Money Making

From Melvor Idle


For beginners, the method with the least amount of required skills for its maximum rate is the Fishing method. The Skill requirements listed in each method are the minimum required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like Skillcapes, or the ability to make boosts from other Skills.

Thieving

Changelog.svg This strategy was calculated for v1.0.2 and may have changed in newer updates.

Improves GP Rate

Name Effect
Thieving Skillcape -0.5s Thieving Interval
+100% GP from Thieving
+150 Stealth
10% Thieving Mastery Pool Checkpoint +30 Stealth
25% Thieving Mastery Pool Checkpoint -0.2s Thieving Interval
50% Thieving Mastery Pool Checkpoint +100% GP from Thieving
95% Thieving Mastery Pool Checkpoint +100 Stealth
3x chance to gain unique area items
Thieving Gloves +75 Stealth
Gloves of Silence -0.1s Thieving Interval
+150 Flat GP from Thieving
+50 Stealth
Thief's Moneysack +20% of Maximum GP added to Minimum GP
Golbin Mask +20 Flat GP from Thieving
+20 Stealth
Sneak-Ers +5% Global GP
+40 Stealth
Jeweled Necklace +5% Global GP
Fine Coinpurse +10% Global GP
Leprechaun +50 Flat GP from Thieving
Gentle Hands Potion IV +75 Stealth
File:Aorpheats Signet Ring (item).png Aorpheats Signet Ring +100% Global GP
+5% Global Doubling
Snek +50% GP from Thieving
Rooftop Run -0.2s Thieving Interval
+20% GP from Thieving
+35 Stealth
Ice Jump +5% Global Doubling
Pillar of Skilling +3% Global Doubling
Slayer Platebody (Master)
Slayer Leather Body (Master)
Slayer Wizard Robes (Master)
+3% Thieving Doubling
Aquarias +1% Global Doubling
Ko Up to +15% Thieving Doubling
Up to +15% increase of minimum GP from Thieving

Thieving Princess and Fletching Jadebolts (24,740k/hr max)

Requirements

  • Mining Level 15
  • Smithing Level 10
  • Thieving Level 99
  • Fletching Level 99

Improves GP Rate

These boosts are in addition to the ones above and are specifically for this method.

Name Effect
Level 99 +100% GP from Princess
+174 Stealth vs Princess
Fletching Skillcape Doubles items received from Fletching
Leprechaun+ Devil +50 Flat GP from Thieving
50% Chance for 2x GP
35% Chance for 4x Items
15% Chance for nothing
Crown of Rhaelyx and its Charge Stones +25% Resource Preservation
Agility Obstacles providing Resource Preservation

Method

  1. Steal Jadestones from the Princess
  2. Mine Iron Ore
  3. Smith Iron Bars
  4. Forge Headless Bolts
  5. Fletch Jadestone Bolts
  6. Sell common drops. Use Item Alchemy III on drops worth more than Coins.svg 15,000

Thieving is not better than the Dragon Javelin method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and Thieving Interval Reductions. Once Princess is survivable, the next most important boost is the Leprechaun+ Devil synergy to increase the number of Jadestones gathered.

High resource preservation and item doubling during Fletching is very beneficial. Using Crown of Rhaelyx and its Charge Stones is strongly recommended here. Without most of the buffs, earnings can be as low as Coins.svg 4,000,000 per hour.

Check your own Thieving setup with Thieving GP Calculator by Nomeru#4261.

Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max)

Changelog.svg This strategy was calculated for v1.0.2 and may have changed in newer updates.

This is in alternative method requiring fewer skills and boosts to get viable results.

Requirements

Improves GP Rate

These boosts are in addition to the ones above and are specifically for this method.

Name Effect
Level 99 +100% GP from Knight
+174 Stealth vs Knight

Method

This method relies on the increased sell values of common drops from the Leprechaun+ Monkey synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."

  1. Craft Leprechaun and Monkey Tablets and equip them
  2. Steal from the Knight
  3. Sell all unsold drops. Use Item Alchemy III on drops worth more than Coins.svg 10,000

Without most of the buffs, earnings can be as low as Coins.svg 8,000,000 per hour.

Check your own Thieving setup with Thieving GP Calculator by Nomeru#4261.

Agility (Max Coins.svg 4,978k/hr)

Changelog.svg This strategy was calculated for v1.0.2 and may have changed in newer updates.

Requirements

  • Agility Level 99
  • Astrology Level 70
  • Thieving Level 60
  • Herblore Level 62
  • Farming Level 60
  • Mining Level 60
  • Slayer Level 60
  • Woodcutting Level 80
  • Firemaking Level 80
  • Attack Level 95
  • Strength Level 95
  • Defence Level 95
  • Prayer Level 95

Improves GP Rate

Name Effect
Level 90 in every used Obstacle -27% Agility Interval
Mountain Climb -12% Agility Interval
+15% GP from Agility
Tree Balance -12% Agility Interval
Aorpheat's Signet Ring +100% GP from Agility
Sneak-Ers +5% Global GP
Jeweled Necklace +5% Global GP
Fine Coinpurse +10% Global GP
Agility Skillcape +10% GP from Agility
Sam +15% GP from Agility
Agility 25% Checkpoint +10% GP from Agility
Performance Enhancing Potion IV -8% Agility Interval
Ko Up to +15% GP from Agility

Method

Slot 1 Slot 2 Slot 3 Slot 4 Slot 5 Slot 6 Slot 7 Slot 8 Slot 9 Slot 10 Pillar
Rope Swing Monkey Bars Pit Jump Gap Jump Mountain Climb Tree Balance Heat Trap Tree Hang Ice Jump Dragon Fight Pillar of Generosity

Using the obstacles listed above and all available boosts results in a maximum of 59% Agility Interval Reduction and +195% GP. The total duration for this course is 79s, which is reduced by 59% to 32.39s. The total GP is Coins.svg 15,187, which is increased by 195% to Coins.svg 44,802, for a total of Coins.svg 4,979,498 per hour.

Fishing (Max Coins.svg 4,421k/hr)

Changelog.svg This strategy was calculated for v1.0.2 and may have changed in newer updates.

Requirements

  • Fishing Level 80

Improves GP Rate

Name Description
Dragon Fishing Rod -40% Fishing Interval
Amulet of Fishing -15% Fishing Interval, additive with Dragon Fishing Rod for a total of -55%
Fishing Skillcape Doubles the number of fish caught
File:Aorpheats Signet Ring (item).png Aorpheats Signet Ring +10% Fishing Doubling
Fishing Hook +10% Fishing Doubling
Sailor's Top -3% Special drops, resulting in more fish
Pudding Duckie +5% Fishing Doubling
Level 99 / Level 99 Doubles the number of fish caught
50% Fishing Mastery Pool Checkpoint +5% Fishing Doubling
95% Fishing Mastery Pool Checkpoint +25% chance to receive an additional random special item whenever special items are received.
Fishermans Potion IV +12% Fishing Doubling
Ameria Up to +15% Fishing Doubling
Up to -15% Fishing Interval, additive with the above bonuses for a total of -70%
Rock Climb +5% Fishing Doubling
Ice Jump +5% Global Doubling
Pillar of Skilling +3% Global Doubling
Octopus +3% chance to get 1 extra resource in Fishing (cannot be doubled)
Octopus + Pig Synergy 75% chance to receive an extra fish as a cooked version while fishing

The Fishing Skillcape and Level 99 Mastery bonuses will stack, causing at least four fish to be caught each time. The rest of the doubling bonuses result in a 55% chance to catch eight fish.

Method

Fish for Raw Whales if using the Octopus + Pig Summoning synergy, or Magic Fish if not. Other fish providing good GP/hour rates are also listed below. Each piece of equipment will give a substantial boost to profit per hour. Fishing is the most profitable single-skill money making method, though it gets outclassed by the multiplicative benefits of the combinations above. This method does not include extra gold gained from special chances which would boost profit per hour marginally. Maximum GP/hour rates assume all improvements to GP rate are obtained and in use.

Alternative Fish

Players may choose to consider the following options:

Fish Requirements GP/Fish Expected Output/Hour Maximum GP/Hour
With Without
With Without With Without With Without
Raw Magic Fish Fishing Level 80
Message in a Bottle
Coins.svg 960 3,540 1,770 Coins.svg 3,413k Coins.svg 3,398k Coins.svg 1,715k Coins.svg 1,699k
Raw Whale Fishing Level 95 Coins.svg 750 4,470 2,235 Coins.svg 4,422k Coins.svg 3,353k Coins.svg 2,745k Coins.svg 1,677k
Raw Manta Ray Fishing Level 85 Coins.svg 650 4,510 2,255 Coins.svg 3,805k Coins.svg 2,932k Coins.svg 2,339k Coins.svg 1,466k
Raw Shark Fishing Level 70 Coins.svg 270 7,112 3,556 Coins.svg 2,481k Coins.svg 1,920k Coins.svg 1,521k Coins.svg 960k

Sources

https://docs.google.com/spreadsheets/d/1jcvrx3VvE50eT5d6k7oSX6RnDME85IXC0jgLJ1quyVQ/edit?usp=sharing

Mining with Gem Gloves (470k/hr usual, 1350k/hr max)

Changelog.svg This strategy was calculated for v1.0.2 and may have changed in newer updates.

