Money Making: Difference between revisions

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There are many different ways to make money in Melvor Idle, below are some methods that provide the highest rates of GP gain.  
<!--No version number since version is per method
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{{UnderConstruction}}
The Skill requirements listed in each method are the ''minimum'' required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like [[Skillcapes]], or the ability to make boosts from other Skills.


On the right from each method, there is information for which version of the game this method was checked. The results may vary in the most recent patch.
=Base Game=
== Thieving ==
{{OldStrategy|1.0.5}}


For the game version 1.0, the methods below are still viable and have roughly the same power. That means that the most profitable method remains on top, but it could yield a different amount of money compared to what is written there.
==== Improves GP Rate ====
{| class="wikitable"
! Name
! Effect
|-
| {{ItemIcon|Thieving Skillcape}} || -0.5s Thieving Interval<br>+100% GP from Thieving<br>+150 Stealth
|-
| [[Thieving#Mastery Pool Checkpoints|10% Thieving Mastery Pool Checkpoint]] || +30 Stealth
|-
| [[Thieving#Mastery Pool Checkpoints|25% Thieving Mastery Pool Checkpoint]] || -0.2s Thieving Interval
|-
| [[Thieving#Mastery Pool Checkpoints|50% Thieving Mastery Pool Checkpoint]] || +100% GP from Thieving
|-
| [[Thieving#Mastery Pool Checkpoints|95% Thieving Mastery Pool Checkpoint]] || +100 Stealth<br>3x chance to gain unique area items
|-
| {{ItemIcon|Thieving Gloves}} || +75 Stealth
|-
| {{ItemIcon|Gloves of Silence}} || -0.1s Thieving Interval<br>+150 Flat GP from Thieving<br>+50 Stealth
|-
| {{ItemIcon|Thief's Moneysack}} || +20% of Maximum GP added to Minimum GP
|-
| {{ItemIcon|Golbin Mask}} || +20 Flat GP from Thieving<br>+20 Stealth
|-
| {{ItemIcon|Sneak-Ers}} || +5% Global GP<br>+40 Stealth
|-
| {{ItemIcon|Jeweled Necklace}} || +5% Global GP
|-
| {{ItemIcon|Fine Coinpurse}} || +10% Global GP
|-
| {{ItemIcon|Leprechaun}} || +50 Flat GP from Thieving
|-
| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% Global GP<br>+5% Global Doubling
|-
| {{PetIcon|Snek}} || +50% GP from Thieving
|-
| {{Skill|Agility|Rooftop Run}} || -0.2s Thieving Interval<br>+20% GP from Thieving<br>+35 Stealth
|-
| {{Skill|Agility|Ice Jump}} || +5% Global Doubling
|-
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
|-
| {{ItemIcon|Slayer Platebody (Master)}}<br>{{ItemIcon|Slayer Leather Body (Master)}}<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Thieving Doubling
|-
| {{PetIcon|Aquarias}} || +1% Global Doubling
|-
| {{Icon|Ko|type=constellation}} || +8% Thieving Doubling<br>-5% Thieving Interval<br>+50 Stealth
|}


'''Beginners''' are advised to start with [[#Fishing|Fishing]] because it doesn't require any additional skills to level, gives viable GP yields, and is the only source of {{ItemIcon|Ancient Ring of Mastery}} and {{ItemIcon|Ancient Ring of Skills}} that are very helpful in the long run.
=== Thieving Princess and Fletching Jadebolts (24,740k/hr max) ===


== Fletching Dragon Javelins with Alt Magic (Max ~9500k/hr) ==
==== Requirements ====
{{OldStrategy|0.18.2}}
* {{SkillReq|Mining|15}}
=== Requirements ===
* {{SkillReq|Smithing|10}}
* {{SkillReq|Woodcutting|90}}
* {{SkillReq|Thieving|92}}
* {{SkillReq|Mining|95}}, 271 Mining Mastery levels in total
* {{SkillReq|Fletching|95}}
* {{SkillReq|Smithing|93}}
 
* {{SkillReq|Fletching|92}}
==== Improves GP Rate ====
* {{SkillReq|Runecrafting|80}}
These boosts are in addition to the ones above and are specifically for this method.
* {{SkillReq|Magic|95}}
 
{| class="wikitable"
! Name
! Effect
|-
| {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Princess<br>+174 Stealth vs Princess
|-
| {{ItemIcon|Fletching Skillcape}} ({{SkillReq|Fletching|99}}) || Doubles items received from Fletching
|-
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} ({{SkillReq|Summoning|90}}) || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
|-
| {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation
|-
| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation
|}
 
==== Method ====
# {{Skill|Thieving|Steal}} {{ItemIcon|Jadestone|Jadestones}} from the {{Icon|Princess|type=thieving}}
# {{Skill|Mining|Mine}} {{ItemIcon|Iron Ore}}
# {{Skill|Smithing|Smith}} {{ItemIcon|Iron Bar|Iron Bars}}
# {{Skill|Smithing|Forge}} {{ItemIcon|Headless Bolts}}
# {{Skill|Fletching|Fletch}} {{ItemIcon|Jadestone Bolts}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|15000}}
 
Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Although princess is unlocked at level 92, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered.
 
High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.
 
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
 
With the {{TotH}} Throne of the Herald expansion, the items {{ItemIcon|Grappling Hook}} and {{ItemIcon|Thieving Shorts}} are available at level 100 from the {{Icon|Explorer|type=thieving}} which provide substantial buffs for this method.


