Money Making

From Melvor Idle
Revision as of 10:59, 22 April 2023 by Draedon (talk | contribs) (→‎Item Alchemy IV on Vorloran Watcher Armor (something like 4b/hr max): swapped whetstones with monster hunter scrolls for -0.2s monster respawn)


For beginners, the method with the least amount of required skills for its maximum rate is the Fishing method. The Skill requirements listed in each method are the minimum required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like Skillcapes, or the ability to make boosts from other Skills.

Base Game

Thieving

Changelog.svg This strategy was calculated for v1.0.5 and may have changed in newer updates.

Improves GP Rate

Name Effect
Thieving Skillcape -0.5s Thieving Interval
+100% GP from Thieving
+150 Stealth
10% Thieving Mastery Pool Checkpoint +30 Stealth
25% Thieving Mastery Pool Checkpoint -0.2s Thieving Interval
50% Thieving Mastery Pool Checkpoint +100% GP from Thieving
95% Thieving Mastery Pool Checkpoint +100 Stealth
3x chance to gain unique area items
Thieving Gloves +75 Stealth
Gloves of Silence -0.1s Thieving Interval
+150 Flat GP from Thieving
+50 Stealth
Thief's Moneysack +20% of Maximum GP added to Minimum GP
Golbin Mask +20 Flat GP from Thieving
+20 Stealth
Sneak-Ers +5% Global GP
+40 Stealth
Jeweled Necklace +5% Global GP
Fine Coinpurse +10% Global GP
Leprechaun +50 Flat GP from Thieving
Gentle Hands Potion IV +75 Stealth
Aorpheat's Signet Ring +100% Global GP
+5% Global Doubling
Snek +50% GP from Thieving
Rooftop Run -0.2s Thieving Interval
+20% GP from Thieving
+35 Stealth
Ice Jump +5% Global Doubling
Pillar of Skilling +3% Global Doubling
Slayer Platebody (Master)
Slayer Leather Body (Master)
Slayer Wizard Robes (Master)
+3% Thieving Doubling
Aquarias +1% Global Doubling
Ko +8% Thieving Doubling
-5% Thieving Interval
+50 Stealth

Thieving Princess and Fletching Jadebolts (24,740k/hr max)

Requirements

  • Mining Level 15
  • Smithing Level 10
  • Thieving Level 92
  • Fletching Level 95

Improves GP Rate

These boosts are in addition to the ones above and are specifically for this method.

Name Effect
Level 99 +100% GP from Princess
+174 Stealth vs Princess
Fletching Skillcape (Fletching Level 99) Doubles items received from Fletching
Leprechaun+ Devil (Summoning Level 90) +50 Flat GP from Thieving
50% Chance for 2x GP
35% Chance for 4x Items
15% Chance for nothing
Crown of Rhaelyx and its Charge Stones +25% Resource Preservation
Agility Obstacles providing Resource Preservation

Method

  1. Steal Jadestones from the Princess
  2. Mine Iron Ore
  3. Smith Iron Bars
  4. Forge Headless Bolts
  5. Fletch Jadestone Bolts
  6. Sell common drops. Use Item Alchemy III along with any available GP boosts on drops worth more than Coins.svg 15,000

Thieving is not better than the Dragon Javelin method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and Thieving Interval Reductions. Once Princess is survivable, the next most important boost is the Leprechaun+ Devil synergy to increase the number of Jadestones gathered.

High resource preservation and item doubling during Fletching is very beneficial. Using Crown of Rhaelyx and its Charge Stones is strongly recommended here. Without most of the buffs, earnings can be as low as Coins.svg 4,000,000 per hour.

Check your own Thieving setup with Thieving GP Calculator by Nomeru#4261.

Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max)

Changelog.svg This strategy was calculated for v1.0.5 and may have changed in newer updates.

This is in alternative method requiring fewer skills and boosts to get viable results.

Requirements

Improves GP Rate

These boosts are in addition to the ones above and are specifically for this method.

Name Effect
Level 99 +100% GP from Knight
+174 Stealth vs Knight

Method

This method relies on the increased sell values of common drops from the Leprechaun+ Monkey synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."

  1. Craft Leprechaun and Monkey Tablets and equip them
  2. Steal from the Knight
  3. Sell all unsold drops. Use Item Alchemy III along with any available GP boosts on drops worth more than Coins.svg 10,000

Without most of the buffs, earnings can be as low as Coins.svg 8,000,000 per hour.

