Herblore

From Melvor Idle
Revision as of 16:18, 7 March 2020 by Coolrox95 (talk | contribs) (→‎Skill Potions: Updated Table)

Template:V0.13

Herblore

Herblore is a skill that allows you to make potions that grant buffs to various skills and combat. A single potion has many charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of your game screen. You can enable automatic re-use of potions through the Settings menu. Raising herblore to level 99 will unlock the Herblore Skillcape for purchase from the Shop. Equipping the skillcape doubles your potion production.

Mastery Unlocks

Each level of herblore Mastery increases the chance to preserve reources by 0.25%. Raising the mastery level to 15, 40, and 65, will unlock Tier II, Tier III, and Tier IV potions. Once a new potion tier has been unlocked, new potions brewed will automatically be made at that tier for no extra cost.

Combat Potions

Item Name Herblore Level Experience Item Price Ingredients Charges Effect
Melee Accuracy Potion I (item).svg Melee Accuracy Potion I 5 8 2 1 Garum Herb (item).svg 1 Bones (item).svg 5 5% Increased Melee Accuracy Rating
Melee Accuracy Potion II (item).svg Melee Accuracy Potion II 5 8 3 1 Garum Herb (item).svg 1 Bones (item).svg 5 10% Increased Melee Accuracy Rating
Melee Accuracy Potion III (item).svg Melee Accuracy Potion III 5 8 4 1 Garum Herb (item).svg 1 Bones (item).svg 5 15% Increased Melee Accuracy Rating
Melee Accuracy Potion IV (item).svg Melee Accuracy Potion IV 5 8 5 1 Garum Herb (item).svg 1 Bones (item).svg 10 25% Increased Melee Accuracy Rating
Melee Evasion Potion I (item).svg Melee Evasion Potion I 10 10 5 1 Garum Herb (item).svg 1 Eyeball (item).svg 5 5% Increased Melee Evasion Rating
Melee Evasion Potion II (item).svg Melee Evasion Potion II 10 10 10 1 Garum Herb (item).svg 1 Eyeball (item).svg 5 10% Increased Melee Evasion Rating
Melee Evasion Potion III (item).svg Melee Evasion Potion III 10 10 15 1 Garum Herb (item).svg 1 Eyeball (item).svg 5 15% Increased Melee Evasion Rating
Melee Evasion Potion IV (item).svg Melee Evasion Potion IV 10 10 20 1 Garum Herb (item).svg 1 Eyeball (item).svg 10 25% Increased Melee Evasion Rating
Ranged Assistance Potion I (item).svg Ranged Assistance Potion I 15 14 6 1 Sourweed Herb (item).svg 1 Eyeball (item).svg 5 5% Increased Ranged Accuracy & Evasion Rating
Ranged Assistance Potion II (item).svg Ranged Assistance Potion II 15 14 12 1 Sourweed Herb (item).svg 1 Eyeball (item).svg 5 10% Increased Ranged Accuracy & Evasion Rating
Ranged Assistance Potion III (item).svg Ranged Assistance Potion III 15 14 18 1 Sourweed Herb (item).svg 1 Eyeball (item).svg 5 15% Increased Ranged Accuracy & Evasion Rating
Ranged Assistance Potion IV (item).svg Ranged Assistance Potion IV 15 14 29 1 Sourweed Herb (item).svg 1 Eyeball (item).svg 10 25% Increased Ranged Accuracy & Evasion Rating
Magic Assistance Potion I (item).svg Magic Assistance Potion I 25 22 30 1 Mantalyme Herb (item).svg 1 Holy Dust (item).svg 5 5% Increased Magic Accuracy & Evasion Rating
