Mod Creation/Enabling DevTools for the Steam and Epic Clients: Difference between revisions

m (added setup step)
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<li>Extract all zipped files.</li>
<li>Extract all zipped files.</li>
<li>Place the '''contents''' of the <code>nwjs-sdk*</code> directory in the Melvor Idle installation directory.</li>
<li>Place the '''contents''' of the <code>nwjs-sdk*</code> directory in the Melvor Idle installation directory, overwriting around 122 existing files.</li>
<li>Place the <code>icons</code>, <code>styles</code>, and source (i.e. <code>scripts</code> or <code>sources</code>) directories of the extracted extensions in the Melvor Idle installation directory.</li>
<li>Place the <code>icons</code>, <code>styles</code>, and source (i.e. <code>scripts</code> or <code>sources</code>) directories of the extracted extensions in the Melvor Idle installation directory.</li>
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