Lifesteal: Difference between revisions

From Melvor Idle
(list the lifesteal types)
(Additional description of effect)
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{{V|1.1.1}}
{{V|1.1.1}}
<onlyinclude>''Lifesteal'' heals the player for a portion of damage dealt, it does not deal extra damage.
<onlyinclude>'''Lifesteal''' heals the player for a portion of the damage they deal, it does not deal extra damage. When active, lifesteal will occur any time the player deals damage, where the amount healed is determined by the modifier's magnitude. For example, a +10% Lifesteal modifier will heal the player for 10% of any damage dealt.


Lifesteal can be specific to damage types, such as Melee Lifesteal, Magic Lifesteal, Bleed Lifesteal, Burn Lifesteal, Poison Lifesteal, and Lifesteal if target is Cursed.
Lifesteal can be specific to damage types, such as Melee Lifesteal, Magic Lifesteal, Bleed Lifesteal, Burn Lifesteal, Poison Lifesteal, and Lifesteal if target is Cursed.


This stat can be found on:
This stat can be found on:
* {{Skill|Astrology}} constellation {{ConstellationIcon|Vale}}.
* {{Skill|Astrology}} constellation {{ConstellationIcon|Vale}}.
* {{ItemIcon|Elder Crown}}
* {{ItemIcon|Elder Crown}}
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== Lifesteal Modifiers ==
== Lifesteal Modifiers ==
Note that {{Skill|Summoning}} [[Synergy|synergies]] providing lifesteal are not currently included.


Notice that synergies provided from {{Skill|Summoning}} are not included in the list.
=== Global Lifesteal Modifiers ===
 
These lifesteal modifiers apply for all damage dealt by the player.
=== Universal Lifesteal Modifiers ===
 
{{ModifierTable|Lifesteal|+#% Lifesteal}}
{{ModifierTable|Lifesteal|+#% Lifesteal}}


=== Damage-specific Lifesteal Modifiers ===
=== Damage-specific Lifesteal Modifiers ===
 
These lifesteal modifiers apply only for certain types of damage, as indicated by the modifier description.
{{ModifierTable|BleedLifesteal,BurnLifesteal,MagicLifesteal,MeleeLifesteal,PoisonLifesteal,RangedLifesteal,CurseLifesteal,SummoningAttackLifesteal|+#% X Lifesteal}}
{{ModifierTable|BleedLifesteal,BurnLifesteal,MagicLifesteal,MeleeLifesteal,PoisonLifesteal,RangedLifesteal,CurseLifesteal,SummoningAttackLifesteal|+#% X Lifesteal}}


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=== Modifiers that affect Lifesteal ===
=== Modifiers that affect Lifesteal ===
 
These modifiers affect lifesteal in ways other than the usual flat percentage increase
{{ModifierTable|disableLifesteal,doubleLifesteal,LifestealBasedOnHPRegenEffectiveness|Modifier}}
{{ModifierTable|disableLifesteal,doubleLifesteal,LifestealBasedOnHPRegenEffectiveness|Modifier}}


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Revision as of 22:55, 20 March 2023

This page was last updated for (v1.1.1).

Lifesteal heals the player for a portion of the damage they deal, it does not deal extra damage. When active, lifesteal will occur any time the player deals damage, where the amount healed is determined by the modifier's magnitude. For example, a +10% Lifesteal modifier will heal the player for 10% of any damage dealt.

Lifesteal can be specific to damage types, such as Melee Lifesteal, Magic Lifesteal, Bleed Lifesteal, Burn Lifesteal, Poison Lifesteal, and Lifesteal if target is Cursed.

This stat can be found on:

Lifesteal Modifiers

Note that Summoning synergies providing lifesteal are not currently included.

Global Lifesteal Modifiers

These lifesteal modifiers apply for all damage dealt by the player.

Damage-specific Lifesteal Modifiers

These lifesteal modifiers apply only for certain types of damage, as indicated by the modifier description.

Modifiers that affect Lifesteal

These modifiers affect lifesteal in ways other than the usual flat percentage increase