Check your own Thieving setup with Thieving GP Calculator by Nomeru#4261.

Agility (Max Coins.svg 4,978k/hr)

Changelog.svg This strategy was calculated for v1.0.5 and may have changed in newer updates.

Requirements

  • Agility Level 99
  • Astrology Level 70
  • Thieving Level 60
  • Herblore Level 62
  • Farming Level 60
  • Mining Level 60
  • Slayer Level 60
  • Woodcutting Level 80
  • Firemaking Level 80
  • Attack Level 95
  • Strength Level 95
  • Defence Level 95
  • Prayer Level 95

Improves GP Rate

Name Effect
Level 90 in every used Obstacle -27% Agility Interval
Mountain Climb -12% Agility Interval
+15% GP from Agility
Tree Balance -12% Agility Interval
Aorpheat's Signet Ring +100% GP from Agility
Sneak-Ers +5% Global GP
Jeweled Necklace +5% Global GP
Fine Coinpurse +10% Global GP
Agility Skillcape +10% GP from Agility
Sam +15% GP from Agility
Agility 25% Checkpoint +10% GP from Agility
Performance Enhancing Potion IV -8% Agility Interval
Ko Up to +15% GP from Agility

Method

Slot 1 Slot 2 Slot 3 Slot 4 Slot 5 Slot 6 Slot 7 Slot 8 Slot 9 Slot 10 Pillar
Rope Swing Monkey Bars Pit Jump Gap Jump Mountain Climb Tree Balance Heat Trap Tree Hang Ice Jump Dragon Fight Pillar of Generosity

Using the obstacles listed above and all available boosts results in a maximum of 59% Agility Interval Reduction and +195% GP. The total duration for this course is 79s, which is reduced by 59% to 32.39s. The total GP is Coins.svg 15,187, which is increased by 195% to Coins.svg 44,802, for a total of Coins.svg 4,979,498 per hour. Although Agility cannot achieve the higher GP rates of other methods, its main advantage is being extremely passive. Once set up, it can be left running and make GP with zero effort.

Fishing (Max Coins.svg 4,421k/hr)

- Main article: Fishing/Moneymaking


Coins.svg
Only the minimum profit is guaranteed when following the requirements of this guide.
The maximum profit can only be obtained when following all requirements and recommendations.

Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.

Fishing Whales
GP 311k/hr Minimum ~ GP 3,420k/hr Maximum
Requirements
SkillsOther
Fishing Level 95 Dragon Fishing Rod
ItemsRecommended
Amulet of Fishing Items that improve profit
Results
ProfitExperience gained
GP 3,420,499
Fishing 328,280
Summoning 70,981
Inputs (GP 6,733)Outputs (GP 3,427,233)
ItemQuantityValue
OctopusOctopus1,028GP 0
PigPig514GP 0
Fishing HookFishing Hook514GP 3,598
Fishermans Potion IVFishermans Potion IV25.7GP 3,135
ItemQuantityValue
Raw WhaleRaw Whale3,513GP 2,634,973
WhaleWhale386.04GP 790,610
Mastery Token (Fishing)Mastery Token (Fishing)1.1GP 1,650
Mysterious StoneMysterious Stone0.14GP 0

Fish for Raw Whales if using the Octopus + Pig Summoning synergy, or Magic Fish if not. Each piece of equipment will give a substantial boost to profit per hour. Sell all the items listed above to the shop for profit.

With the Throne of the Herald expansion, higher level fish may yield higher profit than base game fish. Raw Static Jellyfish is the first fish with greater GP/h than whales. Alternately, prioritizing fish with higher XP rates will get you to the most profitable high-level fish such as Raw Mystic Shark faster. Fish GP/h is listed in the Fishing page.

With the Atlas of Discovery expansion, The Fisherman's Bounty point of interest in Cartography provides several useful buffs to this method.

