Money Making: Difference between revisions

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→‎Requirements: Added Herblore level requirement
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There are many different ways to make money in Melvor Idle, below are some methods that provide the highest rates of GP gain.
<!--No version number since version is per method
 
-->
On the right from each method, there is information for which version of the game this method was checked. The results may vary in the most recent patch.
 
For '''beginners''', the method with the least amount of required skills for its maximum rate is the {{Skill|Fishing|notext=true}} [[#Fishing_Raw_Magic_Fish_.28Max_1.2C887k.2Fhr.29|Fishing]] method. The Skill requirements listed in each method are the ''minimum'' required, and you will often struggle to reach the maximum rates without higher levels in the respective skills for things like [[Skillcapes]], or the ability to make boosts from other Skills.
For the game version 1.0, the methods below are still viable and have roughly the same power. That means that the most profitable method remains on top, but it could yield a different amount of money compared to what is written there.
 
'''Beginners''' are advised to start with the [[#Fishing_Raw_Magic_Fish_.28Max_1.2C887k.2Fhr.29|Fishing]] method because it doesn't require any additional skills to level, gives viable GP yields, and is the only source of {{ItemIcon|Ancient Ring of Mastery}} and {{ItemIcon|Ancient Ring of Skills}} that are very helpful in the long run.


=Base Game=
== Thieving ==
== Thieving ==
{{OldStrategy|1.0.1}}
{{OldStrategy|1.0.5}}


==== Improves GP Rate ====
==== Improves GP Rate ====
Line 43: Line 41:
| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth
| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth
|-
|-
| {{ItemIcon|Aorpheats Signet Ring}} || +100% Global GP<br>+5% Global Doubling
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% Global GP<br>+5% Global Doubling
|-
|-
| {{PetIcon|Snek}} || +50% GP from Thieving
| {{PetIcon|Snek}} || +50% GP from Thieving
Line 53: Line 51:
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
|-
|-
| {{ItemIcon|Slayer Platebody (Master)}} /<br>{{ItemIcon|Slayer Leather Body (Master)}} /<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Chance to Double Items in Thieving
| {{ItemIcon|Slayer Platebody (Master)}}<br>{{ItemIcon|Slayer Leather Body (Master)}}<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Thieving Doubling
|-
|-
| {{PetIcon|Aquarias}} || +1% Global Doubling
| {{PetIcon|Aquarias}} || +1% Global Doubling
|-
|-
| {{Icon|Ko|type=constellation}} || Up to 15% chance to Double Items in Thieving,<br>Up to 15% increase of minimum GP from Thieving
| {{Icon|Ko|type=constellation}} || +8% Thieving Doubling<br>-5% Thieving Interval<br>+50 Stealth
|}
|}


Line 63: Line 61:


==== Requirements ====
==== Requirements ====
* {{SkillReq|Mining|15}}
* {{SkillReq|Smithing|10}}
* {{SkillReq|Thieving|92}}
* {{SkillReq|Thieving|92}}
* {{SkillReq|Fletching|95}}
* {{SkillReq|Fletching|95}}


==== Improves GP Rate ====
==== Improves GP Rate ====
These boosts are in addition to the ones above and are specifically for this method.


Additionally to the Boosts listed above, there are even more boosts for this specific method:
{| class="wikitable"
{| class="wikitable"
! Name
! Name
! Effect
! Effect
|-
|-
| Level 99 {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} || +100% GP from Princess<br>+174 Stealth vs Princess
| {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Princess<br>+174 Stealth vs Princess
|-
|-
| {{ItemIcon|Fletching Skillcape}} || x2 {{ItemIcon|Jadestone Bolts}}
| {{ItemIcon|Fletching Skillcape}} ({{SkillReq|Fletching|99}}) || Doubles items received from Fletching
|-
|-
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} ({{SkillReq|Summoning|90}}) || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
|-
|-
| {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation
| {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation
Line 83: Line 83:
| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation
| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation
|}
|}
The mining-related boosts for crafting {{ItemIcon|Headless Bolts}} will be acquired naturally. The {{ItemIcon|Perfect Swing Potion IV}} will not affect the result much.


==== Method ====
==== Method ====
# Thieve from the {{Icon|Princess|type=thieving}}. When you get a sizeable amount of {{ItemIcon|Jadestone|Jadestones}}, proceed to the next step.
# {{Skill|Thieving|Steal}} {{ItemIcon|Jadestone|Jadestones}} from the {{Icon|Princess|type=thieving}}
# Mine {{ItemIcon|Iron Ore}}, Get {{ItemIcon|Iron Bar|Iron Bars}} through {{Skill|Alt. Magic}} or {{Skill|Smithing}}, Forge {{ItemIcon|Headless Bolts}} with {{Skill|Smithing}},
# {{Skill|Mining|Mine}} {{ItemIcon|Iron Ore}}
# Fletch {{ItemIcon|Jadestone Bolts}} from {{ItemIcon|Jadestone|Jadestones}},
# {{Skill|Smithing|Smith}} {{ItemIcon|Iron Bar|Iron Bars}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} on the drops worth more than {{GP|15,000}}.
# {{Skill|Smithing|Forge}} {{ItemIcon|Headless Bolts}}
# Get {{GP|24,740,000}} per hour on average.
# {{Skill|Fletching|Fletch}} {{ItemIcon|Jadestone Bolts}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|15000}}


Thieving is not better than the {{ItemIcon|Dragon Javelin|Dragon Javelins}} method by default.<br>
Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Although princess is unlocked at level 92, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered.
Both methods heavily depend on the buffs from items, passives, and skills.<br>
The most important boosts to get this method even started are all buffs to Stealth and Thieving Interval Reductions.<br>
Once this is survivable, the next important one is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of [[Jadestone]]s gathered.<br>
Also high resource preservation and Item doubling during [[Fletching]] is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here.
Without most of the buffs, the thieving gains can be as low as {{GP|4,000,000}} per hour.


Check your own thieving setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.
 
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
 
With the {{TotH}} Throne of the Herald expansion, the items {{ItemIcon|Grappling Hook}} and {{ItemIcon|Thieving Shorts}} are available at level 100 from the {{Icon|Explorer|type=thieving}} which provide substantial buffs for this method.
 
With the {{AoD}} Atlas of Discovery expansion, {{POIIcon|Bandit Hideout}} point of interest in {{Skill|Cartography}} provides several useful buffs to this method.


=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
{{OldStrategy|1.0.1}}
{{OldStrategy|1.0.5}}


This is in alternative method requiring less skills and boosts to get viable results.
This is in alternative method requiring fewer skills and boosts to get viable results.


==== Requirements ====
==== Requirements ====
* {{SkillReq|Thieving|92}}
* {{SkillReq|Thieving|88}}
* {{SkillReq|Summoning|55}}
* {{SkillReq|Summoning|55}}
* {{SkillReq|Crafting|unlocked in [[Adventure Mode]]}}
* {{ItemIcon|Leprechaun}} Mark Level 4
* {{ItemIcon|Monkey}} Mark Level 3


==== Improves GP Rate ====
==== Improves GP Rate ====
Additionally to the Boosts listed above, there are even more boosts for this specific method:
These boosts are in addition to the ones above and are specifically for this method.
 
{| class="wikitable"
{| class="wikitable"
! Name
! Name
! Effect
! Effect
|-
|-
| Level 99 {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} || +100% GP from Knight<br>+174 Stealth vs Knight
| {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99  || +100% GP from Knight<br>+174 Stealth vs Knight
|}
|}


==== Method ====
==== Method ====
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." Although knight is unlocked at level 88, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate.


# Craft {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them.
# {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them
# Thieve from the {{Icon|Knight|type=thieving}}.
# {{Skill|Thieving|Steal}} from the {{Icon|Knight|type=thieving}}
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} on the drops worth more than {{GP|10,000}}.
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|10000}}
# Get {{GP|16,476,000}} per hour on average.


Without most of the buffs, the thieving gains can be as low as {{GP|8,000,000}} per hour.
Without most of the buffs, earnings can be lower than {{GP|5000000}} per hour. If you are lacking in stealth for a high success rate on {{Icon|Knight|type=thieving}}, the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy may be more effective on the {{Icon|Fisherman|type=thieving}}.


Check your own thieving setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.