=== Improves GP Rate ===
With the {{AoD}} Atlas of Discovery expansion, {{POIIcon|Bandit Hideout}} point of interest in {{Skill|Cartography}} provides several useful buffs to this method.
* Woodcutting
** {{SkillReq|Woodcutting|99}}, {{ItemIcon|Woodcutting Skillcape}}
** {{UpgradeIcon|Dragon Axe}}
** {{MasteryReq|Redwood Logs|99}}
** {{UpgradeIcon|Master of Nature}}
** {{PetIcon|Beavis}}
* Mining
** {{SkillReq|Mining|99}}, {{ItemIcon|Mining Skillcape}}
** {{UpgradeIcon|Dragon Pickaxe}}
** {{MasteryReq|Rune Essence|99}}
** {{MasteryReq|Dragonite Ore|99}}
** {{MasteryReq|Runite Ore|99}}
** Use {{ItemIcon|Mining Gloves}} preferably, {{ItemIcon|Gem Gloves}} otherwise
** {{ItemIcon|Perfect Swing Potion IV}} (requires {{SkillReq|Herblore|53}}, 90 [[Mastery]])
** {{UpgradeIcon|Master of Nature}}
** {{PetIcon|Cool Rock}}
* Smithing
** {{SkillReq|Smithing|99}}, {{ItemIcon|Smithing Skillcape}}
** {{MasteryReq|Dragon Javelin Heads|99}}
** {{UpgradeIcon|Art of Control}}
** {{PetIcon|Puff, the Baby Dragon}}
* Fletching
** {{SkillReq|Fletching|99}}, {{ItemIcon|Fletching Skillcape}}
** {{MasteryReq|Dragon Javelin|99}}
** {{ItemIcon|Skilled Fletching Potion IV}} (requires {{SkillReq|Herblore|42}}, 90 [[Mastery]])
** {{UpgradeIcon|Perpetual Haste}}
** {{PetIcon|Quill}}
* Runecrafting
** {{SkillReq|Runecrafting|99}}, {{ItemIcon|Runecrafting Skillcape}}
** {{MasteryReq|Fire Rune|99}}
** {{MasteryReq|Nature Rune|99}}
** {{MasteryReq|Spirit Rune|99}}
** {{UpgradeIcon|Expanded Knowledge}}
** {{PetIcon|Gunter}}
* Magic
** {{SkillReq|Magic|99}}, {{ItemIcon|Magic Skillcape}}
* Other
** {{ItemIcon|Aorpheats Signet Ring}} affects all skills above
** {{ItemIcon|Crown of Rhaelyx}} affects all skills above except {{Skill|Alternative Magic}}
** {{Skill|Agility}} obstacles about resource preservation
** {{SkillReq|Herblore|99}}, {{ItemIcon|Herblore Skillcape}}
** Cut {{ItemIcon|Normal Logs}} while gathering {{ItemIcon|Redwood Logs}} with {{ItemIcon|Bird Nest Potion IV}} to maxmize profit while {{Skill|Woodcutting}}
** {{ItemIcon|Bird Nest Potion IV}}, increases the number of {{ItemIcon|Bird Nest|Bird Nests}} obtained that can be sold for additional profit
** (minor) {{ItemIcon|Clue Chasers Insignia}} increases the chance for {{ItemIcon|Bird Nest|Bird Nests}} while {{Skill|Woodcutting}}, [[Mining#Gems|Gems]] while {{Skill|Mining}} (when not wearing {{ItemIcon|Gem Gloves}}), and [[Mastery tokens]] for all skills by 10%


=== Method ===
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
# Mine {{ItemIcon|Dragonite Ore}} and {{ItemIcon|Runite Ore}} in a 1:2 ratio, ideally with {{ItemIcon|Mining Skillcape}} and {{ItemIcon|Mining Gloves}} equipped, and {{ItemIcon|Perfect Swing Potion IV|Perfect Swing Potion}} active.
{{OldStrategy|1.0.5}}
# Mine {{ItemIcon|Rune Essence}} while {{ItemIcon|Mining Skillcape}} and {{ItemIcon|Mining Gloves}} are equipped. No need for the potion because {{ItemIcon|Rune Essence}} respawns fast.
# Cut {{ItemIcon|Redwood Logs}}. You can enable {{ItemIcon|Bird Nest Potion IV}} to sell the {{ItemIcon|Bird Nest|Bird Nests}} afterwards.
# Runecraft {{ItemIcon|Fire Rune|Fire Runes}}, {{ItemIcon|Nature Rune|Nature Runes}}, and {{ItemIcon|Spirit Rune|Spirit Runes}} in a 7:2:3 ratio.
# Smelt {{ItemIcon|Dragonite Bar|Dragonite Bars}} using {{Icon|type=spell|Superheat IV}} while {{ItemIcon|Magic Skillcape}} and {{ItemIcon|Mystic Earth Staff}} are equipped (avoids the need for any {{ItemIcon|Earth Rune|Earth Runes}}).
# Smith {{ItemIcon|Dragon Javelin Heads}}. For a better GP rate, equip {{ItemIcon|Crown of Rhaelyx}} and use {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}}.
# Fletch {{ItemIcon|Dragon Javelin|Dragon Javelins}} while the {{ItemIcon|Fletching Skillcape}} is equipped and {{ItemIcon|Skilled Fletching Potion IV}} is active. Using {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} while the {{ItemIcon|Crown of Rhaelyx}} is equipped during this step provides a significant increase to the GP rate.


== Smithing Dragon Platebodies (Max 2117k/hr) ==
This is in alternative method requiring fewer skills and boosts to get viable results.
{{OldStrategy|0.14}}
=== Requirements ===
* {{SkillReq|Mining|99}}
* {{SkillReq|Smithing|99}}
* {{ItemIcon|Mining Skillcape}}
* {{ItemIcon|Smithing Skillcape}}
* [[Dragon Pickaxe]]
* 500k GP to purchase {{ItemIcon|Gem Gloves}}


=== Improves GP Rate ===
==== Requirements ====
* Making [[Diamond|diamonds]] into [[Herblore#Combat Potions|Diamond Luck Potions]] with the [[Herblore Skillcape]] more than doubles their value. This requires:
* {{SkillReq|Thieving|88}}
** Level 99 [[Herblore]]
* {{SkillReq|Summoning|55}}
** Level 80 [[Farming]]
* {{ItemIcon|Leprechaun}} Mark Level 4
* [[Aorpheats Signet Ring]] for a 10% chance to double ore, bar, platebody, and potion gains
* {{ItemIcon|Monkey}} Mark Level 3
* [[Herblore#Skill Potions|Perfect Swing Potions]] to increase the idle rate that ore can be mined at.
** Level 53 [[Herblore]]
** Level 50 [[Farming]]
* Increasing [[Mastery]] Level of items provide additional resource-saving and doubling benefits.
=== Method ===
# Gather [[Dragonite Ore]], [[Runite Ore]] and [[Coal Ore]] in a 1:2:6 ratio. This should be done wearing the [[Mining Skillcape]]. Depending on [[Mastery]] Levels and whether or not [[Herblore#Combat Potions|Diamond Luck Potions]] are being made, either [[Gem Gloves]] or [[Mining Gloves]] should be worn.
# Make [[Dragonite Bar|Dragonite Bars]] while wearing the [[Smithing Skillcape]].
# Make [[Dragon Platebody|Dragon Platebodies]]
# Make the [[Diamond|diamonds]] into [[Herblore#Combat Potions|Diamond Luck Potions]] with the [[Herblore Skillcape]] if possible.
# Sell the [[Mining#Gems|Gems]], [[Herblore#Combat Potions|Diamond Luck Potions]] and [[Dragon Platebody|Dragon Platebodies]] for profit
=== GP Rates with different Equipment and Mastery ===
The mastery in the tables below assume that every item has that mastery level. Note that the time to gather the ingredients for and make [[Herblore#Skill Potions|Perfect Swing Potions]] has not been included in the calculation due to it being negligible. It is also assumed that the [[Barrentoe Herb|Barrentoe Herbs]] for creating [[Herblore#Combat Potions|Diamond Luck Potions]] is grown concurrently during the money-making method, and do not add additional time.


{|class="wikitable"
==== Improves GP Rate ====
These boosts are in addition to the ones above and are specifically for this method.
 
