Module:ModifierTables: Difference between revisions

tweaks to hopefully fix the table
(Adding option for skill-specific modifiers to get all things for that skill (in the messiest way possible))
(tweaks to hopefully fix the table)
Line 189: Line 189:
           if type(modValue) == 'table' then
           if type(modValue) == 'table' then
             for j, subVal in Shared.skpairs(modValue) do
             for j, subVal in Shared.skpairs(modValue) do
               if subVal[1] == skill then
               if subVal[1] == skill or skill == nil or skill == '' then
                 table.insert(mainModText, Constants._getModifierText(modName, subVal))
                 table.insert(mainModText, Constants._getModifierText(modName, subVal))
               else
               else