== Agility (Max {{GP|4978}}k/hr) ==
== Agility (Max {{GP|4978}}k/hr) ==
{{OldStrategy|1.0.1}}
{{OldStrategy|1.0.5}}
==== Requirements ====
==== Requirements ====
* {{SkillReq|Agility|99}}
* {{SkillReq|Agility|99}}
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{| class="wikitable"
{| class="wikitable"
! Name
! Name
! Description
! Effect
|-
|-
| Level 90 {{Icon|Mastery|notext=true}} in every used Obstacle || -27% Agility Interval
| {{Icon|Mastery|notext=true}} Level 90 in every used Obstacle || -27% Agility Interval
|-
|-
| {{Skill|Agility|Mountain Climb}} || -12% Agility Interval<br> +15% GP From Agility
| {{Skill|Agility|Mountain Climb}} || -12% Agility Interval<br> +15% GP from Agility
|-
|-
| {{Skill|Agility|Tree Balance}} || -12% Agility Interval
| {{Skill|Agility|Tree Balance}} || -12% Agility Interval
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% GP while training Agility
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% GP from Agility
|-
|-
| {{ItemIcon|Sneak-Ers}} || +5% global GP
| {{ItemIcon|Sneak-Ers}} || +5% Global GP
|-
|-
| {{ItemIcon|Jeweled Necklace}} ||+5% global GP
| {{ItemIcon|Jeweled Necklace}} || +5% Global GP
|-
|-
| {{ItemIcon|Fine Coinpurse}} || +10% global GP
| {{ItemIcon|Fine Coinpurse}} || +10% Global GP
|-
|-
| {{ItemIcon|Agility Skillcape}} || +10% GP from Agility
| {{ItemIcon|Agility Skillcape}} || +10% GP from Agility
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| {{Skill|Agility}} 25% Checkpoint || +10% GP from Agility
| {{Skill|Agility}} 25% Checkpoint || +10% GP from Agility
|-
|-
| {{ItemIcon|Performance Enhancing Potion IV}} || -8% Agility Interval (requires {{SkillReq|Herblore|62}})
| {{ItemIcon|Performance Enhancing Potion IV}} || -8% Agility Interval
|-
|-
| {{Icon|Ko|type=constellation}}|| up to +15% GP from Agility
| {{Icon|Ko|type=constellation}} || Up to +15% GP from Agility
|}
|}


==== Method ====
==== Method ====
 
{| class="wikitable" style="width:99%; text-align:center;"
{| class="wikitable stickyHeader"
|- class="headerRow-0"
|- class="headerRow-0"
!Tier 1
!style="width:9%" |Slot 1
!Tier 2
!style="width:9%" |Slot 2
!Tier 3
!style="width:9%" |Slot 3
!Tier 4
!style="width:9%" |Slot 4
!Tier 5
!style="width:9%" |Slot 5
!Tier 6
!style="width:9%" |Slot 6
!Tier 7
!style="width:9%" |Slot 7
!Tier 8
!style="width:9%" |Slot 8
!Tier 9
!style="width:9%" |Slot 9
!Tier 10
!style="width:9%" |Slot 10
!Pillar
!style="width:9%" |Pillar
|-
|-
| Rope Swing || Monkey Bars || Pit Jump || Gap Jump || Mountain Climb || Tree Balance || Heat Trap || Tree Hang || Ice Jump || Dragon Fight || Pillar of Generosity
| Rope Swing || Monkey Bars || Pit Jump || Gap Jump || Mountain Climb || Tree Balance || Heat Trap || Tree Hang || Ice Jump || Dragon Fight || Pillar of Generosity
|}
|}


{{SpoilerBox|text=
Using the obstacles listed above and all available boosts results in a maximum of 59% Agility Interval Reduction and +195% GP. The total duration for this course is 79s, which is reduced by 59% to 32.39s. The total GP is {{GP|15187}}, which is increased by 195% to {{GP|44802}}, for a total of {{GP|4979498}} per hour. Although Agility cannot achieve the higher GP rates of other methods, its main advantage is being extremely passive. Once set up, it can be left running and make GP with zero effort.
Using the obstacles listed above and all available boosts we get a max of 59% Agility Interval Reduction and +195% GP.
 
Total duration of this course is 79s, which is reduced by 59% to 32.39s.
 
Total GP of this course is {{GP|15,187}}, which is increased by 195% to {{GP|44,802}}.
 
Thats {{GP|1,383.2}} per second or {{GP|4,979,498}} per hour.
|title=Calculations|color=default}}
 
== Fishing Raw Magic Fish (Max {{GP|1887}}k/hr) ==
{{OldStrategy|0.22}}
 
Being rewritten on [[User:Silber]]
 
==== Requirements ====
* {{SkillReq|Fishing|80}}
* {{ItemIcon|Message in a Bottle}}
 
==== Improves GP Rate ====
{| class="wikitable"
! Name
! Description
|-
| {{UpgradeIcon|Dragon Fishing Rod}} || The strongest [[Fishing#Fishing Rods|Fishing Rod]], reduces fishing catch time by 40%.
|-
| {{ItemIcon|Amulet of Fishing}} || Reduces fishing catch time by a flat 15%. This is added to the Rod's bonus, so using Dragon Rod and Amulet provides a 55% reduction.
|-
| {{ItemIcon|Fishing Skillcape}} || Doubles the number of fish caught.
|-
| {{ItemIcon|Aorpheats Signet Ring}} || Increases the chance of doubling the number of fish caught by 10%.
|-
| {{PetIcon|Pudding Duckie}} || Increases the chance of doubling the number of fish caught by 5%.
|-
| {{MasteryReq|Raw Magic Fish|99}} || Doubles the number of fish caught.
|-
| [[Fishing#Mastery Pool Checkpoints|50% Fishing Mastery Pool Checkpoint]] || Provides a 5% chance to catch double fish.
|-
| [[Fishing#Mastery Pool Checkpoints|95% Fishing Mastery Pool Checkpoint]] || Provides a 25% chance to receive an additional random special item whenever special items are received.
|-
| {{ItemIcon|Fishermans Potion IV}} || Increases the chance of doubling the number of fish caught by 12%. (requires {{SkillReq|Herblore|40}})
|}
 
Note that the {{ItemIcon|Fishing Skillcape|cape}} and {{MasteryReq|Raw Magic Fish|99}} will stack, causing at least four fish to be caught each time. The Signet Ring, pet bonus and Fishermans Potion and the 50% Mastery Pool Checkpoint will provide a 32% chance of catching eight fish.


==== Method ====
== Fishing (Max {{GP|4421}}k/hr) ==
Equip [[Fishing]] gear and fish for [[Raw Magic Fish|Magic Fish]]. Each piece of equipment will give a substantial boost to profit per hour. [[Fishing]] is the most profitable single-skill money making method, though it gets outclassed by the multiplicative benefits of the combinations above. This method does not include extra gold gained from special chances which would boost profit per hour marginally. Maximum gp/hr rates assume all improvements to GP rate are obtained and in use.
{{Main|Reference=Fishing/Moneymaking}}
 
==== Alternative Fish ====
 
Players who do not yet have level 80 fishing may also choose to consider the following options: (Note that the numbers below include the boost from the Fishing Skillcape, and as such the actual profit per hour will be substantially lower for players who do not have it)
 
{| class="wikitable sortable"
|-
! Fish
! Requirements
! Expected Output/Hr
! GP/Fish
! Max GP/Hr
|-
| {{ItemIcon|Raw Magic Fish}}
| data-sort-value="80"|  {{SkillReq|Fishing|80}}<br/>{{ItemIcon|Message in a Bottle}}
| data-sort-value="1965"| {{ItemIcon|Raw Magic Fish|qty=1965|notext=true}}
| data-sort-value="960"| {{GP|960}}
| data-sort-value="1887"| {{GP|1887}}k
|-
| {{ItemIcon|Raw Whale}}
| data-sort-value="95"|  {{SkillReq|Fishing|95}}
| data-sort-value="2359"| {{ItemIcon|Raw Whale|qty=2359|notext=true}}
| data-sort-value="750"| {{GP|750}}
| data-sort-value="1770"| {{GP|1770}}k
|-
| {{ItemIcon|Raw Manta Ray}}
| data-sort-value="85"| {{SkillReq|Fishing|85}}
| data-sort-value="2428"| {{ItemIcon|Raw Manta Ray|qty=2428|notext=true}}
| data-sort-value="650"| {{GP|650}}
| data-sort-value="1578"| {{GP|1578}}k
|-
| {{ItemIcon|Raw Shark}}
| data-sort-value="70"| {{SkillReq|Fishing|70}}
| data-sort-value="3753"|{{ItemIcon|Raw Shark|qty=3753|notext=true}}
| data-sort-value="270"| {{GP|270}}
| data-sort-value="1013"|{{GP|1013}}k
|-
|}


{{:Fishing/Moneymaking}}


== Mining with Gem Gloves (470k/hr usual, 1350k/hr max) ==
== Mining with Gem Gloves (470k/hr usual, 1350k/hr max) ==
{{OldStrategy|1.0.1}}
{{OldStrategy|1.0.5}}
==== Requirements ====
==== Requirements ====
* {{GP|500000}} to purchase {{ItemIcon|Gem Gloves}}.
* {{GP|500000}} to purchase {{ItemIcon|Gem Gloves}}.
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| {{UpgradeIcon|Dragon Pickaxe}} || -50% Mining Time, +7% Chance of obtaining 2 ore  
| {{UpgradeIcon|Dragon Pickaxe}} || -50% Mining Time, +7% Chance of obtaining 2 ore  
|-
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Mining Interval (multiplicative with Dragon Pickaxe to a total of -65% Mining Time)
| {{UpgradeIcon|Master of Nature}} || -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
|-
|-
| {{MasteryReq|Adamantite Ore|99}}/{{MasteryReq|Dragonite Ore|99}} || +15% Chance of obtaining 2 ore
| {{MasteryReq|Adamantite Ore|99}}/{{MasteryReq|Dragonite Ore|99}} || +15% Chance of obtaining 2 ore
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| {{ItemIcon|Miner's Helmet}} || +3% Chance to deal no Damage to a Mining Node  
| {{ItemIcon|Miner's Helmet}} || +3% Chance to deal no Damage to a Mining Node  
|-
|-
| {{ItemIcon|Merchant's Permit}} || Gem Gloves only cost 450 instead of 500k
| {{ItemIcon|Merchant's Permit}} || Gem Gloves only cost 450k instead of 500k
|-
|-
| [[Mining#Mastery Pool Checkpoints|25% Mining Mastery Pool Checkpoint]] || Reduced Ore respawn time by 10%  
| [[Mining#Mastery Pool Checkpoints|25% Mining Mastery Pool Checkpoint]] || Reduced Ore respawn time by 10%  
Line 333: Line 254:
The method relies on the {{ItemIcon|Gem Gloves}} that increase the gems drop chance to 100% when mining anything but the {{ItemIcon|Rune Essence}}. The average value of a [[Mining#Gems|Gem]] is {{GP|381.25}}, while a single charge of the Gem Gloves costs only {{GP|250}}. Thus {{GP|131.25}} of profit is earned per mining action from gems.
The method relies on the {{ItemIcon|Gem Gloves}} that increase the gems drop chance to 100% when mining anything but the {{ItemIcon|Rune Essence}}. The average value of a [[Mining#Gems|Gem]] is {{GP|381.25}}, while a single charge of the Gem Gloves costs only {{GP|250}}. Thus {{GP|131.25}} of profit is earned per mining action from gems.