Requirements

Improves GP Rate

Name Effect
Dragon Pickaxe -50% Mining Time, +7% Chance of obtaining 2 ore
Master of Nature -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
Level 99/ Level 99 +15% Chance of obtaining 2 ore
Aorpheat's Signet Ring +10% chance to gain double resources
Ring of Wealth +7% chance to gain double resources
Mining Skillcape +1 Coal Ore per Action
Terra Up to +15% Chance to Double Items in Mining and +15% Chance to receive gems or +15% chance to do zero damage
Perfect Swing Potion IV +80% Chance to deal no Damage to a Mining Node
Miner's Helmet +3% Chance to deal no Damage to a Mining Node
Merchant's Permit Gem Gloves only cost 450 instead of 500k
25% Mining Mastery Pool Checkpoint Reduced Ore respawn time by 10%
50% Mining Mastery Pool Checkpoint Reduce Mining interval by 0.2s
95% Mining Mastery Pool Checkpoint All Rocks gain +10 Maximum HP
Cool Rock +5 Mining Node HP

Method

This method is recommended to use if you play Adventure and there's no better money-making method at hand.

  1. Buy Gem Gloves,
  2. Mine Adamantite Ore or anything below it until you unlock it,
  3. Sell gems and ores that you got.

The method relies on the Gem Gloves that increase the gems drop chance to 100% when mining anything but the Rune Essence. The average value of a Gem is Coins.svg 381.25, while a single charge of the Gem Gloves costs only Coins.svg 250. Thus Coins.svg 131.25 of profit is earned per mining action from gems.

With the Dragon Pickaxe and Level 50, you will get around Coins.svg 470,000 per hour.

A fully juiced setup with the Dragonite Ore will give around Coins.svg 1,350,000 per hour.
Please note that this setup already includes the Master of Nature which is unlocked after beating the Earth God Dungeon. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand. Without the Master of Nature upgrade and only Perfect Swing Potion III the GP rate already drops to Coins.svg 787,000.
The calculation does not include any Astrology modifiers.

Details
The results were calculated with the Melvor Idle Rate and Resource Calculator created by Kidbiz20#2026.

To check your own setup, do the following:

  1. Copy the spreadsheet to your Google Drive.
  2. On the Equipment tab, specify for Mining that you wear Gem Gloves.
  3. On the Mining tab, set Current Experience to unlock the ores, Ores masteries, and other things that you have.
  4. Specify any additional things in the sheet if you want to, like pets and so on.
  5. You should see your gains in the kGP/h column of the Mining tab.

Fletching Dragon Javelins with Alt Magic (Max 18,265k/hr)

Changelog.svg This strategy was calculated for v1.0.2 and may have changed in newer updates.

Requirements

  • Woodcutting Level 90
  • Mining Level 95, 271 Mining Mastery levels in total
  • Smithing Level 93
  • Fletching Level 92
  • Runecrafting Level 80
  • Magic Level 95

