Into the Mist/Guide: Difference between revisions

some equipment improvements/update based on performance in simulated trials. punctuation.
m (Move Category:Guides and reduce the space between Menu and Ahrenia)
(some equipment improvements/update based on performance in simulated trials. punctuation.)
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==Eating Patterns==
==Eating Patterns==
There are 3 different eating patterns used in this guide. It's important to note that this dungeon only needs to be completed once, so the strategy is not about completing the dungeon as fast as possible, but rather not dying so you can complete it at least once. It is far more important to ensure you have enough [[Hitpoints|HP]] to survive an attack than not resetting your attack timer through manual eating.
There are 3 different eating patterns used in this guide. It's important to note that this dungeon only needs to be completed once, so the strategy is not about completing the dungeon as fast as possible, but rather not dying, so you can complete it at least once. It is far more important to ensure you have enough [[Hitpoints|HP]] to survive an attack than not resetting your attack timer through manual eating.
# [[Auto Eat|Autoeat]] — let autoeat heal you and do not interrupt your attack.
# [[Auto Eat|Autoeat]] — let autoeat heal you and do not interrupt your attack.
# Eat if not full {{Skill|Hitpoints|HP}} — eat to full HP if you are not full HP. Then let autoeat heal you.
# Eat if not full {{Skill|Hitpoints|HP}} — eat to full HP if you are not full HP. Then let autoeat heal you.
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===Additional Important Notes===
===Additional Important Notes===
Affliction reduces your maximum hitpoints while Mark of Death reduces your DR by 50%. This makes calculating autoeat and DR values difficult and eating patterns are calculated at maximum affliction stacks and reduced DR (the worse case scenario). There may be a chance of death while affliction is still stacking and depending if you are affected by Mark of Death or not. If you want to take a safer approach, you can spam eat and deal minimal damage until you are affected by maximum affliction stacks (half maximum hitpoints) so that damage numbers do not vary.
Affliction reduces your maximum hitpoints while Mark of Death reduces your DR by 50%. This makes calculating autoeat and DR values difficult, and eating patterns are calculated at maximum affliction stacks and reduced DR (the worse case scenario). There may be a chance of death while affliction is still stacking and depend on being affected by Mark of Death or not. If you want to take a safer approach, you can spam eat and deal minimal damage until you are affected by maximum affliction stacks (half maximum hitpoints) so that damage numbers do not vary.


You may complete the dungeon with your food of choice; however, note that there may still be a chance of death due to your healing rate and the high damage per hit value of the boss. It is recommended to use high healing value food such as {{ItemIcon|Cave Fish}}, {{ItemIcon|Manta Ray}}, or {{ItemIcon|Whale}}, as this will restore HP quickly when you manually eat, reducing the chance of the boss hitting fast and frequently enough with its multihit attacks to kill you.
You may complete the dungeon with your food of choice; however, note that there may still be a chance of death due to your healing rate and the high damage per hit value of the boss. It is recommended to use high healing value food such as {{ItemIcon|Cave Fish}}, {{ItemIcon|Manta Ray}}, or {{ItemIcon|Whale}}, as this will restore HP quickly when you manually eat, reducing the chance of the boss hitting fast and frequently enough with its multihit attacks to kill you.


==Minimum Recommended Levels==
==Minimum Recommended Levels==
Using various of the explained methods in this guide, this dungeon was completed with {{SkillReq|Attack|85}}, {{SkillReq|Strength|85}}, {{SkillReq|Defence|85}}, {{SkillReq|Hitpoints|93}}, {{SkillReq|Prayer|88}}, {{SkillReq|Ranged|1}}, {{SkillReq|Magic|85}}. No range levels are required using the recoil method for phase 2; however, at least {{SkillReq|Ranged|80}} is recommended to use {{ItemIcon|Stormsnap}} if using a more traditional approach. {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} were used at these levels for each phase as well as generally BIS gear.
Using various of the explained methods in this guide, this dungeon was completed with {{SkillReq|Attack|85}}, {{SkillReq|Strength|85}}, {{SkillReq|Defence|85}}, {{SkillReq|Hitpoints|93}}, {{SkillReq|Prayer|88}}, {{SkillReq|Ranged|1}}, {{SkillReq|Magic|85}}. No range levels are required using the recoil method for phase 2; however, at least {{SkillReq|Ranged|80}} is recommended to use {{ItemIcon|Stormsnap}} if using a more traditional approach. {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} were used at these levels for each phase, as well as generally BIS gear.


