Herblore
This page is up to date (v0.18.2). |
Herblore is used to make potions that grant bonuses to various skills and combat actions. A single potion has many charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of the game screen. The automatic re-use of potions can be enabled through the Settings or potion menu. Raising Herblore to Level 99 will unlock the
Herblore Skillcape for purchase from the Shop. Equipping the Herblore Skillcape doubles potion production.
Making a potion normally takes 2 seconds. Purchasing the Expanded Knowledge god upgrade reduces this time by 20% to 1.6 seconds.
Contents
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each Mastery Level increases chance to preserve resources by 0.2% |
1 | Unlock Tier I Potion |
20 | Unlock Tier II Potion |
50 | Unlock Tier III Potion |
90 | Unlock Tier IV Potion |
99 | +5% chance to preserve resources |
Potion Tiers
New tiers of potions are unlocked at certain Mastery levels. Once a tier has been unlocked, new potions brewed will automatically be made at that tier, however for item completion any tier of potion can be obtained through the use of Herblore Potions. All tiers of a potion cost the same materials and reward the same experience, providing additional charges and/or more potent effects as the tier increases.
Potions in the bank can be upgraded to the next tier once the player has the appropriate mastery level at a 3:1 ratio. (For example, a player with Level 20
can convert three
Melee Accuracy Potion Is into one
Melee Accuracy Potion II.
Tier | XP to Tier | |
---|---|---|
I | 1 | 0 |
II | 20 | 4470 |
III | 50 | 101,333 |
IV | 90 | 5,346,332 |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,200,000 xp | +5% increased Herblore Mastery XP |
25% | 3,000,000 xp | +3% increased Herblore Skill XP |
50% | 6,000,000 xp | +5% resource preservation chance for Herblore |
95% | 11,400,000 xp | +10% chance to double Potions per action in Herblore |
Total Mastery Pool XP | 12,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Effect |
---|---|---|
Herblore Skillcape | Produce 2x Potions |
Pet
The pet can be unlocked by doing any Herblore action.
Pet | Name | Effect |
---|---|---|
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Gronk | 2% Chance to brew double Potions |
Acquiring Herbs
Each potion requires both an herb and a secondary ingredient. While secondary ingredients can be acquired in a variety of ways, herbs are acquired exclusively through the Farming skill until the player can make the
Lucky Herb Potion at
Level 50. As such, players looking to train Herblore will need to start by training Farming.
Training Efficiently
As herbs are primarily obtained through Farming, players will often find that herbs are the primary bottleneck on how quickly they can train Herblore. For this reason, it is recommended that players focused on levelling Herblore as quickly as possible attempt to maximize their XP per herb rather than simply crafting the potion that grants them the most XP.
When deciding which herbs to plant you should aim to plant the highest level herb you can use in a potion that only requires one of that herb. This means that although Lemontyle Herbs can be used starting at
Level 40 to make
Fishermans Potions for 36 XP each, continuing to make
Seeing Gold Potions until
Level 45 will give more XP per herb used as Seeing Gold Potions only require one herb instead of two.
Players should also plan ahead and make sure they plant only as many herbs of each type as they will need. For example, once a player has enough Garum Herbs to reach
Level 15 they should swap to growing
Sourweed Herbs instead as they will give more XP each when used.
Note that these guidelines should be followed only if the player's primary goal is gaining Herblore XP as quickly as possible. Otherwise players should focus their training on potions they plan to use in order to build Mastery XP towards unlocking higher tiers.
