |200
| style ="text-align: right;" |120
| style ="text-align: right;" |120
| style ="text-align: right;" |120
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Ice Monster (monster).svg|50px|center]]
| style ="text-align: left;" |[[Ice Monster]]
| style ="text-align: right;" |50
| style ="text-align: right;" |70
| style ="text-align: right;" |70
| style ="text-align: right;" |70
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Ice Troll (monster).svg|50px|center]]
| style ="text-align: left;" |[[Ice Troll]]
| style ="text-align: right;" |70
| style ="text-align: right;" |80
| style ="text-align: right;" |80
| style ="text-align: right;" |80
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Ice (monster).svg|50px|center]]
| style ="text-align: left;" |[[Ice]]
| style ="text-align: right;" |30
| style ="text-align: right;" |80
| style ="text-align: right;" |80
| style ="text-align: right;" |80
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Protector of Ice (monster).svg|50px|center]]
| style ="text-align: left;" |[[Protector of Ice]]
| style ="text-align: right;" |225
| style ="text-align: right;" |150
| style ="text-align: right;" |150
| style ="text-align: right;" |150
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:First Mate (monster).svg|50px|center]]
| style ="text-align: left;" |[[First Mate]]
| style ="text-align: right;" |75
| style ="text-align: right;" |80
| style ="text-align: right;" |65
| style ="text-align: right;" |65
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |65
| style ="text-align: right;" |35
| style ="text-align: right;" |20
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Zombie Hand (monster).svg|50px|center]]
| style ="text-align: left;" |[[Zombie Hand]]
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Zombie (monster).svg|50px|center]]
| style ="text-align: left;" |[[Zombie]]
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Zombie Leader (monster).svg|50px|center]]
| style ="text-align: left;" |[[Zombie Leader]]
| style ="text-align: right;" |70
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |40
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Ghost (monster).svg|50px|center]]
| style ="text-align: left;" |[[Ghost]]
| style ="text-align: right;" |40
| style ="text-align: right;" |40
| style ="text-align: right;" |40
| style ="text-align: right;" |40
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |20
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Green Dragon (monster).svg|50px|center]]
| style ="text-align: left;" |[[Green Dragon]]
| style ="text-align: right;" |75
| style ="text-align: right;" |68
| style ="text-align: right;" |68
| style ="text-align: right;" |68
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |20
| style ="text-align: right;" |40
| style ="text-align: right;" |40
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Blue Dragon (monster).svg|50px|center]]
| style ="text-align: left;" |[[Blue Dragon]]
| style ="text-align: right;" |90
| style ="text-align: right;" |75
| style ="text-align: right;" |75
| style ="text-align: right;" |75
| style ="text-align: right;" |70
| style ="text-align: right;" |70
| style ="text-align: right;" |30
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Red Dragon (monster).svg|50px|center]]
| style ="text-align: left;" |[[Red Dragon]]
| style ="text-align: right;" |100
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |80
| style ="text-align: right;" |80
| style ="text-align: right;" |45
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Black Dragon (monster).svg|50px|center]]
| style ="text-align: left;" |[[Black Dragon]]
| style ="text-align: right;" |120
| style ="text-align: right;" |100
| style ="text-align: right;" |100
| style ="text-align: right;" |100
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |60
| style ="text-align: right;" |80
| style ="text-align: right;" |80
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Junior Farmer (monster).svg|50px|center]]
| style ="text-align: left;" |[[Junior Farmer]]
| style ="text-align: right;" |8
| style ="text-align: right;" |5
| style ="text-align: right;" |5
| style ="text-align: right;" |5
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Adult Farmer (monster).svg|50px|center]]
| style ="text-align: left;" |[[Adult Farmer]]
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Master Farmer (monster).svg|50px|center]]
| style ="text-align: left;" |[[Master Farmer]]
| style ="text-align: right;" |30
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |40
| style ="text-align: right;" |30
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Wizard (monster).svg|50px|center]]
| style ="text-align: left;" |[[Wizard]]
| style ="text-align: right;" |30
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |40
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Magic (skill).svg|25px|middle]] Magic
|-
| style ="text-align: left;" |[[File:Steel Knight (monster).svg|50px|center]]
| style ="text-align: left;" |[[Steel Knight]]
| style ="text-align: right;" |15
| style ="text-align: right;" |10
| style ="text-align: right;" |10
| style ="text-align: right;" |10
| style ="text-align: right;" |1
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.6
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Mithril Knight (monster).svg|50px|center]]
| style ="text-align: left;" |[[Mithril Knight]]
| style ="text-align: right;" |25
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |30
| style ="text-align: right;" |10
| style ="text-align: right;" |10
| style ="text-align: right;" |10
| style ="text-align: right;" |0
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |0
| style ="text-align: right;" |2.6
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Adamant Knight (monster).svg|50px|center]]
| style ="text-align: left;" |[[Adamant Knight]]
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |50
| style ="text-align: right;" |30
| style ="text-align: right;" |70
| style ="text-align: right;" |70
| style ="text-align: right;" |0
| style ="text-align: right;" |2.6
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Rune Knight (monster).svg|50px|center]]
| style ="text-align: left;" |[[Rune Knight]]
| style ="text-align: right;" |80
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |80
| style ="text-align: right;" |60
| style ="text-align: right;" |120
| style ="text-align: right;" |120
| style ="text-align: right;" |0
| style ="text-align: right;" |2.6
| style ="text-align: right;" |[[File:Combat.svg|25px|middle]] Melee
|-
| style ="text-align: left;" |[[File:Bandit Trainee (monster).svg|50px|center]]
| style ="text-align: left;" |[[Bandit Trainee]]
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |1
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.6
| style ="text-align: right;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
|-
| style ="text-align: left;" |[[File:Bandit (monster).svg|50px|center]]
| style ="text-align: left;" |[[Bandit]]
| style ="text-align: right;" |40
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |60
| style ="text-align: right;" |10
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.6
| style ="text-align: right;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
|-
| style ="text-align: left;" |[[File:Bandit Leader (monster).svg|50px|center]]
| style ="text-align: left;" |[[Bandit Leader]]
| style ="text-align: right;" |100
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |60
| style ="text-align: right;" |90
| style ="text-align: right;" |30
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Ranged (skill).svg|25px|middle]] Ranged
|-
| style ="text-align: left;" |[[File:Dark Wizard (monster).svg|50px|center]]
| style ="text-align: left;" |[[Dark Wizard]]
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |90
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |70
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Magic (skill).svg|25px|middle]] Magic
|-
| style ="text-align: left;" |[[File:Master Wizard (monster).svg|50px|center]]
| style ="text-align: left;" |[[Master Wizard]]
| style ="text-align: right;" |60
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |20
| style ="text-align: right;" |75
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |40
| style ="text-align: right;" |2.4
| style ="text-align: right;" |[[File:Magic (skill).svg|25px|middle]] Magic
|-
| style ="text-align: left;" |[[File:Elder Wizard (monster).svg|50px|center]]
| style ="text-align: left;" |[[Elder Wizard]]
| style ="text-align: right;" |180
| style ="text-align: right;" |70
| style ="text-align: right;" |70
| style ="text-align: right;" |70
| style ="text-align: right;" |70
| style ="text-align: right;" |120
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |0
| style ="text-align: right;" |80
| style ="text-align: right;" |3.0
| style ="text-align: right;" |[[File:Magic (skill).svg|25px|middle]] Magic
|}
 
 
{{Menu}}
{{Menu}}

Latest revision as of 20:15, 10 March 2021

This page is up to date (v1.2.2).

Monsters are fought in the Combat section of the game. Monsters that are not in dungeons will always drop bones when killed, with a chance to drop gold and items. The monsters in god dungeons will drop elemental shards as their bones. The last monster of a dungeon will also drop gold in addition to the dungeon rewards.

Table of Monsters