Impending Darkness Event: Difference between revisions

From Melvor Idle
(→‎Event Mechanics: added that bane is immune to non-matching attacks)
(User:Mazunki: IDE overflows bank slots)
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* Completing {{PAGENAME}} adds {{ItemIcon|Impending Darkness}}, a lore book, to the bank.
* Completing {{PAGENAME}} adds {{ItemIcon|Impending Darkness}}, a lore book, to the bank.


These items will automatically go to the bank, even if you don't have the space. If you have no slots left, it will simply overflow.


[[Category:Dungeons]]
[[Category:Dungeons]]
{{CombatNav|Dungeon}}{{Menu}}
{{CombatNav|Dungeon}}{{Menu}}

Revision as of 03:08, 26 October 2022

This page was last updated for (v1.0.2).
Impending Darkness Event
Impending Darkness Event
Dungeon ID: melvorF:Impending_Darkness
Difficulty: Mythical
Requirements:
Complete Into the Mist
Rewards:
1 Shield of Melee Power
1 Shield of Ranged Power
1 Shield of Magic Power
1 Ring of Power
1 Impending Darkness
Monsters:
1 Bane, Instrument of Fear
Pet:
Bone
Pet Drop Chance:
Guaranteed after 1 clear


Impending Darkness Event is the final Dungeon in Melvor Idle.

Monsters

Event Mechanics

Starting the event will lock combat content except for the event. You are able to train non-combat skills while in the event, when not in combat. The event's progress is saved. The only way to stop the event is dying or the Stop Event button.

This is a safe death for hardcore characters. Hardcore characters will have normal death penalties, except for the permanent deletion.

The event has 5 stages. At the beginning of each stage, you select a random modifier that applies to all monsters of the current stage and future stages. A random number of 5-8 monsters must be defeated per slayer area, with a harder, "Boss" version being the final monster per area. The Mist Boss enemy passive gives the enemy +20% Maximum Hitpoints, +20% Damage Reduction, -20% Attack Interval, +20% Accuracy Rating, and +20% Global Evasion. The final monster of the final slayer area cleared each stage will be Bane. On the 5th and last stage, the final boss will be Bane, Instrument of Fear. Whenever any Bane spawns, his combat style randomly rolls. Similar to Into the Mist, you must fight him with the SAME combat style as he is immune to all attacks from other combat styles. If you don't want to fight with a particular style, you can run - do not Stop the event as this will reset all progress - and reclear the last slayer area to roll a new Bane spawn. Bane has the same abilities no matter his combat style.

Slayer Areas

The Slayer Areas Shrouded Badlands, Perilous Peaks, Dark Waters, and Unhallowed Wasteland must be cleared per stage of the event. The area effects of these slayer areas are applied as combat happens in the area.

Rewards

Impending Darkness Event provides several rewards:

These items will automatically go to the bank, even if you don't have the space. If you have no slots left, it will simply overflow.