Hitpoints
This page is out of date (v1.1). |
The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate.
Mechanics
Increasing Max Hitpoints
For each Hitpoints level the player has, their maximum hitpoints will be increased by 10 in Standard and Hardcore mode, or by 100 in
Adventure mode. The maximum hitpoints of 990 (or 9,900 in
Adventure mode) is achieved at level 99.
There are also several other boosts which can increase the player's maximum hitpoints:
Name | Type | Boost |
---|---|---|
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Equipment | +30 Maximum Hitpoints |
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Equipment | +40 Maximum Hitpoints |
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Pet | +10 Maximum Hitpoints |
Mud Dive | +20 Maximum Hitpoints | |
Cliff Balance | +20 Maximum Hitpoints | |
Rocky Waters | +50 Maximum Hitpoints | |
Raft Building | +20 Maximum Hitpoints | |
Ice Jump | +20 Maximum Hitpoints | |
Total | +210 Maximum Hitpoints |
Hitpoints experience can be earned by dealing damage to Monsters. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 4% by equipping the Gold Emerald Ring.
Recovering Hitpoints
Hitpoints are passively regenerated once every 10 seconds, with 1% of your max health being gained per interval by default. This can be increased with things providing a flat hitpoints regeneration bonus and/or a percentage based regeneration bonus. Percentage based regeneration bonuses are applied after flat regeneration bonuses, further increasing the potency of any flat regeneration bonuses in effect.
The amount of Hitpoints regenerated can be calculated as follows: [math]\displaystyle{ \text{HP Regenerated} = \left \lfloor \left ( \frac{\text{Player Maximum HP}}{100} + \text{Flat Regeneration Bonus} \right ) \times \left ( 1 + \frac{\text{% Regeneration Bonus}}{100} \right ) \right \rfloor }[/math]
Hitpoints may also be replenished by eating Food. Raising Hitpoints to Level 99 will unlock the
HP Skillcape for purchase from the Shop.
Hardcore characters will not regenerate hitpoints passively and must eat in order to regain lost HP.
Source | Type | Regeneration Bonus |
---|---|---|
+50% Hitpoint Regeneration | ||
Agility Pillar | +10 Flat HP Regen | |
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Item | +30% Hitpoint Regeneration |
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Item | +60% Hitpoint Regeneration |
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Item | +100% Hitpoint Regeneration |
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Item | +150% Hitpoint Regeneration |
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Item (Amulet, Passive) | +20% Hitpoint Regeneration |
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Item (Cape) | +10 Flat HP Regen |
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Item (Cape) | +10 Flat HP Regen |
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Item (Cape) | +10 Flat HP Regen |
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+15 Flat HP Regen | |
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+15 Flat HP Regen | |
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+15 Flat HP Regen | |
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Item (Ring, Passive) | +3 Flat HP Regen |
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Item (Ring, Passive) | +10 Flat HP Regen |
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Item (Ring, Passive) | +6 Flat HP Regen |
Item (Summon1, Summon2) | +50% Hitpoint Regeneration | |
Prayer | +10 Flat HP Regen | |
Prayer | +20 Flat HP Regen |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Pet
The pet can be unlocked by doing any action that provides Hitpoints XP.
Pet | Name | Effect |
---|---|---|
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Finn, the Cat | +10 Maximum Hitpoints |
Melvor Idle version v1.2 (Released: 3rd September 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |