Money Making: Difference between revisions

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→‎Requirements: Added Herblore level requirement
(→‎Combat: Updated for 1.0.3, infernal stronghold, hunting dragons/regen synergy)
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For '''beginners''', the method with the least amount of required skills for its maximum rate is the {{Skill|Fishing|notext=true}} [[#Fishing_Raw_Magic_Fish_.28Max_1.2C887k.2Fhr.29|Fishing]] method. The Skill requirements listed in each method are the ''minimum'' required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like [[Skillcapes]], or the ability to make boosts from other Skills.
For '''beginners''', the method with the least amount of required skills for its maximum rate is the {{Skill|Fishing|notext=true}} [[#Fishing_Raw_Magic_Fish_.28Max_1.2C887k.2Fhr.29|Fishing]] method. The Skill requirements listed in each method are the ''minimum'' required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like [[Skillcapes]], or the ability to make boosts from other Skills.


=Base Game=
== Thieving ==
== Thieving ==
{{OldStrategy|1.0.2}}
{{OldStrategy|1.0.5}}


==== Improves GP Rate ====
==== Improves GP Rate ====
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| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth
| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth
|-
|-
| {{ItemIcon|Aorpheats Signet Ring}} || +100% Global GP<br>+5% Global Doubling
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% Global GP<br>+5% Global Doubling
|-
|-
| {{PetIcon|Snek}} || +50% GP from Thieving
| {{PetIcon|Snek}} || +50% GP from Thieving
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| {{PetIcon|Aquarias}} || +1% Global Doubling
| {{PetIcon|Aquarias}} || +1% Global Doubling
|-
|-
| {{Icon|Ko|type=constellation}} || Up to +15% Thieving Doubling<br>Up to +15% increase of minimum GP from Thieving
| {{Icon|Ko|type=constellation}} || +8% Thieving Doubling<br>-5% Thieving Interval<br>+50 Stealth
|}
|}


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* {{SkillReq|Mining|15}}
* {{SkillReq|Mining|15}}
* {{SkillReq|Smithing|10}}
* {{SkillReq|Smithing|10}}
* {{SkillReq|Thieving|99}}
* {{SkillReq|Thieving|92}}
* {{SkillReq|Fletching|99}}
* {{SkillReq|Fletching|95}}


==== Improves GP Rate ====
==== Improves GP Rate ====
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| {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Princess<br>+174 Stealth vs Princess
| {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Princess<br>+174 Stealth vs Princess
|-
|-
| {{ItemIcon|Fletching Skillcape}} || Doubles items received from Fletching
| {{ItemIcon|Fletching Skillcape}} ({{SkillReq|Fletching|99}}) || Doubles items received from Fletching
|-
|-
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} ({{SkillReq|Summoning|90}}) || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
|-
|-
| {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation
| {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation
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# {{Skill|Smithing|Forge}} {{ItemIcon|Headless Bolts}}
# {{Skill|Smithing|Forge}} {{ItemIcon|Headless Bolts}}
# {{Skill|Fletching|Fletch}} {{ItemIcon|Jadestone Bolts}}
# {{Skill|Fletching|Fletch}} {{ItemIcon|Jadestone Bolts}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} on drops worth more than {{GP|15,000}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|15000}}


Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered.
Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Although princess is unlocked at level 92, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered.


High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.
High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.


Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
With the {{TotH}} Throne of the Herald expansion, the items {{ItemIcon|Grappling Hook}} and {{ItemIcon|Thieving Shorts}} are available at level 100 from the {{Icon|Explorer|type=thieving}} which provide substantial buffs for this method.
With the {{AoD}} Atlas of Discovery expansion, {{POIIcon|Bandit Hideout}} point of interest in {{Skill|Cartography}} provides several useful buffs to this method.


=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
{{OldStrategy|1.0.2}}
{{OldStrategy|1.0.5}}


This is in alternative method requiring fewer skills and boosts to get viable results.
This is in alternative method requiring fewer skills and boosts to get viable results.
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==== Method ====
==== Method ====
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." Although knight is unlocked at level 88, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate.


# {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them
# {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them
# {{Skill|Thieving|Steal}} from the {{Icon|Knight|type=thieving}}
# {{Skill|Thieving|Steal}} from the {{Icon|Knight|type=thieving}}
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} on drops worth more than {{GP|10000}}
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|10000}}


Without most of the buffs, earnings can be as low as {{GP|8000000}} per hour.
Without most of the buffs, earnings can be lower than {{GP|5000000}} per hour. If you are lacking in stealth for a high success rate on {{Icon|Knight|type=thieving}}, the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy may be more effective on the {{Icon|Fisherman|type=thieving}}.


Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.


== Agility (Max {{GP|4978}}k/hr) ==
== Agility (Max {{GP|4978}}k/hr) ==
{{OldStrategy|1.0.2}}
{{OldStrategy|1.0.5}}
==== Requirements ====
==== Requirements ====
* {{SkillReq|Agility|99}}
* {{SkillReq|Agility|99}}
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== Fishing (Max {{GP|4421}}k/hr) ==
== Fishing (Max {{GP|4421}}k/hr) ==
{{OldStrategy|1.0.3}}
{{Main|Reference=Fishing/Moneymaking}}
=== Requirements ===
* {{SkillReq|Fishing|95}}
 
=== Improves GP Rate ===
{| class="wikitable"
! Name
! Description
|-
| {{UpgradeIcon|Dragon Fishing Rod}} || -40% Fishing Interval
|-
| {{ItemIcon|Amulet of Fishing}} || -15% Fishing Interval, additive with Dragon Fishing Rod for a total of -55%
|-
| {{ItemIcon|Fishing Skillcape}} || Doubles the number of fish caught
|-
| {{ItemIcon|Aorpheats Signet Ring}} || +10% Fishing Doubling
|-
| {{ItemIcon|Fishing Hook}} || +10% Fishing Doubling
|-
| {{ItemIcon|Sailor's Top}} || -3% Special drops, resulting in more fish
|-
| {{PetIcon|Pudding Duckie}} || +5% Fishing Doubling
|-
| {{MasteryReq|Raw Magic Fish|99}} / {{MasteryReq|Raw Whale|99}} || Doubles the number of fish caught
|-
| [[Fishing#Mastery Pool Checkpoints|50% Fishing Mastery Pool Checkpoint]] || +5% Fishing Doubling
|-
| [[Fishing#Mastery Pool Checkpoints|95% Fishing Mastery Pool Checkpoint]] || +25% chance to receive an additional random special item whenever special items are received.
|-
| {{ItemIcon|Fishermans Potion IV}} || +12% Fishing Doubling
|-
| {{Icon|Ameria|type=constellation}} || Up to +15% Fishing Doubling<br>Up to -15% Fishing Interval, additive with the above bonuses for a total of -70%
|-
| {{Skill|Agility|Rock Climb}} || +5% Fishing Doubling
|-
| {{Skill|Agility|Ice Jump}} || +5% Global Doubling
|-
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
|-
| {{ItemIcon|Octopus}} || +3% chance to get 1 extra resource in Fishing (cannot be doubled)
|-
| {{ItemIcon|Octopus}} + {{ItemIcon|Pig}} Synergy || 75% chance to receive an extra fish as a cooked version while fishing
|}
 
The {{ItemIcon|Fishing Skillcape}} and Level 99 {{Icon|Mastery}} bonuses will stack, causing at least four fish to be caught each time. The rest of the doubling bonuses result in a 55% chance to catch eight fish.
 
=== Method ===
Fish for {{ItemIcon|Raw Whale|Raw Whales}} if using the {{ItemIcon|Octopus}} + {{ItemIcon|Pig}} [[Summoning#Synergies|Summoning synergy]], or {{ItemIcon|Raw Magic Fish|Magic Fish}} if not. Other fish providing good GP/hour rates are also listed below. Each piece of equipment will give a substantial boost to profit per hour. {{Skill|Fishing}} is the most profitable single-skill money making method, though it gets outclassed by the multiplicative benefits of the combinations above. This method does not include extra gold gained from special chances which would boost profit per hour marginally. Maximum GP/hour rates assume all improvements to GP rate are obtained and in use.


=== Alternative Fish ===
{{:Fishing/Moneymaking}}
 
Players may choose to consider the following options:
 
{| class="wikitable sortable"
|- class="headerRow-0"
! rowspan="3" | Fish
! rowspan="3" | Requirements
! rowspan="3" | GP/Fish
! rowspan="2" colspan="2" | Expected Output/Hour
! colspan="4" | Maximum GP/Hour
|- class="headerRow-1"
! colspan="2" | With {{ItemIcon|Fishing Skillcape|notext=true}}
! colspan="2" | Without {{ItemIcon|Fishing Skillcape|notext=true}}
|- class="headerRow-2"
! With {{ItemIcon|Fishing Skillcape|notext=true}}
! Without {{ItemIcon|Fishing Skillcape|notext=true}}
! With {{Skill|Summoning|notext=true}}
! Without {{Skill|Summoning|notext=true}}
! With {{Skill|Summoning|notext=true}}
! Without {{Skill|Summoning|notext=true}}
|-
| {{ItemIcon|Raw Magic Fish}}
| data-sort-value="80"|  {{SkillReq|Fishing|80}}<br/>{{ItemIcon|Message in a Bottle}}
| data-sort-value="960"| {{GP|960}}
| data-sort-value="3540"| {{ItemIcon|Raw Magic Fish|qty=3540|notext=true}}
| data-sort-value="1770"| {{ItemIcon|Raw Magic Fish|qty=1770|notext=true}}
| data-sort-value="3413486" | {{GP|3413}}k
| data-sort-value="3397851" | {{GP|3398}}k
| data-sort-value="1714560" | {{GP|1715}}k
| data-sort-value="1698926" | {{GP|1699}}k
|-
| {{ItemIcon|Raw Whale}}
| data-sort-value="95"|  {{SkillReq|Fishing|95}}
| data-sort-value="750"| {{GP|750}}
| data-sort-value="4470"| {{ItemIcon|Raw Whale|qty=4470|notext=true}}
| data-sort-value="2235"| {{ItemIcon|Raw Whale|qty=2235|notext=true}}
| data-sort-value="4421829" | {{GP|4422}}k
| data-sort-value="3353143" | {{GP|3353}}k
| data-sort-value="2745257" | {{GP|2745}}k
| data-sort-value="1676571" | {{GP|1677}}k
|-
| {{ItemIcon|Raw Manta Ray}}
| data-sort-value="85"| {{SkillReq|Fishing|85}}
| data-sort-value="650"| {{GP|650}}
| data-sort-value="4510"| {{ItemIcon|Raw Manta Ray|qty=4510|notext=true}}
| data-sort-value="2255"| {{ItemIcon|Raw Manta Ray|qty=2255|notext=true}}
| data-sort-value="3804953" | {{GP|3805}}k
| data-sort-value="2931699" | {{GP|2932}}k
| data-sort-value="2339104" | {{GP|2339}}k
| data-sort-value="1465849" | {{GP|1466}}k
|-
| {{ItemIcon|Raw Shark}}
| data-sort-value="70"| {{SkillReq|Fishing|70}}
| data-sort-value="270"| {{GP|270}}
| data-sort-value="7112"|{{ItemIcon|Raw Shark|qty=7112|notext=true}}
| data-sort-value="3556"|{{ItemIcon|Raw Shark|qty=3556|notext=true}}
| data-sort-value="2480727" | {{GP|2481}}k
| data-sort-value="1920436" | {{GP|1920}}k
| data-sort-value="1520509" | {{GP|1521}}k
| data-sort-value="960218" | {{GP|960}}k
|}
 
=== Sources ===
https://docs.google.com/spreadsheets/d/1jcvrx3VvE50eT5d6k7oSX6RnDME85IXC0jgLJ1quyVQ/edit?usp=sharing


== Mining with Gem Gloves (470k/hr usual, 1350k/hr max) ==
== Mining with Gem Gloves (470k/hr usual, 1350k/hr max) ==
{{OldStrategy|1.0.2}}
{{OldStrategy|1.0.5}}
==== Requirements ====
==== Requirements ====
* {{GP|500000}} to purchase {{ItemIcon|Gem Gloves}}.
* {{GP|500000}} to purchase {{ItemIcon|Gem Gloves}}.
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| {{ItemIcon|Miner's Helmet}} || +3% Chance to deal no Damage to a Mining Node  
| {{ItemIcon|Miner's Helmet}} || +3% Chance to deal no Damage to a Mining Node  
|-
|-
| {{ItemIcon|Merchant's Permit}} || Gem Gloves only cost 450 instead of 500k
| {{ItemIcon|Merchant's Permit}} || Gem Gloves only cost 450k instead of 500k
|-
|-
| [[Mining#Mastery Pool Checkpoints|25% Mining Mastery Pool Checkpoint]] || Reduced Ore respawn time by 10%  
| [[Mining#Mastery Pool Checkpoints|25% Mining Mastery Pool Checkpoint]] || Reduced Ore respawn time by 10%  
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|title=Details|color=default}}
|title=Details|color=default}}


== Fletching Dragon Javelins with Alt Magic (Max 18,265k/hr) ==
== Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr) ==
{{OldStrategy|1.0.2}}
{{OldStrategy|1.0.5}}
==== Requirements ====
==== Requirements ====
* {{SkillReq|Woodcutting|90}}
* {{SkillReq|Woodcutting|90}}
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! Effect
! Effect
|-
|-
| {{UpgradeIcon|Dragon Axe}} || -50% cut time
| {{UpgradeIcon|Dragon Axe}} || -40% cut time
|-  
|-  
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -55% cut time)
|-
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -70% cut time)
|-
|-
| {{MasteryReq|Redwood Logs|99}}<br> {{MasteryReq|Yew Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -80% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
| {{MasteryReq|Redwood Logs|99}}<br> {{MasteryReq|Yew Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -70% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
|-
|-
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting  
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting  
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! Effect
! Effect
|-
|-
| {{ItemIcon|Aorpheats Signet Ring}} affects all skills above || +10% Chance to Double Items Globally  
| {{ItemIcon|Aorpheat's Signet Ring}} affects all skills above || +10% Chance to Double Items Globally  
|-
|-
| {{PetIcon|Aquarias}} affects all skills above || +1% Chance to Double Items Globally
| {{PetIcon|Aquarias}} affects all skills above || +1% Chance to Double Items Globally
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** {{ItemIcon|Mining Gloves}}
** {{ItemIcon|Mining Gloves}}
** {{ItemIcon|Lumberjack's Top}}
** {{ItemIcon|Lumberjack's Top}}
** {{ItemIcon|Aorpheats Signet Ring}}
** {{ItemIcon|Aorpheat's Signet Ring}}
** {{ItemIcon|Ring of Wealth}} on passive slot
** {{ItemIcon|Ring of Wealth}} on [[Passive Slot]]
** {{ItemIcon|Bird Nest Potion IV}} on {{Skill|Woodcutting}}
** {{ItemIcon|Bird Nest Potion IV}} on {{Skill|Woodcutting}}
** {{ItemIcon|Elemental Potion IV}} on {{Skill|Runecrafting}}
** {{ItemIcon|Elemental Potion IV}} on {{Skill|Runecrafting}}
Line 631: Line 525:
* 0.64 {{ItemIcon|Elemental Potion IV}}
* 0.64 {{ItemIcon|Elemental Potion IV}}


It is recommended to combine {{ItemIcon|Circlet of Rhaelyx}} and {{ItemIcon|Jewel of Rhaelyx}} into {{ItemIcon|Crown of Rhaelyx|Crowns of Rhaelyx}} and selling them using Item Alchemy III and GP boosting items, this will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover {{ItemIcon|Jewel of Rhaelyx|Jewels of Rhaelyx}}, with the profit from that and selling the other leftover elements normally you'll end up with a maximum possible output of {{GP|18265154}} per hour all things considered.
It is recommended to first combine {{ItemIcon|Circlet of Rhaelyx}} and {{ItemIcon|Jewel of Rhaelyx}} into {{ItemIcon|Crown of Rhaelyx|Crowns of Rhaelyx}}, then convert the crowns into GP by using {{Icon|type=spell|Item Alchemy III}} while utilizing [[Item Alchemy|GP boosts]]. This will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover {{ItemIcon|Jewel of Rhaelyx|Jewels of Rhaelyx}}. Combined with the sale of other leftover elements, this will result in a maximum possible profit of approximately {{GP|18265154}} per hour, all things considered.


<!--
<!--
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** Level 99 [[Herblore]]
** Level 99 [[Herblore]]
** Level 80 [[Farming]]
** Level 80 [[Farming]]
* [[Aorpheats Signet Ring]] for a 10% chance to double ore, bar, platebody, and potion gains
* [[Aorpheat's Signet Ring]] for a 10% chance to double ore, bar, platebody, and potion gains
* [[Herblore#Skill Potions|Perfect Swing Potions]] to increase the idle rate that ore can be mined at.
* [[Herblore#Skill Potions|Perfect Swing Potions]] to increase the idle rate that ore can be mined at.
** Level 53 [[Herblore]]
** Level 53 [[Herblore]]
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* [[Woodcutting Skillcape]]
* [[Woodcutting Skillcape]]
* [[Fletching Skillcape]]
* [[Fletching Skillcape]]
* (Optional) [[Aorpheats Signet Ring]]
* (Optional) [[Aorpheat's Signet Ring]]
* (Optional) [[Skilled Fletching Potion IV]]
* (Optional) [[Skilled Fletching Potion IV]]
==== Method ====
==== Method ====
By utilizing the output doubling of the [[Fletching Skillcape]], the value of [[Magic Logs|magic logs]] can be more than quadrupled; it is doubled once making unstrung bows, and another time making strung bows. Profits can be further increased by using [[Skilled Fletching Potion IV]] and [[Aorpheats Signet Ring]]. To calculate the maximum [[GP]] per hour, 99 mastery level will be assumed. The entire process is as follows:
By utilizing the output doubling of the [[Fletching Skillcape]], the value of [[Magic Logs|magic logs]] can be more than quadrupled; it is doubled once making unstrung bows, and another time making strung bows. Profits can be further increased by using [[Skilled Fletching Potion IV]] and [[Aorpheat's Signet Ring]]. To calculate the maximum [[GP]] per hour, 99 mastery level will be assumed. The entire process is as follows:
# Cut [[Yew Logs|yew logs]] and [[Magic Logs|magic logs]] simultaneously while wearing the [[Woodcutting Skillcape]]. The yew logs should be sold.
# Cut [[Yew Logs|yew logs]] and [[Magic Logs|magic logs]] simultaneously while wearing the [[Woodcutting Skillcape]]. The yew logs should be sold.
# Fletch the magic logs into [[Magic Longbow (u)]] while wearing the [[Fletching Skillcape]].
# Fletch the magic logs into [[Magic Longbow (u)]] while wearing the [[Fletching Skillcape]].
# Purchase [[Bowstring|bowstrings]] from the [[Shop]] and fletch the unstrung bows into [[Magic Longbow]].
# Purchase [[Bowstring|bowstrings]] from the [[Shop]] and fletch the unstrung bows into [[Magic Longbow]].
# Sell the longbows for profit.
# Sell the longbows for profit.
Without using [[Aorpheats Signet Ring]] and [[Skilled Fletching Potion IV]] profits are around 624k/hr, however, using the ring and potion increases profits by 351k/hr.
Without using [[Aorpheat's Signet Ring]] and [[Skilled Fletching Potion IV]] profits are around 624k/hr, however, using the ring and potion increases profits by 351k/hr.


-->
-->
==Woodcutting==
{{OldStrategy|1.0.2}}
==== Improves GP Rate ====
{| class="wikitable"
! Name
! Effect
|-
| {{UpgradeIcon|Dragon Axe}} || -50% cut time
|-
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -65% cut time)
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -80% cut time)
|-
| {{Skill|Agility|Stepping Stones}} || -6% Base Woodcutting Interval (additive with the bonuses above to a total of -86% cut time)
|-
| {{Skill|Agility|Rock Climb}} || +5% Chance to Double Items in Woodcutting
|-
| {{MasteryReq|Magic Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -86% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
|-
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting
|-
| {{ItemIcon|Clue Chasers Insignia}} || 10% increased chance to receive [[Bird Nest]]s from Woodcutting
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || +10% chance to gain double resources
|-
| {{ItemIcon|Ring of Wealth}} || +7% chance to gain double resources
|-
| {{UpgradeIcon|Multi-Tree}} || cut 2 different trees in Woodcutting simultaneously
|-
| {{ItemIcon|Lumberjack's Top}} || +2% Bird Nest drop rate
|-
| {{PetIcon|Beavis}} || +5% Chance to Double Items in Woodcutting
|-
| [[Woodcutting#Mastery Pool Checkpoints|25% Woodcutting Mastery Pool Checkpoint]] || +5% increased chance to receive double Logs per action
|-
| [[Woodcutting#Mastery Pool Checkpoints|50% Woodcutting Mastery Pool Checkpoint]] || All Logs sell for +50% GP Value
|-
| [[Woodcutting#Mastery Pool Checkpoints|95% Woodcutting Mastery Pool Checkpoint]] || When you receive a Birds Nest, always receive a base minimum of 2.
|-
| {{Icon|Deedree|type=constellation}} || Up to +15% Chance to Double Items in Woodcutting and up to +15% Bird Nest drop rate
|-
| {{ItemIcon|Ent}} || +10% Chance to gain +1 additional resource in Woodcutting. Cannot be doubled
|}
=== Chopping Magic and Mahogany Logs (Max {{GP|1,324}}k/hr) ===
==== Requirements ====
* {{SkillReq|Woodcutting|75}}
==== Method ====
Simply cut down {{ItemIcon|Magic Logs}} and {{ItemIcon|Mahogany Logs}} log and sell the logs and {{ItemIcon|Bird Nest}} for profit.
==== Expected Resources Per Hour ====
The maximum rates assume {{UpgradeIcon|Dragon Axe}}, {{UpgradeIcon|Multi-Tree}}, {{ItemIcon|Aorpheat's Signet Ring}}, {{ItemIcon|Clue Chasers Insignia}}, {{PetIcon|Beavis}}, {{UpgradeIcon|Master of Nature}}, {{ItemIcon|Woodcutting Skillcape}}, 95% Woodcutting Mastery Pool Checkpoint and 99 log mastery.
{{ItemIcon|Bird Nest}}s are only provided once per action.
This yields about {{ItemIcon|Normal Logs|qty=15750|notext=true}}, {{ItemIcon|Bird Nest|qty=8|notext=true}} worth {{GP|3,375}}k
{{Icon|Deedree|type=constellation}} can increase the profit even further, but probably not significantly.
{{Skill|Agility}} Obstacles have not been included in the calculation, as the Spreadsheet does not support them.
{{SpoilerBox|text=
The results were calculated with the [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Melvor Idle Rate and Resource Calculator]] created by Kidbiz20#2026.
To check your own setup, do the following:
# Copy the spreadsheet to your Google Drive.
# Specify your Equipment on the Equipment tab.
# On the Woodcutting tab, set Current Experience to unlock the Trees, Tree masteries, and other things that you have.
# Specify any additional things in the sheet if you want to, like pets and so on.
# You should see your gains in the kGP/h column of the Woodcutting tab.
|title=Details|color=default}}
=== Chopping Logs With Bird Nests Potions (Max ~{{GP|5000}}k/hr) ===
==== Requirements ====
* {{SkillReq|Woodcutting|10}}
* {{SkillReq|Herblore|1}}
Please note: Although the requirements seem low, using {{ItemIcon|Bird Nest Potion IV}} and minimum action time ({{UpgradeIcon|Dragon Axe}}, {{ItemIcon|Woodcutting Skillcape}} and {{UpgradeIcon|Master of Nature}} god upgrade) are advised or else the GP rate drops significantly.
==== Method ====
Cut down {{ItemIcon|Normal Logs}} and sell the logs and {{ItemIcon|Bird Nest|Bird Nests}} for profit. A portion of the nests can be opened for {{ItemIcon|Potato Seeds}} to make more potions.
==== Expected Resources Per Hour ====
The maximum rates assume {{UpgradeIcon|Dragon Axe}}, {{UpgradeIcon|Multi-Tree}}, {{ItemIcon|Aorpheat's Signet Ring}}, {{ItemIcon|Clue Chasers Insignia}}, {{PetIcon|Beavis}}, {{UpgradeIcon|Master of Nature}}, {{ItemIcon|Woodcutting Skillcape}}, 95% Woodcutting Mastery Pool Checkpoint and {{MasteryReq|Normal Logs|99}}, {{ItemIcon|Bird Nest Potion IV}} and {{ItemIcon|Ent}} + {{ItemIcon|Bear}} Synergy active.
This yields about {{ItemIcon|Normal Logs|qty=15750|notext=true}} and {{ItemIcon|Bird Nest|qty=9080|notext=true}} worth {{GP|3,375}}k
{{Icon|Deedree|type=constellation}} can increase the profit even further to approximately {{GP|5,000}}k more when using +15% Bird Nest drop rate Unique Modifiers
{{Skill|Agility}} Obstacles have not been included in the calculation, as the Spreadsheet does not support them. But at least Obstacle 3: Stepping Stones probably has a serious effect.
{{SpoilerBox|text=
The results were calculated with the [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Melvor Idle Rate and Resource Calculator]] created by Kidbiz20#2026.
To check your own setup, do the following:
# Copy the spreadsheet to your Google Drive.
# Specify your Equipment on the Equipment tab.
# On the Woodcutting tab, set Current Experience to unlock the Trees, Tree masteries, and other things that you have.
# Specify any additional things in the sheet if you want to, like pets and so on.
# You should see your gains in the kGP/h column of the Woodcutting tab.
|title=Details|color=default}}


== Combat (~18,750k/hr) ==
== Combat (~18,750k/hr) ==
{{OldStrategy|1.0.3}}
{{OldStrategy|1.0.5}}
Combat can yield some of the highest GP rates in the game. {{Skill|Magic}} is the most profitable, but it can differ based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}.
Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. {{Skill|Magic}} is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}.


Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:  
Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:  
Line 888: Line 683:
Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables ([[Farming|excluding food]]) in combat sim.
Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables ([[Farming|excluding food]]) in combat sim.


==== Infernal Stronghold (~23,200k/hr) ====
==== Infernal Stronghold (~24,200k/hr) ====


{| class="wikitable"  
{| class="wikitable"  
Line 932: Line 727:
Potion: {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
Potion: {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}


* Total GP: ~23,200k/hr
* Total GP: ~24,200k/hr
* Adjusted GP: ~18,750k/hr
* Adjusted GP: ~18,800k/hr


With better {{skill|Astrology}}, this method gets closer to the (Max ~24,350k/hr) listed above
With better {{skill|Astrology}}, this method gets closer to the (Max ~24,350k/hr) listed above


==== Hunting Greater Dragon (~16,750/hr)====
==== Hunting Greater Dragon (~16,750k/hr)====


{| class="wikitable"  
{| class="wikitable"  
Line 981: Line 776:
Potion: {{ItemIcon|Regeneration Potion IV|Regeneration Potions}}
Potion: {{ItemIcon|Regeneration Potion IV|Regeneration Potions}}


* Total GP: ~16,750/hr
* Total GP: ~16,750k/hr
* Adjusted GP: ~15,950k/hr
* Adjusted GP: ~15,950k/hr


={{TotH}} Throne of the Herald Expansion=
==Item Alchemy IV on Vorloran Watcher Armor (~81m/hour Maximum)==
{{OldStrategy|1.2.1}}
{{Disclaimer|The equipment set and Agility obstacles detailed here are not completely safe: the player has a ''very'' small chance of death if following this suggestion. To ensure safety, consider switching {{ItemIcon|Burning Protection Platelegs}} for {{ItemIcon|Vorloran Protector Platelegs}}, or {{ItemIcon|Frostspark Boots}} for {{ItemIcon|Vorloran Protector Boots}}.}}
===Requirements===
Potion: {{ItemIcon|Penetration Potion IV}} or {{ItemIcon|Damage Reduction Potion IV}} if you do not have the {{ItemIcon|Superior Cape of Completion}}
{{Equipment/Recommended
|style=Melee
|helm1=Mask of Madness
|neck1=Fury of the Elemental Zodiacs
|cape1=Superior Cape of Completion
|body1=Ward of Flame Platebody
|legs1=Burning Protection Platelegs
|weapon1=Agile Wings Rapier
|shield1=Shield of Melee Power
|gloves1=Vorloran Protector Gauntlets
|boots1=Frostspark Boots
|ring1=Ring of Power
|passive1=Fighter Amulet
|consumable1=Monster Hunter Scroll
|familiar11=Minotaur
|familiar21=Spectre
|prayer11=Battleborn
|prayer21=Battleheart
}}
{| class="wikitable"
!colspan="1"| #
!colspan="1"| Obstacle
|-
!colspan="1"| 1
| X
|-
!colspan="1"| 2
| X
|-
!colspan="1"| 3
| {{Skill|Agility|Pipe Climb}}
|-
!colspan="1"| 4
| {{Skill|Agility|Coal Stones}}
|-
!colspan="1"| 5
| {{Skill|Agility|Cliff Balance}}
|-
!colspan="1"| 6
| {{Skill|Agility|Lake Swim}}
|-
!colspan="1"| 7
| {{Skill|Agility|Boulder Trap}}
|-
!colspan="1"| 8
| {{Skill|Agility|Pipe Crawl}}
|-
!colspan="1"| 9
| {{Skill|Agility|Water Jump}}
|-
!colspan="1"| 10
| {{Skill|Agility|Dragon Fight}}
|-
!colspan="1"| P
| {{Skill|Agility|Pillar of Combat}}
|-
!colspan="1"| 11
| {{TotH}} {{Skill|Agility|Water Maze}}
|-
!colspan="1"| 12
| {{TotH}} {{Skill|Agility|Boulder Balance}}
|-
!colspan="1"| 13
| {{TotH}} {{Skill|Agility|Balance Trap}}
|-
!colspan="1"| 14
| {{TotH}} {{Skill|Agility|Gap Climb}}
|-
!colspan="1"| 15
| {{TotH}} {{Skill|Agility|Waterfall Crossing}}
|-
!colspan="1"| EP
| {{TotH}} {{Skill|Agility|Elite Pillar of Expertise}}
|-
|}
===Improves GP Rate===
See the [[Item Alchemy]] page for more information on how to improve the return from item alchemy.
===Method===
Kill {{MonsterIcon|Vorloran Watcher}}, collect and cast {{Icon|Item Alchemy IV|type=spell}} on all of the loot. Assuming all possible base game and {{TotH}} [[Throne of the Herald Expansion|Throne of the Herald]] GP bonuses are used, the expected return per hour is approximately {{GP|80800000}}.
==Fletching Meteor Bolts (80,000k/hr max)==
{{OldStrategy|1.1.1}}
===Requirements===
Just fletching bolts is approximately 240m/h, adjusted for the smithing/alt-magic required to obtain {{ItemIcon|Meteorite Bar|Meteorite Bars}}, works out to around 80m/h
===Improves GP rate===
* {{ItemIcon|Beaver}} + {{ItemIcon|Devil}}
* {{ItemIcon|Sharp Fletcher Gloves}}
==Agility (~50,492k/hr max)==
{{OldStrategy|1.1.1}}
===Requirements===
===Improves GP Rate===
* {{ItemIcon|Eagle}} + {{ItemIcon|Leprechaun}}
* {{ItemIcon|Stamina Pouch}}
* {{ItemIcon|Performance Enhancing Potion IV}}
===Method===
{| class="wikitable"
!colspan="1"| #
!colspan="1"| Obstacle
|-
!colspan="1"| 1
| {{Skill|Agility|Cargo Net}}
|-
!colspan="1"| 2
| {{Skill|Agility|Monkey Bars}}
|-
!colspan="1"| 3
| {{Skill|Agility|Pit Jump}}
|-
!colspan="1"| 4
| {{Skill|Agility|Gap Jump}}
|-
!colspan="1"| 5
| {{Skill|Agility|Mountain Climb}}
|-
!colspan="1"| 6
| {{Skill|Agility|Tree Balance}}
|-
!colspan="1"| 7
| {{Skill|Agility|Heat Trap}}
|-
!colspan="1"| 8
| {{Skill|Agility|Tree Hang}}
|-
!colspan="1"| 9
| {{Skill|Agility|Ice Jump}}
|-
!colspan="1"| 10
| {{Skill|Agility|Boulder Move}}
|-
!colspan="1"| P
| {{Skill|Agility|Pillar of Skilling}}
|-
!colspan="1"| 11
| {{Skill|Agility|Frozen Maze}}
|-
!colspan="1"| 12
| {{Skill|Agility|Forest Jog}}
|-
!colspan="1"| 13
| {{Skill|Agility|Burning Trap}}
|-
!colspan="1"| 14
| {{Skill|Agility|Waterfall Climb}}
|-
!colspan="1"| 15
| {{Skill|Agility|Mountain Trail}}
|-
!colspan="1"| P2
| {{Skill|Agility|Elite Pillar of Expertise}}
|-
|}
==Thieving Vampires for Blood Vials (76,451k/hr max)==
{{OldStrategy|1.1.1}}
===Requirements===
See the {{Skill|Thieving}} page for how to acquire the maximum Stealth value
===Improves GP Rate===
* {{ItemIcon|Leprechaun}} + {{ItemIcon|Devil}}
* {{ItemIcon|Gentle Hands Potion IV}}
* {{ItemIcon|Thieving Gloves}}
===Method===
Thieve Vampires, sell everything you get.
={{AoD}} Atlas of Discovery Expansion=
==Mining Pure Crystal (4m/h Min ~ 39m/h Max)==
{{OldStrategy|1.2.2}}
{{Disclaimer|Without the {{TotH}}[[Throne of the Herald Expansion|Throne of the Herald]], this will make a Max of 16m/h.<br>On {{Icon|Ancient Relics}}, this has a Min of 2m/h and a Max of 27.1m/h due to {{ItemIcon|Mining Gloves}} being disabled. You will want to swap {{AgilityIcon|Water Maze}} for {{AgilityIcon|Pit Maze}} and you will need both the Mining and Astrology Master Relics to reach the Max rate.}}
===Requirements===
* {{SkillReq|Mining|85}}
* {{SkillReq|Herblore|53}}
* {{ItemIcon|Pure Crystal|notext=true}}{{Icon|Mastery|notext=true}} Level 99
* {{UpgradeIcon|Dragon Pickaxe}}
* {{ItemIcon|Mining Gloves}}
* {{ItemIcon|Perfect Swing Potion IV}}
* [[Mining#Mastery Pool Checkpoints|95% Mining Mastery Pool Checkpoint]]
=== Improves GP Rate ===