Improves GP Rate

Name Description
Fishing Skillcape Doubles the number of fish caught
Aorpheat's Signet Ring +10% Fishing Doubling
Ring of Wealth +7% Fishing Doubling
Fishing Hook +10% Fishing Doubling
Sailor's Top -8% Special drops, resulting in more fish
Pudding Duckie +5% Fishing Doubling
Level 99 / Level 99 Doubles the number of fish caught
50% Fishing Mastery Pool Checkpoint +5% Fishing Doubling
95% Fishing Mastery Pool Checkpoint +25% chance to receive an additional random special item whenever special items are received.
Fishermans Potion IV +12% Fishing Doubling
Ameria +8% Fishing Doubling
-5% Fishing Interval
Rock Climb +5% Fishing Doubling
Ice Jump +5% Global Doubling
Pillar of Skilling +3% Global Doubling
Octopus +3% chance to get 1 extra resource in Fishing (cannot be doubled)
Octopus SynergyIcon.png Pig 75% chance to receive an extra fish as a cooked version while fishing

The Fishing Skillcape and Level 99 Mastery bonuses will stack, causing at least four fish to be caught each time.

Sources

The above method for minimum and maximum profit was ran for 1,000 hours using this save.

Mining with Gem Gloves (470k/hr usual, 1350k/hr max)

Changelog.svg This strategy was calculated for v1.0.5 and may have changed in newer updates.

Requirements

Improves GP Rate

Name Effect
Dragon Pickaxe -50% Mining Time, +7% Chance of obtaining 2 ore
Master of Nature -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
Level 99/ Level 99 +15% Chance of obtaining 2 ore
Aorpheat's Signet Ring +10% chance to gain double resources
Ring of Wealth +7% chance to gain double resources
Mining Skillcape +1 Coal Ore per Action
Terra Up to +15% Chance to Double Items in Mining and +15% Chance to receive gems or +15% chance to do zero damage
Perfect Swing Potion IV +80% Chance to deal no Damage to a Mining Node
Miner's Helmet +3% Chance to deal no Damage to a Mining Node
Merchant's Permit Gem Gloves only cost 450k instead of 500k
25% Mining Mastery Pool Checkpoint Reduced Ore respawn time by 10%
50% Mining Mastery Pool Checkpoint Reduce Mining interval by 0.2s
95% Mining Mastery Pool Checkpoint All Rocks gain +10 Maximum HP
Cool Rock +5 Mining Node HP

Method

This method is recommended to use if you play Adventure and there's no better money-making method at hand.

  1. Buy Gem Gloves,
  2. Mine Adamantite Ore or anything below it until you unlock it,
  3. Sell gems and ores that you got.

The method relies on the Gem Gloves that increase the gems drop chance to 100% when mining anything but the Rune Essence. The average value of a Gem is Coins.svg 381.25, while a single charge of the Gem Gloves costs only Coins.svg 250. Thus Coins.svg 131.25 of profit is earned per mining action from gems.

With the Dragon Pickaxe and Level 50, you will get around Coins.svg 470,000 per hour.

A fully juiced setup with the Dragonite Ore will give around Coins.svg 1,350,000 per hour.
Please note that this setup already includes the Master of Nature which is unlocked after beating the Earth God Dungeon. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand. Without the Master of Nature upgrade and only Perfect Swing Potion III the GP rate already drops to Coins.svg 787,000.
The calculation does not include any Astrology modifiers.

Details
The results were calculated with the Melvor Idle Rate and Resource Calculator created by Kidbiz20#2026.

To check your own setup, do the following:

  1. Copy the spreadsheet to your Google Drive.
  2. On the Equipment tab, specify for Mining that you wear Gem Gloves.
  3. On the Mining tab, set Current Experience to unlock the ores, Ores masteries, and other things that you have.
  4. Specify any additional things in the sheet if you want to, like pets and so on.
  5. You should see your gains in the kGP/h column of the Mining tab.

Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)

Changelog.svg This strategy was calculated for v1.0.5 and may have changed in newer updates.

Requirements

  • Woodcutting Level 90
  • Mining Level 95, 271 Mining Mastery levels in total
  • Smithing Level 93
  • Fletching Level 92
  • Runecrafting Level 80
  • Magic Level 95

