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(multiplicative -> additive) |
(Updated and cleaned up the first portion of the guide) |
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<!--No version number since version is per method | <!--No version number since version is per method | ||
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Before starting, it is best to have Level 99 in ''all'' Skills. This is not required, but will ensure the highest rates possible for any given method. {{Icon|Mastery}} levels are generally only required for any steps involved in the method, or their boosts. The method with the last amount of required skills for its maximum rate is the {{Skill|Fishing|notext=true}} [[#Fishing_Raw_Magic_Fish_.28Max_1.2C887k.2Fhr.29|Fishing]] method, and is advised for '''beginners'''. The Skill requirements listed in each method are the ''minimum'' required, and you will often struggle to make money without higher levels in the respective skills for things like [[Skillcapes]], or the ability to make boosts from other Skills. | |||
== Thieving == | == Thieving == | ||
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| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling | | {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling | ||
|- | |- | ||
| {{ItemIcon|Slayer Platebody (Master)}} | | {{ItemIcon|Slayer Platebody (Master)}}<br>{{ItemIcon|Slayer Leather Body (Master)}}<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Thieving Doubling | ||
|- | |- | ||
| {{PetIcon|Aquarias}} || +1% Global Doubling | | {{PetIcon|Aquarias}} || +1% Global Doubling | ||
|- | |- | ||
| {{Icon|Ko|type=constellation}} || Up to 15% | | {{Icon|Ko|type=constellation}} || Up to +15% Thieving Doubling<br>Up to +15% increase of minimum GP from Thieving | ||
|} | |} | ||
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==== Requirements ==== | ==== Requirements ==== | ||
* {{SkillReq| | * {{SkillReq|Mining|15}} | ||
* {{SkillReq| | * {{SkillReq|Smithing|10}} | ||
* {{SkillReq| | * {{SkillReq|Thieving|99}} | ||
* {{ | * {{SkillReq|Fletching|99}} | ||
==== Improves GP Rate ==== | ==== Improves GP Rate ==== | ||
These boosts are in addition to the ones above and are specifically for this method. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
|- | |- | ||
| | | {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Princess<br>+174 Stealth vs Princess | ||
|- | |- | ||
| {{ItemIcon|Fletching Skillcape}} || | | {{ItemIcon|Fletching Skillcape}} || Doubles items received from Fletching | ||
|- | |- | ||
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing | | {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing | ||
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| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation | | colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation | ||
|} | |} | ||
==== Method ==== | ==== Method ==== | ||
# | # {{Skill|Thieving|Steal}} {{ItemIcon|Jadestone|Jadestones}} from the {{Icon|Princess|type=thieving}} | ||
# {{Skill|Mining|Mine}} {{ItemIcon|Iron Ore}} | |||
# {{Skill|Smithing|Smith}} {{ItemIcon|Iron Bar|Iron Bars}} | |||
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} on | # {{Skill|Smithing|Forge}} {{ItemIcon|Headless Bolts}} | ||
# {{Skill|Fletching|Fletch}} {{ItemIcon|Jadestone Bolts}} | |||
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} on drops worth more than {{GP|15,000}} | |||
Thieving is not better than the {{ItemIcon|Dragon Javelin|Dragon Javelins | Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number {{ItemIcon|Jadestone|Jadetstones}} gathered. | ||
Both methods heavily depend on the buffs from items, passives, and skills. | |||
The most important boosts | |||
Once | |||
Check your own | High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour. | ||
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261. | |||
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) === | === Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) === | ||
{{OldStrategy|1.0.2}} | {{OldStrategy|1.0.2}} | ||
