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Impending Darkness Event/Guide: Difference between revisions

From Melvor Idle
(reformat second half of the page to condense the information, might've missed some things but i think its pretty good)
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====Abilities and Eating Methods====
====Abilities and Eating Methods====
* Suffocate || Eat at around 60% HP or earlier. You want to avoid the sleep completely, if you do get slept, it may be safer to simply run from combat than to try to drop the effect.
This fight is not that much more complicated than most other areas, there are less gear swaps required, so you can focus entirely on keeping yourself alive. It is recommended to make a notecard with your effective auto-eat threshhold at various stages of Affliction build-up, typically every 10 stacks or so. This means write down what 40% of your HP is at 90%, 80%, 70%, 60%, 50% Maximum HP, then write down or pay attention to the maximum damage values of each of the bosses attacks so you can make more informed decisions than the general advice given below.
* Fragile Mind || If you are debuffed by Fragile Mind, eat before the attack lands.
 
* Overwhelming Power || If you are debuffed by Fragile Mind, or if this attack can deal more than your auto-eat threshold, hold the food button to keep yourself healed.
If in doubt at any time, try to eat immediately after one of your attacks finishes, don't rely too heavily on this, as resetting your attack also removes any chance of using special attacks on the next attack.
 
If possible, if Bane is not casting Fragile Mind, you can swap your Protect Prayer for the DPS Prayer of your respective combat style to hopefully squeeze in a little more damage, this is not necessary, but might make the fight a little quicker.
 
* Suffocate: Eat once after each of your own attack turns finishes to proc a bit of lifesteal/damage, also eat at around 60% HP or earlier. You want to avoid the sleep completely while still doing as much damage as possible, if you do get slept, it may be safer to simply run from combat than to try to drop the effect.
* Fragile Mind: If you are debuffed by Fragile Mind, eat before the attack lands if your hp is low.
* Unknown Threat: Typically not dangerous.
* Mist Walk: Does no damage, however, if Bane tries to use it twice in a row he will use a Normal Attack instead, the damage value of which changes based on the modifiers you have selected. Typically not dangerous, but if the damage is more than your HP at any time, eat to survive.
* Overwhelming Power: Exclusive to the final Bane. If you are debuffed by Fragile Mind, or if this attack can deal more than your auto-eat threshold based on your affliction, hold the food button to keep yourself healed. Typically not dangerous at low levels of Affliction.


====Melee Bane====
====Melee Bane====
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