Magic Assistance Potion II (item).svg Magic Assistance Potion II 25 22 40 1 Mantalyme Herb (item).svg 1 Holy Dust (item).svg 5 10% Increased Magic Accuracy & Evasion Rating
Magic Assistance Potion III (item).svg Magic Assistance Potion III 25 22 50 1 Mantalyme Herb (item).svg 1 Holy Dust (item).svg 5 15% Increased Magic Accuracy & Evasion Rating
Magic Assistance Potion IV (item).svg Magic Assistance Potion IV 25 22 60 1 Mantalyme Herb (item).svg 1 Holy Dust (item).svg 10 25% Increased Magic Accuracy & Evasion Rating
Regeneration Potion I (item).svg Regeneration Potion I 35 31 400 1 Lemontyle Herb (item).svg 1 Ruby (item).svg 5 3% Increased Hipoints Regeneration
Regeneration Potion II (item).svg Regeneration Potion II 35 31 490 1 Lemontyle Herb (item).svg 1 Ruby (item).svg 8 5% Increased Hipoints Regeneration
Regeneration Potion III (item).svg Regeneration Potion III 35 31 590 1 Lemontyle Herb (item).svg 1 Ruby (item).svg 10 8% Increased Hipoints Regeneration
Regeneration Potion IV (item).svg Regeneration Potion IV 35 31 640 1 Lemontyle Herb (item).svg 1 Ruby (item).svg 15 12% Increased Hipoints Regeneration
Ranged Strength Potion I (item).svg Ranged Strength Potion I 45 45 120 2 Oxilyme Herb (item).svg 2 Eyeball (item).svg 5 5% Increased Ranged Strength
Ranged Strength Potion II (item).svg Ranged Strength Potion II 45 45 135 2 Oxilyme Herb (item).svg 2 Eyeball (item).svg 5 10% Increased Ranged Strength
Ranged Strength Potion III (item).svg Ranged Strength Potion III 45 45 147 2 Oxilyme Herb (item).svg 2 Eyeball (item).svg 5 15% Increased Ranged Strength
Ranged Strength Potion IV (item).svg Ranged Strength Potion IV 45 45 158 2 Oxilyme Herb (item).svg 2 Eyeball (item).svg 10 25% Increased Ranged Strength
Lucky Herb Potion I (item).svg Lucky Herb Potion I 50 47 69 2 Oxilyme Herb (item).svg 2 Compost (item).svg 8 10% Chance for dropped Herb Seeds from killing monsters to turn into grown Herbs
Lucky Herb Potion II (item).svg Lucky Herb Potion II 50 47 69 2 Oxilyme Herb (item).svg 2 Compost (item).svg 10 20% Chance for dropped Herb Seeds from killing monsters to turn into grown Herbs
Lucky Herb III (item).svg Lucky Herb III 50 47 69 2 Oxilyme Herb (item).svg 2 Compost (item).svg 15 30% Chance for dropped Herb Seeds from killing monsters to turn into grown Herbs
Lucky Herb Potion IV (item).svg Lucky Herb Potion IV 50 47 69 2 Oxilyme Herb (item).svg 2 Compost (item).svg 20 50% Chance for dropped Herb Seeds from killing monsters to turn into grown Herbs
Divine Potion I (item).svg Divine Potion I 57 51 87 1 Oxilyme Herb (item).svg 1 Holy Dust (item).svg 1 Big Bones (item).svg 15 10% Chance to not consume Prayer Points
Divine Potion II (item).svg Divine Potion II 57 51 89 1 Oxilyme Herb (item).svg 1 Holy Dust (item).svg 1 Big Bones (item).svg 20 15% Chance to not consume Prayer Points
Divine Potion III (item).svg Divine Potion III 57 51 93 1 Oxilyme Herb (item).svg 1 Holy Dust (item).svg 1 Big Bones (item).svg 25 20% Chance to not consume Prayer Points
