Interval reduction: Revision history

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1 May 2024

  • curprev 14:5214:52, 1 May 2024Ricewind talk contribs 1,995 bytes +117 No edit summary
  • curprev 14:0514:05, 1 May 2024Ricewind talk contribs 1,878 bytes +1,878 Created page with "Interval reduction is a mechanic that reduces the amount of time it takes to complete a skilling action. The time reduction is always based on the default interval. This means that, if a skill has a 5 second interval, a 10% interval reduction will always decrease the timer by 0.5 seconds. This is regardless of how much the interval is reduced already. The minimum action time is 0.25 seconds. The game offers global interval reduction (which applies to every skill) an..."