Difference between revisions of "Module:ItemsTable"

From Melvor Idle
m (Fix comment typo)
(Minor amends to output)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
-- this module generates [[Template:ItemsTable]] 150 lines at a time.
+
-- this module generates [[Template:ItemsTable]] 125 lines at a time.
 
-- run p.getItemsTableAlt() in debug and copy the result to [[Template:ItemsTable]] after an update that adds new items.
 
-- run p.getItemsTableAlt() in debug and copy the result to [[Template:ItemsTable]] after an update that adds new items.
 
--[=[
 
--[=[
 
mw.log(p.getItemsTableAlt(0))
 
mw.log(p.getItemsTableAlt(0))
mw.log(p.getItemsTableAlt(150))
+
mw.log(p.getItemsTableAlt(125))
mw.log(p.getItemsTableAlt(300))
+
mw.log(p.getItemsTableAlt(250))
mw.log(p.getItemsTableAlt(450))
+
mw.log(p.getItemsTableAlt(375))
mw.log(p.getItemsTableAlt(600))
+
mw.log(p.getItemsTableAlt(500))
 +
mw.log(p.getItemsTableAlt(625))
 
mw.log(p.getItemsTableAlt(750))
 
mw.log(p.getItemsTableAlt(750))
mw.log(p.getItemsTableAlt(900))
+
mw.log(p.getItemsTableAlt(875))
mw.log(p.getItemsTableAlt(1050))
+
mw.log(p.getItemsTableAlt(1000))
 +
mw.log(p.getItemsTableAlt(1125))
 +
mw.log(p.getItemsTableAlt(1250))
 
--]=]
 
--]=]
  
Line 39: Line 42:
 
   local itemList = {}
 
   local itemList = {}
 
   local i = startID
 
   local i = startID
   local iend = i + 150
+
   local iend = i + 125
 
   while i < iend do
 
   while i < iend do
 
     local item = Items.getItemByID(i)
 
     local item = Items.getItemByID(i)
Line 45: Line 48:
 
       break
 
       break
 
     end
 
     end
    local itemRow = '\r\n|-'
 
 
     local iCat = item.category ~= nil and item.category or ''
 
     local iCat = item.category ~= nil and item.category or ''
     itemRow = itemRow..'\r\n|'..Icons.Icon({item.name, type='item', notext=true, size=50})
+
     local itemRow = {'\r\n|-'}
     itemRow = itemRow..'||'..Icons.Icon({item.name, type='item', noicon=true})..'||'..(i)..'||'..iCat..'||'..item.type
+
    table.insert(itemRow, '\r\n|'..Icons.Icon({item.name, type='item', notext=true, size=50}))
     itemRow = itemRow..'|| '..Items._getItemStat(item, 'completionReq')
+
     table.insert(itemRow, '||'..Icons.Icon({item.name, type='item', noicon=true})..'||'..(i)..'||'..iCat..'||'..item.type)
     itemRow = itemRow..'||data-sort-value="'..item.sellsFor..'"|'..Icons.GP(item.sellsFor)
+
     table.insert(itemRow, '|| '..Items._getItemStat(item, 'completionReq'))
     itemRow = itemRow..'||style="text-align:right;"|'..SourceTables._getItemSources(item)
+
     table.insert(itemRow, '||data-sort-value="'..math.floor(item.sellsFor)..'"|'..Icons.GP(math.floor(item.sellsFor)))
     itemRow = itemRow..'||style="text-align:right;"|'..UseTables._getItemUses(item, false)
+
     table.insert(itemRow, '||style="text-align:right;"|'..SourceTables._getItemSources(item))
     table.insert(itemList, itemRow)
+
     table.insert(itemRow, '||style="text-align:right;"|'..UseTables._getItemUses(item, false))
 +
     table.insert(itemList, table.concat(itemRow))
 
     i = i + 1
 
     i = i + 1
 
   end
 
   end
 
   return table.concat(itemList, '')
 
   return table.concat(itemList, '')
end
 
 
function p.getMazunkiItemTable(frame)
 
--Generates a plaintext table for Mazunki's use for spreadsheet generation
 
local result = '{|'
 
result = result..'\r\n!ID!!Name!!Price!!Combat Obtainable!!Monster Drop Chances'
 
local rows = {}
 
 
local itemList = Items.getItems(function(item) return true end)
 
table.sort(itemList, function(a, b) return a.id < b.id end)
 
 
local monsterSourceColumns = { 'id', 'dropWt', 'totalWt', 'minQty', 'maxQty' }
 
 
local itemID = 0
 
local item = Items.getItemByID(itemID)
 
while item ~= nil and itemID < 2000 do
 
local rowTxt = '|-\r\n'
 
rowTxt = rowTxt..'|'..item.id..'||'..item.name..'||'..item.sellsFor
 
local monsterData = SourceTables._getItemMonsterSources(item)
 
if(Shared.tableCount(monsterData) > 0) then
 
local monsterColData = {}
 
for i, colName in pairs(monsterSourceColumns) do
 
monsterColData[colName] = {}
 
end
 
 
rowTxt = rowTxt..'||true||'
 
for j, mData in pairs(monsterData) do
 
for k, colName in pairs(monsterSourceColumns) do
 
table.insert(monsterColData[colName], mData[colName])
 
end
 
end
 
local colTxtArray = {}
 
for j, colName in pairs(monsterSourceColumns) do
 
table.insert(colTxtArray, 'monster_'..colName..' = '..table.concat(monsterColData[colName], ','))
 
end
 
rowTxt = rowTxt..table.concat(colTxtArray, '<br/>')
 
else
 
rowTxt = rowTxt..'||false||'
 
end
 
table.insert(rows, rowTxt)
 
itemID = itemID + 1
 
item = Items.getItemByID(itemID)
 
end
 
 
result = result..'\r\n'..table.concat(rows, '\r\n')..'\r\n|}'
 
return result
 
 
end
 
end
  
 
return p
 
return p

Latest revision as of 18:39, 5 March 2022

Documentation for this module may be created at Module:ItemsTable/doc

-- this module generates [[Template:ItemsTable]] 125 lines at a time.
-- run p.getItemsTableAlt() in debug and copy the result to [[Template:ItemsTable]] after an update that adds new items.
--[=[
	mw.log(p.getItemsTableAlt(0))
	mw.log(p.getItemsTableAlt(125))
	mw.log(p.getItemsTableAlt(250))
	mw.log(p.getItemsTableAlt(375))
	mw.log(p.getItemsTableAlt(500))
	mw.log(p.getItemsTableAlt(625))
	mw.log(p.getItemsTableAlt(750))
	mw.log(p.getItemsTableAlt(875))
	mw.log(p.getItemsTableAlt(1000))
	mw.log(p.getItemsTableAlt(1125))
	mw.log(p.getItemsTableAlt(1250))
--]=]

local p = {}

local Shared = require('Module:Shared')
local ItemData = mw.loadData('Module:Items/data')
local Items = require('Module:Items')
local Icons = require('Module:Icons')
local SourceTables = require('Module:Items/SourceTables')
local UseTables = require('Module:Items/UseTables')

local itemCount = Shared.tableCount(ItemData.Items) - 1

function p.getItemsTable(frame)
  local itemList = {}
  local i = 0
  while i < itemCount do
    local item = Items.getItemByID(i)
    table.insert(itemList, '\r\n|-\r\n|')
    table.insert(itemList, UseTables.getItemUses(item.name))
    i = i + 1
  end
  return table.concat(itemList)
end

--Alternate version that has everything still
function p.getItemsTableAlt(startID)
  local itemList = {}
  local i = startID
  local iend = i + 125
  while i < iend do
    local item = Items.getItemByID(i)
    if item == nil then
      break
    end
    local iCat = item.category ~= nil and item.category or ''
    local itemRow = {'\r\n|-'}
    table.insert(itemRow, '\r\n|'..Icons.Icon({item.name, type='item', notext=true, size=50}))
    table.insert(itemRow, '||'..Icons.Icon({item.name, type='item', noicon=true})..'||'..(i)..'||'..iCat..'||'..item.type)
    table.insert(itemRow, '|| '..Items._getItemStat(item, 'completionReq'))
    table.insert(itemRow, '||data-sort-value="'..math.floor(item.sellsFor)..'"|'..Icons.GP(math.floor(item.sellsFor)))
    table.insert(itemRow, '||style="text-align:right;"|'..SourceTables._getItemSources(item))
    table.insert(itemRow, '||style="text-align:right;"|'..UseTables._getItemUses(item, false))
    table.insert(itemList, table.concat(itemRow))
    i = i + 1
  end
  return table.concat(itemList, '')
end

return p