Item Alchemy: Difference between revisions

From Melvor Idle
(Specifically mention negative modifiers since it has been queried a few times)
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{{V|1.0.5}}
'''{{PAGENAME}}''' is a family of {{Skill|Alt. Magic}} spells that allow the player to magically turn items into coins. There are three versions of the spell, with each version requiring a higher {{Skill|Magic}} level and more [[Runecrafting#Runes|Rune]]s to cast but providing a stronger effect.
'''{{PAGENAME}}''' is a family of {{Skill|Alt. Magic}} spells that allow the player to magically turn items into coins. There are three versions of the spell, with each version requiring a higher {{Skill|Magic}} level and more [[Runecrafting#Runes|Rune]]s to cast but providing a stronger effect.
   
   
Item Alchemy gives {{Skill|Magic}} experience. The same amount of experience is given no matter what type of item is alched – as with any spell, XP does not depend on the items involved.
Item Alchemy gives {{Skill|Magic}} experience. The same amount of experience is given no matter what type of item is alched – as with any spell, XP does not depend on the items involved.
Increased global [[Currency#GP|GP]] bonuses can increase the amount of GP gained and apply multiplicatively with the item sell value stated by the spell. For example, casting {{Icon|Item Alchemy I|type=spell}} while the {{ItemIcon|Fine Coinpurse}} is equipped results in the player receiving <math>40\% \times 110\% = 44\%</math> of the item's sell value. The maximum GP multiplier possible, achieved by using {{Icon|Item Alchemy III|type=spell}} while using each of the positive bonuses below, is <math>160\% \times 130\% = 208\%</math>. Ideally, all negative bonuses below should be avoided.
{{ModifierTable|GPGlobal|GP Boost|true}}
   
   
==Spells==
==Spells==
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[[Category:Spells]]
[[Category:Spells]]
[[Category:Alt Magic]]
[[Category:Alt. Magic]]
[[Category:Manual Tables]]
[[Category:Manual Tables]]
{{Menu}}
{{Menu}}

Revision as of 01:02, 31 August 2022

This page was last updated for (v1.0.5).

Item Alchemy is a family of Alt. Magic spells that allow the player to magically turn items into coins. There are three versions of the spell, with each version requiring a higher Magic level and more Runes to cast but providing a stronger effect.

Item Alchemy gives Magic experience. The same amount of experience is given no matter what type of item is alched – as with any spell, XP does not depend on the items involved.

Increased global GP bonuses can increase the amount of GP gained and apply multiplicatively with the item sell value stated by the spell. For example, casting Item Alchemy I while the Fine Coinpurse is equipped results in the player receiving [math]\displaystyle{ 40\% \times 110\% = 44\% }[/math] of the item's sell value. The maximum GP multiplier possible, achieved by using Item Alchemy III while using each of the positive bonuses below, is [math]\displaystyle{ 160\% \times 130\% = 208\% }[/math]. Ideally, all negative bonuses below should be avoided.

Spells