With the {{UpgradeIcon|Dragon Pickaxe}} and {{MasteryReq|Adamantite Ore|50}}, you will get around {{GP|470,000}} per hour.
With the {{UpgradeIcon|Dragon Pickaxe}} and {{MasteryReq|Adamantite Ore|50}}, you will get around {{GP|470000}} per hour.


A fully juiced setup with the {{ItemIcon|Dragonite Ore}} will give around {{GP|1,350,000}} per hour.<br>
A fully juiced setup with the {{ItemIcon|Dragonite Ore}} will give around {{GP|1350000}} per hour.<br>
Please note that this setup already includes the {{UpgradeIcon|Master of Nature}} which is unlocked after beating the {{ZoneIcon|Earth God Dungeon}}. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand.
Please note that this setup already includes the {{UpgradeIcon|Master of Nature}} which is unlocked after beating the {{ZoneIcon|Earth God Dungeon}}. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand.
Without the {{UpgradeIcon|Master of Nature}} upgrade and only {{ItemIcon|Perfect Swing Potion III}} the GP rate already drops to {{GP|787,000}}.<br>
Without the {{UpgradeIcon|Master of Nature}} upgrade and only {{ItemIcon|Perfect Swing Potion III}} the GP rate already drops to {{GP|787000}}.<br>
The calculation does not include any {{Skill|Astrology}} modifiers.
The calculation does not include any {{Skill|Astrology}} modifiers.


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|title=Details|color=default}}
|title=Details|color=default}}


== Fletching Dragon Javelins with Alt Magic (Max 18,265k/hr) ==
== Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr) ==
{{OldStrategy|1.0.1}}
{{OldStrategy|1.0.5}}
==== Requirements ====
==== Requirements ====
* {{SkillReq|Woodcutting|90}}
* {{SkillReq|Woodcutting|90}}
Line 366: Line 287:
! Effect
! Effect
|-
|-
| {{UpgradeIcon|Dragon Axe}} || -50% cut time
| {{UpgradeIcon|Dragon Axe}} || -40% cut time
|-  
|-  
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (multiplicative with the bonuses above a total of -65% cut time)
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (additive with the bonuses above a total of -55% cut time)
|-
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (multiplicative with the bonuses above to a total of -80% cut time)
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (additive with the bonuses above to a total of -70% cut time)
|-
|-
| {{MasteryReq|Redwood Logs|99}}<br> {{MasteryReq|Yew Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -80% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
| {{MasteryReq|Redwood Logs|99}}<br> {{MasteryReq|Yew Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -70% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
|-
|-
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting  
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting  
Line 398: Line 319:
| {{UpgradeIcon|Dragon Pickaxe}} || -50% Mining Time, +7% Chance of obtaining 2 ore  
| {{UpgradeIcon|Dragon Pickaxe}} || -50% Mining Time, +7% Chance of obtaining 2 ore  
|-
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Mining Interval (multiplicative with Dragon Pickaxe to a total of -65% Mining Time)
| {{UpgradeIcon|Master of Nature}} || -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
|-
|-
| {{MasteryReq|Rune Essence|99}}<br>{{MasteryReq|Dragonite Ore|99}}<br>{{MasteryReq|Dragonite Ore|99}} || +15% Chance of obtaining 2 ore
| {{MasteryReq|Rune Essence|99}}<br>{{MasteryReq|Runite Ore|99}}<br>{{MasteryReq|Dragonite Ore|99}} || +15% Chance of obtaining 2 ore
|-
|-
| {{ItemIcon|Mining Skillcape}} || +1 Coal Ore per Action
| {{ItemIcon|Mining Skillcape}} || +1 Coal Ore per Action
Line 417: Line 338:
|-
|-
| {{MasteryReq|Terra|type=constellation|99}} || +15% Chance to Double Items in Mining and +15% Chance to deal no Damage to a mining Node
| {{MasteryReq|Terra|type=constellation|99}} || +15% Chance to Double Items in Mining and +15% Chance to deal no Damage to a mining Node
|-
| {{ItemIcon|Merchant's Permit}} || permanent 10% discount on all skill gloves
|-
|-
| preferably {{ItemIcon|Mining Gloves}} || Collect 2x ore when worn
| preferably {{ItemIcon|Mining Gloves}} || Collect 2x ore when worn
|}
|}
===== Runecrafting =====
{| class="wikitable"
! Name
! Effect
|-
| {{ItemIcon|Runecrafting Skillcape}} || +35% Chance to Preserve Resources in Runecrafting
|-
| {{MasteryReq|Lava Rune|99}}<br>{{MasteryReq|Spirit Rune|99}} || 11 Runes Produced per Runecraft
|-
| [[Runecrafting#Mastery Pool Checkpoints|50% Runecrafting Mastery Pool Checkpoint]] || +10% resource preservation chance for Runecrafting
|-
| [[Runecrafting#Mastery Pool Checkpoints|95% Runecrafting Mastery Pool Checkpoint]] || Grants an extra 5 Runes per craft
|-
| {{UpgradeIcon|Expanded Knowledge}} || -15% Base Runecrafting Interval
|-
| {{PetIcon|Gunter}} || +10% Chance to Preserve Resources in Runecrafting
|}
===== Alt. Magic =====
{| class="wikitable"
! Name
! Effect
|-
| {{ItemIcon|Nature's Call Staff}} || Reduces the Nature Rune cost of spells by 1
|-
| {{ItemIcon|Magic Skillcape}} || doubles the Effect of the {{ItemIcon|Nature's Call Staff}}
|-
| {{ItemIcon|Ring of Wealth}} || +7% Chance to Double Items Globally
|-
| {{PetIcon|Salem}} || +5% Rune Preservation
|-
| {{PetIcon|Jelly Jim}} || +2% Rune Preservation
|-
| {{ItemIcon|Amulet of Incantation}} || -0.2s Magic Interval<br>+10% Rune Preservation for Alt. Magic Spells
|-
| {{MasteryReq|Arachi|type=constellation|99}} || +15% Chance to Double Items in Runecrafting and +15% Rune Preservation for Alt. Magic Spells
|}
===== Smithing =====
===== Smithing =====
** {{MasteryReq|Dragon Javelin Heads|99}}
{| class="wikitable"
** 25% Smithing Mastery Pool Checkpoint
! Name
** 50% Smithing Mastery Pool Checkpoint
! Effect
** 95% Smithing Mastery Pool Checkpoint
|-
** {{UpgradeIcon|Art of Control}}
| {{MasteryReq|Dragon Javelin Heads|99}} || +30% Chance to preserve Resources, +35% Chance to double Items
** {{PetIcon|Puff, the Baby Dragon}}
|-
** {{MasteryReq|Iridan|type=constellation|99}} with +15% Chance to Double Items in Smithing and -15% Smithing Interval
| [[Smithing#Mastery Pool Checkpoints|25% Smithing Mastery Pool Checkpoint]] || +5% Chance to preserve Resources
|-
| [[Smithing#Mastery Pool Checkpoints|50% Smithing Mastery Pool Checkpoint]] || +5% Chance to preserve Resources
|-
| [[Smithing#Mastery Pool Checkpoints|95% Smithing Mastery Pool Checkpoint]] || +10% Chance to double Items
|-
| {{UpgradeIcon|Art of Control}} || -15% Base Smithing Interval
|-
| {{PetIcon|Puff, the Baby Dragon}} || +10% Chance to preserve Resources
|-
| {{MasteryReq|Iridan|type=constellation|99}} || +15% Chance to Double Items in Smithing and -15% Smithing Interval
|}


===== Fletching =====
===== Fletching =====
** {{SkillReq|Fletching|99}}, {{ItemIcon|Fletching Skillcape}}
{| class="wikitable"
** 25% Fletching Mastery Pool Checkpoint
! Name
** 95% Fletching Mastery Pool Checkpoint
! Effect
** {{MasteryReq|Dragon Javelin|99}}
|-
** {{ItemIcon|Skilled Fletching Potion IV}}
| {{ItemIcon|Fletching Skillcape}} || x2 Items received from Fletching
** {{UpgradeIcon|Perpetual Haste}}
|-
** {{PetIcon|Quill}}
| [[Fletching#Mastery Pool Checkpoints|25% Fletching Mastery Pool Checkpoint]] || Produce 1 extra Javelin per Fletch (Applied to base quantity)
** {{MasteryReq|Syllia|type=constellation|80}} with +15% Chance to Double Items in Fletching
|-
| [[Fletching#Mastery Pool Checkpoints|95% Fletching Mastery Pool Checkpoint]] || Reduce Fletching Interval by 0.2s
|-
| {{MasteryReq|Dragon Javelin|99}} || +24.8% chance to preserve resources.
|-
| {{ItemIcon|Skilled Fletching Potion IV}} || +25% Chance to Double Items in Fletching
|-
| {{UpgradeIcon|Perpetual Haste}} || -15% Fletching Interval
|-
| {{PetIcon|Quill}} || -0.2s Fletching Interval
|-
| {{MasteryReq|Syllia|type=constellation|80}} || +15% Chance to Double Items in Fletching
|}


===== Runecrafting =====
** {{SkillReq|Runecrafting|99}}, {{ItemIcon|Runecrafting Skillcape}}
** 50% Runecrafting Mastery Pool Checkpoint
** 95% Runecrafting Mastery Pool Checkpoint
** {{MasteryReq|Lava Rune|99}}
** {{MasteryReq|Spirit Rune|99}}
** {{UpgradeIcon|Expanded Knowledge}}
** {{PetIcon|Gunter}}
===== Superheat IV =====
** {{ItemIcon|Nature's Call Staff}}
** {{ItemIcon|Ring of Wealth}}
** {{PetIcon|Salem}}
** {{PetIcon|Jelly Jim}}
** {{MasteryReq|Arachi|type=constellation|99}} with +15% Chance to Double Items in Runecrafting and +15% Rune Preservation for Alt. Magic Spells
===== Other =====
===== Other =====
** {{ItemIcon|Aorpheats Signet Ring}} affects all skills above
{| class="wikitable"
** {{PetIcon|Aquarias}} affects all skills above
! Name
** {{ItemIcon|Clue Chasers Insignia}} affects all skills above except {{Skill|Alternative Magic}}
! Effect
** {{ItemIcon|Crown of Rhaelyx}} affects all skills above except {{Skill|Alternative Magic}}
|-
** {{SkillReq|Agility|99}} obstacles about resource preservation and pillar
| {{ItemIcon|Aorpheat's Signet Ring}} affects all skills above || +10% Chance to Double Items Globally
** {{SkillReq|Herblore|99}}, {{ItemIcon|Herblore Skillcape}}
|-
** {{PetIcon|Gronk}}
| {{PetIcon|Aquarias}} affects all skills above || +1% Chance to Double Items Globally
** {{MasteryReq|Qimican|type=constellation|99}} with +15% Chance to Double Items in Herblore and +15% Chance to preserve potion Charges
|-
| {{ItemIcon|Clue Chasers Insignia}} affects all skills above except {{Skill|Alternative Magic}} || 10% increased chance to receive Global Rare Items, Mastery Tokens, Bird Nests from Woodcutting, Gems from Mining, and Coal from Firemaking.
|-
| {{ItemIcon|Crown of Rhaelyx}} affects all skills above except {{Skill|Alternative Magic}} || +10% chance to preserve resources in non-combat skills (Does not work with Alt. Magic).
|-
| {{SkillReq|Agility|99}} obstacles about resource preservation and pillar || build cost reduction and half debuffs
|-
| {{ItemIcon|Herblore Skillcape}} || x2 Items received from Herblore
|-
| {{PetIcon|Gronk}} || +2% Chance to Double Items in Herblore
|-
| {{MasteryReq|Qimican|type=constellation|99}} || +15% Chance to Double Items in Herblore and +15% Chance to preserve potion Charges
|}


==== Method ====
==== Method ====
Line 469: Line 452:
** {{ItemIcon|Miner's Helmet}}
** {{ItemIcon|Miner's Helmet}}
** {{ItemIcon|Clue Chasers Insignia}}
** {{ItemIcon|Clue Chasers Insignia}}
** {{ItemIcon|Cape of Completion}} (or {{ItemIcon|Mining Skillcape}} when {{Skill|Mining}}, {{ItemIcon|Woodcutting Skillcape}} when {{Skill|Woodcutting}}, {{ItemIcon|Runecrafting Skillcape}} when {{Skill|Runecrafting}} and {{ItemIcon|Fletching Skillcape}} when {{Skill|Fletching}})
** {{ItemIcon|Maximum Skillcape}} (or {{ItemIcon|Mining Skillcape}} when {{Skill|Mining}}, {{ItemIcon|Woodcutting Skillcape}} when {{Skill|Woodcutting}}, {{ItemIcon|Runecrafting Skillcape}} when {{Skill|Runecrafting}}, {{ItemIcon|Magic Skillcape}} when performing {{Skill|Alt. Magic}} and {{ItemIcon|Fletching Skillcape}} when {{Skill|Fletching}})
** {{ItemIcon|Mining Gloves}}
** {{ItemIcon|Mining Gloves}}
** {{ItemIcon|Lumberjack's Top}}
** {{ItemIcon|Lumberjack's Top}}
** {{ItemIcon|Aorpheats Signet Ring}}
** {{ItemIcon|Aorpheat's Signet Ring}}
** {{ItemIcon|Ring of Wealth}} on passive slot
** {{ItemIcon|Ring of Wealth}} on [[Passive Slot]]
** {{ItemIcon|Bird Nest Potion IV}} on {{Skill|Woodcutting}}
** {{ItemIcon|Bird Nest Potion IV}} on {{Skill|Woodcutting}}
** {{ItemIcon|Elemental Potion IV}} on {{Skill|Runecrafting}}
** {{ItemIcon|Elemental Potion IV}} on {{Skill|Runecrafting}}
Line 479: Line 462:
** {{ItemIcon|Skilled Fletching Potion IV}} on {{Skill|Fletching}}
** {{ItemIcon|Skilled Fletching Potion IV}} on {{Skill|Fletching}}
** {{ItemIcon|Nature's Call Staff}}
** {{ItemIcon|Nature's Call Staff}}
** {{Skill|Agility}} Obstacle 3: Stepping Stones
** {{Skill|Agility}} Obstacle 4: Cave Climb
** {{Skill|Agility}} Obstacle 5: Rock Climb
** {{Skill|Agility}} Obstacle 6: Tree Hop
** {{Skill|Agility}} Obstacle 6: Tree Hop
** {{Skill|Agility}} Obstacle 9: Ice Jump
** {{Skill|Agility}} Obstacle 9: Ice Jump
Line 487: Line 467:
** {{Skill|Agility}} Pillar: Pillar of Generosity
** {{Skill|Agility}} Pillar: Pillar of Generosity


* Start woodcutting {{ItemIcon|Redwood Logs|qty=2509}} and {{ItemIcon|Yew Logs}} for every hour of fletching intended
'''for every hour of fletching intended''':
* Mine {{ItemIcon|Rune Essence|qty=12}}, {{ItemIcon|Dragonite Ore|qty=48}} and {{ItemIcon|Runite Ore|qty=96}} for every hour of fletching intended
* {{Skill|Woodcutting}}
* Runecraft {{ItemIcon|Spirit Rune|qty=76}} and {{ItemIcon|Lava Rune|qty=179}} for every hour of fletching intended
** Change {{Skill|Agility}} Obstacle 3 to Stepping Stones to get another -6% Woodcutting Interval (Min cost {{GP|75000}}, {{ItemIcon|Willow Logs|qty=15}} and {{ItemIcon|Teak Logs|qty=15}})
* Equip {{ItemIcon|Amulet of Incantation}}
** Change {{Skill|Agility}} Obstacle 5 to Rock Climb to get +5% Chance to Double Items in Woodcutting and Mining (Min cost {{GP|250000}}, {{ItemIcon|Teak Logs|qty=25}}, {{ItemIcon|Coal Ore|qty=25}} and {{ItemIcon|Onion Seeds|qty=25}})
* Superheat IV {{ItemIcon|Dragonite Bar|qty=178}}s for every hour of fletching intended
** Cut {{ItemIcon|Redwood Logs|qty=2509}} and {{ItemIcon|Yew Logs}}
* Equip {{ItemIcon|Clue Chasers Insignia}}
* {{Skill|Mining}}
* Change {{Skill|Agility}} Obstacle 3 to Pipe Balance (If price is minimized it'll cost 75,000 GP, {{ItemIcon|Iron Ore|qty=15}} and {{ItemIcon|Tin Ore|qty=15}})
** Mine {{ItemIcon|Rune Essence|qty=12}}, {{ItemIcon|Dragonite Ore|qty=48}} and {{ItemIcon|Runite Ore|qty=96}}
* Change {{Skill|Agility}} Obstacle 4 to Coal Stones (If price is minimized it'll cost 125,000 GP, {{ItemIcon|Tomato Seeds|qty=5}} and {{ItemIcon|Salmon|qty=25}})
* {{Skill|Runecrafting}}
* Change {{Skill|Agility}} Obstacle 5 to Mountain Climb (If price is minimized it'll cost 250,000 GP and {{ItemIcon|Bones|qty=50}})
** Runecraft {{ItemIcon|Spirit Rune|qty=76}} and {{ItemIcon|Lava Rune|qty=179}}
* Smith {{ItemIcon|Dragon Javelin Heads|qty=4182}} for every hour fletching intended
 
* Charge your {{ItemIcon|Mysterious Stone|Mysterious Stones}}
*{{Skill|Alt. Magic}}
* Fletch {{ItemIcon|Dragon Javelin|Dragon Javelins}} until you run out of resources
** Equip {{ItemIcon|Amulet of Incantation}}
** Change {{Skill|Agility}} Obstacle 4 to Cave Climb to get +5% Rune Preservation (Min cost {{GP|125000}}, {{ItemIcon|Air Rune|qty=25}}, {{ItemIcon|Earth Rune|qty=25}} and {{ItemIcon|Iron Bar|qty=13}})
** Cast {{Icon|Superheat|Superheat IV}} to create {{ItemIcon|Dragonite Bar|qty=178|Draonite Bars}}
 
* {{Skill|Smithing}}
** Equip {{ItemIcon|Clue Chasers Insignia}}
** Change {{Skill|Agility}} Obstacle 3 to Pipe Balance to get +10 Mining Node HP and +3% Chance to Preserve Resources in Skills (Min cost {{GP|75000}}, {{ItemIcon|Iron Ore|qty=15}} and {{ItemIcon|Tin Ore|qty=15}})
** Change {{Skill|Agility}} Obstacle 4 to Coal Stones to get +3% Chance to Preserve Resources in Skills (Min cost {{GP|125000}}, {{ItemIcon|Tomato Seeds|qty=5}} and {{ItemIcon|Salmon|qty=25}})
** Change {{Skill|Agility}} Obstacle 5 to Mountain Climb to get rid of the -10% Chance to Preserve Resources in Skills from Rock Climb (Min cost {{GP|250000}} and {{ItemIcon|Bones|qty=50}})
** Smith {{ItemIcon|Dragon Javelin Heads|qty=4182}}
 
* {{Skill|Fletching}}
** Charge your {{ItemIcon|Mysterious Stone|Mysterious Stones}}
** Fletch {{ItemIcon|Dragon Javelin|Dragon Javelins}} until you run out of resources


It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles
It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles
Line 532: Line 525:
* 0.64 {{ItemIcon|Elemental Potion IV}}
* 0.64 {{ItemIcon|Elemental Potion IV}}


It is recommended to combine {{ItemIcon|Circlet of Rhaelyx}} and {{ItemIcon|Jewel of Rhaelyx}} into {{ItemIcon|Crown of Rhaelyx|Crowns of Rhaelyx}} and selling them using Item Alchemy III and GP boosting items, this will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover {{ItemIcon|Jewel of Rhaelyx|Jewels of Rhaelyx}}, with the profit from that and selling the other leftover elements normally you'll end up with a maximum possible output of 18,265,154 GP per hour all things considered.
It is recommended to first combine {{ItemIcon|Circlet of Rhaelyx}} and {{ItemIcon|Jewel of Rhaelyx}} into {{ItemIcon|Crown of Rhaelyx|Crowns of Rhaelyx}}, then convert the crowns into GP by using {{Icon|type=spell|Item Alchemy III}} while utilizing [[Item Alchemy|GP boosts]]. This will add (per hour of fletching) 0.02 seconds to sell crowns and 0.04 seconds to sell the leftover {{ItemIcon|Jewel of Rhaelyx|Jewels of Rhaelyx}}. Combined with the sale of other leftover elements, this will result in a maximum possible profit of approximately {{GP|18265154}} per hour, all things considered.
 
<!--
 
Old methods commented out until they are able to be updated


== Smithing Dragon Platebodies (Max 2117k/hr) ==
== Smithing Dragon Platebodies (Max 2117k/hr) ==
Line 548: Line 545:
** Level 99 [[Herblore]]
** Level 99 [[Herblore]]
** Level 80 [[Farming]]
** Level 80 [[Farming]]
* [[Aorpheats Signet Ring]] for a 10% chance to double ore, bar, platebody, and potion gains
* [[Aorpheat's Signet Ring]] for a 10% chance to double ore, bar, platebody, and potion gains
* [[Herblore#Skill Potions|Perfect Swing Potions]] to increase the idle rate that ore can be mined at.
* [[Herblore#Skill Potions|Perfect Swing Potions]] to increase the idle rate that ore can be mined at.
** Level 53 [[Herblore]]
** Level 53 [[Herblore]]
Line 644: Line 641:
* [[Woodcutting Skillcape]]
* [[Woodcutting Skillcape]]
* [[Fletching Skillcape]]
* [[Fletching Skillcape]]
* (Optional) [[Aorpheats Signet Ring]]
* (Optional) [[Aorpheat's Signet Ring]]
* (Optional) [[Skilled Fletching Potion IV]]
* (Optional) [[Skilled Fletching Potion IV]]
==== Method ====
==== Method ====
By utilizing the output doubling of the [[Fletching Skillcape]], the value of [[Magic Logs|magic logs]] can be more than quadrupled; it is doubled once making unstrung bows, and another time making strung bows. Profits can be further increased by using [[Skilled Fletching Potion IV]] and [[Aorpheats Signet Ring]]. To calculate the maximum [[GP]] per hour, 99 mastery level will be assumed. The entire process is as follows:
By utilizing the output doubling of the [[Fletching Skillcape]], the value of [[Magic Logs|magic logs]] can be more than quadrupled; it is doubled once making unstrung bows, and another time making strung bows. Profits can be further increased by using [[Skilled Fletching Potion IV]] and [[Aorpheat's Signet Ring]]. To calculate the maximum [[GP]] per hour, 99 mastery level will be assumed. The entire process is as follows:
# Cut [[Yew Logs|yew logs]] and [[Magic Logs|magic logs]] simultaneously while wearing the [[Woodcutting Skillcape]]. The yew logs should be sold.
# Cut [[Yew Logs|yew logs]] and [[Magic Logs|magic logs]] simultaneously while wearing the [[Woodcutting Skillcape]]. The yew logs should be sold.
# Fletch the magic logs into [[Magic Longbow (u)]] while wearing the [[Fletching Skillcape]].
# Fletch the magic logs into [[Magic Longbow (u)]] while wearing the [[Fletching Skillcape]].
# Purchase [[Bowstring|bowstrings]] from the [[Shop]] and fletch the unstrung bows into [[Magic Longbow]].
# Purchase [[Bowstring|bowstrings]] from the [[Shop]] and fletch the unstrung bows into [[Magic Longbow]].
# Sell the longbows for profit.
# Sell the longbows for profit.
Without using [[Aorpheats Signet Ring]] and [[Skilled Fletching Potion IV]] profits are around 624k/hr, however, using the ring and potion increases profits by 351k/hr.
Without using [[Aorpheat's Signet Ring]] and [[Skilled Fletching Potion IV]] profits are around 624k/hr, however, using the ring and potion increases profits by 351k/hr.
 
-->


==Woodcutting==
== Combat (~18,750k/hr) ==
{{OldStrategy|1.0.1}}
{{OldStrategy|1.0.5}}
==== Improves GP Rate ====
Combat can yield decent GP rates, but will generally not be comparable with a dedicated skilling setup. {{Skill|Magic}} is the generally the most profitable, but it can differ greatly based on the gear and skills in your possession. Assuming {{SkillReq|Magic|85}} and {{ItemIcon|Cloudburst Staff}}, Magic is almost always superior to Melee and {{Skill|Ranged}}.
{| class="wikitable"
 
! Name
Calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the gains for your build. The exact rates are difficult to determine, but the best targets, in rough descending order by profit and tier are:
! Effect
 
* {{ZoneIcon|Infernal Stronghold}}
* {{MonsterIcon|Hunting Greater Dragon}}
 
* {{MonsterIcon|Black Dragon}}
* {{MonsterIcon|Furious Horned Elite}}
 
* {{MonsterIcon|Master Farmer}}
 
The two most important items to make this method good are {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}}.
 
To stress again, calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] can help you to calculate the specific gains for your specific build.
 
The most profitable target is the {{ZoneIcon|Infernal Stronghold}} because it drops a lot of raw GP that gets doubled with the {{ItemIcon|Aorpheat's Signet Ring}}. The raw GP gained with the ring is 250,000 per clear.
 
It also drops the {{ItemIcon|Infernal Cape}} and the {{ItemIcon|Infernal Core}} that will net you 402,400 additional GP per clear if sold with [[Item Alchemy III]].
 
For one clear {{ZoneIcon|Infernal Stronghold}} will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
 
Do note that all [[Combat Guide#Mid Game (God Dungeons)|God Dungeons]] should net around about 6-10,000k/h minimum while farming them with appropriate gear, so if you're working on or near these dungeons, you could be looking at a nice payday without needing to rely on other methods to earn GP.
 
Some of the setups are listed below, but it is (yes, again) advised that you use the [[Scripting_and_Extensions/Combat_Simulator|Combat Simulator]] to check your build. By default, all of the listed setups are 99 in all skills, have optimized {{skill|Agility}} obstacles, and have only 30% accuracy from {{skill|Astrology}}
 
Each setup will have a second listed amount, this will be the gp/h with standardized rates applied to all consumables ([[Farming|excluding food]]) in combat sim.
 
