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Mastery: Difference between revisions

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{{V0.17.0}}
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[[File:Mastery.svg|thumb|right|Mastery]]
[[File:Mastery.svg|thumb|right|Mastery]]
'''Mastery''' is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill (with the exception of {{Skill|Alt. Magic}} spells) has a level associated with it.
'''Mastery''' is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill (with the exception of {{Skill|Alt. Magic}} spells) has a level associated with it.
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==Earning Mastery XP==
==Earning Mastery XP==


Each time a player completes an action with an associated Mastery Level, they will receive Mastery XP for that item. The XP per action calculation is
Each time a player completes an action with an associated Mastery Level, they will receive Mastery XP for that item. The XP per action calculation is:


<math>(\frac{\text{Unlocked Items} * \text{Player Total Mastery for Skill}}{\text{Total Mastery for Skill}} + (\text{Item Mastery Level} * \frac{\text{Total Items in Skill}}{10})) * \text{Seconds Per Action} * 0.5</math>
<math>\biggl[ \Bigl( \text{Unlocked Milestones} \times \frac{\text{Player Total Mastery for Skill}}{\text{Total Mastery for Skill}} \Bigr) + \Bigl( \text{Item Mastery Level} \times \frac{\text{Total Items in Skill}}{10} \Bigr) \biggr] \times \text{Seconds Per Action} \times 0.5</math>


Or in other words, there are two main factors that are added together to determine the XP per action:
For the following skills, <math>\text{Seconds per Action}</math> is replaced with the following values, being the lowest possible seconds per action after applying all available interval reduction bonuses (except for {{Skill|Firemaking}}, where the value used is less than the lowest possible burn interval):


The first is based on how many total Mastery levels the player has in the skill. Each item in a skill adds up to +1 to this factor depending on its current Mastery level.
{| class="wikitable"
|-
!Skill
!Seconds per Action
|-
| {{Skill|Firemaking}} || 60% of the log's burn interval before any interval reduction bonuses
|-
| {{Skill|Cooking}} || 2.4
|-
| {{Skill|Smithing}} || 1.6
|-
| {{Skill|Fletching}} || 1.2
|-
| {{Skill|Crafting}} || 1.5
|-
| {{Skill|Runecrafting}} || 1.6
|-
| {{Skill|Herblore}} || 1.6
|}


The second is based on the Mastery level of the specific item gaining XP multiplied by one tenth of the total number of items in the skill.
In other words, there are two main factors that are added together to determine the XP per action:
* The first is based on how many total Mastery levels the player has in the skill. Each item in a skill adds up to +1 to this factor depending on its current Mastery level.
* The second is based on the Mastery level of the specific item gaining XP multiplied by one tenth of the total number of items in the skill.


After both of these factors are added together, they are multiplied by half of the time per action as measured in seconds.
After both of these factors are added together, they are multiplied by half of the time per action as measured in seconds.


There are two important takeaways from this:
There are two important takeaways from this:
 
# Mastery XP per action increases substantially as Mastery level in an item increases.
1. Mastery XP per action increases substantially as Mastery level in an item increases.
# Mastery XP is gained much more quickly for skills with a lot of items (such as {{Skill|Smithing}}) than it is for skills with only a few (such as {{Skill|Woodcutting}}).
2. Mastery XP is gained much more quickly for skills with a lot of items (such as {{Skill|Smithing}}) than it is for skills with only a few (such as {{Skill|Woodcutting}}).


===Bonuses===
===Bonuses===
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==The Mastery Pool==
==The Mastery Pool==


Whenever the player gains Mastery XP, 25% of the amount received is also added to the Mastery Pool for that skill. At level 99, this is increased to 50% of the item Mastery XP. The maximum Mastery Pool XP for a given skill is equal to 500,000 multiplied by the total number of items in that skill.
Whenever the player gains Mastery XP, 25% of the amount received is also added to the Mastery Pool for that skill. After Skill level 99, this is increased to 50% of the item Mastery XP. The maximum Mastery Pool XP for a given skill is equal to 500,000 multiplied by the total number of items in that skill.


Mastery XP Pool has two uses:  
Mastery XP Pool has two uses:  
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Mastery Experience follows the same XP progression as skills do.
Mastery Experience follows the same XP progression as skills do.


The experience difference between level <math display='inline'>L-1</math> and level <math display='inline'>L</math> is <math display='inline'>\left\lfloor \frac{1}{4} \left( L-1+300 \left\lfloor 2^{\frac{L-1}{7}} \right\rfloor \right) \right\rfloor</math>. The tables below show this experience difference for each level and also the cumulative experience from level 1 to level <math display='inline'>L</math>.
The experience difference between level <math display='inline'>L-1</math> and level <math display='inline'>L</math> is <math display='inline'>\left\lfloor \frac{1}{4} \left( L-1+300 \times 2^{\frac{L-1}{7}} \right) \right\rfloor</math>. The tables below show this experience difference for each level and also the cumulative experience from level 1 to level <math display='inline'>L</math>.


{| class="wikitable" id="xp_table" <!-- this ID is an anchor for incoming links -->
{| class="wikitable" id="xp_table" <!-- this ID is an anchor for incoming links -->
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|}
|}
{{Menu}}
{{Menu}}
[[Category:Guides]]