Improves GP Rate

Woodcutting
Name Effect
Dragon Axe -50% cut time
Woodcutting Skillcape -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
Master of Nature -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
Level 99
Level 99
Decreased cut interval by 0.2s for this Tree (on top of the -80% cut time from above modifiers)
+45% chance to receive 2x Logs per action
Bird Nest Potion IV +30% Chance for Bird Nests to drop in Woodcutting
Lumberjack's Top +2% Bird Nest drop rate
25% Woodcutting Mastery Pool Checkpoint +5% increased chance to receive double Logs per action
50% Woodcutting Mastery Pool Checkpoint All Logs sell for +50% GP Value
95% Woodcutting Mastery Pool Checkpoint When you receive a Birds Nest, always receive a base minimum of 2.
Beavis +5% Chance to Double Items in Woodcutting
Multi-Tree cut 2 different trees simultaneously
Level 99 +15% Chance to Double Items In Woodcutting and +15% Chance for Bird Nests to drop in Woodcutting
Mining
Name Effect
Dragon Pickaxe -50% Mining Time, +7% Chance of obtaining 2 ore
Master of Nature -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
Level 99
Level 99
Level 99
+15% Chance of obtaining 2 ore
Mining Skillcape +1 Coal Ore per Action
Miner's Helmet +3% Chance to deal no Damage to a Mining Node
25% Mining Mastery Pool Checkpoint Reduced Ore respawn time by 10%
50% Mining Mastery Pool Checkpoint Reduce Mining interval by 0.2s
95% Mining Mastery Pool Checkpoint All Rocks gain +10 Maximum HP
Cool Rock +5 Mining Node HP
Perfect Swing Potion IV +80% Chance to deal no Damage to a Mining Node
Level 99 +15% Chance to Double Items in Mining and +15% Chance to deal no Damage to a mining Node
Merchant's Permit permanent 10% discount on all skill gloves
preferably Mining Gloves Collect 2x ore when worn
Runecrafting
Name Effect
Runecrafting Skillcape +35% Chance to Preserve Resources in Runecrafting
Level 99
Level 99
11 Runes Produced per Runecraft
50% Runecrafting Mastery Pool Checkpoint +10% resource preservation chance for Runecrafting
95% Runecrafting Mastery Pool Checkpoint Grants an extra 5 Runes per craft
Expanded Knowledge -15% Base Runecrafting Interval
Gunter +10% Chance to Preserve Resources in Runecrafting
Alt. Magic
Name Effect
Nature's Call Staff Reduces the Nature Rune cost of spells by 1
Magic Skillcape doubles the Effect of the Nature's Call Staff
Ring of Wealth +7% Chance to Double Items Globally
Salem +5% Rune Preservation
Jelly Jim +2% Rune Preservation
Amulet of Incantation -0.2s Magic Interval
+10% Rune Preservation for Alt. Magic Spells
Level 99 +15% Chance to Double Items in Runecrafting and +15% Rune Preservation for Alt. Magic Spells
Smithing
Name Effect
Level 99 +30% Chance to preserve Resources, +35% Chance to double Items
25% Smithing Mastery Pool Checkpoint +5% Chance to preserve Resources
50% Smithing Mastery Pool Checkpoint +5% Chance to preserve Resources
95% Smithing Mastery Pool Checkpoint +10% Chance to double Items
Art of Control -15% Base Smithing Interval
Puff, the Baby Dragon +10% Chance to preserve Resources
Level 99 +15% Chance to Double Items in Smithing and -15% Smithing Interval
Fletching
Name Effect
Fletching Skillcape x2 Items received from Fletching
25% Fletching Mastery Pool Checkpoint Produce 1 extra Javelin per Fletch (Applied to base quantity)
95% Fletching Mastery Pool Checkpoint Reduce Fletching Interval by 0.2s
Level 99 +24.8% chance to preserve resources.
Skilled Fletching Potion IV +25% Chance to Double Items in Fletching
Perpetual Haste -15% Fletching Interval
Quill -0.2s Fletching Interval
Level 80 +15% Chance to Double Items in Fletching
Other
Name Effect
Aorpheat's Signet Ring affects all skills above +10% Chance to Double Items Globally
Aquarias affects all skills above +1% Chance to Double Items Globally
Clue Chasers Insignia affects all skills above except Alternative Magic 10% increased chance to receive Global Rare Items, Mastery Tokens, Bird Nests from Woodcutting, Gems from Mining, and Coal from Firemaking.
Crown of Rhaelyx affects all skills above except Alternative Magic +10% chance to preserve resources in non-combat skills (Does not work with Alt. Magic).
Agility Level 99 obstacles about resource preservation and pillar build cost reduction and half debuffs
Herblore Skillcape x2 Items received from Herblore
Gronk +2% Chance to Double Items in Herblore
Level 99 +15% Chance to Double Items in Herblore and +15% Chance to preserve potion Charges