==== Infernal Stronghold (~24,200k/hr) ====
 
{| class="wikitable"  
|-
|-
| {{UpgradeIcon|Dragon Axe}} || -50% cut time
! Head
|-
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
| {{ItemIcon|Woodcutting Skillcape}} || -15% Base Woodcutting Interval (multiplicative with the bonuses above a total of -65% cut time)
|-
|-
| {{UpgradeIcon|Master of Nature}} || -15% Base Woodcutting Interval (multiplicative with the bonuses above to a total of -80% cut time)
! Body
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
|-
| {{Skill|Agility|Stepping Stones}} || -6% Base Woodcutting Interval (multiplicative with the bonuses above to a total of -86% cut time)
! Leggings
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
|-
|-
| {{Skill|Agility|Rock Climb}} || +5% Chance to Double Items in Woodcutting
! Boots
|colspan="6"| {{ItemIcon|Glacia God Boots}}
|-
|-
| {{MasteryReq|Magic Logs|99}} || Decreased cut interval by 0.2s for this Tree (on top of the -86% cut time from above modifiers)<br> +45% chance to receive 2x Logs per action
! Hands
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|-
|-
| {{ItemIcon|Bird Nest Potion IV}} || +30% Chance for [[Bird Nest]]s to drop in Woodcutting
! Cape
|colspan="2"| {{ItemIcon|Skull Cape}}
|-
|-
| {{ItemIcon|Clue Chasers Insignia}} || 10% increased chance to receive [[Bird Nest]]s from Woodcutting
! Neck
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || +10% chance to gain double resources
! Passive
|-
|colspan="2"| {{ItemIcon|Chapeau Noir}}
| {{ItemIcon|Ring of Wealth}} || +7% chance to gain double resources
|-
|-
| {{UpgradeIcon|Multi-Tree}} || cut 2 different trees in Woodcutting simultaneously
! Ring
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
|-
| {{ItemIcon|Lumberjack's Top}} || +2% Bird Nest drop rate
! Weapon
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|-
|-
| {{PetIcon|Beavis}} || +5% Chance to Double Items in Woodcutting
|-
| [[Woodcutting#Mastery Pool Checkpoints|25% Woodcutting Mastery Pool Checkpoint]] || +5% increased chance to receive double Logs per action
|-
| [[Woodcutting#Mastery Pool Checkpoints|50% Woodcutting Mastery Pool Checkpoint]] || All Logs sell for +50% GP Value
|-
| [[Woodcutting#Mastery Pool Checkpoints|95% Woodcutting Mastery Pool Checkpoint]] || When you receive a Birds Nest, always receive a base minimum of 2.
|-
| {{Icon|Deedree|type=constellation}} || Up to +15% Chance to Double Items in Woodcutting and up to +15% Bird Nest drop rate
|-
| {{ItemIcon|Ent}} || +10% Chance to gain +1 additional resource in Woodcutting. Cannot be doubled
|}
|}


=== Chopping Magic and Mahogany Logs (Max {{GP|1,324}}k/hr) ===
Spells: {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (-4% total gp, -1.5% adjusted gp, -13% runes), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
==== Requirements ====
* {{SkillReq|Woodcutting|75}}
==== Method ====
Simply cut down {{ItemIcon|Magic Logs}} and {{ItemIcon|Mahogany Logs}} log and sell the logs and {{ItemIcon|Bird Nest}} for profit.


==== Expected Resources Per Hour ====
Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}}
The maximum rates assume {{UpgradeIcon|Dragon Axe}}, {{UpgradeIcon|Multi-Tree}}, {{ItemIcon|Aorpheat's Signet Ring}}, {{ItemIcon|Clue Chasers Insignia}}, {{PetIcon|Beavis}}, {{UpgradeIcon|Master of Nature}}, {{ItemIcon|Woodcutting Skillcape}}, 95% Woodcutting Mastery Pool Checkpoint and 99 log mastery.
{{ItemIcon|Bird Nest}}s are only provided once per action.


This yields about {{ItemIcon|Normal Logs|qty=15750|notext=true}}, {{ItemIcon|Bird Nest|qty=8|notext=true}} worth {{GP|3,375}}k
Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Occultist}}


{{Icon|Deedree|type=constellation}} can increase the profit even further, but probably not significantly.
Potion: {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}


{{Skill|Agility}} Obstacles have not been included in the calculation, as the Spreadsheet does not support them.
* Total GP: ~24,200k/hr
* Adjusted GP: ~18,800k/hr


{{SpoilerBox|text=
With better {{skill|Astrology}}, this method gets closer to the (Max ~24,350k/hr) listed above
The results were calculated with the [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Melvor Idle Rate and Resource Calculator]] created by Kidbiz20#2026.
To check your own setup, do the following:
# Copy the spreadsheet to your Google Drive.
# Specify your Equipment on the Equipment tab.
# On the Woodcutting tab, set Current Experience to unlock the Trees, Tree masteries, and other things that you have.
# Specify any additional things in the sheet if you want to, like pets and so on.
# You should see your gains in the kGP/h column of the Woodcutting tab.
|title=Details|color=default}}


=== Chopping Logs With Bird Nests Potions (Max ~{{GP|5000}}k/hr) ===
==== Hunting Greater Dragon (~16,750k/hr)====
==== Requirements ====
* {{SkillReq|Woodcutting|10}}
* {{SkillReq|Herblore|1}}


Please note: Although the requirements seem low, using {{ItemIcon|Bird Nest Potion IV}} and minimum action time ({{UpgradeIcon|Dragon Axe}}, {{ItemIcon|Woodcutting Skillcape}} and {{UpgradeIcon|Master of Nature}} god upgrade) are advised or else the GP rate drops significantly.
{| class="wikitable"
|-
! Head
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|-
! Body
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
|-
! Leggings
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
|-
! Boots
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
|-
! Hands
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
|-
! Cape
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|-
! Passive
|colspan="4"| {{ItemIcon|Gold Ruby Necklace}}
|-
! Neck
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|-
! Ring
|colspan="2"| {{ItemIcon|Nature's Blessing Ring}}
|-
! Weapon
|colspan="4"| {{ItemIcon|Infernal Claw}}
|-
! Offhand
|colspan="4"| {{ItemIcon|Dragonfire Shield}}
|}


==== Method ====
Prayer: {{Icon|Battleheart|type=prayer}} and {{Icon|Rejuvenation|type=prayer}}
Cut down {{ItemIcon|Normal Logs}} and sell the logs and {{ItemIcon|Bird Nest|Bird Nests}} for profit. A portion of the nests can be opened for {{ItemIcon|Potato Seeds}} to make more potions.


==== Expected Resources Per Hour ====
Tablets: {{ItemIcon|Golbin Thief}} and {{ItemIcon|Unicorn}}
The maximum rates assume {{UpgradeIcon|Dragon Axe}}, {{UpgradeIcon|Multi-Tree}}, {{ItemIcon|Aorpheat's Signet Ring}}, {{ItemIcon|Clue Chasers Insignia}}, {{PetIcon|Beavis}}, {{UpgradeIcon|Master of Nature}}, {{ItemIcon|Woodcutting Skillcape}}, 95% Woodcutting Mastery Pool Checkpoint and {{MasteryReq|Normal Logs|99}}, {{ItemIcon|Bird Nest Potion IV}} and {{ItemIcon|Ent}} + {{ItemIcon|Bear}} Synergy active.


This yields about {{ItemIcon|Normal Logs|qty=15750|notext=true}} and {{ItemIcon|Bird Nest|qty=9080|notext=true}} worth {{GP|3,375}}k
Potion: {{ItemIcon|Regeneration Potion IV|Regeneration Potions}}


{{Icon|Deedree|type=constellation}} can increase the profit even further to approximately {{GP|5,000}}k more when using +15% Bird Nest drop rate Unique Modifiers
* Total GP: ~16,750k/hr
* Adjusted GP: ~15,950k/hr


{{Skill|Agility}} Obstacles have not been included in the calculation, as the Spreadsheet does not support them.
={{TotH}} Throne of the Herald Expansion=


{{SpoilerBox|text=
==Item Alchemy IV on Vorloran Watcher Armor (~81m/hour Maximum)==
The results were calculated with the [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Melvor Idle Rate and Resource Calculator]] created by Kidbiz20#2026.
{{OldStrategy|1.2.1}}
To check your own setup, do the following:
# Copy the spreadsheet to your Google Drive.
# Specify your Equipment on the Equipment tab.
# On the Woodcutting tab, set Current Experience to unlock the Trees, Tree masteries, and other things that you have.
# Specify any additional things in the sheet if you want to, like pets and so on.
# You should see your gains in the kGP/h column of the Woodcutting tab.
|title=Details|color=default}}


== Combat ==
{{Disclaimer|The equipment set and Agility obstacles detailed here are not completely safe: the player has a ''very'' small chance of death if following this suggestion. To ensure safety, consider switching {{ItemIcon|Burning Protection Platelegs}} for {{ItemIcon|Vorloran Protector Platelegs}}, or {{ItemIcon|Frostspark Boots}} for {{ItemIcon|Vorloran Protector Boots}}.}}
{{OldStrategy|0.18}}
Combat can yield some of the highest GP rates in the game. {{Skill|Magic}} is the most profitable, but it can differ based on the gear and skills in your possession. In general, you need a best-in-slot setup of [[Melee]] or {{Skill|Ranged}} and have 99 in relevant combat skills to be on par with level 85 Magic in God Armor.