==Miscellaneous==
==Miscellaneous==
The Shop Upgrade {{UpgradeIcon|Dungeon Equipment Swapping}} is mandatory to complete this dungeon. The dungeon will pause when you have reached each Boss Phase, but not after every floor. The pause at each Phase only stops combat, allowing you to change your equipped gear, set, food, and potions. You are still considered to be inside the dungeon and switching to any other action will cause you to leave and lose all progress.
The Shop Upgrade {{UpgradeIcon|Dungeon Equipment Swapping}} is mandatory to complete this dungeon. The dungeon will pause when you have reached each Boss Phase, but not after every floor. The pause at each Phase only stops combat, allowing you to change your equipped gear, set, food, and potions. You are still considered to be inside the dungeon, and switching to any other action will cause you to leave and lose all progress.


===Youtube Videos===
===Youtube Videos===
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===New Mysterious Figure - Phase 2 Warning===
===New Mysterious Figure - Phase 2 Warning===
'''WARNING:''' Phase 2 can one-shot you. The chances of this are fairly low; however, it's still possible. The requirements are for it to [[Shadowstep]] 2 turns in a row, which will cause it to NORMAL ATTACK you. If your HP is lowered from affliction and you are affected by [[Mark of Death]], it's possible to die at full HP. If you notice it start to NORMAL ATTACK under these circumstances, you will need to run to survive.
'''WARNING:''' Phase 2 can one-shot you. The chances of this are fairly low; however, it's still possible. The requirements are for it to [[Shadowstep]] 2 turns in a row, which will cause it to NORMAL ATTACK you. If your HP is lowered from affliction, and you are affected by [[Mark of Death]], it's possible to die at full HP. If you notice it start to NORMAL ATTACK under these circumstances, you will need to run to survive.


===Diamond Luck Potions Deserve Their Own Section===
===Diamond Luck Potions Deserve Their Own Section===
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|-
|-
! Ring
! Ring
|colspan="2"| {{ItemIcon|Sandstorm Ring}}
|colspan="2"| {{ItemIcon|Fighter Ring}}
|colspan="2"| {{ItemIcon|Tormented Ring}}
|colspan="2"| {{ItemIcon|Tormented Ring}}
|colspan="2"| {{ItemIcon|Fighter Ring}}
|colspan="2"| {{ItemIcon|Ring of Blade Echoes}}
|colspan="2"| {{ItemIcon|Gold Sapphire Ring}}
|colspan="2"| {{ItemIcon|Gold Sapphire Ring}}
|-
|-
! Weapon
! Weapon
|colspan="3" rowspan="2"| {{ItemIcon|Ragnar Godsword}}
|colspan="3" rowspan="2"| {{ItemIcon|Ragnar Godsword}}
|colspan="3" rowspan="2"| {{ItemIcon|Terran Godsword}}
|colspan="3" rowspan="2"| {{ItemIcon|Terran Godsword}}
|colspan="2"|{{ItemIcon|Darksteel Dagger}}
|colspan="2"|{{ItemIcon|Infernal Claw}}
|-
|-
! Offhand
! Offhand
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|}
|}


Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} and turn on {{PrayerIcon|Protect from Melee}} and {{PrayerIcon|Piety}}. {{PrayerIcon|Protect from Melee}} is required here as it sets the boss's chance to hit to 15%, reducing the chance of healing when using [[Reap and Return]] significantly. You can opt to use {{PrayerIcon|Protect Item}} instead of {{PrayerIcon|Piety}} to prevent item loss if you die.  
Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} and turn on {{PrayerIcon|Protect from Melee}} and {{PrayerIcon|Piety}}. {{PrayerIcon|Protect from Melee}} is required here, as it sets the boss's chance to hit to 15%, reducing the chance of healing when using [[Reap and Return]] significantly. You can opt to use {{PrayerIcon|Protect Item}} instead of {{PrayerIcon|Piety}} to prevent item loss if you die.  
You will need to learn eating patterns to ensure you do not die from attacks but can still put out enough [[Glossary#DPS|DPS]] to finish the phase.  
You will need to learn eating patterns to ensure you do not die from attacks but can still put out enough [[Glossary#DPS|DPS]] to finish the phase.  