Improves GP Rate

Woodcutting
Name Effect
Dragon Axe -50% cut time
Woodcutting Skillcape -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
Master of Nature -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
Level 99
Level 99
Decreased cut interval by 0.2s for this Tree (on top of the -80% cut time from above modifiers)
+45% chance to receive 2x Logs per action
Bird Nest Potion IV +30% Chance for Bird Nests to drop in Woodcutting
Lumberjack's Top +2% Bird Nest drop rate
25% Woodcutting Mastery Pool Checkpoint +5% increased chance to receive double Logs per action
50% Woodcutting Mastery Pool Checkpoint All Logs sell for +50% GP Value
95% Woodcutting Mastery Pool Checkpoint When you receive a Birds Nest, always receive a base minimum of 2.
Beavis +5% Chance to Double Items in Woodcutting
Multi-Tree cut 2 different trees simultaneously
Level 99 +15% Chance to Double Items In Woodcutting and +15% Chance for Bird Nests to drop in Woodcutting
Mining
Name Effect
Dragon Pickaxe -50% Mining Time, +7% Chance of obtaining 2 ore
Master of Nature -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
Level 99
Level 99
Level 99
+15% Chance of obtaining 2 ore
Mining Skillcape +1 Coal Ore per Action
Miner's Helmet +3% Chance to deal no Damage to a Mining Node
25% Mining Mastery Pool Checkpoint Reduced Ore respawn time by 10%
50% Mining Mastery Pool Checkpoint Reduce Mining interval by 0.2s
95% Mining Mastery Pool Checkpoint All Rocks gain +10 Maximum HP
Cool Rock +5 Mining Node HP
Perfect Swing Potion IV +80% Chance to deal no Damage to a Mining Node
Level 99 +15% Chance to Double Items in Mining and +15% Chance to deal no Damage to a mining Node
Merchant's Permit permanent 10% discount on all skill gloves
preferably Mining Gloves Collect 2x ore when worn
Runecrafting
Name Effect
Runecrafting Skillcape +35% Chance to Preserve Resources in Runecrafting
Level 99
Level 99
11 Runes Produced per Runecraft
50% Runecrafting Mastery Pool Checkpoint +10% resource preservation chance for Runecrafting
95% Runecrafting Mastery Pool Checkpoint Grants an extra 5 Runes per craft
Expanded Knowledge -15% Base Runecrafting Interval
Gunter +10% Chance to Preserve Resources in Runecrafting
Alt. Magic
Name Effect
Nature's Call Staff Reduces the Nature Rune cost of spells by 1
Magic Skillcape doubles the Effect of the Nature's Call Staff
Ring of Wealth +7% Chance to Double Items Globally
Salem +5% Rune Preservation
Jelly Jim +2% Rune Preservation
Amulet of Incantation -0.2s Magic Interval
+10% Rune Preservation for Alt. Magic Spells
Level 99 +15% Chance to Double Items in Runecrafting and +15% Rune Preservation for Alt. Magic Spells
Smithing
Name Effect
Level 99 +30% Chance to preserve Resources, +35% Chance to double Items
25% Smithing Mastery Pool Checkpoint +5% Chance to preserve Resources
50% Smithing Mastery Pool Checkpoint +5% Chance to preserve Resources
95% Smithing Mastery Pool Checkpoint +10% Chance to double Items
Art of Control -15% Base Smithing Interval
Puff, the Baby Dragon +10% Chance to preserve Resources
Level 99 +15% Chance to Double Items in Smithing and -15% Smithing Interval
Fletching
Name Effect
Fletching Skillcape x2 Items received from Fletching
25% Fletching Mastery Pool Checkpoint Produce 1 extra Javelin per Fletch (Applied to base quantity)
95% Fletching Mastery Pool Checkpoint Reduce Fletching Interval by 0.2s
Level 99 +24.8% chance to preserve resources.
Skilled Fletching Potion IV +25% Chance to Double Items in Fletching
Perpetual Haste -15% Fletching Interval
Quill -0.2s Fletching Interval
Level 80 +15% Chance to Double Items in Fletching
Other
Name Effect
File:Aorpheats Signet Ring (item).png Aorpheats Signet Ring affects all skills above +10% Chance to Double Items Globally
Aquarias affects all skills above +1% Chance to Double Items Globally
Clue Chasers Insignia affects all skills above except Alternative Magic 10% increased chance to receive Global Rare Items, Mastery Tokens, Bird Nests from Woodcutting, Gems from Mining, and Coal from Firemaking.
Crown of Rhaelyx affects all skills above except Alternative Magic +10% chance to preserve resources in non-combat skills (Does not work with Alt. Magic).
Agility Level 99 obstacles about resource preservation and pillar build cost reduction and half debuffs
Herblore Skillcape x2 Items received from Herblore
Gronk +2% Chance to Double Items in Herblore
Level 99 +15% Chance to Double Items in Herblore and +15% Chance to preserve potion Charges

Method

The following setup will maximize total profits when all things are considered, note that a lot of the optional improvements marginally contribute to the final GP rate.

for every hour of fletching intended:

It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles

Ratios

For each hour of Fletching you'll need to spend (on average):

and it'll generate 50,297 Dragon Javelins, selling for 32,693,142 GP and leave as byproducts:

and consume:

It is recommended to combine Circlet of Rhaelyx and Jewel of Rhaelyx into Crowns of Rhaelyx and selling them using Item Alchemy III and GP boosting items, this will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover Jewels of Rhaelyx, with the profit from that and selling the other leftover elements normally you'll end up with a maximum possible output of Coins.svg 18,265,154 per hour all things considered.