The exact rates are difficult to determine, but the best targets are as follows: {{ZoneIcon|Infernal Stronghold}}, {{MonsterIcon|Master Farmer|Master Farmers}}, {{MonsterIcon|Black Dragon|Black Dragons}}.
===Requirements===
Potion: {{ItemIcon|Penetration Potion IV}} or {{ItemIcon|Damage Reduction Potion IV}} if you do not have the {{ItemIcon|Superior Cape of Completion}}


The two items that make this method good are {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheat's Signet Ring}}.
{{Equipment/Recommended
|style=Melee
|helm1=Mask of Madness
|neck1=Fury of the Elemental Zodiacs
|cape1=Superior Cape of Completion
|body1=Ward of Flame Platebody
|legs1=Burning Protection Platelegs
|weapon1=Agile Wings Rapier
|shield1=Shield of Melee Power
|gloves1=Vorloran Protector Gauntlets
|boots1=Frostspark Boots
|ring1=Ring of Power
|passive1=Fighter Amulet
|consumable1=Monster Hunter Scroll
|familiar11=Minotaur
|familiar21=Spectre
|prayer11=Battleborn
|prayer21=Battleheart
}}


Calculating the specific GP/hr depends on your stats and gear.
{| class="wikitable"
The Combat Simulator in [[Scripting and Extensions]] can help you to calculate the gains for your build.
!colspan="1"| #
!colspan="1"| Obstacle
|-
!colspan="1"| 1
| X
|-
!colspan="1"| 2
| X
|-
!colspan="1"| 3
| {{Skill|Agility|Pipe Climb}}
|-
!colspan="1"| 4
| {{Skill|Agility|Coal Stones}}
|-
!colspan="1"| 5
| {{Skill|Agility|Cliff Balance}}
|-
!colspan="1"| 6
| {{Skill|Agility|Lake Swim}}
|-
!colspan="1"| 7
| {{Skill|Agility|Boulder Trap}}
|-
!colspan="1"| 8
| {{Skill|Agility|Pipe Crawl}}
|-
!colspan="1"| 9
| {{Skill|Agility|Water Jump}}
|-
!colspan="1"| 10
| {{Skill|Agility|Dragon Fight}}
|-
!colspan="1"| P
| {{Skill|Agility|Pillar of Combat}}
|-
!colspan="1"| 11
| {{TotH}} {{Skill|Agility|Water Maze}}
|-
!colspan="1"| 12
| {{TotH}} {{Skill|Agility|Boulder Balance}}
|-
!colspan="1"| 13
| {{TotH}} {{Skill|Agility|Balance Trap}}
|-
!colspan="1"| 14
| {{TotH}} {{Skill|Agility|Gap Climb}}
|-
!colspan="1"| 15
| {{TotH}} {{Skill|Agility|Waterfall Crossing}}
|-
!colspan="1"| EP
| {{TotH}} {{Skill|Agility|Elite Pillar of Expertise}}
|-
|}


One of the most profitable dungeons is the {{ZoneIcon|Infernal Stronghold}} because it drops a lot of pure GP that gets doubled with the {{ItemIcon|Aorpheat's Signet Ring}}. The pure GP gain with the ring is 250,000 per clear.  
===Improves GP Rate===
See the [[Item Alchemy]] page for more information on how to improve the return from item alchemy.


It also drops the {{ItemIcon|Infernal Cape}} and the {{ItemIcon|Infernal Core}} that will net you 402,400 additional GP per clear if sold with [[Item Alchemy III]].
===Method===
Kill {{MonsterIcon|Vorloran Watcher}}, collect and cast {{Icon|Item Alchemy IV|type=spell}} on all of the loot. Assuming all possible base game and {{TotH}} [[Throne of the Herald Expansion|Throne of the Herald]] GP bonuses are used, the expected return per hour is approximately {{GP|80800000}}.


For one clear {{ZoneIcon|Infernal Stronghold}} will yield a total of 250,000 + 402,400 = 652,400 GP per clear.
==Fletching Meteor Bolts (80,000k/hr max)==
{{OldStrategy|1.1.1}}
===Requirements===
Just fletching bolts is approximately 240m/h, adjusted for the smithing/alt-magic required to obtain {{ItemIcon|Meteorite Bar|Meteorite Bars}}, works out to around 80m/h
===Improves GP rate===
* {{ItemIcon|Beaver}} + {{ItemIcon|Devil}}
* {{ItemIcon|Sharp Fletcher Gloves}}


Some of the setups are listed below, but it is advised to use The Combat Simulator to check your build. By default, all of the listed setups have {{ItemIcon|Aorpheat's Signet Ring}} in the ring slot with no [[Combat Passive Slot|passive slot]], {{Skill|Prayer}}, or {{Skill|Herblore|Potions}}.
==Agility (~50,492k/hr max)==
{{OldStrategy|1.1.1}}
===Requirements===
===Improves GP Rate===
* {{ItemIcon|Eagle}} + {{ItemIcon|Leprechaun}}
* {{ItemIcon|Stamina Pouch}}
* {{ItemIcon|Performance Enhancing Potion IV}}


==== Magic (Max ~12652k/hr)====  
===Method===
{| class="wikitable"
!colspan="1"| #
!colspan="1"| Obstacle
|-
!colspan="1"| 1
| {{Skill|Agility|Cargo Net}}
|-
!colspan="1"| 2
| {{Skill|Agility|Monkey Bars}}
|-
!colspan="1"| 3
| {{Skill|Agility|Pit Jump}}
|-
!colspan="1"| 4
| {{Skill|Agility|Gap Jump}}
|-
!colspan="1"| 5
| {{Skill|Agility|Mountain Climb}}
|-
!colspan="1"| 6
| {{Skill|Agility|Tree Balance}}
|-
!colspan="1"| 7
| {{Skill|Agility|Heat Trap}}
|-
!colspan="1"| 8
| {{Skill|Agility|Tree Hang}}
|-
!colspan="1"| 9
| {{Skill|Agility|Ice Jump}}
|-
!colspan="1"| 10
| {{Skill|Agility|Boulder Move}}
|-
!colspan="1"| P
| {{Skill|Agility|Pillar of Skilling}}
|-
!colspan="1"| 11
| {{Skill|Agility|Frozen Maze}}
|-
!colspan="1"| 12
| {{Skill|Agility|Forest Jog}}
|-
!colspan="1"| 13
| {{Skill|Agility|Burning Trap}}
|-
!colspan="1"| 14
| {{Skill|Agility|Waterfall Climb}}
|-
!colspan="1"| 15
| {{Skill|Agility|Mountain Trail}}
|-
!colspan="1"| P2
| {{Skill|Agility|Elite Pillar of Expertise}}
|-
|}


Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
==Thieving Vampires for Blood Vials (76,451k/hr max)==
85 {{Skill|Magic}}, using Wind Surge (2,610 runes/hr), 9,5 kills/hr = 6,189,250 gp/hr
{{OldStrategy|1.1.1}}
===Requirements===
See the {{Skill|Thieving}} page for how to acquire the maximum Stealth value
===Improves GP Rate===
* {{ItemIcon|Leprechaun}} + {{ItemIcon|Devil}}
* {{ItemIcon|Gentle Hands Potion IV}}
* {{ItemIcon|Thieving Gloves}}
===Method===
Thieve Vampires, sell everything you get.


Full {{ItemIcon|Glacia God Platebody|Glacial God Gear}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Fire Imbued Wand}}, {{ItemIcon|Book of Eli}},
={{AoD}} Atlas of Discovery Expansion=
85 {{Skill|Magic}}, using Fire Surge (12,850 runes/hr), 10,5 kills/hr = 6,840,750 gp/hr


Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
==Mining Pure Crystal (4m/h Min ~ 39m/h Max)==
85 {{Skill|Magic}}, using Slicing Winds (15,010 runes/hr), 12,93 kills/hr = 8,423,895 gp/hr
{{OldStrategy|1.2.2}}


Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Air Imbued Wand}}, {{ItemIcon|Book of Eli}},
{{Disclaimer|Without the {{TotH}}[[Throne of the Herald Expansion|Throne of the Herald]], this will make a Max of 16m/h.<br>On {{Icon|Ancient Relics}}, this has a Min of 2m/h and a Max of 27.1m/h due to {{ItemIcon|Mining Gloves}} being disabled. You will want to swap {{AgilityIcon|Water Maze}} for {{AgilityIcon|Pit Maze}} and you will need both the Mining and Astrology Master Relics to reach the Max rate.}}
99 {{Skill|Magic}}, using Gust (16,900 runes/hr), 15 kills/hr = 9,772,500 gp/hr


