570
edits
Falterfire (talk | contribs) (Digsites now get linked from the table) |
m (Added note that overlapping features must go in Skills/Archaeology) |
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(12 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
--New module for Cartography-related tables | |||
--Unavoidably has some overlap with Module:Skills/Archaeology | |||
--Crucially, stuff that involves both MUST go in Module:Skills/Archaeology | |||
--Because otherwise we get circular references, which are Not Fun. | |||
local p = {} | local p = {} | ||
Line 8: | Line 12: | ||
local Common = require('Module:Common') | local Common = require('Module:Common') | ||
local Icons = require('Module:Icons') | local Icons = require('Module:Icons') | ||
p.MelvorMap = GameData.getEntityByID(SkillData.Cartography.worldMaps, 'melvorAoD:Melvor') | |||
function p.getPointOfInterestByID(id) | function p.getPointOfInterestByID(id) | ||
for i, POI in pairs( | |||
for i, POI in pairs(p.MelvorMap.pointsOfInterest) do | |||
if POI.id == id then | if POI.id == id then | ||
return POI | |||
end | |||
end | |||
return nil | |||
end | |||
function p.getPointOfInterestByXY(X, Y) | |||
local hex = p.getHexByXY(X, Y) | |||
if hex == nil then | |||
return nil | |||
end | |||
for i, POI in pairs(p.MelvorMap.pointsOfInterest) do | |||
if (POI.coords.q == hex.coordinates.q and | |||
POI.coords.r == hex.coordinates.r) then | |||
return POI | return POI | ||
end | end | ||
Line 19: | Line 40: | ||
function p.getPointOfInterestForDigSite(digSiteID) | function p.getPointOfInterestForDigSite(digSiteID) | ||
for i, POI in pairs( | for i, POI in pairs(p.MelvorMap.pointsOfInterest) do | ||
if POI.digSiteID ~= nil and POI.digSiteID == digSiteID then | if POI.digSiteID ~= nil and POI.digSiteID == digSiteID then | ||
return POI | return POI | ||
Line 30: | Line 51: | ||
name = string.gsub(name, "%%27", "'") | name = string.gsub(name, "%%27", "'") | ||
name = string.gsub(name, "'", "'") | name = string.gsub(name, "'", "'") | ||
for i, POI in pairs( | for i, POI in pairs(p.MelvorMap.pointsOfInterest) do | ||
if POI.name == name then | if POI.name == name then | ||
return POI | return POI | ||
Line 40: | Line 61: | ||
function p.getPointsOfInterest(checkFunc) | function p.getPointsOfInterest(checkFunc) | ||
local result = {} | local result = {} | ||
for i, POI in pairs( | for i, POI in pairs(p.MelvorMap.pointsOfInterest) do | ||
if checkFunc(POI) then | if checkFunc(POI) then | ||
table.insert(result, POI) | table.insert(result, POI) | ||
end | |||
end | |||
return result | |||
end | |||
function p.getMasteryBonuses(checkFunc) | |||
local result = {} | |||
for i, bonus in pairs(p.MelvorMap.masteryBonuses) do | |||
if checkFunc(bonus) then | |||
table.insert(result, bonus) | |||
end | end | ||
end | end | ||
Line 55: | Line 86: | ||
end | end | ||
for i, hex in pairs( | for i, hex in pairs(p.MelvorMap.hexes) do | ||
local coords = hex.coordinates | local coords = hex.coordinates | ||
if coords.q == Q and coords.r == R then | if coords.q == Q and coords.r == R then | ||
Line 105: | Line 136: | ||
end | end | ||
return reqTable | return reqTable | ||
end | |||
function p._getDiscoveryRewards(POI) | |||
local rewardTable = {} | |||
if POI.discoveryRewards ~= nil then | |||
if POI.discoveryRewards.gp ~= nil then | |||
table.insert(rewardTable, Icons.GP(POI.discoveryRewards.gp)) | |||
end | |||
if POI.discoveryRewards.sc ~= nil then | |||
table.insert(rewardTable, Icons.SC(POI.discoveryRewards.sc)) | |||
end | |||
if POI.discoveryRewards.items ~= nil then | |||
for j, reward in pairs(POI.discoveryRewards.items) do | |||
local item = Items.getItemByID(reward.id) | |||
local qty = reward.quantity | |||
table.insert(rewardTable, Icons.Icon({item.name, type='item', qty = qty})) | |||
end | |||
end | |||
end | |||
return rewardTable | |||
end | |||
function p.sortPOIByCoords(array) | |||