Method

The following setup will maximize total profits when all things are considered, note that a lot of the optional improvements marginally contribute to the final GP rate.

for every hour of fletching intended:

It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles

Ratios

For each hour of Fletching you'll need to spend (on average):

and it'll generate 50,297 Dragon Javelins, selling for 32,693,142 GP and leave as byproducts:

and consume:

It is recommended to first combine Circlet of Rhaelyx and Jewel of Rhaelyx into Crowns of Rhaelyx, then convert the crowns into GP by using Item Alchemy III while utilizing GP boosts. This will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover Jewels of Rhaelyx. Combined with the sale of other leftover elements, this will result in a maximum possible profit of approximately Coins.svg 18,265,154 per hour, all things considered.


Woodcutting

Changelog.svg This strategy was calculated for v1.0.5 and may have changed in newer updates.

Improves GP Rate

Name Effect
Dragon Axe -50% Cut time
Woodcutting Skillcape -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
Master of Nature -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
Stepping Stones -6% Base Woodcutting Interval (additive with the bonuses above to a total of -86% cut time)
Rock Climb +5% Chance to Double Items in Woodcutting
Level 99 Decreased cut interval by 0.2s for this Tree (on top of the -86% cut time from above modifiers)
+45% chance to receive 2x Logs per action
Bird Nest Potion IV +30% Chance for Bird Nests to drop in Woodcutting
Clue Chasers Insignia 10% Increased chance to receive Bird Nests from Woodcutting
Aorpheat's Signet Ring +10% Chance to gain double resources
Ring of Wealth +7% Chance to gain double resources
Multi-Tree Cut 2 different trees in Woodcutting simultaneously
Lumberjack's Top +2% Bird Nest drop rate
Beavis +5% Chance to Double Items in Woodcutting
25% Woodcutting Mastery Pool Checkpoint +5% Increased chance to receive double Logs per action
50% Woodcutting Mastery Pool Checkpoint All Logs sell for +50% GP Value
95% Woodcutting Mastery Pool Checkpoint When you receive a Birds Nest, always receive a base minimum of 2.
Deedree Up to +15% Chance to Double Items in Woodcutting and up to +15% Bird Nest drop rate
Ent +10% Chance to gain +1 additional resource in Woodcutting. Cannot be doubled
Ent + Bear Synergy Increases the quantity of Bird Nests dropped by +1

Chopping Logs With Bird Nests Potions (Max Coins.svg 7,847k/hr)

Requirements

  • Woodcutting Level 10
  • Herblore Level 1

Please note: Although the requirements seem low, using Bird Nest Potion IV and minimum action time ( Dragon Axe, Woodcutting Skillcape and Master of Nature god upgrade) are advised or else the GP rate drops significantly.

Method

Cut down Normal Logs, selling the logs and Bird Nests for profit. Do not cut any other logs as doing so will significantly increase the action time, which decreases the amount of Bird Nests gained over time.

A portion of the nests can be opened for Potato Seeds to make more potions if required.

Expected Resources Per Hour

The maximum rates assume:

Per hour, this yields the following:

Details
The results were determined by using this save followed by the execution of game.testForOffline(1000) from the browser console. To run offline progression for 1,000 hours, a script which extends the maximum offline time beyond its usual limits or a modification to the getOfflineTimeDiff function must be used.

Chopping Magic and Mahogany Logs (Max Coins.svg 2,933k/hr)

Requirements

  • Woodcutting Level 75

Method

Simply cut down Magic Logs and Mahogany Logs, selling the logs and Bird Nests for profit.

Expected Resources Per Hour

Other than the addition of the Multi-Tree upgrade, the maximum rates assume the same setup in terms of equipment, upgrades, and so on as the above method for Normal Logs and Bird Nests.

Per hour, this yields the following:

Details
The results were determined by using this save followed by the execution of game.testForOffline(1000) from the browser console. To run offline progression for 1,000 hours, a script which extends the maximum offline time beyond its usual limits or a modification to the getOfflineTimeDiff function must be used.

Combat (~18,750k/hr)

Changelog.svg This strategy was calculated for v1.0.5 and may have changed in newer updates.

Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. Magic is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming Magic Level 85 and Cloudburst Staff, Magic is almost always superior to Melee and Ranged.

Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The Combat Simulator can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:

The two most important items to make this method good are Chapeau Noir and Aorpheat's Signet Ring.

