Into the Mist/Guide: Difference between revisions

m
renamed section
m (→‎Mysterious Figure - Phase 1: removed blank row)
m (renamed section)
Line 99: Line 99:
====Diamond Luck is Key====
====Diamond Luck is Key====
Equip all of your best Magic gear - this can be the same as the above gear. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}, turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}}, and use any ancient magicks spell - slower hitting spells such as Quake, Gust, or Ignite are recommended due to the interaction with the Into the Mist increased DR. Do not worry about the reduced magical accuracy debuff, as Diamond Luck Potions will let you continue to put out damage.
Equip all of your best Magic gear - this can be the same as the above gear. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}, turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}}, and use any ancient magicks spell - slower hitting spells such as Quake, Gust, or Ignite are recommended due to the interaction with the Into the Mist increased DR. Do not worry about the reduced magical accuracy debuff, as Diamond Luck Potions will let you continue to put out damage.
====Combined Spell====
====Combined Spell Strategy====
Optionally, you can optimize damage if you are unable to achieve the 33.4k accuracy rating needed to maintain the ancient magicks 20k threshold by starting the fight with a 20k accuracy ancient magicks spell (Slicing Winds, Gust, or Incinerate) and Magic Assistance Potions and switching spells (Gust, Quake) and potions to Diamond Luck once your magic accuracy is under 20k.
Optionally, you can optimize damage if you are unable to achieve the 33.4k accuracy rating needed to maintain the ancient magicks 20k threshold by starting the fight with a 20k accuracy ancient magicks spell (Slicing Winds, Gust, or Incinerate) and Magic Assistance Potions and switching spells (Gust, Quake) and potions to Diamond Luck once your magic accuracy is under 20k.


454

edits