Module:Magic: Difference between revisions

From Melvor Idle
(Fixed some mistakes with new getting spells)
(Tweaking links for magic types again)
(4 intermediate revisions by the same user not shown)
Line 3: Line 3:
local MagicData = mw.loadData('Module:Magic/data')
local MagicData = mw.loadData('Module:Magic/data')


local Areas = require('Module:CombatAreas')
local Shared = require('Module:Shared')
local Shared = require('Module:Shared')
local Icons = require('Module:Icons')
local Icons = require('Module:Icons')
local Items = require('Module:Items')


function processSpell(section, index)
function processSpell(section, index)
Line 15: Line 17:
function p.getSpell(name, type)
function p.getSpell(name, type)
   local section = type
   local section = type
   if type == nil or type == 'Spell' or type == 'Standard' then
   if type == 'Spell' or type == 'Standard' then
     section = 'Spells'
     section = 'Spells'
   elseif type == 'Curse' then
   elseif type == 'Curse' then
Line 25: Line 27:
   end
   end
    
    
   if MagicData[section] ~= nil then
   if section == nil then
    local result = nil
    for i, section in Shared.skpairs(MagicData) do
     for i, spell in pairs(MagicData[section]) do
      for j, spell in Shared.skpairs(section) do
        if spell.name == name then
          return processSpell(i, j)
        end
      end
    end
  elseif section ~= nil and MagicData[section] ~= nil then
     for i, spell in Shared.skpairs(MagicData[section]) do
       if spell.name == name then
       if spell.name == name then
         result = processSpell(section, i)
         return processSpell(section, i)
       end
       end
     end
     end
    return result
   else
   else
     return nil
     return nil
Line 55: Line 63:
     return nil
     return nil
   end
   end
end
function p.getTypeString(type)
  if type == 'Auroras' then
    return 'Aurora'
  elseif type == 'Curses' then
    return 'Curse'
  elseif type == 'AltMagic' then
    return 'Alt. Magic'
  elseif type == 'Spells' then
    return "Combat Spell"
  elseif type == 'Ancient' then
    return 'Ancient Magick'
  end
end
function p._getSpellIcon(spell, size)
  if size == nil then size = 50 end
  if spell.type == 'Auroras' then
    return Icons.Icon({spell.name, type='aurora', notext=true, size=size})
  elseif spell.type == 'Curses' then
    return Icons.Icon({spell.name, type='curse', notext=true, size=size})
  else
    return Icons.Icon({spell.name, type='spell', notext=true, size=size})
  end
end
function p._getSpellRequirements(spell)
  local result = ''
  result = result..Icons._SkillReq('Magic', spell.magicLevelRequired)
  if spell.requiredItem ~= nil and spell.requiredItem >= 0 then
    local reqItem = Items.getItemByID(spell.requiredItem)
    result = result..'<br/>'..Icons.Icon({reqItem.name, type='item', notext=true})..' equipped'
  end
  if spell.requiredDungeonCompletion ~= nil then
    local dung = Areas.getAreaByID('dungeon', spell.requiredDungeonCompletion[1])
    result = result..'<br/>'..Icons.Icon({dung.name, type='dungeon', notext=true, qty=spell.requiredDungeonCompletion[2]})..' Clears'
  end
  return result
end
function p._getSpellRunes(spell)
  local result = ''
  for i, req in Shared.skpairs(spell.runesRequired) do
    local rune = Items.getItemByID(req.id)
    if i > 1 then result = result..', ' end
    result = result..Icons.Icon({rune.name, type='item', notext=true, qty=req.qty})
  end
  if spell.runesRequiredAlt ~= nil and not Shared.tablesEqual(spell.runesRequired, spell.runesRequiredAlt) then
    result = result.."<br/>'''OR'''<br/>"
    for i, req in pairs(spell.runesRequiredAlt) do
      local rune = Items.getItemByID(req.id)
      if i > 1 then result = result..', ' end
      result = result..Icons.Icon({rune.name, type='item', notext=true, qty=req.qty})