Combat Potions
Item | Name | Herblore Level | Experience | Item Price | Ingredients | Charges | Effect |
---|---|---|---|---|---|---|---|
Melee Accuracy Potion I | 5 | 8 | 2 | 1 |
5 | 5% Increased Melee Accuracy Rating | |
Melee Accuracy Potion II | 5 | 8 | 3 | 1 |
5 | 10% Increased Melee Accuracy Rating | |
Melee Accuracy Potion III | 5 | 8 | 4 | 1 |
5 | 15% Increased Melee Accuracy Rating | |
Melee Accuracy Potion IV | 5 | 8 | 5 | 1 |
10 | 25% Increased Melee Accuracy Rating | |
Melee Evasion Potion I | 10 | 10 | 5 | 1 |
5 | 5% Increased Melee Evasion Rating | |
Melee Evasion Potion II | 10 | 10 | 10 | 1 |
5 | 10% Increased Melee Evasion Rating | |
Melee Evasion Potion III | 10 | 10 | 15 | 1 |
5 | 15% Increased Melee Evasion Rating | |
Melee Evasion Potion IV | 10 | 10 | 20 | 1 |
10 | 25% Increased Melee Evasion Rating | |
Ranged Assistance Potion I | 15 | 14 | 6 | 1 |
5 | 5% Increased Ranged Accuracy & Evasion Rating | |
Ranged Assistance Potion II | 15 | 14 | 12 | 1 |
5 | 10% Increased Ranged Accuracy & Evasion Rating | |
Ranged Assistance Potion III | 15 | 14 | 18 | 1 |
5 | 15% Increased Ranged Accuracy & Evasion Rating | |
Ranged Assistance Potion IV | 15 | 14 | 29 | 1 |
10 | 25% Increased Ranged Accuracy & Evasion Rating | |
Magic Assistance Potion I | 25 | 22 | 30 | 1 |
5 | 5% Increased Magic Accuracy & Evasion Rating | |
Magic Assistance Potion II | 25 | 22 | 40 | 1 |
5 | 10% Increased Magic Accuracy & Evasion Rating | |
Magic Assistance Potion III | 25 | 22 | 50 | 1 |
5 | 15% Increased Magic Accuracy & Evasion Rating | |
Magic Assistance Potion IV | 25 | 22 | 60 | 1 |
10 | 25% Increased Magic Accuracy & Evasion Rating | |
Regeneration Potion I | 35 | 31 | 400 | 1 |
5 | 3% Increased Hitpoints Regeneration | |
Regeneration Potion II | 35 | 31 | 490 | 1 |
8 | 5% Increased Hitpoints Regeneration | |
Regeneration Potion III | 35 | 31 | 590 | 1 |
10 | 8% Increased Hitpoints Regeneration | |
Regeneration Potion IV | 35 | 31 | 640 | 1 |
15 | 12% Increased Hitpoints Regeneration | |
Ranged Strength Potion I | 45 | 45 | 120 | 2 |
5 | 5% Increased Ranged Strength | |
Ranged Strength Potion II | 45 | 45 | 135 | 2 |
5 | 10% Increased Ranged Strength | |
Ranged Strength Potion III | 45 | 45 | 147 | 2 |
5 | 15% Increased Ranged Strength | |
Ranged Strength Potion IV | 45 | 45 | 158 | 2 |
10 | 25% Increased Ranged Strength | |
Lucky Herb Potion I | 50 | 47 | 69 | 2 |
8 | 10% Chance for dropped Herb Seeds from killing monsters to turn into grown Herbs and also provide an extra 3 Herbs. | |
Lucky Herb Potion II | 50 | 47 | 69 | 2 |
10 | 20% Chance for dropped Herb Seeds from killing monsters to turn into grown Herbs and also provide an extra 3 Herbs. | |
Lucky Herb Potion III | 50 | 47 | 69 | 2 |
15 | 30% Chance for dropped Herb Seeds from killing monsters to turn into grown Herbs and also provide an extra 3 Herbs. | |
Lucky Herb Potion IV | 50 | 47 | 69 | 2 |
20 | 50% Chance for dropped Herb Seeds from killing monsters to turn into grown Herbs and also provide an extra 3 Herbs. | |
Divine Potion I | 57 | 51 | 87 | 1 |
15 | 10% Chance to not consume Prayer Points | |
Divine Potion II | 57 | 51 | 89 | 1 |
20 | 15% Chance to not consume Prayer Points | |
Divine Potion III | 57 | 51 | 93 | 1 |
25 | 20% Chance to not consume Prayer Points | |
Divine Potion IV | 57 | 51 | 99 | 1 |
30 | 35% Chance to not consume Prayer Points | |
Melee Strength Potion I | 60 | 60 | 130 | 1 |
5 | 2% Increased Melee Strength | |
Melee Strength Potion II | 60 | 60 | 190 | 1 |
5 | 4% Increased Melee Strength | |
Melee Strength Potion III | 60 | 60 | 260 | 1 |
5 | 6% Increased Melee Strength | |
Melee Strength Potion IV | 60 | 60 | 320 | 1 |
10 | 12% Increased Melee Strength | |
Magic Damage Potion I | 65 | 85 | 140 | 1 |
5 | 2% Increased Magic Damage | |
Magic Damage Potion II | 65 | 85 | 180 | 1 |
5 | 5% Increased Magic Damage | |
Magic Damage Potion III | 65 | 85 | 210 | 1 |
5 | 9% Increased Magic Damage | |
Magic Damage Potion IV | 65 | 85 | 235 | 1 |
5 | 16% Increased Magic Damage | |
Diamond Luck Potion I | 85 | 160 | 2200 | 1 |
5 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | |
Diamond Luck Potion II | 85 | 160 | 2300 | 1 |
10 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | |
Diamond Luck Potion III | 85 | 160 | 2500 | 1 |
15 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | |
Diamond Luck Potion IV | 85 | 160 | 2700 | 1 |
25 | Your chance to hit an enemy is lucky (Roll twice, take the better result) | |
Damage Reduction Potion I | 90 | 180 | 850 | 2 |
10 | 2% Increased Damage Reduction | |
Damage Reduction Potion II | 90 | 180 | 950 | 2 |
15 | 4% Increased Damage Reduction | |
Damage Reduction Potion III | 90 | 180 | 1150 | 2 |
20 | 6% Increased Damage Reduction | |
Damage Reduction Potion IV | 90 | 180 | 1500 | 2 |
30 | 10% Increased Damage Reduction |
Skill Potions
When using potions that have a chance to activate, a charge is consumed whenever a relevant action is performed, whether or not the potion's effect actually activates for that action.
For example, if using a Bird Nest Potion I, a charge will be consumed every time a log is cut regardless of whether a
Bird Nest is received.
Item | Name | Herblore Level | Experience | Item Price | Ingredients | Charges | Effect |
---|---|---|---|---|---|---|---|
Bird Nest Potion I | 1 | 5 | 1 | 1 |
50 | 5% Bird Nest drop rate | |
Bird Nest Potion II | 1 | 5 | 2 | 1 |
50 | 10% Bird Nest drop rate | |
Bird Nest Potion III | 1 | 5 | 3 | 1 |
75 | 15% Bird Nest drop rate | |
Bird Nest Potion IV | 1 | 5 | 4 | 1 |
100 | 30% Bird Nest drop rate | |
Controlled Heat Potion I | 20 | 18 | 38 | 2 |
5 | Automatically relight Bonfires for free Does not work Offline | |
Controlled Heat Potion II | 20 | 18 | 48 | 2 |
10 | Automatically relight Bonfires for free Does not work Offline | |
Controlled Heat Potion III | 20 | 18 | 58 | 2 |
15 | Automatically relight Bonfires for free Does not work Offline | |
Controlled Heat Potion IV | 20 | 18 | 68 | 2 |
25 | Automatically relight Bonfires for free Does not work Offline | |
Generous Cook Potion I | 32 | 28 | 58 | 1 |
15 | +10% chance of 2x cooked food | |
Generous Cook Potion II | 32 | 28 | 64 | 1 |
30 | +20% chance of 2x food | |
Generous Cook Potion III | 32 | 28 | 78 | 1 |
40 | +30% chance of 2x food | |
Generous Cook Potion IV | 32 | 28 | 94 | 1 |
60 | +50% chance of 2x food | |
Seeing Gold Potion I | 36 | 33 | 40 | 1 |
20 | 10% chance for Silver Ore to also produce a Gold Bar when smithed | |
Seeing Gold Potion II | 36 | 33 | 53 | 1 |
30 | 20% chance for Silver Ore to also produce a Gold Bar when smithed | |
Seeing Gold Potion III | 36 | 33 | 63 | 1 |
50 | 40% chance for Silver Ore to also produce a Gold Bar when smithed | |