table.sort(array, function(a, b) | |||
local aX, aY = p.convertAxialToXY(a.coords) | |||
local bX, bY = p.convertAxialToXY(b.coords) | |||
if aX ~= bX then | |||
return aX < bX | |||
else | |||
return aY < bY | |||
end | |||
end) | |||
end | |||
function p.getHexMasteryBonusTable(frame) | |||
-- Build table header | |||
local resultTable = mw.html.create('table') | |||
resultTable:addClass('wikitable stickyHeaders') | |||
resultTable:tag('tr'):addClass('headerRow-0') | |||
:tag('th'):wikitext('Hexes Mastered') | |||
:tag('th'):wikitext('Passive Bonuses') | |||
:tag('th'):wikitext('Rewards') | |||
local masteryBonuses = Shared.shallowClone(p.MelvorMap.masteryBonuses) | |||
table.sort(masteryBonuses, function(a, b) return a.masteredHexes < b.masteredHexes end) | |||
for i, bonus in ipairs(masteryBonuses) do | |||
-- Populate passive bonuses & rewards cell text | |||
local modText, rewardTextPart = nil, {} | |||
if bonus.modifiers ~= nil and not Shared.tableIsEmpty(bonus.modifiers) then | |||
modText = Constants.getModifiersText(bonus.modifiers, true, false) | |||
end | |||
if bonus.items ~= nil then | |||
for k, itemDef in ipairs(bonus.items) do | |||
local item = Items.getItemByID(itemDef.id) | |||
if item ~= nil then | |||
local expIcon = Icons.getExpansionIcon(itemDef.id) | |||
table.insert(rewardTextPart, expIcon .. Icons.Icon({item.name, type='item', qty = itemDef.quantity})) | |||
end | |||
end | |||
end | |||
if bonus.pets ~= nil then | |||
for k, petID in ipairs(bonus.pets) do | |||
local pet = GameData.getEntityByID('pets', petID) | |||
if pet ~= nil then | |||
local expIcon = Icons.getExpansionIcon(petID) | |||
table.insert(rewardTextPart, expIcon .. Icons.Icon({pet.name, type='pet'})) | |||
end | |||
end | |||
end | |||
local row = mw.html.create('tr') | |||
row:tag('td'):wikitext(Shared.formatnum(bonus.masteredHexes)) | |||
if modText == nil then | |||
row:tag('td') | |||
:addClass('table-na') | |||
:wikitext('None') | |||
else | |||
row:tag('td'):wikitext(modText) | |||
end | |||
if Shared.tableIsEmpty(rewardTextPart) then | |||
row:tag('td') | |||
:addClass('table-na') | |||
:wikitext('None') | |||
else | |||
row:tag('td'):wikitext(table.concat(rewardTextPart, '\n')) | |||
end | |||
resultTable:node(row) | |||
end | |||
return tostring(resultTable) | |||
end | end | ||
Line 112: | Line 232: | ||
local tableStr = {} | local tableStr = {} | ||
table.insert(tableStr, '{| class="wikitable sortable lighttable"') | table.insert(tableStr, '{| class="wikitable sortable lighttable"') | ||
table.insert(tableStr, '\r\n|-\r\n!colspan="2"|Name!!Type!!X!!Y!!Requirements!!Discovery Rewards!!Active Effect') | table.insert(tableStr, '\r\n|-\r\n!colspan="2"|Name!!Type!!X!!Y!!Requirements!!Discovery Rewards!!Discovery Modifiers!!Active Effect') | ||
for i, POI in pairs( | for i, POI in pairs(p.MelvorMap.pointsOfInterest) do | ||
table.insert(POIs, POI) | table.insert(POIs, POI) | ||
end | end | ||
p.sortPOIByCoords(POIs) | |||
for i, POI in pairs(POIs) do | for i, POI in pairs(POIs) do | ||
Line 162: | Line 273: | ||
--Add Discovery Rewards | --Add Discovery Rewards | ||
table.insert(tableStr, '\r\n|') | table.insert(tableStr, '\r\n|') | ||
local rewardTable = p._getDiscoveryRewards(POI) | |||
table.insert(tableStr, table.concat(rewardTable,'<br/>')) | |||
--Add Discovery Modifiers | |||
table.insert(tableStr, '\r\n|') | |||
if POI.discoveryModifiers ~= nil then | |||
table.insert(tableStr, Constants.getModifiersText(POI.discoveryModifiers.modifiers)..' (for '..POI.discoveryModifiers.moves..' travels)') | |||
end | end | ||
-- | --Add Active Modifiers | ||
table.insert(tableStr, '\r\n|') | table.insert(tableStr, '\r\n|') | ||
if POI.activeModifiers ~= nil then | if POI.activeModifiers ~= nil then | ||
Line 190: | Line 292: | ||
return table.concat(tableStr, '') | return table.concat(tableStr, '') | ||
end | |||
function p._getDiscoveryRewardsTable(items) | |||
local POIs = {} | |||
for i, POI in ipairs(p.MelvorMap.pointsOfInterest) do | |||
if POI.discoveryRewards ~= nil and POI.discoveryRewards.items ~= nil then | |||
for i, reward in ipairs(POI.discoveryRewards.items) do | |||
for j, item in ipairs(items) do | |||
if reward.id == item.id then | |||
table.insert(POIs, POI) | |||
break | |||
end | |||
end | |||
end | |||
end | |||
end | |||
if Shared.tableIsEmpty(POIs) then | |||
return '' | |||
end | |||
p.sortPOIByCoords(POIs) | |||
-- Build the table | |||
local resultTable = mw.html.create('table') | |||
resultTable:addClass('wikitable sortable') | |||
resultTable:tag('tr'):addClass('headerRow-0') | |||
:tag('th'):wikitext('Point of Interest') | |||
:tag('th'):wikitext('X') | |||
:tag('th'):wikitext('Y') | |||
:tag('th'):wikitext('Requirements') | |||
:tag('th'):wikitext('Discovery Rewards') | |||
for _, POI in ipairs(POIs) do | |||
local X, Y = p.convertAxialToXY(POI.coords) | |||
local tr = mw.html.create('tr') | |||
tr:tag('td'):wikitext(Icons.Icon({POI.name, type='poi'})) | |||
tr:tag('td'):wikitext(X) | |||
tr:tag('td'):wikitext(Y) | |||
tr:tag('td'):wikitext(table.concat(p._getPOIRequirements(POI), '<br/>')) | |||
tr:tag('td'):wikitext(table.concat(p._getDiscoveryRewards(POI), '<br/>')) | |||
resultTable:node(tr) | |||
end | |||
return tostring(resultTable) | |||
end | |||
function p.getDiscoveryRewardsTable(frame) | |||
local itemNames = frame.args ~= nil and frame.args[1] or frame | |||
local items = {} | |||
for itemName in string.gmatch(itemNames, "[^,]*") do | |||
item = Items.getItem(itemName) | |||
if item ~= nil then | |||
table.insert(items, item) | |||
end | |||
end | |||
if #items == nil then | |||
return Shared.printError('No items found in game data for: "' .. itemNames .. '"') | |||
end | |||
local resultTable = p._getDiscoveryRewardsTable(items) | |||
if resultTable == '' then | |||
return '' | |||
else | |||
return '==POI Discovery Rewards==\n' .. resultTable | |||
end | |||
end | |||
function p.hex(frame) | |||
-- Default behavior, when no coords supplied | |||
if (frame == nil or frame.args['x'] == nil or frame.args['y'] == nil) then | |||
return 'Hex' | |||
end | |||
local X = tonumber(frame.args['x']) | |||
local Y = tonumber(frame.args['y']) | |||
if X == nil or Y == nil then | |||
return '<invalid XY format>' | |||
elseif X < 0 or Y < 0 or X > 31 or Y > 29 or (Y == 29 and X % 2 == 0) then | |||
return '<out of range (' .. X .. ',' .. Y .. ')>' | |||
end | |||
-- | |||
local noicon = frame.args['noicon'] or false | |||
local coords = '<span>(' .. X .. ',' .. Y .. ')</span>' | |||
local hex = p.getPointOfInterestByXY(X, Y) | |||
-- nil means just a normal hex | |||
if hex == nil or hex['id'] == nil or noicon then | |||
return coords | |||
end | |||
-- Valid POI so consider decorations | |||
local notext = frame.args['notext'] or false | |||
local nolink = frame.args['nolink'] or false | |||
local poi_icon = Icons.Icon({hex['name'], type='poi', notext=notext or nil, nolink=nolink or nil, size='25'}) | |||
return '<span>' .. poi_icon .. ' ' .. coords .. '</span>' | |||
end | |||
function p.testDiscoveryRewards() | |||
local testTable = {} | |||
for i, POI in pairs(p.MelvorMap.pointsOfInterest) do | |||
if POI.discoveryRewards ~= nil and POI.discoveryRewards.items ~= nil then | |||
local item = Items.getItemByID(POI.discoveryRewards.items[1].id) | |||
table.insert(testTable, p._getDiscoveryRewardsTable({item})) | |||
end | |||
end | |||
return table.concat(testTable) | |||
end | |||
function p.testHex() | |||
local testTable = {} | |||
for x = 0, 31 do | |||
for y = 0, 29 do | |||
if y == 29 and x % 2 == 1 then | |||
-- no tile here | |||
else | |||
item = p.hex({args={x=x, y=y}}) | |||
table.insert(testTable, item) | |||
end | |||
end | |||
end | |||
return table.concat(testTable) | |||
end | end | ||
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