    end
  end
  return result
end
function p.getSpellRunes(frame)
  local spellName = frame.args ~= nil and frame.args[1] or frame
  local spell = p.getSpell(spellName)
  if spell == nil then
    return "ERROR: No spell named "..spellName.." exists in the data module"
  end
  return p._getSpellRunes(spell)
end
function p._getSpellStat(spell, stat)
  if stat == 'bigIcon' then
    return p._getSpellIcon(spell, 250)
  elseif stat == 'icon' then
    return p._getSpellIcon(spell)
  elseif stat == 'requirements' then
    return p._getSpellRequirements(spell)
  elseif stat == 'runes' then
    return p._getSpellRunes(spell)
  elseif stat == 'type' then
    return p.getTypeString(spell.type)
  end
  return spell[stat]
end
function p.getSpellStat(frame)
  local spellName = frame.args ~= nil and frame.args[1] or frame[1]
  local statName = frame.args ~= nil and frame.args[2] or frame[2]
  local spell = p.getSpell(spellName)
  if spell == nil then
    return "ERROR: No spell named "..spellName.." found"
  end
  return p._getSpellStat(spell, statName)
end
function p.getOtherSpellBoxText(frame)
  local spellName = frame.args ~= nil and frame.args[1] or frame
  local spell = p.getSpell(spellName)
  if spell == nil then
    return "ERROR: No spell named "..spellName.." found"
  end
  local result = ''
  if spell.type == 'Spells' then
    result = result.."|-\r\n|'''Max Hit:''' "..(spell.maxHit * 10)
  end
  if spell.description ~= nil then
    result = result.."\r\n|-\r\n|'''Description:'''<br/>"..spell.description
  end
  return result
end
function p._getSpellCategories(spell)
  local result = '[[Category:Spells]]'
  result = result..'[[Category:'..p.getTypeString(spell.type)..']]'
  return result
end
function p.getSpellCategories(frame)
  local spellName = frame.args ~= nil and frame.args[1] or frame
  local spell = p.getSpell(spellName)
  if spell == nil then
    return "ERROR: No spell named "..spellName.." found"
  end
  return p._getSpellCategories(spell)
end
function p.getSpellsForRune(runeID)
  local spellList = {}
  for secName, secArray in Shared.skpairs(MagicData) do
    for i, spell in pairs(secArray) do
      local foundSpell = false
      for j, req in pairs(spell.runesRequired) do
        if req.id == runeID then
          table.insert(spellList, processSpell(secName, i))
          foundSpell = true
          break
        end
      end
      if spell.runesRequiredAlt ~= nil and not foundSpell then
        for j, req in pairs(spell.runesRequiredAlt) do
          if req.id == runeID then
            table.insert(spellList, processSpell(secName, i))
            break
          end
        end
      end
    end
  end
  table.sort(spellList, function(a, b)
              if a.type ~= b.type then
                return p.getSpellTypeIndex(a.type) < p.getSpellTypeIndex(b.type)
              else
                return a.magicLevelRequired < b.magicLevelRequired
              end
            end)
  return spellList
end
function p.getSpellTypeIndex(type)
  if type == 'Spells' then
    return 0
  elseif type == 'Curses' then
    return 1
  elseif type == 'Auroras' then
    return 2
  elseif type == 'Ancient' then
    return 3
  elseif type == 'AltMagic' then
    return 4
  end
  return -1
end
function p.getSpellTypeLink(type)
  if type == 'Spells' then
    return Icons.Icon({'Magic', 'Standard', img='Standard', type='spellType'})
  elseif type == 'Curses' then
    return Icons.Icon({'Curses', 'Curse', img='Curse', type='spellType'})
  elseif type == 'Auroras' then
    return Icons.Icon({'Auroras', 'Aurora', img='Aurora', type='spellType'})
  elseif type == 'Ancient' then
    return Icons.Icon({'Ancient Magicks', 'Ancient', img='Ancient', type='spellType'})
  elseif type == 'AltMagic' then
    return Icons.Icon({'Alt. Magic', type='skill'})
  end
  return ''
end
end


return p
return p

Revision as of 21:08, 7 December 2020

Data pulled from Module:GameData/data


local p = {}

local MagicData = mw.loadData('Module:Magic/data')

local Areas = require('Module:CombatAreas')
local Shared = require('Module:Shared')
local Icons = require('Module:Icons')
local Items = require('Module:Items')

function processSpell(section, index)
  local result = Shared.clone(MagicData[section][index])
  result.id = index - 1
  result.type = section
  return result
end

function p.getSpell(name, type)
  local section = type
  if type == 'Spell' or type == 'Standard' then
    section = 'Spells'
  elseif type == 'Curse' then
    section = 'Curses'
  elseif type == 'Aurora' then
    section = 'Auroras'
  elseif type == 'Alt Magic' or type == 'Alternative Magic' then
    section='AltMagic'
  end
  
  if section == nil then
    for i, section in Shared.skpairs(MagicData) do
      for j, spell in Shared.skpairs(section) do
        if spell.name == name then
          return processSpell(i, j)
        end
      end
    end
  elseif section ~= nil and MagicData[section] ~= nil then
    for i, spell in Shared.skpairs(MagicData[section]) do
      if spell.name == name then
        return processSpell(section, i)
      end
    end
  else
    return nil
  end
end

function p.getSpellByID(type, id)
  local section = type
  if type == nil or type == 'Spell' or type == 'Standard' then
    section = 'Spells'
  elseif type == 'Curse' then
    section = 'Curses'
  elseif type == 'Aurora' then
    section = 'Auroras'
  elseif type == 'Alt Magic' or type == 'Alternative Magic' then
    section='AltMagic'
  end
  
  if MagicData[section] ~= nil then
    return processSpell(section, id + 1)
  else
    return nil
  end
end

function p.getTypeString(type)
  if type == 'Auroras' then
    return 'Aurora'
  elseif type == 'Curses' then
    return 'Curse'
  elseif type == 'AltMagic' then
    return 'Alt. Magic'
  elseif type == 'Spells' then
    return "Combat Spell"
  elseif type == 'Ancient' then
     return 'Ancient Magick'
  end
end

function p._getSpellIcon(spell, size)
  if size == nil then size = 50 end
  if spell.type == 'Auroras' then
    return Icons.Icon({spell.name, type='aurora', notext=true, size=size})
  elseif spell.type == 'Curses' then
    return Icons.Icon({spell.name, type='curse', notext=true, size=size})
  else
    return Icons.Icon({spell.name, type='spell', notext=true, size=size})
  end
end

function p._getSpellRequirements(spell)
  local result = ''
  result = result..Icons._SkillReq('Magic', spell.magicLevelRequired)
  if spell.requiredItem ~= nil and spell.requiredItem >= 0 then
    local reqItem = Items.getItemByID(spell.requiredItem)
    result = result..'<br/>'..Icons.Icon({reqItem.name, type='item', notext=true})..' equipped'
  end
  if spell.requiredDungeonCompletion ~= nil then
    local dung = Areas.getAreaByID('dungeon', spell.requiredDungeonCompletion[1])
    result = result..'<br/>'..Icons.Icon({dung.name, type='dungeon', notext=true, qty=spell.requiredDungeonCompletion[2]})..' Clears'
  end
  return result
end

function p._getSpellRunes(spell)
  local result = ''
  for i, req in Shared.skpairs(spell.runesRequired) do
    local rune = Items.getItemByID(req.id)
    if i > 1 then result = result..', ' end
    result = result..Icons.Icon({rune.name, type='item', notext=true, qty=req.qty})
  end
  if spell.runesRequiredAlt ~= nil and not Shared.tablesEqual(spell.runesRequired, spell.runesRequiredAlt) then
    result = result.."<br/>'''OR'''<br/>"
    for i, req in pairs(spell.runesRequiredAlt) do
      local rune = Items.getItemByID(req.id)
      if i > 1 then result = result..', ' end
      result = result..Icons.Icon({rune.name, type='item', notext=true, qty=req.qty})
    end
  end
  return result
end