{| class="wikitable"
! Name
! Effect
|-
|-
!colspan="8"|Equipment
| {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Knight<br>+174 Stealth vs Knight
|- style="text-align:right;"
!Gloves
|Mining
|Gem
|Mining
|Gem
|Gem
|Gem
|Gem
|- style="text-align:right;"
!Signet Ring
|No
|No
|Yes
|Yes
|No
|Yes
|Yes
|- style="text-align:right;"
!Make Diamond Luck
|No
|No
|No
|No
|Yes
|Yes
|Yes
|- style="text-align:right;"
!Perfect Swing
|No
|No
|No
|No
|No
|No
|Tier 4
|-
!Mastery
!colspan="7"|GP Per Hour
|- style="text-align:right;"
|1||35,053||92,850||61,748||109,548||143,643||168,705||470,490
|- style="text-align:right;"
|10||99,836||203,815||157,843||240,733||303,798||355,771||700,881
|- style="text-align:right;"
|20||185,162||308,001||272,655||364,947||450,083||526,414||853,812
|- style="text-align:right;"
|30||277,900||404,524||393,769||481,140||572,598||670,720||979,278
|- style="text-align:right;"
|40||405,089||513,805||553,085||614,290||718,743||842,954||1,137,911
|- style="text-align:right;"
|50||526,119||617,919||705,407||741,425||839,503||987,252||1,270,966
|- style="text-align:right;"
|60||717,626||767,405||938,896||924,779||992,359||1,172,130||1,442,452
|- style="text-align:right;"
|70||874,577||894,775||1,132,811||1,080,840||1,156,265||1,366,490||1,637,861
|- style="text-align:right;"
|80||1,165,196||1,122,613||1,480,715||1,358,751||1,375,280||1,631,844||1,895,516
|- style="text-align:right;"
|90||1,368,183||1,286,852||1,727,857||1,559,149||1,545,851||1,837,532||2,099,939
|- style="text-align:right;"
|99||1,382,560||1,306,346||1,744,793||1,581,345||1,577,716||1,872,574||2,117,292
|}
|}


=== Calculating the GP Rate ===
==== Method ====
The GP rate can be calculated by finding the profit of completing a single platebody action and dividing by the time to complete the action and gather/craft all sub-components.
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." Although knight is unlocked at level 88, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate.


{{Main|Reference=Math:Dragon_Platebodies}}
# {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them
# {{Skill|Thieving|Steal}} from the {{Icon|Knight|type=thieving}}
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|10000}}


== Fishing ==
Without most of the buffs, earnings can be lower than {{GP|5000000}} per hour. If you are lacking in stealth for a high success rate on {{Icon|Knight|type=thieving}}, the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy may be more effective on the {{Icon|Fisherman|type=thieving}}.
{{OldStrategy|0.22}}
 
=== Raw Magic Fish (Max {{GP|1887}}k/hr) ===
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
 
== Agility  (1.1m ~ 6.3m)==
{{:Money_Making/Agility}}
 
== Fishing (300k ~ 3.4m)==
{{:Money Making/Fishing Whales}}
 
== Mining with Gem Gloves  (300k ~ 2m)==
{{:Money making/Mining with Gem Gloves}}
 
== Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr) ==
{{OldStrategy|1.0.5}}
==== Requirements ====
==== Requirements ====
* {{SkillReq|Fishing|80}}
* {{SkillReq|Woodcutting|90}}
* {{ItemIcon|Message in a Bottle}}
* {{SkillReq|Mining|95}}, 271 Mining Mastery levels in total
* {{SkillReq|Smithing|93}}
* {{SkillReq|Fletching|92}}
* {{SkillReq|Runecrafting|80}}
* {{SkillReq|Magic|95}}


==== Improves GP Rate ====
==== Improves GP Rate ====
===== Woodcutting =====
{| class="wikitable"
! Name
! Effect
|-
| {{UpgradeIcon|Dragon Axe}} || -40% cut time
|-
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -55% cut time)
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -70% cut time)
|-
| {{MasteryReq|Redwood Logs|99}}<br> {{MasteryReq|Yew Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -70% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
|-
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting
|-
| {{ItemIcon|Lumberjack's Top}} || +2% Bird Nest drop rate
|-
| [[Woodcutting#Mastery Pool Checkpoints|25% Woodcutting Mastery Pool Checkpoint]] || +5% increased chance to receive double Logs per action
|-
| [[Woodcutting#Mastery Pool Checkpoints|50% Woodcutting Mastery Pool Checkpoint]] || All Logs sell for +50% GP Value
|-
| [[Woodcutting#Mastery Pool Checkpoints|95% Woodcutting Mastery Pool Checkpoint]] || When you receive a Birds Nest, always receive a base minimum of 2.
|-
| {{PetIcon|Beavis}} || +5% Chance to Double Items in Woodcutting
|-
| {{UpgradeIcon|Multi-Tree}} || cut 2 different trees simultaneously
|-
| {{MasteryReq|Deedree|type=constellation|99}} || +15% Chance to Double Items In Woodcutting and +15% Chance for Bird Nests to drop in Woodcutting
|}
===== Mining =====
{| class="wikitable"
{| class="wikitable"
! Name
! Name
! Description
! Effect
|-
|-
| {{UpgradeIcon|Dragon Fishing Rod}} || The strongest [[Fishing#Fishing Rods|Fishing Rod]], reduces fishing catch time by 40%.
| {{UpgradeIcon|Dragon Pickaxe}} || -50% Mining Time, +7% Chance of obtaining 2 ore
|-
|-
| {{ItemIcon|Amulet of Fishing}} || Reduces fishing catch time by a flat 15%, meaning that if you have Dragon Rod, you'll get a 25% boost.
| {{UpgradeIcon|Master of Nature}} || -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
|-
|-
| {{ItemIcon|Fishing Skillcape}} || Doubles the number of fish caught.
| {{MasteryReq|Rune Essence|99}}<br>{{MasteryReq|Runite Ore|99}}<br>{{MasteryReq|Dragonite Ore|99}} || +15% Chance of obtaining 2 ore
|-
|-
| {{ItemIcon|Aorpheats Signet Ring}} || Increases the chance of doubling the number of fish caught by 10%.
| {{ItemIcon|Mining Skillcape}} || +1 Coal Ore per Action
|-
|-
| {{PetIcon|Pudding Duckie}} || Increases the chance of doubling the number of fish caught by 5%.
| {{ItemIcon|Miner's Helmet}} || +3% Chance to deal no Damage to a Mining Node
|-
|-
| {{MasteryReq|Raw Magic Fish|99}} || Doubles the number of fish caught.
| [[Mining#Mastery Pool Checkpoints|25% Mining Mastery Pool Checkpoint]] || Reduced Ore respawn time by 10%
|-
|-
| [[Fishing#Mastery Pool Checkpoints|50% Fishing Mastery Pool Checkpoint]] || Provides a 5% chance to catch double fish.
| [[Mining#Mastery Pool Checkpoints|50% Mining Mastery Pool Checkpoint]] || Reduce Mining interval by 0.2s
|-
|-
| [[Fishing#Mastery Pool Checkpoints|95% Fishing Mastery Pool Checkpoint]] || Provides a 25% chance to receive an additional random special item whenever special items are received.
| [[Mining#Mastery Pool Checkpoints|95% Mining Mastery Pool Checkpoint]] || All Rocks gain +10 Maximum HP
|-
|-
| {{ItemIcon|Fishermans Potion IV}} || Increases the chance of doubling the number of fish caught by 12%. (requires {{SkillReq|Herblore|40}})
| {{PetIcon|Cool Rock}} || +5 Mining Node HP
|-
| {{ItemIcon|Perfect Swing Potion IV}} || +80% Chance to deal no Damage to a Mining Node
|-
| {{MasteryReq|Terra|type=constellation|99}} || +15% Chance to Double Items in Mining and +15% Chance to deal no Damage to a mining Node
|-
| {{ItemIcon|Merchant's Permit}} || permanent 10% discount on all skill gloves
|-
| preferably {{ItemIcon|Mining Gloves}} || Collect 2x ore when worn
|}
|}


