Monsters: Difference between revisions

From Melvor Idle
(Added version)
(Updated for v0.10.1)
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!Attack Speed (s)
!Attack Speed (s)
!Attack Type
!Attack Type
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| style ="text-align:left"; |[[File:Black Knight (monster).svg|50px|center]]
| style ="text-align:left"; |[[Black Knight]]
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| style ="text-align:right"; |2.6
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
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| style ="text-align:left"; |[[File:Wet Monster (monster).svg|50px|center]]
| style ="text-align:left"; |[[File:Wet Monster (monster).svg|50px|center]]
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| style ="text-align:right"; |0
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| style ="text-align:right"; |3.0
| style ="text-align:right"; |3.0
| style ="text-align:right"; |[[File:Combat.svg|25px|middle]] Melee
| style ="text-align:right"; |[[File:Ranged (skill).svg|25px|middle]] Ranged
|-
|-
| style ="text-align:left"; |[[File:Malcs, the Guardian of Melvor (monster).svg|50px|center]]
| style ="text-align:left"; |[[File:Malcs, the Guardian of Melvor (monster).svg|50px|center]]
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| style ="text-align:right"; |960
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Revision as of 02:30, 9 December 2019

Template:V0.10 Monsters are fought in the Combat section of the game. When killed, monsters have a chance to drop gold and items.

Table of Monsters

Monster Name Hitpoints (skill).svg Hitpoints Attack (skill).svg Attack Level Strength (skill).svg Strength Level Defence (skill).svg Defence Level Ranged (skill).svg Ranged Level Magic (skill).svg Magic Level Combat.svg Attack Bonus Combat.svg Strength Bonus Defence (skill).svg Defence Bonus Ranged (skill).svg Defence Bonus Magic (skill).svg Defence Bonus Attack Speed (s) Attack Type
Black Knight (monster).svg
Black Knight 20 20 20 20 1 1 10 0 20 20 0 2.6 Combat.svg Melee
Wet Monster (monster).svg
Wet Monster 30 30 30 30 20 20 33 31 0 0 0 3.6 Combat.svg Melee
Wet Monster (monster).svg
Wet Monster 25 40 20 40 20 20 0 0 15 0 0 2.4 Combat.svg Melee
Wet Monster (monster).svg
Wet Monster 28 22 24 24 20 20 0 0 0 0 0 2.4 Combat.svg Melee
Chicken (monster).svg
Chicken 3 1 1 1 1 1 -47 -42 -42 0 0 2.4 Combat.svg Melee
Cow (monster).svg
Cow 8 1 1 1 1 1 -15 -15 -21 0 0 2.4 Combat.svg Melee
Chick (monster).svg
Chick 3 1 1 1 1 1 -45 -45 -45 0 0 4.0 Combat.svg Melee
Mumma Chicken (monster).svg
Mumma Chicken 50 30 30 30 1 1 0 0 0 0 0 2.6 Combat.svg Melee
Pirate (monster).svg
Pirate 50 70 50 50 1 1 50 12 20 0 0 3.6 Combat.svg Melee
Pirate Captain (monster).svg
Pirate Captain 100 100 80 80 1 1 50 50 50 0 0 3.2 Combat.svg Melee
The Kraken (monster).svg
The Kraken 300 100 100 150 1 1 60 45 60 0 0 4.0 Combat.svg Melee
Bat (monster).svg
Bat 10 20 30 15 1 1 0 0 0 0 0 3.0 Combat.svg Melee
Big Bat (monster).svg
Big Bat 20 40 60 30 1 1 0 0 0 0 0 3.0 Combat.svg Melee
The Eye (monster).svg
The Eye 40 80 120 60 120 60 0 0 0 0 0 3.0 Combat.svg Melee
Resurrected Eye (monster).svg
Resurrected Eye 80 160 240 120 240 120 0 0 0 0 0 3.0 Combat.svg Melee
Prat, the Serpent of Fire (monster).svg
Prat, the Serpent of Fire 160 320 480 240 480 240 0 0 0 0 0 3.0 Ranged (skill).svg Ranged
Malcs, the Guardian of Melvor (monster).svg
Malcs, the Guardian of Melvor 250 640 960 380 960 480 0 0 0 0 0 3.0 Combat.svg Melee
Spider (monster).svg
Spider 25 50 50 50 1 1 0 0 0 0 0 3.0 Combat.svg Melee
Spider (monster).svg
Spider 30 50 50 50 1 1 0 0 0 0 0 3.0 Combat.svg Melee
Evil Spider (monster).svg
Evil Spider 75 80 80 80 1 1 0 0 0 0 0 3.0 Combat.svg Melee
Spider King (monster).svg
Spider King 200 120 120 120 1 1 0 0 0 0 0 3.0 Combat.svg Melee
Ice Monster (monster).svg
Ice Monster 50 70 70 70 1 1 0 0 0 0 0 3.0 Combat.svg Melee
Ice Troll (monster).svg
Ice Troll 70 80 80 80 1 1 0 0 0 0 0 3.0 Combat.svg Melee
Ice (monster).svg
Ice 30 80 80 80 1 1 0 0 0 0 0 3.0 Combat.svg Melee
Protector of Ice (monster).svg
Protector of Ice 225 150 150 150 1 1 0 0 0 0 0 3.0 Combat.svg Melee
First Mate (monster).svg
First Mate 75 80 65 65 1 1 65 35 20 0 0 3.0 Combat.svg Melee
Zombie Hand (monster).svg
Zombie Hand 20 20 20 20 1 1 0 0 0 0 0 3.0 Combat.svg Melee
Zombie (monster).svg
Zombie 30 30 30 30 1 1 0 0 0 0 0 3.0 Combat.svg Melee
Zombie Leader (monster).svg
Zombie Leader 70 60 60 60 1 1 40 20 20 0 0 3.0 Combat.svg Melee
Ghost (monster).svg
Ghost 40 40 40 40 1 1 20 0 0 0 0 2.4 Combat.svg Melee
Green Dragon (monster).svg
Green Dragon 75 68 68 68 60 60 20 40 40 0 0 3.0 Combat.svg Melee
Blue Dragon (monster).svg
Blue Dragon 90 75 75 75 70 70 30 50 50 0 0 3.0 Combat.svg Melee
Red Dragon (monster).svg
Red Dragon 100 90 90 90 80 80 45 60 60 0 0 3.0 Combat.svg Melee
Black Dragon (monster).svg
Black Dragon 120 100 100 100 90 90 60 80 80 0 0 3.0 Combat.svg Melee
Junior Farmer (monster).svg
Junior Farmer 8 5 5 5 1 1 0 0 0 0 0 2.4 Combat.svg Melee
Adult Farmer (monster).svg
Adult Farmer 20 20 20 20 20 1 0 0 0 0 0 2.4 Combat.svg Melee
Master Farmer (monster).svg
Master Farmer 30 50 50 50 40 30 0 0 0 0 0 2.4 Combat.svg Melee
Wizard (monster).svg
Wizard 30 20 20 20 20 40 0 0 0 0 0 2.4 Magic (skill).svg Magic
Steel Knight (monster).svg
Steel Knight 15 10 10 10 1 1 0 0 0 0 0 2.6 Combat.svg Melee
Mithril Knight (monster).svg
Mithril Knight 25 30 30 30 10 10 10 0 20 20 0 2.6 Combat.svg Melee
Adamant Knight (monster).svg
Adamant Knight 60 60 60 60 60 60 50 30 70 70 0 2.6 Combat.svg Melee
Rune Knight (monster).svg
Rune Knight 80 90 90 90 90 90 80 60 120 120 0 2.6 Combat.svg Melee
Bandit Trainee (monster).svg
Bandit Trainee 20 20 20 20 20 1 0 0 0 0 0 2.6 Ranged (skill).svg Ranged
Bandit (monster).svg
Bandit 40 20 20 20 60 10 0 0 0 0 0 2.6 Ranged (skill).svg Ranged
Bandit Leader (monster).svg
Bandit Leader 100 60 60 60 90 30 0 0 0 0 0 2.4 Ranged (skill).svg Ranged
Dark Wizard (monster).svg
Dark Wizard 90 90 90 90 90 90 0 0 0 0 70 2.4 Magic (skill).svg Magic
Master Wizard (monster).svg
Master Wizard 60 20 20 20 20 75 0 0 0 0 40 2.4 Magic (skill).svg Magic
Elder Wizard (monster).svg
Elder Wizard 180 70 70 70 70 120 0 0 0 0 80 3.0 Magic (skill).svg Magic