This is in alternative method requiring | This is in alternative method requiring fewer skills and boosts to get viable results. | ||
==== Requirements ==== | ==== Requirements ==== | ||
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==== Improves GP Rate ==== | ==== Improves GP Rate ==== | ||
These boosts are in addition to the ones above and are specifically for this method. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
|- | |- | ||
| | | {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Knight<br>+174 Stealth vs Knight | ||
|} | |} | ||
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This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." | This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." | ||
# Craft {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them | # {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them | ||
# | # {{Skill|Thieving|Steal}} from the {{Icon|Knight|type=thieving}} | ||
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} on | # Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} on drops worth more than {{GP|10000}} | ||
Without most of the buffs, | Without most of the buffs, earnings can be as low as {{GP|8000000}} per hour. | ||
Check your own | Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261. | ||
== Agility (Max {{GP|4978}}k/hr) == | == Agility (Max {{GP|4978}}k/hr) == | ||
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{| class="wikitable" | {| class="wikitable" | ||
! Name | ! Name | ||
! | ! Effect | ||
|- | |- | ||
| | | {{Icon|Mastery|notext=true}} Level 90 in every used Obstacle || -27% Agility Interval | ||
|- | |- | ||
| {{Skill|Agility|Mountain Climb}} || -12% Agility Interval<br> +15% GP | | {{Skill|Agility|Mountain Climb}} || -12% Agility Interval<br> +15% GP from Agility | ||
|- | |- | ||
| {{Skill|Agility|Tree Balance}} || -12% Agility Interval | | {{Skill|Agility|Tree Balance}} || -12% Agility Interval | ||
|- | |- | ||
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% GP | | {{ItemIcon|Aorpheat's Signet Ring}} || +100% GP from Agility | ||
|- | |- | ||
| {{ItemIcon|Sneak-Ers}} || +5% | | {{ItemIcon|Sneak-Ers}} || +5% Global GP | ||
|- | |- | ||
| {{ItemIcon|Jeweled Necklace}} ||+5% | | {{ItemIcon|Jeweled Necklace}} || +5% Global GP | ||
|- | |- | ||
| {{ItemIcon|Fine Coinpurse}} || +10% | | {{ItemIcon|Fine Coinpurse}} || +10% Global GP | ||
|- | |- | ||
| {{ItemIcon|Agility Skillcape}} || +10% GP from Agility | | {{ItemIcon|Agility Skillcape}} || +10% GP from Agility | ||
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| {{Skill|Agility}} 25% Checkpoint || +10% GP from Agility | | {{Skill|Agility}} 25% Checkpoint || +10% GP from Agility | ||
|- | |- | ||
| {{ItemIcon|Performance Enhancing Potion IV}} || -8% Agility Interval | | {{ItemIcon|Performance Enhancing Potion IV}} || -8% Agility Interval | ||
|- | |- | ||
| {{Icon|Ko|type=constellation}}|| | | {{Icon|Ko|type=constellation}} || Up to +15% GP from Agility | ||
|} | |} | ||
==== Method ==== | ==== Method ==== | ||
{| class="wikitable" style="width:99%; text-align:center;" | |||
{| class="wikitable | |||
|- class="headerRow-0" | |- class="headerRow-0" | ||
! | !style="width:9%" |Slot 1 | ||
! | !style="width:9%" |Slot 2 | ||
! | !style="width:9%" |Slot 3 | ||
! | !style="width:9%" |Slot 4 | ||
! | !style="width:9%" |Slot 5 | ||
! | !style="width:9%" |Slot 6 | ||
! | !style="width:9%" |Slot 7 | ||
! | !style="width:9%" |Slot 8 | ||
! | !style="width:9%" |Slot 9 | ||
! | !style="width:9%" |Slot 10 | ||
!Pillar | !style="width:9%" |Pillar | ||
|- | |- | ||
| Rope Swing || Monkey Bars || Pit Jump || Gap Jump || Mountain Climb || Tree Balance || Heat Trap || Tree Hang || Ice Jump || Dragon Fight || Pillar of Generosity | | Rope Swing || Monkey Bars || Pit Jump || Gap Jump || Mountain Climb || Tree Balance || Heat Trap || Tree Hang || Ice Jump || Dragon Fight || Pillar of Generosity | ||
|} | |} | ||
Using the obstacles listed above and all available boosts results in a max of 59% Agility Interval Reduction and +195% GP. The total duration for this course is 79s, which is reduced by 59% to 32.39s. The total GP is {{GP|15187}}, which is increased by 195% to {{GP|44802}}, for a total of {{GP|4979498}} per hour. | |||