NOTE: The Fishing Skillcape and Level 99 Mastery bonuses will stack, causing at least four fish to be caught each time. The Signet Ring, pet bonus and Fishermans Potion and the 50% Mastery Pool Checkpoint will provide a 32% chance of catching eight fish.
===== Runecrafting =====
{| class="wikitable"
! Name
! Effect
|-
| {{ItemIcon|Runecrafting Skillcape}} || +35% Chance to Preserve Resources in Runecrafting
|-
| {{MasteryReq|Lava Rune|99}}<br>{{MasteryReq|Spirit Rune|99}} || 11 Runes Produced per Runecraft
|-
| [[Runecrafting#Mastery Pool Checkpoints|50% Runecrafting Mastery Pool Checkpoint]] || +10% resource preservation chance for Runecrafting
|-
| [[Runecrafting#Mastery Pool Checkpoints|95% Runecrafting Mastery Pool Checkpoint]] || Grants an extra 5 Runes per craft
|-
| {{UpgradeIcon|Expanded Knowledge}} || -15% Base Runecrafting Interval
|-
| {{PetIcon|Gunter}} || +10% Chance to Preserve Resources in Runecrafting
|}


==== Method ====
===== Alt. Magic =====
Equip [[Fishing]] gear and fish for [[Raw Magic Fish|Magic Fish]]. Each piece of equipment will give a substantial boost to profit per hour. [[Fishing]] is the most profitable single-skill money making method, though it gets outclassed by the multiplicative benefits of the combinations above. This method does not include extra gold gained from special chances which would boost profit per hour marginally. Maximum gp/hr rates assume all improvements to GP rate are obtained and in use.
{| class="wikitable"
! Name
! Effect
|-
| {{ItemIcon|Nature's Call Staff}} || Reduces the Nature Rune cost of spells by 1
|-
| {{ItemIcon|Magic Skillcape}} || doubles the Effect of the {{ItemIcon|Nature's Call Staff}}
|-
| {{ItemIcon|Ring of Wealth}} || +7% Chance to Double Items Globally
|-
| {{PetIcon|Salem}} || +5% Rune Preservation
|-
| {{PetIcon|Jelly Jim}} || +2% Rune Preservation
|-
| {{ItemIcon|Amulet of Incantation}} || -0.2s Magic Interval<br>+10% Rune Preservation for Alt. Magic Spells
|-
| {{MasteryReq|Arachi|type=constellation|99}} || +15% Chance to Double Items in Runecrafting and +15% Rune Preservation for Alt. Magic Spells
|}


=== Alternative Fish ===
===== Smithing =====
{| class="wikitable"
! Name
! Effect
|-
| {{MasteryReq|Dragon Javelin Heads|99}} || +30% Chance to preserve Resources, +35% Chance to double Items
|-
| [[Smithing#Mastery Pool Checkpoints|25% Smithing Mastery Pool Checkpoint]] || +5% Chance to preserve Resources
|-
| [[Smithing#Mastery Pool Checkpoints|50% Smithing Mastery Pool Checkpoint]] || +5% Chance to preserve Resources
|-
| [[Smithing#Mastery Pool Checkpoints|95% Smithing Mastery Pool Checkpoint]] || +10% Chance to double Items
|-
| {{UpgradeIcon|Art of Control}} || -15% Base Smithing Interval
|-
| {{PetIcon|Puff, the Baby Dragon}} || +10% Chance to preserve Resources
|-
| {{MasteryReq|Iridan|type=constellation|99}} || +15% Chance to Double Items in Smithing and -15% Smithing Interval
|}


Players who do not yet have level 80 fishing may also choose to consider the following options: (Note that the numbers below include the boost from the Fishing Skillcape, and as such the actual profit per hour will be substantially lower for players who do not have it)
===== Fletching =====
{| class="wikitable"
! Name
! Effect
|-
| {{ItemIcon|Fletching Skillcape}} || x2 Items received from Fletching
|-
| [[Fletching#Mastery Pool Checkpoints|25% Fletching Mastery Pool Checkpoint]] || Produce 1 extra Javelin per Fletch (Applied to base quantity)  
|-
| [[Fletching#Mastery Pool Checkpoints|95% Fletching Mastery Pool Checkpoint]] || Reduce Fletching Interval by 0.2s
|-
| {{MasteryReq|Dragon Javelin|99}} || +24.8% chance to preserve resources.
|-
| {{ItemIcon|Skilled Fletching Potion IV}} || +25% Chance to Double Items in Fletching
|-
| {{UpgradeIcon|Perpetual Haste}} || -15% Fletching Interval
|-
| {{PetIcon|Quill}} || -0.2s Fletching Interval
|-
| {{MasteryReq|Syllia|type=constellation|80}} || +15% Chance to Double Items in Fletching
|}


{| class="wikitable sortable"
===== Other =====
{| class="wikitable"
! Name
! Effect
|-
|-
! Fish
| {{ItemIcon|Aorpheat's Signet Ring}} affects all skills above || +10% Chance to Double Items Globally
! Requirements
! Expected Output/Hr
! GP/Fish
! Max GP/Hr
|-
|-
| {{ItemIcon|Raw Magic Fish}}
| {{PetIcon|Aquarias}} affects all skills above || +1% Chance to Double Items Globally
| data-sort-value="80"| {{SkillReq|Fishing|80}}<br/>{{ItemIcon|Message in a Bottle}}
| data-sort-value="1965"| {{ItemIcon|Raw Magic Fish|qty=1965|notext=true}}
| data-sort-value="960"| {{GP|960}}
| data-sort-value="1887"| {{GP|1887}}k
|-
|-
| {{ItemIcon|Raw Whale}}
| {{ItemIcon|Clue Chasers Insignia}} affects all skills above except {{Skill|Alternative Magic}} || 10% increased chance to receive Global Rare Items, Mastery Tokens, Bird Nests from Woodcutting, Gems from Mining, and Coal from Firemaking.
| data-sort-value="95"|  {{SkillReq|Fishing|95}}
| data-sort-value="2359"| {{ItemIcon|Raw Whale|qty=2359|notext=true}}
| data-sort-value="750"| {{GP|750}}
| data-sort-value="1770"| {{GP|1770}}k
|-
|-
| {{ItemIcon|Raw Manta Ray}}
| {{ItemIcon|Crown of Rhaelyx}} affects all skills above except {{Skill|Alternative Magic}} || +10% chance to preserve resources in non-combat skills (Does not work with Alt. Magic).
| data-sort-value="85"| {{SkillReq|Fishing|85}}
| data-sort-value="2428"| {{ItemIcon|Raw Manta Ray|qty=2428|notext=true}}
| data-sort-value="650"| {{GP|650}}
| data-sort-value="1578"| {{GP|1578}}k
|-
|-
| {{ItemIcon|Raw Shark}}
| {{SkillReq|Agility|99}} obstacles about resource preservation and pillar || build cost reduction and half debuffs
| data-sort-value="70"| {{SkillReq|Fishing|70}}
| data-sort-value="3753"|{{ItemIcon|Raw Shark|qty=3753|notext=true}}
| data-sort-value="270"| {{GP|270}}
| data-sort-value="1013"|{{GP|1013}}k
|-
|-
| {{ItemIcon|Herblore Skillcape}} || x2 Items received from Herblore
|-
| {{PetIcon|Gronk}} || +2% Chance to Double Items in Herblore
|-
| {{MasteryReq|Qimican|type=constellation|99}} || +15% Chance to Double Items in Herblore and +15% Chance to preserve potion Charges
|}
|}