{| class="wikitable"
! Name
! Effect
|-
| {{UpgradeIcon|Master of Nature}} || <span style="color:green">-15% Base Mining Interval</span> (additive with Dragon Pickaxe to a total of -65% Mining Time)
|-
| {{TotH}}{{UpgradeIcon|Corundum Pickaxe}} || <span style="color:green">20% Chance to recieve +1 Ore in Mining (Cannot be Doubled)</span>
|-
| {{TotH}}{{UpgradeIcon|Augite Pickaxe}} || <span style="color:green">20% Chance to recieve +1 Ore in Mining (Cannot be Doubled)</span>
|-
| {{TotH}}{{UpgradeIcon|Divine Pickaxe}} || <span style="color:green">20% Chance to recieve +1 Ore in Mining (Cannot be Doubled)</span>
|-
| {{ConstellationIcon|Terra}} || <span style="color:green">+8% Chance to Double Items in Mining<br>+5% Chance to receive gems from Mining<br>+5% Chance to deal no Damage to an Ore or Essence Mining Node</span>
|-
| {{TotH}}{{ConstellationIcon|Rosaniya}} || <span style="color:green">+8% Chance to Double Items Globally</span>
|-
| {{ItemIcon|Merchant's Permit}} || Reduces Mining Glove costs from {{GP|75000}} down to {{GP|67500}}
|-
| {{PetIcon|Cool Rock}} || <span style="color:green">+5 Mining Node HP</span>
|-
| {{PetIcon|Aquarias}} || <span style="color:green">+1% Chance to Double Items Globally</span>
|-
| {{PetIcon|Ace}} || <span style="color:green">+1% Chance to Double Items Globally</span>
|-
| {{TotH}}{{PetIcon|Classy Rock}} || <span style="color:green">+10 Mining Node HP</span>
|-
| {{TotH}}{{PetIcon|Cute Rock}} || <span style="color:green">+2% Chance to Double Items in Mining</span>
|-
| {{TotH}}{{PetIcon|Royal Rock}} || <span style="color:green">+3% Chance to gain +1 additional resource in Mining (Cannot be doubled)</span>
|-
| {{TotH}}{{PetIcon|Penelope}} || <span style="color:green">+2% Chance to Double Items Globally</span>
|-
| {{TotH}}{{PetIcon|Harold}} || <span style="color:green">-2% Interval for all non-Combat Skills<br>+2% Chance to Double Items Globally</span>
|-
| {{AoD}}{{PetIcon|Carthulu}} || <span style="color:green">Doubles the effects of all positive Active Modifiers from Points of Interest in Cartography</span>
|-
| {{AoD}}944 Hex Mastery Checkpoint || <span style="color:green">-3% Interval for all non-Combat Skills</span>
|-
| {{AoD}}{{POIIcon|Terran Dungeon Ruins}} || <span style="color:green">+10/+20% Chance to gain +1 additional resource in Mining (Cannot be doubled)<br>-0.1/-0.2s Mining Interval</span>
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || <span style="color:green">+10% Chance to Double Items Globally</span>
|-
| {{ItemIcon|Ring of Wealth}} || <span style="color:green">+7% Chance to Double Items Globally</span>
|-
| {{ItemIcon|Miner's Helmet}} || <span style="color:green">+3% Chance to deal no Damage to a Mining Node</span>
|-
| {{ItemIcon|Clue Chasers Insignia}} || <span style="color:green">+10% increased chance to gain Gems from Mining</span>
|-
| {{ItemIcon|Gem Finder Scroll}} || <span style="color:green">+10% chance to get a second gem (that can be a different type) when receiving a gem from Mining</span>
|-
| {{AoD}}{{ItemIcon|Dirty Mining Boots}} || <span style="color:green">-0.1s Mining Interval</span>
|-
| {{AoD}}{{ItemIcon|Mining Lantern}} || <span style="color:green">+30% Chance to gain +1 additional resource in Mining (Cannot be doubled)</span>
|-
| {{AoD}}{{ItemIcon|Ghostly Parrot}} || <span style="color:green">+10% increased chance to gain Gems from Mining</span>
|-
| {{ItemIcon|Mole}} + {{ItemIcon|Bear}} Synergy '''OR'''<br>{{TotH}}{{ItemIcon|Mole}} + {{ItemIcon|Eagle}} Synergy || <span style="color:green">+25 Mining node Hitpoints when using Perfect Swing Potions</span> '''OR'''<br><span style="color:green">-0.2s Mining Interval</span> (Preferred)
|-
| {{AgilityIcon|Pipe Balance}} || <span style="color:green">+10 Mining Node HP<br>+3% Chance to deal no Damage to a Mining Node</span>
|-
| {{AgilityIcon|Rock Climb}} || <span style="color:green">+5% Chance to Double Items in Mining</span>
|-
| {{AgilityIcon|Ice Jump}} || <span style="color:green">+5% Chance to Double Items Globally<br>+10 Mining Node HP</span>
|-
| {{AgilityIcon|Pillar of Skilling}} || <span style="color:green">+3% Chance to Double Items Globally</span>
|-
| {{TotH}}{{AgilityIcon|Water Maze}} || <span style="color:green">+10% Chance to Double Items Globally</span>
|-
| {{TotH}}{{AgilityIcon|Balance Trap}} || <span style="color:green">+5% Chance to Double Items Globally</span>
|-
| {{TotH}}{{AgilityIcon|Elite Pillar of Expertise}} || <span style="color:green">+8% Chance to Double Items Globally<br>-3% Interval for all non-Combat Skills</span>
|}
=== Method ===
# Mine {{ItemIcon|Pure Crystal}} while wearing {{ItemIcon|Mining Gloves}}
# Sell the {{ItemIcon|Topaz|notext=true}}{{ItemIcon|Sapphire|notext=true}}{{ItemIcon|Ruby|notext=true}}{{ItemIcon|Emerald|notext=true}}{{ItemIcon|Diamond|notext=true}}[[Mining#Gems|Gems]], and {{ItemIcon|Pure Crystal}} for profit
A 100 hour simulation was done on [https://melvoridle.com/save/O9XtNWSX this save] which is setup for the Maximum rate of 39m/h or [https://melvoridle.com/save/8oQWGCkA this save] for Maximum rate of 16m/h. [https://melvoridle.com/save/d7dRsvfQ this save] was used for the Ancient Relic Max of 27.1m/h.
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{{Menu}}
[[Category:Guides]]
[[Category:Guides]]
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