Divine Potion IV (item).svg Divine Potion IV 57 51 99 1 Oxilyme Herb (item).svg 1 Holy Dust (item).svg 1 Big Bones (item).svg 30 35% Chance to not consume Prayer Points
Melee Strength Potion I (item).svg Melee Strength Potion I 60 60 130 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Dragon Bones (item).svg 5 2% Increased Melee Strength
Melee Strength Potion II (item).svg Melee Strength Potion II 60 60 190 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Dragon Bones (item).svg 5 4% Increased Melee Strength
Melee Strength Potion III (item).svg Melee Strength Potion III 60 60 260 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Dragon Bones (item).svg 5 6% Increased Melee Strength
Melee Strength Potion IV (item).svg Melee Strength Potion IV 60 60 320 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Dragon Bones (item).svg 10 12% Increased Melee Strength
Magic Damage Potion I (item).svg Magic Damage Potion I 65 85 140 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Snape Grass (item).svg 5 2% Increased Magic Damage
Magic Damage Potion II (item).svg Magic Damage Potion II 65 85 180 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Snape Grass (item).svg 5 5% Increased Magic Damage
Magic Damage Potion III (item).svg Magic Damage Potion III 65 85 210 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Snape Grass (item).svg 5 9% Increased Magic Damage
Magic Damage Potion IV (item).svg Magic Damage Potion IV 65 85 235 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Snape Grass (item).svg 5 16% Increased Magic Damage
Diamond Luck Potion I (item).svg Diamond Luck Potion I 85 160 2200 1 Barrentoe Herb (item).svg 1 Diamond (item).svg 5 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Diamond Luck Potion II (item).svg Diamond Luck Potion II 85 160 2300 1 Barrentoe Herb (item).svg 1 Diamond (item).svg 10 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Diamond Luck Potion III (item).svg Diamond Luck Potion III 85 160 2500 1 Barrentoe Herb (item).svg 1 Diamond (item).svg 15 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Diamond Luck Potion IV (item).svg Diamond Luck Potion IV 85 160 2700 1 Barrentoe Herb (item).svg 1 Diamond (item).svg 25 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Damage Reduction Potion I (item).svg Damage Reduction Potion I 90 180 850 2 Barrentoe Herb (item).svg 2 Eyeball (item).svg 1 Large Horn (item).svg 10 1% Increased Damage Reduction
Damage Reduction Potion II (item).svg Damage Reduction Potion II 90 180 950 2 Barrentoe Herb (item).svg 2 Eyeball (item).svg 1 Large Horn (item).svg 15 2% Increased Damage Reduction
Damage Reduction Potion III (item).svg Damage Reduction Potion III 90 180 1150 2 Barrentoe Herb (item).svg 2 Eyeball (item).svg 1 Large Horn (item).svg 20 5% Increased Damage Reduction
Damage Reduction Potion IV (item).svg Damage Reduction Potion IV 90 180 1500 2 Barrentoe Herb (item).svg 2 Eyeball (item).svg 1 Large Horn (item).svg 30 10% Increased Damage Reduction