== Fletching Magic Longbows (Max 975k/hr) ==
==== Method ====
{{OldStrategy|0.14}}
The following setup will maximize total profits when all things are considered, note that a lot of the optional improvements marginally contribute to the final GP rate.
=== Requirements ===
* Level 99 [[Woodcutting]]
* Level 99 [[Fletching]]
* [[Dragon Axe]] Upgrade
* [[Multi-Tree]] Upgrade
* [[Woodcutting Skillcape]]
* [[Fletching Skillcape]]
* (Optional) [[Aorpheats Signet Ring]]
* (Optional) [[Skilled Fletching Potion IV]]
=== Method ===
By utilizing the output doubling of the [[Fletching Skillcape]], the value of [[Magic Logs|magic logs]] can be more than quadrupled; it is doubled once making unstrung bows, and another time making strung bows. Profits can be further increased by using [[Skilled Fletching Potion IV]] and [[Aorpheats Signet Ring]]. To calculate the maximum [[GP]] per hour, 99 mastery level will be assumed. The entire process is as follows:
# Cut [[Yew Logs|yew logs]] and [[Magic Logs|magic logs]] simultaneously while wearing the [[Woodcutting Skillcape]]. The yew logs should be sold.
# Fletch the magic logs into [[Magic Longbow (u)]] while wearing the [[Fletching Skillcape]].
# Purchase [[Bowstring|bowstrings]] from the [[Shop]] and fletch the unstrung bows into [[Magic Longbow]].
# Sell the longbows for profit.
Without using [[Aorpheats Signet Ring]] and [[Skilled Fletching Potion IV]] profits are around 624k/hr, however, using the ring and potion increases profits by 351k/hr.


== Mining with Gem Gloves (Max 729k/hr Idle) ==
* Equip the following:
{{OldStrategy|0.15}}
** {{ItemIcon|Miner's Helmet}}
=== Requirements ===
** {{ItemIcon|Clue Chasers Insignia}}
* 500k gp to purchase {{ItemIcon|Gem Gloves}}
** {{ItemIcon|Maximum Skillcape}} (or {{ItemIcon|Mining Skillcape}} when {{Skill|Mining}}, {{ItemIcon|Woodcutting Skillcape}} when {{Skill|Woodcutting}}, {{ItemIcon|Runecrafting Skillcape}} when {{Skill|Runecrafting}}, {{ItemIcon|Magic Skillcape}} when performing {{Skill|Alt. Magic}} and {{ItemIcon|Fletching Skillcape}} when {{Skill|Fletching}})
=== Improves GP Rate ===
** {{ItemIcon|Mining Gloves}}
* The {{ItemIcon|Mining Skillcape}} provides additional coal to sell
** {{ItemIcon|Lumberjack's Top}}
* Higher tier [[Shop#Pickaxes|Pickaxes]] increase the rate that ore is mined
** {{ItemIcon|Aorpheat's Signet Ring}}
* The {{UpgradeIcon|Master of Nature}} god upgrade decreases the mining interval by 20%
** {{ItemIcon|Ring of Wealth}} on [[Passive Slot]]
* Higher {{Icon|Mastery}} levels for an ore allow it to be mined more before it needs to respawn
** {{ItemIcon|Bird Nest Potion IV}} on {{Skill|Woodcutting}}
* [[Herblore#Skill Potions|Perfect Swing Potions]] ({{SkillReq|Herblore|53}}) can increase idle GP rates by decreasing the amount of time spent waiting for ores to respawn
** {{ItemIcon|Elemental Potion IV}} on {{Skill|Runecrafting}}
* Mining and selling {{ItemIcon|Adamantite Ore}} provides the highest GP rate when using [[Perfect Swing Potion III]] and below. When using {{ItemIcon|Perfect Swing Potion IV}}, {{ItemIcon|Dragonite Ore}} provides the highest GP rate.
** {{ItemIcon|Perfect Swing Potion IV}} on {{Skill|Mining}}
* Actively switching to the highest tier [[Mining#Ores|ore]] yields higher GP rates
** {{ItemIcon|Skilled Fletching Potion IV}} on {{Skill|Fletching}}
** {{ItemIcon|Nature's Call Staff}}
** {{Skill|Agility}} Obstacle 6: Tree Hop
** {{Skill|Agility}} Obstacle 9: Ice Jump
** {{Skill|Agility}} Obstacle 10: Lava Waterfall Dodge
** {{Skill|Agility}} Pillar: Pillar of Generosity


=== Method ===
'''for every hour of fletching intended''':
This method relies on {{ItemIcon|Gem Gloves}} increasing the gem chance to 100% when mining (excluding {{ItemIcon|Rune Essence}}). The average value of a [[Mining#Gems|Gem]] is {{GP|381.25}}, while a single charge of the Gem Gloves costs only {{GP|250}}. Thus {{GP|131.25}} of profit is earned per mining action from gems. It is recommended to use this method while gathering the large quantities of ore required to train the {{Skill|Smithing}} skill.
* {{Skill|Woodcutting}}
** Change {{Skill|Agility}} Obstacle 3 to Stepping Stones to get another -6% Woodcutting Interval (Min cost {{GP|75000}}, {{ItemIcon|Willow Logs|qty=15}} and {{ItemIcon|Teak Logs|qty=15}})
** Change {{Skill|Agility}} Obstacle 5 to Rock Climb to get +5% Chance to Double Items in Woodcutting and Mining (Min cost {{GP|250000}}, {{ItemIcon|Teak Logs|qty=25}}, {{ItemIcon|Coal Ore|qty=25}} and {{ItemIcon|Onion Seeds|qty=25}})
** Cut {{ItemIcon|Redwood Logs|qty=2509}} and {{ItemIcon|Yew Logs}}
* {{Skill|Mining}}
** Mine {{ItemIcon|Rune Essence|qty=12}}, {{ItemIcon|Dragonite Ore|qty=48}} and {{ItemIcon|Runite Ore|qty=96}}
* {{Skill|Runecrafting}}
** Runecraft {{ItemIcon|Spirit Rune|qty=76}} and {{ItemIcon|Lava Rune|qty=179}}