function p.getSpellRunes(frame)
  local spellName = frame.args ~= nil and frame.args[1] or frame
  local spell = p.getSpell(spellName)
  if spell == nil then
    return "ERROR: No spell named "..spellName.." exists in the data module"
  end
  return p._getSpellRunes(spell)
end

function p._getSpellStat(spell, stat)
  if stat == 'bigIcon' then
    return p._getSpellIcon(spell, 250)
  elseif stat == 'icon' then
    return p._getSpellIcon(spell)
  elseif stat == 'requirements' then
    return p._getSpellRequirements(spell)
  elseif stat == 'runes' then
    return p._getSpellRunes(spell)
  elseif stat == 'type' then
    return p.getTypeString(spell.type)
  end
  return spell[stat]
end

function p.getSpellStat(frame)
  local spellName = frame.args ~= nil and frame.args[1] or frame[1]
  local statName = frame.args ~= nil and frame.args[2] or frame[2]
  local spell = p.getSpell(spellName)
  if spell == nil then
    return "ERROR: No spell named "..spellName.." found"
  end
  return p._getSpellStat(spell, statName)
end

function p.getOtherSpellBoxText(frame)
  local spellName = frame.args ~= nil and frame.args[1] or frame
  local spell = p.getSpell(spellName)
  if spell == nil then
    return "ERROR: No spell named "..spellName.." found"
  end

  local result = ''
  if spell.type == 'Spells' then
    result = result.."|-\r\n|'''Max Hit:''' "..(spell.maxHit * 10)
  end
  if spell.description ~= nil then
    result = result.."\r\n|-\r\n|'''Description:'''<br/>"..spell.description
  end

  return result
end

function p._getSpellCategories(spell)
  local result = '[[Category:Spells]]'
  result = result..'[[Category:'..p.getTypeString(spell.type)..']]'
  return result
end

function p.getSpellCategories(frame)
  local spellName = frame.args ~= nil and frame.args[1] or frame
  local spell = p.getSpell(spellName)
  if spell == nil then
    return "ERROR: No spell named "..spellName.." found"
  end
  return p._getSpellCategories(spell)
end

function p.getSpellsForRune(runeID)
  local spellList = {}
  for secName, secArray in Shared.skpairs(MagicData) do
    for i, spell in pairs(secArray) do
      local foundSpell = false
      for j, req in pairs(spell.runesRequired) do
        if req.id == runeID then
          table.insert(spellList, processSpell(secName, i))
          foundSpell = true
          break
        end
      end
      if spell.runesRequiredAlt ~= nil and not foundSpell then
        for j, req in pairs(spell.runesRequiredAlt) do
          if req.id == runeID then
            table.insert(spellList, processSpell(secName, i))
            break
          end
        end
      end
    end
  end
  table.sort(spellList, function(a, b) 
               if a.type ~= b.type then
                 return p.getSpellTypeIndex(a.type) < p.getSpellTypeIndex(b.type)
               else
                 return a.magicLevelRequired < b.magicLevelRequired
               end
             end)
  return spellList
end

function p.getSpellTypeIndex(type)
  if type == 'Spells' then
    return 0
  elseif type == 'Curses' then
    return 1
  elseif type == 'Auroras' then
    return 2
  elseif type == 'Ancient' then
    return 3
  elseif type == 'AltMagic' then
    return 4
  end
  return -1
end

function p.getSpellTypeLink(type)
  if type == 'Spells' then
    return Icons.Icon({'Magic', 'Standard', img='Standard', type='spellType'})
  elseif type == 'Curses' then
    return Icons.Icon({'Curses', 'Curse', img='Curse', type='spellType'})
  elseif type == 'Auroras' then
    return Icons.Icon({'Auroras', 'Aurora', img='Aurora', type='spellType'})
  elseif type == 'Ancient' then
    return Icons.Icon({'Ancient Magicks', 'Ancient', img='Ancient', type='spellType'})
  elseif type == 'AltMagic' then
    return Icons.Icon({'Alt. Magic', type='skill'})
  end
  return ''
end

return p