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! Weapon
! Weapon
|colspan="2" rowspan="2"| {{ItemIcon|Stormsnap}}
|colspan="2" rowspan="2"| {{ItemIcon|Stormsnap}}
|colspan="2"|{{ItemIcon|Ancient Crossbow}}
|colspan="2" rowspan="2"| {{ItemIcon|Ancient Longbow}}
|colspan="2" rowspan="2"| {{ItemIcon|Ancient Longbow}}
|colspan="2"|{{ItemIcon|Ancient Crossbow}}
|-
|-
! Offhand
! Offhand
|colspan="2"|{{ItemIcon|(U) Ancient D-hide Shield}}
|colspan="2"|{{ItemIcon|Scaled Shield}}
|-
|-
! Ammo
! Ammo
|colspan="2"| {{ItemIcon|Ancient Arrows}}
|colspan="2"| {{ItemIcon|Ancient Arrows}}
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|colspan="2"| {{ItemIcon|Dragon Arrows}}
|colspan="2"| {{ItemIcon|Dragon Arrows}}
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|}
|}
Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} and turn on {{PrayerIcon|Protect from Ranged}} and {{PrayerIcon|Rigour}}. No prayers are required for this phase; however, {{PrayerIcon|Rigour}} is useful here for increased ranged damage and accuracy, and {{PrayerIcon|Protect from Ranged}} can be substituted for {{PrayerIcon|Eagle Eye}} for additional ranged accuracy or {{PrayerIcon|Protect Item}} to prevent item loss in case you die.
Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} and turn on {{PrayerIcon|Protect from Ranged}} and {{PrayerIcon|Rigour}}. No prayers are required for this phase; however, {{PrayerIcon|Rigour}} is useful here for increased ranged damage and accuracy, and {{PrayerIcon|Protect from Ranged}} can be substituted for {{PrayerIcon|Eagle Eye}} for additional ranged accuracy or {{PrayerIcon|Protect Item}} to prevent item loss in case you die.
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|-
|-
! Weapon
! Weapon
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|colspan="2"| {{ItemIcon|Air Imbued Wand}}
|colspan="2"| {{ItemIcon|Air Imbued Wand}}
|colspan="2"| {{ItemIcon|Magic Wand (Elite)}}
|colspan="2"| {{ItemIcon|Magic Wand (Elite)}}
|colspan="2"| {{ItemIcon|Magic Wand (Powerful)}}
|-
|-
! Offhand
! Offhand
|colspan="2"| {{ItemIcon|Miolite Shield}}
|colspan="2"| {{ItemIcon|Scaled Shield}}
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|colspan="2"| {{ItemIcon|Dragonfire Shield}}
|}
|}
Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. For imbued wands and expert wizard armor, the element does not matter, but you can match the element to the spell you're using.  
Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. When using a Cloudburst Staff use the water element. Water Surge is recommended. For imbued wands and expert wizard armor, the element does not matter, but you can match the element to the spell you're using.  
There are a few strategies that can be used for {{MonsterIcon|Ahrenia}}. Regardless of strategy, it is recommended to use {{Icon|type=aurora|Surge II}}.
There are a few strategies that can be used for {{MonsterIcon|Ahrenia}}. Regardless of strategy, it is recommended to use {{Icon|type=aurora|Surge II}}.


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This strategy involves maximum AFKing. If you're worried about the final boss, you can follow this strategy.
This strategy involves maximum AFKing. If you're worried about the final boss, you can follow this strategy.


see the idle setup for details https://www.youtube.com/playlist?list=PLDuWnAADDGZGa6H2sm6f0a-Utwl7hiCug
See the idle setup for details https://www.youtube.com/playlist?list=PLDuWnAADDGZGa6H2sm6f0a-Utwl7hiCug


===Mysterious Figure - Phase 1===
===Mysterious Figure - Phase 1===
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Phase 2 requires enough {{Skill|Hitpoints|HP}} and [[Damage Reduction|DR]] to not die at maximum affliction stacks and [[Mark of Death]]. The highest damaging hit is [[Concealed Danger]] at 450 damage. At above around {{Skill|Hitpoints|90 HP}}, you will need approximately 2% [[DR]] or more to achieve this. You will be damaging this phase to 1 HP through recoil damage and finishing it off with a final attack. Ensure {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} are active, equip any 1-handed ranged weapon (even {{ItemIcon|Bronze Throwing Knife|Bronze Throwing Knives}} can be used), equip one or both of {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Recoil Shield}}, turn on {{PrayerIcon|Rigour}} and {{PrayerIcon|Eagle Eye}} for accuracy — you do not want to use {{PrayerIcon|Protect from Ranged}}, as you want to be hit to reflect damage, and start the fight. Since Phase 2 does not heal, it will eventually reach 1 HP, because recoil damage can't kill a monster. Eventually, you will hit with your ranged weapon of choice and finish Phase 2.  
Phase 2 requires enough {{Skill|Hitpoints|HP}} and [[Damage Reduction|DR]] to not die at maximum affliction stacks and [[Mark of Death]]. The highest damaging hit is [[Concealed Danger]] at 450 damage. At above around {{Skill|Hitpoints|90 HP}}, you will need approximately 2% [[DR]] or more to achieve this. You will be damaging this phase to 1 HP through recoil damage and finishing it off with a final attack. Ensure {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} are active, equip any 1-handed ranged weapon (even {{ItemIcon|Bronze Throwing Knife|Bronze Throwing Knives}} can be used), equip one or both of {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Recoil Shield}}, turn on {{PrayerIcon|Rigour}} and {{PrayerIcon|Eagle Eye}} for accuracy — you do not want to use {{PrayerIcon|Protect from Ranged}}, as you want to be hit to reflect damage, and start the fight. Since Phase 2 does not heal, it will eventually reach 1 HP, because recoil damage can't kill a monster. Eventually, you will hit with your ranged weapon of choice and finish Phase 2.  


'''WARNING:''' Phase 2 can one-shot you. The chances of this are fairly low; however, it's still possible. The requirements are for it to [[Shadowstep]] 2 turns in a row, which will cause it to normal attack you. If your HP is lowered from affliction and you are affected by [[Mark of Death]], it's possible to die at full HP. If you notice it start to NORMAL ATTACK under these circumstances, you will need to run to survive.
'''WARNING:''' Phase 2 can one-shot you. The chances of this are fairly low; however, it's still possible. The requirements are for it to [[Shadowstep]] 2 turns in a row, which will cause it to normal attack you. If your HP is lowered from affliction, and you are affected by [[Mark of Death]], it's possible to die at full HP. If you notice it start to NORMAL ATTACK under these circumstances, you will need to run to survive.


{| class="wikitable"  
{| class="wikitable"  
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==0.21 Made ITM Idleable==
==0.21 Made ITM Idleable==
''to be updated, jotting down rough information. just check the videos. too lazy to update this section''<br>
''to be updated, jotting down rough information. just check the videos. too lazy to update this section''<br>
A new change to the Mark of Death mechanic where a stack is removed after your attack turn. This allows you to never have reduced [[DR]] and can idle each phase of [[ITM]]. The dungeon is still not fully idle as there are forced pauses at boss phases and you must start each phase. You'll still want to follow prayer suggestions from other sections.
A new change to the Mark of Death mechanic, where a stack is removed after your attack turn. This allows you to never have reduced [[DR]] and can idle each phase of [[ITM]]. The dungeon is still not fully idle as there are forced pauses at boss phases, and you must start each phase. You'll still want to follow prayer suggestions from other sections.
===Mysterious Figure - Phase 1===
===Mysterious Figure - Phase 1===
You need a melee weapon that attacks faster than 2.6s, the attack speed of {{MonsterIcon|Mysterious Figure - Phase 1}}. You'll need to work out [[HP]] and [[DR]] such that you can survive a 600 damage max hit at 50% of your [[HP]], as you need to account for maximum affliction stacks.  
You need a melee weapon that attacks faster than 2.6s, the attack speed of {{MonsterIcon|Mysterious Figure - Phase 1}}. You'll need to work out [[HP]] and [[DR]] such that you can survive a 600 damage max hit at 50% of your [[HP]], as you need to account for maximum affliction stacks.  
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