With the {{UpgradeIcon|Dragon Pickaxe}}, {{UpgradeIcon|Master of Nature}}, {{MasteryReq|Dragonite Ore|99}}, and {{ItemIcon|Perfect Swing Potion IV}}s, and the {{ItemIcon|Mining Skillcape}}, an average of 2,423 {{ItemIcon|Dragonite Ore}} mining actions can be done per hour. Between the ore, extra ore from the pickaxe and mastery double ore chance, the gems from the gloves, and the coal, {{GP|279}} profit is earned per action on average, for a total of {{GP|728960}} profit per hour.
*{{Skill|Alt. Magic}}
** Equip {{ItemIcon|Amulet of Incantation}}
** Change {{Skill|Agility}} Obstacle 4 to Cave Climb to get +5% Rune Preservation (Min cost {{GP|125000}}, {{ItemIcon|Air Rune|qty=25}}, {{ItemIcon|Earth Rune|qty=25}} and {{ItemIcon|Iron Bar|qty=13}})
** Cast {{Icon|Superheat|Superheat IV}} to create {{ItemIcon|Dragonite Bar|qty=178|Draonite Bars}}


With the {{UpgradeIcon|Dragon Pickaxe}} and {{MasteryReq|Adamantite Ore|50}}, an average of 2,117 {{ItemIcon|Adamantite Ore}} mining actions can be done per hour. Between the ore, extra ore from the pickaxe and mastery double ore chance, and the gems from the gloves, {{GP|219}} profit is earned per action on average, for a total of {{GP|486114}} profit per hour.
* {{Skill|Smithing}}
** Equip {{ItemIcon|Clue Chasers Insignia}}
** Change {{Skill|Agility}} Obstacle 3 to Pipe Balance to get +10 Mining Node HP and +3% Chance to Preserve Resources in Skills (Min cost {{GP|75000}}, {{ItemIcon|Iron Ore|qty=15}} and {{ItemIcon|Tin Ore|qty=15}})
** Change {{Skill|Agility}} Obstacle 4 to Coal Stones to get +3% Chance to Preserve Resources in Skills (Min cost {{GP|125000}}, {{ItemIcon|Tomato Seeds|qty=5}} and {{ItemIcon|Salmon|qty=25}})
** Change {{Skill|Agility}} Obstacle 5 to Mountain Climb to get rid of the -10% Chance to Preserve Resources in Skills from Rock Climb (Min cost {{GP|250000}} and {{ItemIcon|Bones|qty=50}})
** Smith {{ItemIcon|Dragon Javelin Heads|qty=4182}}


==Woodcutting==
* {{Skill|Fletching}}
{{OldStrategy|0.18.2}}
** Charge your {{ItemIcon|Mysterious Stone|Mysterious Stones}}
==== Improves GP Rate ====
** Fletch {{ItemIcon|Dragon Javelin|Dragon Javelins}} until you run out of resources
* Higher tier [[Shop#Axes|axes]] increase the rate that trees are chopped
 
* [[Herblore#Skill Potions|Bird Nest Potions]] increase the rate at which [[Bird Nest|bird nests]] are gained
It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles
* [[Clue Chasers Insignia]] can further increase the rate of [[Bird Nest|bird nests]]
 
* [[Aorpheats Signet Ring]] grants an additional 10% chance to double logs cut.
====Ratios====
* The [[Multi-Tree]] upgrade allows the player to also cut a second log for additional profit
For each hour of Fletching you'll need to spend (on average):
* The [[Master of Nature]] god upgrade decreases the Woodcutting interval by 15%.
* 00:01s mining {{ItemIcon|Rune Essence}}
* The [[Woodcutting Skillcape]] decreases the Woodcutting interval by 15%.
* 00:11.5s mining {{ItemIcon|Dragonite Ore}}
* Higher levels of log [[Mastery]] increase the chance to receive double the amount of logs
* 00:23s mining {{ItemIcon|Runite Ore}}
* [[Woodcutting#Mastery Pool Checkpoints|50% Woodcutting Mastery Pool Checkpoint]] increases all logs sell value by 50%
* 00:27s runecrafting {{ItemIcon|Spirit Rune}}
* 01:04s runecrafting {{ItemIcon|Lava Rune}}
* 01:21s Superheat IV'ing {{ItemIcon|Dragonite Bar}}
* 37:16s Woodcutting {{ItemIcon|Redwood Logs}} and {{ItemIcon|Yew Logs}}
* 09:38s Smithing {{ItemIcon|Dragon Javelin Heads}}
 
and it'll generate 50,297 Dragon Javelins, selling for 32,693,142 GP and leave as byproducts:
* 8.09 {{ItemIcon|Mastery Token (Fletching)}}
* 2.60 {{ItemIcon|Mastery Token (Smithing)}}
* 0.70 {{ItemIcon|Mastery Token (Woodcutting)}}
* 0.02 {{ItemIcon|Mastery Token (Runecrafting)}}
* 0.03 {{ItemIcon|Mastery Token (Mining)}}
* 0.12 {{ItemIcon|Circlet of Rhaelyx}}
* 0.30 {{ItemIcon|Jewel of Rhaelyx}}
* 1.06 {{ItemIcon|Mysterious Stone}}
* 40.71 {{ItemIcon|Coal Ore}}
* 1351 {{ItemIcon|Bird Nest}}
* 2330 {{ItemIcon|Yew Logs}}
 
and consume:
* 2.57 {{ItemIcon|Charge Stone of Rhaelyx}}
* 0.08 {{ItemIcon|Mining Gloves}}
* 0.39 {{ItemIcon|Perfect Swing Potion IV}}
* 0.64 {{ItemIcon|Elemental Potion IV}}
 
It is recommended to first combine {{ItemIcon|Circlet of Rhaelyx}} and {{ItemIcon|Jewel of Rhaelyx}} into {{ItemIcon|Crown of Rhaelyx|Crowns of Rhaelyx}}, then convert the crowns into GP by using {{Icon|type=spell|Item Alchemy III}} while utilizing [[Item Alchemy|GP boosts]]. This will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover {{ItemIcon|Jewel of Rhaelyx|Jewels of Rhaelyx}}. Combined with the sale of other leftover elements, this will result in a maximum possible profit of approximately {{GP|18265154}} per hour, all things considered.
 
== Combat (~18,750k/hr) ==
{{OldStrategy|1.0.5}}
Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. {{Skill|Magic}} is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}.
 
Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:
 
* {{ZoneIcon|Infernal Stronghold}}
* {{MonsterIcon|Hunting Greater Dragon}}
 
* {{MonsterIcon|Black Dragon}}
* {{MonsterIcon|Furious Horned Elite}}
 
* {{MonsterIcon|Master Farmer}}
 
The two most important items to make this method good are {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}}.
 
To stress again, calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the specific gains for your specific build.
 
The most profitable target is the {{ZoneIcon|Infernal Stronghold}} because it drops a lot of raw GP that gets doubled with the {{ItemIcon|Aorpheat's Signet Ring}}. The raw GP gained with the ring is 250,000 per clear.
 
It also drops the {{ItemIcon|Infernal Cape}} and the {{ItemIcon|Infernal Core}} that will net you 402,400 additional GP per clear if sold with [[Item Alchemy III]].
 
