Mastery: Difference between revisions

No change in size ,  26 June 2020
Manual Review: No Changes. Updating Version.
(Adjusted table for +1 xp change)
(Manual Review: No Changes. Updating Version.)
Line 1: Line 1:
{{V0.15.3}}
{{V0.15.4}}
[[File:Mastery.svg|thumb|right|Mastery]]
[[File:Mastery.svg|thumb|right|Mastery]]
Each skill action has a Mastery Level associated with it that gains experience each time that skill action is performed. The Mastery Levels earned give bonuses to that specific action. Each successful skill action earns 1 experience point towards that actions Mastery Level. For example, making an [[Iron Dagger]] with [[Smithing]] would earn 1 experience point towards [[Iron Dagger]] Mastery Level. When an action fails, like burning [[Food]], catching junk while [[fishing]], unsuccessfully [[Thieving|pickpocketing]], or when [[Farming|crops]] die, no mastery experience will be given. Lighting fires for [[Cooking]] and [[Firemaking]] will not give mastery experience and neither will planting, composting or destroying herbs, trees, and allotments.
Each skill action has a Mastery Level associated with it that gains experience each time that skill action is performed. The Mastery Levels earned give bonuses to that specific action. Each successful skill action earns 1 experience point towards that actions Mastery Level. For example, making an [[Iron Dagger]] with [[Smithing]] would earn 1 experience point towards [[Iron Dagger]] Mastery Level. When an action fails, like burning [[Food]], catching junk while [[fishing]], unsuccessfully [[Thieving|pickpocketing]], or when [[Farming|crops]] die, no mastery experience will be given. Lighting fires for [[Cooking]] and [[Firemaking]] will not give mastery experience and neither will planting, composting or destroying herbs, trees, and allotments.
25,003

edits