Using the obstacles listed above and all available boosts | |||
== Fishing (Max {{GP|4421}}k/hr) == | == Fishing (Max {{GP|4421}}k/hr) == | ||
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! Description | ! Description | ||
|- | |- | ||
| {{UpgradeIcon|Dragon Fishing Rod}} || | | {{UpgradeIcon|Dragon Fishing Rod}} || -40% Fishing Interval | ||
|- | |- | ||
| {{ItemIcon|Amulet of Fishing}} || | | {{ItemIcon|Amulet of Fishing}} || -15% Fishing Interval, additive with Dragon Fishing Rod for a total of -55% | ||
|- | |- | ||
| {{ItemIcon|Fishing Skillcape}} || Doubles the number of fish caught | | {{ItemIcon|Fishing Skillcape}} || Doubles the number of fish caught | ||
|- | |- | ||
| {{ItemIcon|Aorpheats Signet Ring}} || | | {{ItemIcon|Aorpheats Signet Ring}} || +10% Fishing Doubling | ||
|- | |- | ||
| {{ItemIcon|Fishing Hook}} || | | {{ItemIcon|Fishing Hook}} || +10% Fishing Doubling | ||
|- | |- | ||
| {{ItemIcon|Sailor's Top}} || | | {{ItemIcon|Sailor's Top}} || -3% Special drops, resulting in more fish | ||
|- | |- | ||
| {{PetIcon|Pudding Duckie}} || | | {{PetIcon|Pudding Duckie}} || +5% Fishing Doubling | ||
|- | |- | ||
| {{MasteryReq|Raw Magic Fish|99}} / {{MasteryReq|Raw Whale|99}} || Doubles the number of fish caught | | {{MasteryReq|Raw Magic Fish|99}} / {{MasteryReq|Raw Whale|99}} || Doubles the number of fish caught | ||
|- | |- | ||
| [[Fishing#Mastery Pool Checkpoints|50% Fishing Mastery Pool Checkpoint]] || | | [[Fishing#Mastery Pool Checkpoints|50% Fishing Mastery Pool Checkpoint]] || +5% Fishing Doubling | ||
|- | |- | ||
| [[Fishing#Mastery Pool Checkpoints|95% Fishing Mastery Pool Checkpoint]] || | | [[Fishing#Mastery Pool Checkpoints|95% Fishing Mastery Pool Checkpoint]] || +25% chance to receive an additional random special item whenever special items are received. | ||
|- | |- | ||
| {{ItemIcon|Fishermans Potion IV}} || | | {{ItemIcon|Fishermans Potion IV}} || +12% Fishing Doubling | ||
|- | |- | ||
| {{Icon|Ameria|type=constellation}}|| | | {{Icon|Ameria|type=constellation}} || Up to +15% Fishing Doubling<br>Up to -15% Fishing Interval, additive with the above bonuses for a total of -70% | ||
|- | |- | ||
| {{ | | {{Skill|Agility|Rock Climb}} || +5% Fishing Doubling | ||
|- | |- | ||
| {{Skill|Agility| | | {{Skill|Agility|Ice Jump}} || +5% Global Doubling | ||
|- | |- | ||
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling | |||
| {{Skill|Agility|Pillar of Skilling}} || | |||
|- | |- | ||
| {{ItemIcon|Octopus}} || 3% chance to get 1 extra resource | | {{ItemIcon|Octopus}} || +3% chance to get 1 extra resource in Fishing (cannot be doubled) | ||
|- | |- | ||
| {{ItemIcon|Octopus}} + {{ItemIcon|Pig}} Synergy || 75% chance to receive an extra fish as a cooked version while fishing | | {{ItemIcon|Octopus}} + {{ItemIcon|Pig}} Synergy || 75% chance to receive an extra fish as a cooked version while fishing | ||
|} | |} | ||
The {{ItemIcon|Fishing Skillcape}} and Level 99 {{Icon|Mastery}} bonuses will stack, causing at least four fish to be caught each time. The rest of the doubling bonuses result in a 55% chance to catch eight fish. | |||
=== Method === | === Method === | ||
Fish for {{ItemIcon|Raw Whale|Raw Whales}} if using the {{ItemIcon|Octopus}} + {{ItemIcon|Pig}} [[Summoning#Synergies|Summoning synergy]], or {{ItemIcon|Raw Magic Fish|Magic Fish}} if not. Other fish providing good GP/hour rates are also listed below. Each piece of equipment will give a substantial boost to profit per hour. {{Skill|Fishing}} is the most profitable single-skill money making method, though it gets outclassed by the multiplicative benefits of the combinations above. This method does not include extra gold gained from special chances which would boost profit per hour marginally. Maximum GP/hour rates assume all improvements to GP rate are obtained and in use. | |||
=== Alternative Fish === | === Alternative Fish === |
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