Lair of the Spider Queen/Guide: Difference between revisions

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Revision as of 22:12, 20 March 2023

This page was last updated for (v1.1.1).

Why Idle This?

Dungeon Mechanics

Like most dungeons, Lair of the Spider Queen has many weaker enemies before sending the strongest enemy at you, which in this case is Spider Queen. Normally, you would pick a specific combat style to fight the enemies to get the full advantage of the combat triangle, but in this dungeon, you can't. The Spider Queen has a unique mechanic where they will have a random combat triangle each time. Similarly, the 19 weaker enemies before it are randomised in a way which again, makes the combat styles random. This part isn't very important since the heavy hitter in the dungeon is the last enemy. Since the random combat style gimmick is the only reason this dungeon is difficult to many, it is actually rather simple to manually clear.

Stats and Buffs

Minimum Recommended Levels

Suggestion Benefit
Hitpoints Level 120 Less need for DR
Agility Level 120 Pillar of Combat and Elite Pillar of Expertise
Prayer Level 120 Battleborn

Astrology

As many combat bonuses from Astrology constellations are recommended, but not required. In total, Astrology serves as a massive buff to combat and will make the fight easier. The main bonuses are:

Agility

# Obstacle Reason
1 X
2 X
3 Pipe Climb No particular reason beyond being the only obstacle that grants any combat benefits.
4 Coal Stones No negative modifiers, technically saves some food.
5 Cliff Balance +20 HP.
6 Rocky Waters +50 HP. Lake Swim can be used instead if the player gets more damage reduction.
7 Boulder Trap No negative combat modifiers.
8 Raft Building Gives a bit more survivability which is rather important.
9 Water Jump More damage. The 20 HP from Ice Jump is not needed.
10 Ocean Rafting Free damage!
P Pillar of Combat Lots of beneficial combat bonuses.
11 Frozen Maze More damage reduction and faster monster respawns.
12 Boulder Balance Lower attack interval and more damage for the low price of lower accuracy.
13 Rope Trap More damage.
14 Freezing Climb More evasion, accuracy and damage.
15 Waterfall Crossing Is the equivalent of a permanent Diamond Luck Potion IV, which frees up the potion slot for Damage Reduction Potion IV It is necessary to have this obstacle at 99 mastery to halve the -100hp modifier.
EP Elite Pillar of Expertise Provides 8% doubling, which helps a lot with chests.

Idle Gear

  • Note that if you are consistently running gear on the right hand side of the table, you may need to check your setup with the Combat Sim mod. You may also need to squeeze in more dr through the use of Yak synergies and using Stone Skin instead of Battleborn.
  • Corundum Crossbow performs better than Shockwave. If you are unable to obtain the Meteorite Crossbow, use the highest level crossbow you can obtain.
  • Use Damage Reduction Potion IV for 10% extra DR.
  • If you are unable to obtain Meteorite Bolts, use the highest level bolts you can obtain.
Slot Better to Worse
Head Blazing Helmet Slayer Cowl, Legendary or higher
Body Bundled Protection Body
Leggings Perfect Sight Legs (U) Carrion Chaps
Boots Frostspark Boots Lightning Boots
Hands (U) Carrion Vambraces
Cape Weakness Exploiter Cape Infernal Cape
Neck Fury of the Elemental Zodiacs Guardian Amulet
Ring Ring of Power
Passive Wasteful Ring
Weapon Meteorite Crossbow Divine Crossbow
Offhand Leviathan Shield (P) Divine Shield
Prayer Battleborn and Holy Aegis Holy Aegis and Stone Skin
Ammo Meteorite Bolts Zephyte Bolts
Summons Centaur and Dragon