Full {{ItemIcon|Glacia God Platebody|Glacia God Armor}}, {{ItemIcon|Elite Amulet of Magic}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Ocean Song}}, {{ItemIcon|Book of Eli}}, {{ItemIcon|Warlock Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
===Requirements===
99 {{Skill|Magic}}, using Water Surge (10,380 runes/hr), 19,42 kills/hr = 12,652,130 gp/hr
* {{SkillReq|Mining|85}}
* {{SkillReq|Herblore|53}}
* {{ItemIcon|Pure Crystal|notext=true}}{{Icon|Mastery|notext=true}} Level 99
* {{UpgradeIcon|Dragon Pickaxe}}
* {{ItemIcon|Mining Gloves}}
* {{ItemIcon|Perfect Swing Potion IV}}
* [[Mining#Mastery Pool Checkpoints|95% Mining Mastery Pool Checkpoint]]


The time required to mine and craft runes was not accounted in the calculations above. For instance, the build above uses 10,380 runes. At maxed-out Mining and Runecrafting, it will take around five minutes of mining essence and fifteen minutes of runecrafting. The overall GP rate is then adjusted to 9,5 million gp/hr.
=== Improves GP Rate ===
 
{| class="wikitable"
==== Melee (Max ~8449k/hr)====  
! Name
 
! Effect
Full {{ItemIcon|Terran God Platebody|Terran God Gear}}, {{ItemIcon|Amulet of Torture}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Infernal Claw}}, {{ItemIcon|Dragonfire Shield}},
|-
85 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|85 hp}}, 6,57 kills/hr = 4,280,355 gp/hr
| {{UpgradeIcon|Master of Nature}} || <span style="color:green">-15% Base Mining Interval</span> (additive with Dragon Pickaxe to a total of -65% Mining Time)
 
|-
Full {{ItemIcon|Ragnar God Platebody|Ragnar God Gear}}, {{ItemIcon|Amulet of Torture}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}},
| {{TotH}}{{UpgradeIcon|Corundum Pickaxe}} || <span style="color:green">20% Chance to recieve +1 Ore in Mining (Cannot be Doubled)</span>
85 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|90 hp}}, 7,63 kills/hr = 4,970,945 gp/hr
|-
 
| {{TotH}}{{UpgradeIcon|Augite Pickaxe}} || <span style="color:green">20% Chance to recieve +1 Ore in Mining (Cannot be Doubled)</span>
Full {{ItemIcon|Ragnar God Platebody|Ragnar God Gear}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}, {{ItemIcon|Infernal Cape}}, {{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Fighter Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
|-
99 {{Skill|Attack|Melee}} stats, {{Skill|Hitpoints|99 hp}}, 12,97 kills/hr = 8,449,955 gp/hr
| {{TotH}}{{UpgradeIcon|Divine Pickaxe}} || <span style="color:green">20% Chance to recieve +1 Ore in Mining (Cannot be Doubled)</span>
 
|-
==== Ranged (Max ~8730k/hr)====  
| {{ConstellationIcon|Terra}} || <span style="color:green">+8% Chance to Double Items in Mining<br>+5% Chance to receive gems from Mining<br>+5% Chance to deal no Damage to an Ore or Essence Mining Node</span>
 
|-
Full {{ItemIcon|Aeris God Platebody|Aeris God Gear}}, {{ItemIcon|Elite Amulet of Ranged}}, {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|Emerald Bolts}}, {{ItemIcon|Dragonfire Shield}}, {{ItemIcon|Infernal Cape}},
| {{TotH}}{{ConstellationIcon|Rosaniya}} || <span style="color:green">+8% Chance to Double Items Globally</span>
85 {{Skill|Ranged}}, {{Skill|Hitpoints|90 hp}}, 7,27 kills/hr = 4,736,405 gp/hr
|-
 
| {{ItemIcon|Merchant's Permit}} || Reduces Mining Glove costs from {{GP|75000}} down to {{GP|67500}}
Full {{ItemIcon|Aeris God Platebody|Aeris God Gear}}, {{ItemIcon|Deadeye Amulet}}, {{ItemIcon|Shockwave}}, {{ItemIcon|Emerald Bolts}}, {{ItemIcon|Dragonfire Shield}}, {{ItemIcon|Cape of Prat}}, {{ItemIcon|Deadeye Ring}} ({{ItemIcon|Aorpheat's Signet Ring|Signet}} in [[Combat Passive Slot|Passive slot]]),
|-
99 {{Skill|Ranged}}, {{Skill|Hitpoints|99 hp}}, 13,4 kills/hr = 8,730,100 gp/hr
| {{PetIcon|Cool Rock}} || <span style="color:green">+5 Mining Node HP</span>
|-
| {{PetIcon|Aquarias}} || <span style="color:green">+1% Chance to Double Items Globally</span>
|-
| {{PetIcon|Ace}} || <span style="color:green">+1% Chance to Double Items Globally</span>
|-
| {{TotH}}{{PetIcon|Classy Rock}} || <span style="color:green">+10 Mining Node HP</span>
|-
| {{TotH}}{{PetIcon|Cute Rock}} || <span style="color:green">+2% Chance to Double Items in Mining</span>
|-
| {{TotH}}{{PetIcon|Royal Rock}} || <span style="color:green">+3% Chance to gain +1 additional resource in Mining (Cannot be doubled)</span>
|-
| {{TotH}}{{PetIcon|Penelope}} || <span style="color:green">+2% Chance to Double Items Globally</span>
|-
| {{TotH}}{{PetIcon|Harold}} || <span style="color:green">-2% Interval for all non-Combat Skills<br>+2% Chance to Double Items Globally</span>
|-
| {{AoD}}{{PetIcon|Carthulu}} || <span style="color:green">Doubles the effects of all positive Active Modifiers from Points of Interest in Cartography</span>
|-
| {{AoD}}944 Hex Mastery Checkpoint || <span style="color:green">-3% Interval for all non-Combat Skills</span>
|-
| {{AoD}}{{POIIcon|Terran Dungeon Ruins}} || <span style="color:green">+10/+20% Chance to gain +1 additional resource in Mining (Cannot be doubled)<br>-0.1/-0.2s Mining Interval</span>
|-
| {{ItemIcon|Aorpheat's Signet Ring}} || <span style="color:green">+10% Chance to Double Items Globally</span>
|-
| {{ItemIcon|Ring of Wealth}} || <span style="color:green">+7% Chance to Double Items Globally</span>
|-
| {{ItemIcon|Miner's Helmet}} || <span style="color:green">+3% Chance to deal no Damage to a Mining Node</span>
|-
| {{ItemIcon|Clue Chasers Insignia}} || <span style="color:green">+10% increased chance to gain Gems from Mining</span>
|-
| {{ItemIcon|Gem Finder Scroll}} || <span style="color:green">+10% chance to get a second gem (that can be a different type) when receiving a gem from Mining</span>
|-
| {{AoD}}{{ItemIcon|Dirty Mining Boots}} || <span style="color:green">-0.1s Mining Interval</span>
|-
| {{AoD}}{{ItemIcon|Mining Lantern}} || <span style="color:green">+30% Chance to gain +1 additional resource in Mining (Cannot be doubled)</span>
|-
| {{AoD}}{{ItemIcon|Ghostly Parrot}} || <span style="color:green">+10% increased chance to gain Gems from Mining</span>
|-
| {{ItemIcon|Mole}} + {{ItemIcon|Bear}} Synergy '''OR'''<br>{{TotH}}{{ItemIcon|Mole}} + {{ItemIcon|Eagle}} Synergy || <span style="color:green">+25 Mining node Hitpoints when using Perfect Swing Potions</span> '''OR'''<br><span style="color:green">-0.2s Mining Interval</span> (Preferred)
|-
| {{AgilityIcon|Pipe Balance}} || <span style="color:green">+10 Mining Node HP<br>+3% Chance to deal no Damage to a Mining Node</span>
|-
| {{AgilityIcon|Rock Climb}} || <span style="color:green">+5% Chance to Double Items in Mining</span>
|-
| {{AgilityIcon|Ice Jump}} || <span style="color:green">+5% Chance to Double Items Globally<br>+10 Mining Node HP</span>
|-
| {{AgilityIcon|Pillar of Skilling}} || <span style="color:green">+3% Chance to Double Items Globally</span>
|-
| {{TotH}}{{AgilityIcon|Water Maze}} || <span style="color:green">+10% Chance to Double Items Globally</span>
|-
| {{TotH}}{{AgilityIcon|Balance Trap}} || <span style="color:green">+5% Chance to Double Items Globally</span>
|-
| {{TotH}}{{AgilityIcon|Elite Pillar of Expertise}} || <span style="color:green">+8% Chance to Double Items Globally<br>-3% Interval for all non-Combat Skills</span>
|}
=== Method ===
# Mine {{ItemIcon|Pure Crystal}} while wearing {{ItemIcon|Mining Gloves}}
# Sell the {{ItemIcon|Topaz|notext=true}}{{ItemIcon|Sapphire|notext=true}}{{ItemIcon|Ruby|notext=true}}{{ItemIcon|Emerald|notext=true}}{{ItemIcon|Diamond|notext=true}}[[Mining#Gems|Gems]], and {{ItemIcon|Pure Crystal}} for profit


A 100 hour simulation was done on [https://melvoridle.com/save/O9XtNWSX this save] which is setup for the Maximum rate of 39m/h or [https://melvoridle.com/save/8oQWGCkA this save] for Maximum rate of 16m/h. [https://melvoridle.com/save/d7dRsvfQ this save] was used for the Ancient Relic Max of 27.1m/h.
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[[Category:Guides]]
[[Category:Guides]]
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