Woodcutting

Changelog.svg This strategy was calculated for v1.0.2 and may have changed in newer updates.

Improves GP Rate

Name Effect
Dragon Axe -50% cut time
Woodcutting Skillcape -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
Master of Nature -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
Stepping Stones -6% Base Woodcutting Interval (additive with the bonuses above to a total of -86% cut time)
Rock Climb +5% Chance to Double Items in Woodcutting
Level 99 Decreased cut interval by 0.2s for this Tree (on top of the -86% cut time from above modifiers)
+45% chance to receive 2x Logs per action
Bird Nest Potion IV +30% Chance for Bird Nests to drop in Woodcutting
Clue Chasers Insignia 10% increased chance to receive Bird Nests from Woodcutting
Aorpheat's Signet Ring +10% chance to gain double resources
Ring of Wealth +7% chance to gain double resources
Multi-Tree cut 2 different trees in Woodcutting simultaneously
Lumberjack's Top +2% Bird Nest drop rate
Beavis +5% Chance to Double Items in Woodcutting
25% Woodcutting Mastery Pool Checkpoint +5% increased chance to receive double Logs per action
50% Woodcutting Mastery Pool Checkpoint All Logs sell for +50% GP Value
95% Woodcutting Mastery Pool Checkpoint When you receive a Birds Nest, always receive a base minimum of 2.
Deedree Up to +15% Chance to Double Items in Woodcutting and up to +15% Bird Nest drop rate
Ent +10% Chance to gain +1 additional resource in Woodcutting. Cannot be doubled

Chopping Magic and Mahogany Logs (Max Coins.svg 1,324k/hr)

Requirements

  • Woodcutting Level 75

Method

Simply cut down Magic Logs and Mahogany Logs log and sell the logs and Bird Nest for profit.

Expected Resources Per Hour

The maximum rates assume Dragon Axe, Multi-Tree, Aorpheat's Signet Ring, Clue Chasers Insignia, Beavis, Master of Nature, Woodcutting Skillcape, 95% Woodcutting Mastery Pool Checkpoint and 99 log mastery. Bird Nests are only provided once per action.

This yields about 15,750 , 8 worth Coins.svg 3,375k

Deedree can increase the profit even further, but probably not significantly.

Agility Obstacles have not been included in the calculation, as the Spreadsheet does not support them.

Details
The results were calculated with the Melvor Idle Rate and Resource Calculator created by Kidbiz20#2026.

To check your own setup, do the following:

  1. Copy the spreadsheet to your Google Drive.
  2. Specify your Equipment on the Equipment tab.
  3. On the Woodcutting tab, set Current Experience to unlock the Trees, Tree masteries, and other things that you have.
  4. Specify any additional things in the sheet if you want to, like pets and so on.
  5. You should see your gains in the kGP/h column of the Woodcutting tab.

Chopping Logs With Bird Nests Potions (Max ~Coins.svg 5,000k/hr)

Requirements

  • Woodcutting Level 10
  • Herblore Level 1

Please note: Although the requirements seem low, using Bird Nest Potion IV and minimum action time ( Dragon Axe, Woodcutting Skillcape and Master of Nature god upgrade) are advised or else the GP rate drops significantly.

Method

Cut down Normal Logs and sell the logs and Bird Nests for profit. A portion of the nests can be opened for Potato Seeds to make more potions.

Expected Resources Per Hour

The maximum rates assume Dragon Axe, Multi-Tree, Aorpheat's Signet Ring, Clue Chasers Insignia, Beavis, Master of Nature, Woodcutting Skillcape, 95% Woodcutting Mastery Pool Checkpoint and Level 99, Bird Nest Potion IV and Ent + Bear Synergy active.

This yields about 15,750 and 9,080 worth Coins.svg 3,375k

Deedree can increase the profit even further to approximately Coins.svg 5,000k more when using +15% Bird Nest drop rate Unique Modifiers

Agility Obstacles have not been included in the calculation, as the Spreadsheet does not support them. But at least Obstacle 3: Stepping Stones probably has a serious effect.

Details
The results were calculated with the Melvor Idle Rate and Resource Calculator created by Kidbiz20#2026.