For one clear {{ZoneIcon|Infernal Stronghold}} will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
 
Do note that all [[Combat Guide#Mid Game (God Dungeons)|God Dungeons]] should net around about 6-10,000k/h minimum while farming them with appropriate gear, so if you're working on or near these dungeons, you could be looking at a nice payday without needing to rely on other methods to earn GP.
 
Some of the setups are listed below, but it is (yes, again) advised that you use the [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] to check your build. By default, all of the listed setups are 99 in all skills, have optimized {{skill|Agility}} obstacles, and have only 30% accuracy from {{skill|Astrology}}
 
Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables ([[Farming|excluding food]]) in combat sim.


=== Chopping Magic and Yew Logs (Max {{GP|1243}}k/hr) ===
==== Infernal Stronghold (~24,200k/hr) ====
==== Requirements ====
* {{SkillReq|Woodcutting|75}}
==== Method ====
Simply cut down [[Magic Logs]] and your chosen secondary log (if the [[Multi-Tree]] upgrade has been purchased) and sell the logs and [[Bird Nest]] for profit.
==== Expected Resources Per Hour ====
The maximum rates assume [[Dragon Axe]], [[Multi-Tree]], [[Aorpheat's Signet Ring]], [[Clue Chaser's Insignia]], [[Beavis]], [[Master of Nature]], [[Woodcutting Skillcape]], 95% Woodcutting Mastery Pool Checkpoint and 99 log mastery.
Bird Nests are only provided once per action.


{| class="wikitable sortable"
{| class="wikitable"  
|-
|-
! Logs
! Head
! Requirements
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
! Expected Output/Hr
! Max GP/Hr
|-
|-
| {{ItemIcon|Magic Logs}}
! Body
| data-sort-value="75"|  {{SkillReq|Woodcutting|75}}
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
| data-sort-value="1563"| {{ItemIcon|Magic Logs|qty=1,563|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=10|notext=true}}
| data-sort-value="707"| {{GP|941}}k
|-
|-
| {{ItemIcon|Yew Logs}}
! Leggings
| data-sort-value="60"| {{SkillReq|Woodcutting|60}}
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
| data-sort-value="2700"| {{ItemIcon|Yew Logs|qty=2,700|notext=true}}
|-
| data-sort-value="310"| {{GP|302}}k
! Boots
|colspan="6"| {{ItemIcon|Glacia God Boots}}
|-
! Hands
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|-
! Cape
|colspan="2"| {{ItemIcon|Skull Cape}}
|-
! Neck
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Passive
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|-
! Ring
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
! Weapon
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|-
|-
|}
|}


=== Chopping Logs With Bird Nests Potions (Max {{GP|3304}}k/hr) ===
Spells: {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (-4% total gp, -1.5% adjusted gp, -13% runes), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
==== Requirements ====
 
* {{SkillReq|Woodcutting|10}}
Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
* {{SkillReq|Herblore|1}}
 
Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Occultist}}
 
Potion: {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
 
* Total GP: ~24,200k/hr
* Adjusted GP: ~18,800k/hr


Please note: Although the requirements seem low, using [[Bird Nest Potion IV]] and minimum action time ([[Dragon Axe]], [[Woodcutting Skillcape]] and [[Master of Nature]] god upgrade) are advised or else the GP rate drops significantly.
With better {{skill|Astrology}}, this method gets closer to the (Max ~24,350k/hr) listed above


==== Method ====
==== Hunting Greater Dragon (~16,750k/hr)====
Cut down [[Normal Logs]] and your chosen secondary log (if the [[Multi-Tree]] upgrade has been purchased) and sell the logs and [[Bird Nest]] for profit. A portion of the nests can be opened for [[Potato Seeds]] to make more potions.


With [[Bird Nest Potion II]] and below, players should cut [[Normal Logs]] and [[Magic Logs]] for maximum profit.
{| class="wikitable"
==== Expected Resources Per Hour ====
|-
The maximum rates assume all improvements to GP rates have been obtained and that the player already has the [[Bird Nest Potion IV]] made.
! Head
{| class="wikitable sortable"
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|-
|-
! Logs
! Passive
! Requirements
|colspan="4"| {{ItemIcon|Gold Ruby Necklace}}
! Expected Output/Hr
! Max GP/Hr
|-
|-
| {{ItemIcon|Normal Logs}}
! Neck
| data-sort-value="1"|  {{SkillReq|Woodcutting|1}}
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
| data-sort-value="14850"| {{ItemIcon|Normal Logs|qty=14,850|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=5500|notext=true}}
| data-sort-value="1947"| {{GP|1947}}k
|-
|-
| {{ItemIcon|Oak Logs}}
! Ring
| data-sort-value="10"|  {{SkillReq|Woodcutting|10}}
|colspan="2"| {{ItemIcon|Nature's Blessing Ring}}
| data-sort-value="9900"| {{ItemIcon|Oak Logs|qty=9,900|notext=true}} <br/> {{ItemIcon|Bird Nest|qty=3666|notext=true}}
| data-sort-value="1357"| {{GP|1357}}k
|-
|-
! Weapon
|colspan="4"| {{ItemIcon|Infernal Claw}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Dragonfire Shield}}
|}
|}


== Combat ==
Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Rejuvenation|type=prayer}}
{{OldStrategy|0.18}}
Combat can yield some of the highest GP rates in the game. {{Skill|Magic}} is the most profitable, but it can differ based on the gear and skills in your possession. In general, you need a best-in-slot setup of [[Melee]] or {{Skill|Ranged}} and have 99 in relevant combat skills to be on par with level 85 Magic in God Armor.
 
The exact rates are difficult to determine, but the best targets are as follows: {{ZoneIcon|Infernal Stronghold}}, {{MonsterIcon|Master Farmer|Master Farmers}}, {{MonsterIcon|Black Dragon|Black Dragons}}.


The two items that make this method good are {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}}.
Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Unicorn}}


Calculating the specific GP/hr depends on your stats and gear.
Potion: {{ItemIcon|Regeneration Potion IV|Regeneration Potions}}
The Combat Simulator in [[Scripting and Extensions]] can help you to calculate the gains for your build.


One of the most profitable dungeons is the {{ZoneIcon|Infernal Stronghold}} because it drops a lot of pure GP that gets doubled with the {{ItemIcon|Aorpheat's Signet Ring}}. The pure GP gain with the ring is 250,000 per clear.
* Total GP: ~16,750k/hr
* Adjusted GP: ~15,950k/hr


It also drops the {{ItemIcon|Infernal Cape}} and the {{ItemIcon|Infernal Core}} that will net you 402,400 additional GP per clear if sold with [[Item Alchemy III]].
={{TotH}} Throne of the Herald Expansion=


For one clear {{ZoneIcon|Infernal Stronghold}} will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
==Item Alchemy IV on Vorloran Watcher Armor (~81m/hour Maximum)==
{{OldStrategy|1.2.1}}


Some of the setups are listed below, but it is advised to use The Combat Simulator to check your build. By default, all of the listed setups have {{ItemIcon|Aorpheat's Signet Ring}} in the ring slot with no [[Combat Passive Slot|passive slot]], {{Skill|Prayer}}, or {{Skill|Herblore|Potions}}.  
{{Disclaimer|The equipment set and Agility obstacles detailed here are not completely safe: the player has a ''very'' small chance of death if following this suggestion. To ensure safety, consider switching {{ItemIcon|Burning Protection Platelegs}} for {{ItemIcon|Vorloran Protector Platelegs}}, or {{ItemIcon|Frostspark Boots}} for {{ItemIcon|Vorloran Protector Boots}}.}}


