Difference between revisions of "Module:ItemsTable"
From Melvor Idle
(Include commands to be executed in debug console) |
Falterfire (talk | contribs) (Added getMazunkiItemTable function for Mazunki) |
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Line 57: | Line 57: | ||
end | end | ||
return table.concat(itemList, '') | return table.concat(itemList, '') | ||
+ | end | ||
+ | |||
+ | function p.getMazunkiItemTable(frame) | ||
+ | --Generates a plaintext table for Mazunki's use for spreadsheet generation | ||
+ | local result = '{|' | ||
+ | result = result..'\r\n!ID!!Name!!Price!!Combat Obtainable!!Monster Drop Chances' | ||
+ | local rows = {} | ||
+ | |||
+ | local itemList = Items.getItems(function(item) return true end) | ||
+ | table.sort(itemList, function(a, b) return a.id < b.id end) | ||
+ | |||
+ | local monsterSourceColumns = { 'id', 'dropWt', 'totalWt', 'minQty', 'maxQty' } | ||
+ | |||
+ | local itemID = 0 | ||
+ | local item = Items.getItemByID(itemID) | ||
+ | while item ~= nil and itemID < 2000 do | ||
+ | local rowTxt = '|-\r\n' | ||
+ | rowTxt = rowTxt..'|'..item.id..'||'..item.name..'||'..item.sellsFor | ||
+ | local monsterData = SourceTables._getItemMonsterSources(item) | ||
+ | if(Shared.tableCount(monsterData) > 0) then | ||
+ | local monsterColData = {} | ||
+ | for i, colName in pairs(monsterSourceColumns) do | ||
+ | monsterColData[colName] = {} | ||
+ | end | ||
+ | |||
+ | rowTxt = rowTxt..'||true||' | ||
+ | for j, mData in pairs(monsterData) do | ||
+ | for k, colName in pairs(monsterSourceColumns) do | ||
+ | table.insert(monsterColData[colName], mData[colName]) | ||
+ | end | ||
+ | end | ||
+ | local colTxtArray = {} | ||
+ | for j, colName in pairs(monsterSourceColumns) do | ||
+ | table.insert(colTxtArray, 'monster_'..colName..' = '..table.concat(monsterColData[colName], ',')) | ||
+ | end | ||
+ | rowTxt = rowTxt..table.concat(colTxtArray, '<br/>') | ||
+ | else | ||
+ | rowTxt = rowTxt..'||false||' | ||
+ | end | ||
+ | table.insert(rows, rowTxt) | ||
+ | itemID = itemID + 1 | ||
+ | item = Items.getItemByID(itemID) | ||
+ | end | ||
+ | |||
+ | result = result..'\r\n'..table.concat(rows, '\r\n')..'\r\n|}' | ||
+ | return result | ||
end | end | ||
return p | return p |
Revision as of 01:49, 28 January 2022
Documentation for this module may be created at Module:ItemsTable/doc
-- this module generates [[Template:ItemsTable]] 200 lines at a time. -- run p.getItemsTableAlt() in debug and copy the result to [[Template:ItemsTable]] after an update that adds new items. --[=[ mw.log(p.getItemsTableAlt(0)) mw.log(p.getItemsTableAlt(150)) mw.log(p.getItemsTableAlt(300)) mw.log(p.getItemsTableAlt(450)) mw.log(p.getItemsTableAlt(600)) mw.log(p.getItemsTableAlt(750)) mw.log(p.getItemsTableAlt(900)) mw.log(p.getItemsTableAlt(1050)) --]=] local p = {} local Shared = require('Module:Shared') local ItemData = mw.loadData('Module:Items/data') local Items = require('Module:Items') local Icons = require('Module:Icons') local SourceTables = require('Module:Items/SourceTables') local UseTables = require('Module:Items/UseTables') local itemCount = Shared.tableCount(ItemData.Items) - 1 function p.getItemsTable(frame) local itemList = {} local i = 0 while i < itemCount do local item = Items.getItemByID(i) table.insert(itemList, '\r\n|-\r\n|') table.insert(itemList, UseTables.getItemUses(item.name)) i = i + 1 end return table.concat(itemList) end --Alternate version that has everything still function p.getItemsTableAlt(startID) local itemList = {} local i = startID local iend = i + 150 while i < iend do local item = Items.getItemByID(i) if item == nil then break end local itemRow = '\r\n|-' local iCat = item.category ~= nil and item.category or '' itemRow = itemRow..'\r\n|'..Icons.Icon({item.name, type='item', notext=true, size=50}) itemRow = itemRow..'||'..Icons.Icon({item.name, type='item', noicon=true})..'||'..(i)..'||'..iCat..'||'..item.type itemRow = itemRow..'|| '..Items._getItemStat(item, 'completionReq') itemRow = itemRow..'||data-sort-value="'..item.sellsFor..'"|'..Icons.GP(item.sellsFor) itemRow = itemRow..'||style="text-align:right;"|'..SourceTables._getItemSources(item) itemRow = itemRow..'||style="text-align:right;"|'..UseTables._getItemUses(item, false) table.insert(itemList, itemRow) i = i + 1 end return table.concat(itemList, '') end function p.getMazunkiItemTable(frame) --Generates a plaintext table for Mazunki's use for spreadsheet generation local result = '{|' result = result..'\r\n!ID!!Name!!Price!!Combat Obtainable!!Monster Drop Chances' local rows = {} local itemList = Items.getItems(function(item) return true end) table.sort(itemList, function(a, b) return a.id < b.id end) local monsterSourceColumns = { 'id', 'dropWt', 'totalWt', 'minQty', 'maxQty' } local itemID = 0 local item = Items.getItemByID(itemID) while item ~= nil and itemID < 2000 do local rowTxt = '|-\r\n' rowTxt = rowTxt..'|'..item.id..'||'..item.name..'||'..item.sellsFor local monsterData = SourceTables._getItemMonsterSources(item) if(Shared.tableCount(monsterData) > 0) then local monsterColData = {} for i, colName in pairs(monsterSourceColumns) do monsterColData[colName] = {} end rowTxt = rowTxt..'||true||' for j, mData in pairs(monsterData) do for k, colName in pairs(monsterSourceColumns) do table.insert(monsterColData[colName], mData[colName]) end end local colTxtArray = {} for j, colName in pairs(monsterSourceColumns) do table.insert(colTxtArray, 'monster_'..colName..' = '..table.concat(monsterColData[colName], ',')) end rowTxt = rowTxt..table.concat(colTxtArray, '<br/>') else rowTxt = rowTxt..'||false||' end table.insert(rows, rowTxt) itemID = itemID + 1 item = Items.getItemByID(itemID) end result = result..'\r\n'..table.concat(rows, '\r\n')..'\r\n|}' return result end return p