Anonymous

Module:Items: Difference between revisions

From Melvor Idle
Fixed some formatting on the weapon & armour stat blocks
(Made the Equip Requirements section more flexible. Hopefully)
(Fixed some formatting on the weapon & armour stat blocks)
Line 471: Line 471:
end
end
table.insert(resultPart, '\r\n!style="text-align:right;"| Two Handed?')
table.insert(resultPart, '\r\n|-\r\n!style="text-align:right;"| Two Handed?')
table.insert(resultPart, '\r\n|style="text-align:right;"| ' .. (p._getItemStat(item, 'isTwoHanded') and 'Yes' or 'No'))
table.insert(resultPart, '\r\n|style="text-align:right;"| ' .. (p._getItemStat(item, 'isTwoHanded') and 'Yes' or 'No'))
if reqCount > 5 then
if reqCount > 5 then
Line 482: Line 482:
if reqCount > 6 then
if reqCount > 6 then
for i = 7, reqCount, 1 do
for i = 7, reqCount, 1 do
table.insert(resultPart,"\r\n|-")
table.insert(resultPart, emptyRow)
table.insert(resultPart, emptyRow)
table.insert(resultPart, p.getEquipRequirementRow(item.equipRequirements[i]))
table.insert(resultPart, p.getEquipRequirementRow(item.equipRequirements[i]))
Line 567: Line 568:
if reqCount > 3 then
if reqCount > 3 then
for i = 4, reqCount, 1 do
for i = 4, reqCount, 1 do
table.insert(resultPart, "\r\n|-")
table.insert(resultPart, emptyRow)
table.insert(resultPart, emptyRow)
table.insert(resultPart, p.getEquipRequirementRow(item.equipRequirements[i]))
table.insert(resultPart, p.getEquipRequirementRow(item.equipRequirements[i]))