Skill Potions

Item Name Herblore Level Experience Item Price Ingredients Charges Effect
Bird Nest Potion I (item).svg Bird Nest Potion I 1 5 1 1 Garum Herb (item).svg 2 Potato Seeds (item).svg 50 5% Bird Nest drop rate
Bird Nest Potion II (item).svg Bird Nest Potion II 1 5 2 1 Garum Herb (item).svg 2 Potato Seeds (item).svg 50 10% Bird Nest drop rate
Bird Nest Potion III (item).svg Bird Nest Potion III 1 5 3 1 Garum Herb (item).svg 2 Potato Seeds (item).svg 75 15% Bird Nest drop rate
Bird Nest Potion IV (item).svg Bird Nest Potion IV 1 5 4 1 Garum Herb (item).svg 2 Potato Seeds (item).svg 100 30% Bird Nest drop rate
Controlled Heat Potion I (item).svg Controlled Heat Potion I 20 18 38 2 Sourweed Herb (item).svg 3 Mahogany Logs (item).svg 5 Automatically start Bonfires for free
Does not work Offline
Controlled Heat Potion II (item).svg Controlled Heat Potion II 20 18 48 2 Sourweed Herb (item).svg 3 Mahogany Logs (item).svg 10 Automatically start Bonfires for free
Does not work Offline
Controlled Heat Potion III (item).svg Controlled Heat Potion III 20 18 58 2 Sourweed Herb (item).svg 3 Mahogany Logs (item).svg 15 Automatically start Bonfires for free
Does not work Offline
Controlled Heat Potion IV (item).svg Controlled Heat Potion IV 20 18 68 2 Sourweed Herb (item).svg 3 Mahogany Logs (item).svg 25 Automatically start Bonfires for free
Does not work Offline
Generous Cook Potion I (item).svg Generous Cook Potion I 32 28 58 1 Mantalyme Herb (item).svg 2 Swordfish (item).svg 15 10% chance of 2x cooked food
Generous Cook Potion II (item).svg Generous Cook Potion II 32 28 64 1 Mantalyme Herb (item).svg 2 Swordfish (item).svg 30 20% chance of 2x food
Generous Cook Potion III (item).svg Generous Cook Potion III 32 28 78 1 Mantalyme Herb (item).svg 2 Swordfish (item).svg 40 30% chance of 2x food
Generous Cook Potion IV (item).svg Generous Cook Potion IV 32 28 94 1 Mantalyme Herb (item).svg 2 Swordfish (item).svg 60 50% chance of 2x food
Seeing Gold Potion I (item).svg Seeing Gold Potion I 36 33 40 1 Mantalyme Herb (item).svg 1 Silver Bar (item).svg 20 10% chance for Silver Ore to also produce a Gold Bar when smithed
Seeing Gold Potion II (item).svg Seeing Gold Potion II 36 33 53 1 Mantalyme Herb (item).svg 1 Silver Bar (item).svg 30 20% chance for Silver Ore to also produce a Gold Bar when smithed
Seeing Gold Potion III (item).svg Seeing Gold Potion III 36 33 63 1 Mantalyme Herb (item).svg 1 Silver Bar (item).svg 50 40% chance for Silver Ore to also produce a Gold Bar when smithed
Seeing Gold Potion IV (item).svg Seeing Gold Potion IV 36 33 73 1 Mantalyme Herb (item).svg 1 Silver Bar (item).svg 80 75% chance for Silver Ore to also produce a Gold Bar when smithed
Fishermans Potion I (item).svg Fishermans Potion I 40 36 60 2 Lemontyle Herb (item).svg 2 Raw Crab (item).svg 10 Always catch the highest level fish in the area
Does not work Offline
Fishermans Potion II (item).svg Fishermans Potion II 40 36 75 2 Lemontyle Herb (item).svg 2 Raw Crab (item).svg 20 Always catch the highest level fish in the area
Does not work Offline
Fishermans Potion III (item).svg Fishermans Potion III 40 36 90 2 Lemontyle Herb (item).svg 2 Raw Crab (item).svg 50 Always catch the highest level fish in the area
Does not work Offline
Fishermans Potion IV (item).svg Fishermans Potion IV 40 36 122 2 Lemontyle Herb (item).svg 2 Raw Crab (item).svg 100 Always catch the highest level fish in the area
Does not work Offline
Skilled Fletching Potion I (item).svg Skilled Fletching Potion I 42 39 67 2 Lemontyle Herb (item).svg 2 Bowstring (item).svg 20 5% chance to receive 2x items per Fletch
Skilled Fletching Potion II (item).svg Skilled Fletching Potion II 42 39 78 2 Lemontyle Herb (item).svg 2 Bowstring (item).svg 30 10% chance to receive 2x items per Fletch
Skilled Fletching Potion III (item).svg Skilled Fletching Potion III 42 39 90 2 Lemontyle Herb (item).svg 2 Bowstring (item).svg 40 15% chance to receive 2x items per Fletch
Skilled Fletching Potion IV (item).svg Skilled Fletching Potion IV 42 39 100 2 Lemontyle Herb (item).svg 2 Bowstring (item).svg 50 25% chance to receive 2x items per Fletch