To check your own setup, do the following:

  1. Copy the spreadsheet to your Google Drive.
  2. Specify your Equipment on the Equipment tab.
  3. On the Woodcutting tab, set Current Experience to unlock the Trees, Tree masteries, and other things that you have.
  4. Specify any additional things in the sheet if you want to, like pets and so on.
  5. You should see your gains in the kGP/h column of the Woodcutting tab.

Combat

Changelog.svg This strategy was calculated for v0.18 and may have changed in newer updates.

Combat can yield some of the highest GP rates in the game. Magic is the most profitable, but it can differ based on the gear and skills in your possession. In general, you need a best-in-slot setup of Melee or Ranged and have 99 in relevant combat skills to be on par with level 85 Magic in God Armor.

The exact rates are difficult to determine, but the best targets are as follows: Infernal Stronghold, Master Farmers, Black Dragons.

The two items that make this method good are Chapeau Noir and Aorpheat's Signet Ring.

Calculating the specific GP/hr depends on your stats and gear. The Combat Simulator in Scripting and Extensions can help you to calculate the gains for your build.

One of the most profitable dungeons is the Infernal Stronghold because it drops a lot of pure GP that gets doubled with the Aorpheat's Signet Ring. The pure GP gain with the ring is 250,000 per clear.

It also drops the Infernal Cape and the Infernal Core that will net you 402,400 additional GP per clear if sold with Item Alchemy III.

For one clear Infernal Stronghold will yield a total of 250,000 + 402,400 = 652,400 GP per clear.

Some of the setups are listed below, but it is advised to use The Combat Simulator to check your build. By default, all of the listed setups have Aorpheat's Signet Ring in the ring slot with no passive slot, Prayer, or Potions.

Magic (Max ~12652k/hr)

Full Glacia God Armor, Elite Amulet of Magic, Skull Cape, Air Imbued Wand, Book of Eli, 85 Magic, using Wind Surge (2,610 runes/hr), 9,5 kills/hr = 6,189,250 gp/hr

Full Glacial God Gear, Elite Amulet of Magic, Skull Cape, Fire Imbued Wand, Book of Eli, 85 Magic, using Fire Surge (12,850 runes/hr), 10,5 kills/hr = 6,840,750 gp/hr

Full Glacia God Armor, Elite Amulet of Magic, Skull Cape, Air Imbued Wand, Book of Eli, 85 Magic, using Slicing Winds (15,010 runes/hr), 12,93 kills/hr = 8,423,895 gp/hr

Full Glacia God Armor, Elite Amulet of Magic, Skull Cape, Air Imbued Wand, Book of Eli, 99 Magic, using Gust (16,900 runes/hr), 15 kills/hr = 9,772,500 gp/hr

Full Glacia God Armor, Elite Amulet of Magic, Skull Cape, Ocean Song, Book of Eli, Warlock Ring ( Signet in Passive slot), 99 Magic, using Water Surge (10,380 runes/hr), 19,42 kills/hr = 12,652,130 gp/hr

The time required to mine and craft runes was not accounted in the calculations above. For instance, the build above uses 10,380 runes. At maxed-out Mining and Runecrafting, it will take around five minutes of mining essence and fifteen minutes of runecrafting. The overall GP rate is then adjusted to 9,5 million gp/hr.

Melee (Max ~8449k/hr)

Full Terran God Gear, Amulet of Torture, Infernal Cape, Infernal Claw, Dragonfire Shield, 85 Melee stats, 85 hp, 6,57 kills/hr = 4,280,355 gp/hr

Full Ragnar God Gear, Amulet of Torture, Infernal Cape, Infernal Claw, Earth Layered Shield, 85 Melee stats, 90 hp, 7,63 kills/hr = 4,970,945 gp/hr

Full Ragnar God Gear, FEZ, Infernal Cape, Tidal Edge, Earth Layered Shield, Fighter Ring ( Signet in Passive slot), 99 Melee stats, 99 hp, 12,97 kills/hr = 8,449,955 gp/hr

Ranged (Max ~8730k/hr)

Full Aeris God Gear, Elite Amulet of Ranged, Ancient Crossbow, Emerald Bolts, Dragonfire Shield, Infernal Cape, 85 Ranged, 90 hp, 7,27 kills/hr = 4,736,405 gp/hr

Full Aeris God Gear, Deadeye Amulet, Shockwave, Emerald Bolts, Dragonfire Shield, Cape of Prat, Deadeye Ring ( Signet in Passive slot), 99 Ranged, 99 hp, 13,4 kills/hr = 8,730,100 gp/hr