To stress again, calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The Combat Simulator can help you to calculate the specific gains for your specific build.

The most profitable target is the Infernal Stronghold because it drops a lot of raw GP that gets doubled with the Aorpheat's Signet Ring. The raw GP gained with the ring is 250,000 per clear.

It also drops the Infernal Cape and the Infernal Core that will net you 402,400 additional GP per clear if sold with Item Alchemy III.

For one clear Infernal Stronghold will yield a total of 250,000 + 402,400 = 652,400 GP per clear.

Do note that all God Dungeons should net around about 6-10,000k/h minimum while farming them with appropriate gear, so if you're working on or near these dungeons, you could be looking at a nice payday without needing to rely on other methods to earn GP.

Some of the setups are listed below, but it is (yes, again) advised that you use the Combat Simulator to check your build. By default, all of the listed setups are 99 in all skills, have optimized Agility obstacles, and have only 30% accuracy from Astrology

Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables (excluding food) in combat sim.

Infernal Stronghold (~24,200k/hr)

Head Slayer Wizard Hat (Master)
Body Slayer Wizard Robes (Master)
Leggings Glacia God Platelegs
Boots Glacia God Boots
Hands Glacia God Gloves
Cape Skull Cape
Neck Fury of the Elemental Zodiacs
Passive Chapeau Noir
Ring Aorpheat's Signet Ring
Weapon Cloudburst Staff

Spells: Water Surge or Water Wave (-4% total gp, -1.5% adjusted gp, -13% runes), Anguish III, and Fury II.

Prayer: Battleheart and Augury

Tablets: Golbin Thief and Occultist

Potion: Diamond Luck Potions

  • Total GP: ~24,200k/hr
  • Adjusted GP: ~18,800k/hr

With better Astrology, this method gets closer to the (Max ~24,350k/hr) listed above

Hunting Greater Dragon (~16,750k/hr)

Head Slayer Helmet (Master)
Body Slayer Platebody (Master)
Leggings Ragnar God Platelegs
Boots Ragnar God Boots
Hands Ragnar God Gloves
Cape Maximum Skillcape
Passive Gold Ruby Necklace
Neck Fury of the Elemental Zodiacs
Ring Nature's Blessing Ring
Weapon Infernal Claw
Offhand Dragonfire Shield

Prayer: Battleheart and Rejuvenation

Tablets: Golbin Thief and Unicorn

Potion: Regeneration Potions

  • Total GP: ~16,750k/hr
  • Adjusted GP: ~15,950k/hr

Throne of the Herald Expansion

Item Alchemy IV on Vorloran Watcher Armor (something like 4b/hr max)

Requirements

Potion: Penetration Potion IV or Damage Reduction Potion IV if you do not have the Superior Cape of Completion

Consumables: Monster Hunter Scrolls

# Obstacle
1 X
2 X
3 Pipe Climb
4 Cave Climb
5 Cliff Balance
6 Lake Swim
7 Boulder Trap
8 Pipe Crawl
9 Lava Jump
10 Dragon Fight
P Pillar of Combat
11 Water Maze
12 Boulder Balance
13 Balance Trap
14 Gap Climb
15 Waterfall Crossing
EP Elite Pillar of Expertise

Improves GP Rate

See the Item Alchemy page for more information on how to improve the return from item alchemy!

Method

Kill Vorloran Watcher, collect and cast Item Alchemy IV on all of the loot.

Fletching Meteor Bolts (80,000k/hr max)

Requirements

Just fletching bolts is approximately 240m/h, adjusted for the smithing/alt-magic required to obtain Meteorite Bars, works out to around 80m/h

Improves GP rate

Agility (~50,492k/hr max)

Requirements

Improves GP Rate

Method

# Obstacle
1 Cargo Net
2 Monkey Bars
3 Pit Jump
4 Gap Jump
5 Mountain Climb
6 Tree Balance
7 Heat Trap
8 Tree Hang
9 Ice Jump
10 Boulder Move
P Pillar of Skilling
11 Frozen Maze
12 Forest Jog
13 Burning Trap
14 Waterfall Climb
15 Mountain Trail
P2 Elite Pillar of Expertise

Thieving Vampires for Blood Vials (76,451k/hr max)

Requirements

See the Thieving page for how to acquire the maximum Stealth value

Improves GP Rate

Method

Thieve Vampires, sell everything you get.