Gentle Hands Potion I (item).svg Gentle Hands Potion I 45 41 57 1 Lemontyle Herb (item).svg 1 Holy Dust (item).svg 20 5% chance for double Thieving rewards
Gentle Hands Potion II (item).svg Gentle Hands Potion II 45 41 73 1 Lemontyle Herb (item).svg 1 Holy Dust (item).svg 30 10% chance for double Thieving rewards
Gentle Hands Potion III (item).svg Gentle Hands Potion III 45 41 84 1 Lemontyle Herb (item).svg 1 Holy Dust (item).svg 40 15% chance for double Thieving rewards
Gentle Hands Potion IV (item).svg Gentle Hands Potion IV 45 41 92 1 Lemontyle Herb (item).svg 1 Holy Dust (item).svg 50 25% chance for double Thieving rewards
Crafting Potion I (item).svg Crafting Potion I 49 41 1 1 Lemontyle Herb (item).svg 3 Leather (item).svg 10 5% chance for Double Crafting XP
Crafting Potion II (item).svg Crafting Potion II 49 41 1 1 Lemontyle Herb (item).svg 3 Leather (item).svg 10 8% chance for Double Crafting XP
Crafting Potion III (item).svg Crafting Potion III 49 41 1 1 Lemontyle Herb (item).svg 3 Leather (item).svg 10 10% chance for Double Crafting XP
Crafting Potion IV (item).svg Crafting Potion IV 49 41 1 1 Lemontyle Herb (item).svg 3 Leather (item).svg 15 15% chance for Double Crafting XP
Perfect Swing Potion I (item).svg Perfect Swing Potion I 53 53 102 1 Oxilyme Herb (item).svg 2 Coal Ore (item).svg 1 Gold Ore (item).svg 30 10% chance to do zero damage to Ores and Rune Essence
Does not work Offline
Perfect Swing Potion II (item).svg Perfect Swing Potion II 53 53 113 1 Oxilyme Herb (item).svg 2 Coal Ore (item).svg 1 Gold Ore (item).svg 50 20% chance to do zero damage to Ores and Rune Essence
Does not work Offline
Perfect Swing Potion III (item).svg Perfect Swing Potion III 53 53 136 1 Oxilyme Herb (item).svg 2 Coal Ore (item).svg 1 Gold Ore (item).svg 80 40% chance to do zero damage to Ores and Rune Essence
Does not work Offline
Perfect Swing Potion IV (item).svg Perfect Swing Potion IV 53 53 150 1 Oxilyme Herb (item).svg 2 Coal Ore (item).svg 1 Gold Ore (item).svg 100 80% to do zero damage to Ores and Rune Essence
Does not work Offline
Elemental Potion I (item).svg Elemental Potion I 63 63 140 1 Poraxx Herb (item).svg 2 Body Rune (item).svg 20 5% chance to gain a random Elemental Rune per Runecraft
Elemental Potion II (item).svg Elemental Potion II 63 63 155 1 Poraxx Herb (item).svg 2 Body Rune (item).svg 30 10% chance to gain a random Elemental Rune per Runecraft
Elemental Potion III (item).svg Elemental Potion III 63 63 170 1 Poraxx Herb (item).svg 2 Body Rune (item).svg 40 25% chance to gain a random Elemental Rune per Runecraft
Elemental Potion IV (item).svg Elemental Potion IV 63 63 200 1 Poraxx Herb (item).svg 2 Body Rune (item).svg 50 50% chance to gain a random Elemental Rune per Runecraft
Herblore Potion I (item).svg Herblore Potion I 71 99 450 3 Pigtayle Herb (item).svg 20 1% chance to gain a second potion of a random tier
Herblore Potion II (item).svg Herblore Potion II 71 99 480 3 Pigtayle Herb (item).svg 30 2% chance to gain a second potion of a random tier
Herblore Potion III (item).svg Herblore Potion III 71 99 500 3 Pigtayle Herb (item).svg 40 3% chance to gain a second potion of a random tier
Herblore Potion IV (item).svg Herblore Potion IV 71 99 530 3 Pigtayle Herb (item).svg 60 6% chance to gain a second potion of a random tier
Generous Harvest Potion I (item).svg Generous Harvest Potion I 74 112 312 1 Pigtayle Herb (item).svg 2 Snape Grass (item).svg 2 Carrot (item).svg 5 5% chance for double harvest.
Generous Harvest Potion II (item).svg Generous Harvest Potion II 74 112 330 1 Pigtayle Herb (item).svg 2 Snape Grass (item).svg 2 Carrot (item).svg 10 10% chance for double harvest.
Generous Harvest Potion III (item).svg Generous Harvest Potion III 74 112 345 1 Pigtayle Herb (item).svg 2 Snape Grass (item).svg 2 Carrot (item).svg 15 15% chance for double harvest.
Generous Harvest Potion IV (item).svg Generous Harvest Potion IV 74 112 390 1 Pigtayle Herb (item).svg 2 Snape Grass (item).svg 2 Carrot (item).svg 25 25% chance for double harvest.