Mastery: Difference between revisions

60 bytes added ,  10 August 2020
Skill Icons!
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[[File:Mastery.svg|thumb|right|Mastery]]
[[File:Mastery.svg|thumb|right|Mastery]]
Each skill action has a Mastery Level associated with it that gains experience each time that skill action is performed. The Mastery Levels earned give bonuses to that specific action. Each successful skill action earns 1 experience point towards that actions Mastery Level. For example, making an [[Iron Dagger]] with [[Smithing]] would earn 1 experience point towards [[Iron Dagger]] Mastery Level. When an action fails, like burning [[Food]], catching junk while [[fishing]], unsuccessfully [[Thieving|pickpocketing]], or when [[Farming|crops]] die, no mastery experience will be given. Lighting fires for [[Cooking]] and [[Firemaking]] will not give mastery experience and neither will planting, composting or destroying herbs, trees, and allotments.
Each skill action has a Mastery Level associated with it that gains experience each time that skill action is performed. The Mastery Levels earned give bonuses to that specific action. Each successful skill action earns 1 experience point towards that actions Mastery Level. For example, making an {{ItemIcon|Iron Dagger}} with {{Skill|Smithing}} would earn 1 experience point towards {{ItemIcon|Iron Dagger}} Mastery Level. When an action fails, like burning [[Food]], catching junk while [[fishing]], unsuccessfully [[Thieving|pickpocketing]], or when [[Farming|crops]] die, no mastery experience will be given. Lighting fires for {{Skill|Cooking}} and {{Skill|Firemaking}} will not give mastery experience and neither will planting, composting or destroying herbs, trees, and allotments.


Mastery experience for [[Fishing]] and [[Farming]] functions differently to other skills. [[Fishing]] Mastery XP is based on the number of fish caught, at a rate of 1 Mastery XP per fish. For [[Farming]], Mastery XP is based on the amount of harvested resources (e.g. harvesting 26 carrots from 1 plot will yield 26 Mastery XP).
Mastery experience for {{Skill|Fishing}} and {{Skill|Farming}} functions differently to other skills. {{Skill|Fishing}} Mastery XP is based on the number of fish caught, at a rate of 1 Mastery XP per fish. For {{Skill|Farming}}, Mastery XP is based on the amount of harvested resources (e.g. harvesting 26 carrots from 1 plot will yield 26 Mastery XP).


[[Mastery tokens]] can be claimed from the [[bank]] to earn a random mastery level for their corresponding skill.
[[Mastery tokens]] can be claimed from the [[bank]] to earn a random mastery level for their corresponding skill.