Seeing Gold Potion IV | 36 | 33 | 73 | 1 |
80 | 75% chance for Silver Ore to also produce a Gold Bar when smithed | |
Fishermans Potion I | 40 | 36 | 60 | 2 |
5 | 3% less chance to catch Junk. | |
Fishermans Potion II | 40 | 36 | 75 | 2 |
10 | 5% less chance to catch Junk. | |
Fishermans Potion III | 40 | 36 | 90 | 2 |
15 | 8% less chance to catch Junk. | |
Fishermans Potion IV | 40 | 36 | 122 | 2 |
20 | 12% less chance to catch Junk. | |
Skilled Fletching Potion I | 42 | 39 | 67 | 2 |
20 | 5% chance to receive 2x items per Fletch | |
Skilled Fletching Potion II | 42 | 39 | 78 | 2 |
30 | 10% chance to receive 2x items per Fletch | |
Skilled Fletching Potion III | 42 | 39 | 90 | 2 |
40 | 15% chance to receive 2x items per Fletch | |
Skilled Fletching Potion IV | 42 | 39 | 100 | 2 |
50 | 25% chance to receive 2x items per Fletch | |
Gentle Hands Potion I | 45 | 41 | 57 | 1 |
20 | 5% chance for double Thieving rewards | |
Gentle Hands Potion II | 45 | 41 | 73 | 1 |
30 | 10% chance for double Thieving rewards | |
Gentle Hands Potion III | 45 | 41 | 84 | 1 |
40 | 15% chance for double Thieving rewards | |
Gentle Hands Potion IV | 45 | 41 | 92 | 1 |
50 | 25% chance for double Thieving rewards | |
Crafting Potion I | 49 | 41 | 1 | 1 |
10 | 5% chance for Double Crafting XP | |
Crafting Potion II | 49 | 41 | 1 | 1 |
10 | 8% chance for Double Crafting XP | |
Crafting Potion III | 49 | 41 | 1 | 1 |
10 | 10% chance for Double Crafting XP | |
Crafting Potion IV | 49 | 41 | 1 | 1 |
15 | 15% chance for Double Crafting XP | |
Perfect Swing Potion I | 53 | 53 | 102 | 1 |
30 | 10% chance to do zero damage to Ores and Rune Essence Does not work Offline | |
Perfect Swing Potion II | 53 | 53 | 113 | 1 |
50 | 20% chance to do zero damage to Ores and Rune Essence Does not work Offline | |
Perfect Swing Potion III | 53 | 53 | 136 | 1 |
80 | 40% chance to do zero damage to Ores and Rune Essence Does not work Offline | |
Perfect Swing Potion IV | 53 | 53 | 150 | 1 |
100 | 80% to do zero damage to Ores and Rune Essence Does not work Offline | |
Elemental Potion I | 63 | 63 | 140 | 1 |
20 | 5% chance to gain a random Elemental Rune per Runecraft | |
Elemental Potion II | 63 | 63 | 155 | 1 |
30 | 10% chance to gain a random Elemental Rune per Runecraft | |
Elemental Potion III | 63 | 63 | 170 | 1 |
40 | 25% chance to gain a random Elemental Rune per Runecraft | |
Elemental Potion IV | 63 | 63 | 200 | 1 |
50 | 50% chance to gain a random Elemental Rune per Runecraft | |
Herblore Potion I | 71 | 99 | 450 | 3 |
20 | 1% chance to gain a second potion of a random tier | |
Herblore Potion II | 71 | 99 | 480 | 3 |
30 | 2% chance to gain a second potion of a random tier | |
Herblore Potion III | 71 | 99 | 500 | 3 |
40 | 3% chance to gain a second potion of a random tier | |
Herblore Potion IV | 71 | 99 | 530 | 3 |
60 | 6% chance to gain a second potion of a random tier | |
Generous Harvest Potion I | 74 | 112 | 312 | 1 |
5 | +5% chance for double harvest. | |
Generous Harvest Potion II | 74 | 112 | 330 | 1 |
10 | +10% chance for double harvest. | |
Generous Harvest Potion III | 74 | 112 | 345 | 1 |
15 | +15% chance for double harvest. | |
Generous Harvest Potion IV | 74 | 112 | 390 | 1 |
25 | +25% chance for double harvest. |
Melvor Idle version v0.18.2 (Released: 6th January 2021) | |||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |