Module:Monsters: Revision history

From Melvor Idle

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14 November 2021

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3 July 2021

  • curprev 22:4022:40, 3 July 2021Falterfire talk contribs 37,810 bytes +241 Tweaked getMonsterMaxHit to allow for the option of ignoring stuns (will be used when making the DungeonDRTable, but by defualt behavior should be unchanged)

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8 April 2021

  • curprev 19:2319:23, 8 April 2021Falterfire talk contribs 38,533 bytes +126 Added logic to make sure if monsters can do a normal attack due to a special not being repeatable in close succession, the max hit is appropriate updated

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