==== Magic (Max ~12652k/hr)====  
===Requirements===
Potion: {{ItemIcon|Penetration Potion IV}} or {{ItemIcon|Damage Reduction Potion IV}} if you do not have the {{ItemIcon|Superior Cape of Completion}}


Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
{{Equipment/Recommended
85 {{Skill|Magic}}, using Wind Surge (2,610 runes/hr), 9,5 kills/hr = 6,189,250 gp/hr
|style=Melee
|helm1=Mask of Madness
|neck1=Fury of the Elemental Zodiacs
|cape1=Superior Cape of Completion
|body1=Ward of Flame Platebody
|legs1=Burning Protection Platelegs
|weapon1=Agile Wings Rapier
|shield1=Shield of Melee Power
|gloves1=Vorloran Protector Gauntlets
|boots1=Frostspark Boots
|ring1=Ring of Power
|passive1=Fighter Amulet
|consumable1=Monster Hunter Scroll
|familiar11=Minotaur
|familiar21=Spectre
|prayer11=Battleborn
|prayer21=Battleheart
}}


Full {{ItemIcon|Glacia God Platebody|Glacial God Gear}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Fire Imbued Wand}}, {{ItemIcon|Book of Eli}},
{| class="wikitable"
85 {{Skill|Magic}}, using Fire Surge (12,850 runes/hr), 10,5 kills/hr = 6,840,750 gp/hr
!colspan="1"| #
 
!colspan="1"| Obstacle
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
|-
85 {{Skill|Magic}}, using Slicing Winds (15,010 runes/hr), 12,93 kills/hr = 8,423,895 gp/hr
!colspan="1"| 1
 
| X
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
|-
99 {{Skill|Magic}}, using Gust (16,900 runes/hr), 15 kills/hr = 9,772,500 gp/hr
!colspan="1"| 2
 
| X
Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Ocean Song}}, {{ItemIcon|Book of Eli}}, {{ItemIcon|Warlock Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
|-
99 {{Skill|Magic}}, using Water Surge (10,380 runes/hr), 19,42 kills/hr = 12,652,130 gp/hr
!colspan="1"| 3
 
| {{Skill|Agility|Pipe Climb}}
The time required to mine and craft runes was not accounted in the calculations above. For instance, the build above uses 10,380 runes. At maxed-out Mining and Runecrafting, it will take around five minutes of mining essence and fifteen minutes of runecrafting. The overall GP rate is then adjusted to 9,5 million gp/hr.
|-
!colspan="1"| 4
| {{Skill|Agility|Coal Stones}}
|-
!colspan="1"| 5
| {{Skill|Agility|Cliff Balance}}
|-
!colspan="1"| 6
| {{Skill|Agility|Lake Swim}}
|-
!colspan="1"| 7
| {{Skill|Agility|Boulder Trap}}
|-
!colspan="1"| 8
| {{Skill|Agility|Pipe Crawl}}
|-
!colspan="1"| 9
| {{Skill|Agility|Water Jump}}
|-
!colspan="1"| 10
| {{Skill|Agility|Dragon Fight}}
|-
!colspan="1"| P
| {{Skill|Agility|Pillar of Combat}}
|-
!colspan="1"| 11
| {{TotH}} {{Skill|Agility|Water Maze}}
|-
!colspan="1"| 12
| {{TotH}} {{Skill|Agility|Boulder Balance}}
|-
!colspan="1"| 13
| {{TotH}} {{Skill|Agility|Balance Trap}}
|-
!colspan="1"| 14
| {{TotH}} {{Skill|Agility|Gap Climb}}
|-
!colspan="1"| 15
| {{TotH}} {{Skill|Agility|Waterfall Crossing}}
|-
!colspan="1"| EP
| {{TotH}} {{Skill|Agility|Elite Pillar of Expertise}}
|-
|}


==== Melee (Max ~8449k/hr)====  
===Improves GP Rate===
See the [[Item Alchemy]] page for more information on how to improve the return from item alchemy.


Full {{ItemIcon|Terran God Platebody|Terran God Gear}}, {{ItemIcon|Amulet of Torture}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Infernal Claw}}, {{ItemIcon|Dragonfire Shield}},
===Method===
85 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|85 hp}}, 6,57 kills/hr = 4,280,355 gp/hr
Kill {{MonsterIcon|Vorloran Watcher}}, collect and cast {{Icon|Item Alchemy IV|type=spell}} on all of the loot. Assuming all possible base game and {{TotH}} [[Throne of the Herald Expansion|Throne of the Herald]] GP bonuses are used, the expected return per hour is approximately {{GP|80800000}}.


Full {{ItemIcon|Ragnar God Platebody|Ragnar God Gear}}, {{ItemIcon|Amulet of Torture}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}},
==Fletching Meteor Bolts (80,000k/hr max)==
85 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|90 hp}}, 7,63 kills/hr = 4,970,945 gp/hr
{{OldStrategy|1.1.1}}
===Requirements===
Just fletching bolts is approximately 240m/h, adjusted for the smithing/alt-magic required to obtain {{ItemIcon|Meteorite Bar|Meteorite Bars}}, works out to around 80m/h
===Improves GP rate===
* {{ItemIcon|Beaver}} + {{ItemIcon|Devil}}
* {{ItemIcon|Sharp Fletcher Gloves}}


Full {{ItemIcon|Ragnar God Platebody|Ragnar God Gear}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Fighter Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
==High Level Agility==
99 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|99 hp}}, 12,97 kills/hr = 8,449,955 gp/hr
{{:Money_Making/High Level Agility}}


==== Ranged (Max ~8730k/hr)====
==Thieving Vampires for Blood Vials (15.4m ~ 105.5m)==
{{:Money_Making/Thieving_Vampires}}


Full {{ItemIcon|Aeris God Platebody|Aeris God Gear}}, {{ItemIcon|Elite Amulet of Ranged}}, {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|Emerald Bolts}}, {{ItemIcon|Dragonfire Shield}}, {{ItemIcon|Infernal Cape}},
={{AoD}} Atlas of Discovery Expansion=
85 {{Skill|Ranged}}, {{Skill|Hitpoints|90 hp}}, 7,27 kills/hr = 4,736,405 gp/hr


Full {{ItemIcon|Aeris God Platebody|Aeris God Gear}}, {{ItemIcon|Deadeye Amulet}}, {{ItemIcon|Shockwave}}, {{ItemIcon|Emerald Bolts}}, {{ItemIcon|Dragonfire Shield}}, {{ItemIcon|Cape of Prat}}, {{ItemIcon|Deadeye Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
==Mining Pure Crystal (4m ~ 39.5m)==
99 {{Skill|Ranged}}, {{Skill|Hitpoints|99 hp}}, 13,4 kills/hr = 8,730,100 gp/hr
{{:Money_Making/Mining_Pure_Crystal}}


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