High Lands: Difference between revisions
From Melvor Idle
Falterfire (talk | contribs) (Undo revision 33905 by Malcs (talk): Reverted changes that accidentally erased info and swapped to automatic monsterbox) Tag: Undo |
(→top: Updating Slayer Area template to new lua-powered infobox, replaced: {{V0.16.3}} → {{V}}) |
||
Line 1: | Line 1: | ||
{{ | {{V}} | ||
{{ | {{SlayerAreaBox}} | ||
The '''{{PAGENAME}}''' is a [[Slayer areas|Slayer area]] requiring {{SkillReq|Slayer|60}} to access. Players must also be wearing a {{ItemIcon|Magical Ring}} (or either the {{ItemIcon|Slayer Skillcape}} or {{ItemIcon|Max Skillcape}} in order to fight monsters in this area. | The '''{{PAGENAME}}''' is a [[Slayer areas|Slayer area]] requiring {{SkillReq|Slayer|60}} to access. Players must also be wearing a {{ItemIcon|Magical Ring}} (or either the {{ItemIcon|Slayer Skillcape}} or {{ItemIcon|Max Skillcape}} in order to fight monsters in this area. |
Latest revision as of 18:02, 1 December 2020
This page is up to date (v1.2.2). |
High Lands |
---|
Slayer Area ID: melvorF:High_Lands |
Difficulty: Hard |
Requirements:
Level 60 |
Area Effect:
Enemies heal 20% of their current hitpoints every 5 turns |
Monsters: |
The High Lands is a Slayer area requiring Level 60 to access. Players must also be wearing a Magical Ring (or either the Slayer Skillcape or Max Skillcape in order to fight monsters in this area.
Monsters
Name | Combat Level | Hitpoints | Max Hit | Combat Style | |
---|---|---|---|---|---|
Griffin | 124 | 1,500 | 128 | Melee | |
Pegasus | 182 | 2,200 | 264 | Melee |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Combat:
| |||||||||||||||||||
Skills:
| |||||||||||||||||||
Other:
| |||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |