Herblore: Difference between revisions

From Melvor Idle
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Herblore is a skill that allows you to make potions that grant buffs to various skills and combat. A single potion has many charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of your game screen. You can enable automatic re-use of potions through the Settings menu. Raising herblore to level 99 will unlock the [[Herblore Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape doubles your potion production.
Herblore is a skill that allows you to make potions that grant buffs to various skills and combat. A single potion has many charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of your game screen. You can enable automatic re-use of potions through the Settings menu. Raising herblore to level 99 will unlock the [[Herblore Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape doubles your potion production.
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== Mastery Unlocks ==  
== Mastery Unlocks ==  

Revision as of 04:58, 4 March 2020

Template:V0.12.2

Herblore

Herblore is a skill that allows you to make potions that grant buffs to various skills and combat. A single potion has many charges and will not be consumed until all the charges are depleted. Potions must first be equipped for use, with each skill having its own potion slot, accessible by selecting the potion icon at the top right of your game screen. You can enable automatic re-use of potions through the Settings menu. Raising herblore to level 99 will unlock the Herblore Skillcape for purchase from the Shop. Equipping the skillcape doubles your potion production.

Mastery Unlocks

Each level of herblore Mastery increases the chance to preserve reources by 0.25%. Raising the mastery level to 15, 40, and 80, will unlock Tier II, Tier III, and Tier IV potions. Once a new potion tier has been unlocked, new potions brewed will automatically be made at that tier for no extra cost.

Combat Potions

Item Name Herblore Level Experience Item Price Ingredients Charges Effect
Melee Accuracy Potion I (item).svg
Melee Accuracy Potion I 5 8 2 1 Garum Herb (item).svg 1 Bones (item).svg 5 5% Increased Melee Accuracy Rating
Melee Accuracy Potion II (item).svg
Melee Accuracy Potion II 5 8 3 1 Garum Herb (item).svg 1 Bones (item).svg 5 10% Increased Melee Accuracy Rating
Melee Accuracy Potion III (item).svg
Melee Accuracy Potion III 5 8 4 1 Garum Herb (item).svg 1 Bones (item).svg 5 15% Increased Melee Accuracy Rating
Melee Accuracy Potion IV (item).svg
Melee Accuracy Potion IV 5 8 5 1 Garum Herb (item).svg 1 Bones (item).svg 10 25% Increased Melee Accuracy Rating
Melee Evasion Potion I (item).svg
Melee Evasion Potion I 10 10 5 1 Garum Herb (item).svg 1 Eyeball (item).svg 5 5% Increased Melee Evasion Rating
Melee Evasion Potion II (item).svg
Melee Evasion Potion II 10 10 10 1 Garum Herb (item).svg 1 Eyeball (item).svg 5 10% Increased Melee Evasion Rating
Melee Evasion Potion III (item).svg
Melee Evasion Potion III 10 10 15 1 Garum Herb (item).svg 1 Eyeball (item).svg 5 15% Increased Melee Evasion Rating
Melee Evasion Potion IV (item).svg
Melee Evasion Potion IV 10 10 20 1 Garum Herb (item).svg 1 Eyeball (item).svg 10 25% Increased Melee Evasion Rating
Ranged Assistance Potion I (item).svg
Ranged Assistance Potion I 15 14 6 1 Sourweed Herb (item).svg 1 Eyeball (item).svg 5 5% Increased Ranged Accuracy & Evasion Rating
Ranged Assistance Potion II (item).svg
Ranged Assistance Potion II 15 14 12 1 Sourweed Herb (item).svg 1 Eyeball (item).svg 5 10% Increased Ranged Accuracy & Evasion Rating
Ranged Assistance Potion III (item).svg
Ranged Assistance Potion III 15 14 18 1 Sourweed Herb (item).svg 1 Eyeball (item).svg 5 15% Increased Ranged Accuracy & Evasion Rating
Ranged Assistance Potion IV (item).svg
Ranged Assistance Potion IV 15 14 29 1 Sourweed Herb (item).svg 1 Eyeball (item).svg 10 25% Increased Ranged Accuracy & Evasion Rating
Magic Assistance Potion I (item).svg
Magic Assistance Potion I 25 22 30 1 Mantalyme Herb (item).svg 1 Holy Dust (item).svg 5 5% Increased Magic Accuracy & Evasion Rating
Magic Assistance Potion II (item).svg
Magic Assistance Potion II 25 22 40 1 Mantalyme Herb (item).svg 1 Holy Dust (item).svg 5 10% Increased Magic Accuracy & Evasion Rating
Magic Assistance Potion III (item).svg
Magic Assistance Potion III 25 22 50 1 Mantalyme Herb (item).svg 1 Holy Dust (item).svg 5 15% Increased Magic Accuracy & Evasion Rating
Magic Assistance Potion IV (item).svg
Magic Assistance Potion IV 25 22 60 1 Mantalyme Herb (item).svg 1 Holy Dust (item).svg 10 25% Increased Magic Accuracy & Evasion Rating
Regeneration Potion I (item).svg
Regeneration Potion I 35 31 400 1 Lemontyle Herb (item).svg 1 Ruby (item).svg 5 3% Increased Hipoints Regeneration
Regeneration Potion II (item).svg
Regeneration Potion II 35 31 490 1 Lemontyle Herb (item).svg 1 Ruby (item).svg 8 5% Increased Hipoints Regeneration
Regeneration Potion III (item).svg
Regeneration Potion III 35 31 590 1 Lemontyle Herb (item).svg 1 Ruby (item).svg 10 8% Increased Hipoints Regeneration
Regeneration Potion IV (item).svg
Regeneration Potion IV 35 31 640 1 Lemontyle Herb (item).svg 1 Ruby (item).svg 15 12% Increased Hipoints Regeneration
Ranged Strength Potion I (item).svg
Ranged Strength Potion I 45 45 120 2 Oxilyme Herb (item).svg 2 Eyeball (item).svg 5 5% Increased Ranged Strength
Ranged Strength Potion II (item).svg
Ranged Strength Potion II 45 45 135 2 Oxilyme Herb (item).svg 2 Eyeball (item).svg 5 10% Increased Ranged Strength
Ranged Strength Potion III (item).svg
Ranged Strength Potion III 45 45 147 2 Oxilyme Herb (item).svg 2 Eyeball (item).svg 5 15% Increased Ranged Strength
Ranged Strength Potion IV (item).svg
Ranged Strength Potion IV 45 45 158 2 Oxilyme Herb (item).svg 2 Eyeball (item).svg 10 25% Increased Ranged Strength
Melee Strength Potion I (item).svg
Melee Strength Potion I 60 60 130 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Dragon Bones (item).svg 5 2% Increased Melee Strength
Melee Strength Potion II (item).svg
Melee Strength Potion II 60 60 190 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Dragon Bones (item).svg 5 4% Increased Melee Strength
Melee Strength Potion III (item).svg
Melee Strength Potion III 60 60 260 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Dragon Bones (item).svg 5 6% Increased Melee Strength
Melee Strength Potion IV (item).svg
Melee Strength Potion IV 60 60 320 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Dragon Bones (item).svg 10 12% Increased Melee Strength
Magic Damage Potion I (item).svg
Magic Damage Potion I 65 85 140 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Snape Grass (item).svg 5 2% Increased Magic Damage
Magic Damage Potion II (item).svg
Magic Damage Potion II 65 85 180 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Snape Grass (item).svg 5 5% Increased Magic Damage
Magic Damage Potion III (item).svg
Magic Damage Potion III 65 85 210 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Snape Grass (item).svg 5 9% Increased Magic Damage
Magic Damage Potion IV (item).svg
Magic Damage Potion IV 65 85 235 1 Poraxx Herb (item).svg 1 Eyeball (item).svg 1 Snape Grass (item).svg 5 16% Increased Magic Damage
Diamond Luck Potion I (item).svg
Diamond Luck Potion I 85 160 2200 1 Barrentoe Herb (item).svg 1 Diamond (item).svg 5 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Diamond Luck Potion II (item).svg
Diamond Luck Potion II 85 160 2300 1 Barrentoe Herb (item).svg 1 Diamond (item).svg 10 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Diamond Luck Potion III (item).svg
Diamond Luck Potion III 85 160 2500 1 Barrentoe Herb (item).svg 1 Diamond (item).svg 15 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Diamond Luck Potion IV (item).svg
Diamond Luck Potion IV 85 160 2700 1 Barrentoe Herb (item).svg 1 Diamond (item).svg 25 Your chance to hit an enemy is lucky (Roll twice, take the better result)
Damage Reduction Potion I (item).svg
Damage Reduction Potion I 90 180 850 2 Barrentoe Herb (item).svg 2 Eyeball (item).svg 1 Large Horn (item).svg 10 1% Increased Damage Reduction
Damage Reduction Potion II (item).svg
Damage Reduction Potion II 90 180 950 2 Barrentoe Herb (item).svg 2 Eyeball (item).svg 1 Large Horn (item).svg 15 2% Increased Damage Reduction
Damage Reduction Potion III (item).svg
Damage Reduction Potion III 90 180 1150 2 Barrentoe Herb (item).svg 2 Eyeball (item).svg 1 Large Horn (item).svg 20 5% Increased Damage Reduction
Damage Reduction Potion IV (item).svg
Damage Reduction Potion IV 90 180 1500 2 Barrentoe Herb (item).svg 2 Eyeball (item).svg 1 Large Horn (item).svg 30 10% Increased Damage Reduction

Skill Potions

Item Name Herblore Level Experience Item Price Ingredients Charges Effect
Bird Nest Potion I (item).svg
Bird Nest Potion I 1 5 1 1 Garum Herb (item).svg 2 Potato Seeds (item).svg 50 5% Bird Nest drop rate
Bird Nest Potion II (item).svg
Bird Nest Potion II 1 5 2 1 Garum Herb (item).svg 2 Potato Seeds (item).svg 50 10% Bird Nest drop rate
Bird Nest Potion III (item).svg
Bird Nest Potion III 1 5 3 1 Garum Herb (item).svg 2 Potato Seeds (item).svg 75 15% Bird Nest drop rate
Bird Nest Potion IV (item).svg
Bird Nest Potion IV 1 5 4 1 Garum Herb (item).svg 2 Potato Seeds (item).svg 100 30% Bird Nest drop rate
Controlled Heat Potion I (item).svg
Controlled Heat Potion I 20 18 38 2 Sourweed Herb (item).svg 3 Mahogany Logs (item).svg 5 Automatically start Bonfires per charge (Costs no logs)
Controlled Heat Potion II (item).svg
Controlled Heat Potion II 20 18 48 2 Sourweed Herb (item).svg 3 Mahogany Logs (item).svg 10 Automatically start Bonfires for free
Controlled Heat Potion III (item).svg
Controlled Heat Potion III 20 18 58 2 Sourweed Herb (item).svg 3 Mahogany Logs (item).svg 15 Automatically start Bonfires for free
Controlled Heat Potion IV (item).svg
Controlled Heat Potion IV 20 18 68 2 Sourweed Herb (item).svg 3 Mahogany Logs (item).svg 25 Automatically start Bonfires for free
Generous Cook Potion I (item).svg
Generous Cook Potion I 32 28 58 1 Mantalyme Herb (item).svg 2 Swordfish (item).svg 15 10% chance of 2x cooked food
Generous Cook Potion II (item).svg
Generous Cook Potion II 32 28 64 1 Mantalyme Herb (item).svg 2 Swordfish (item).svg 30 20& chance of 2x food
Generous Cook Potion III (item).svg
Generous Cook Potion III 32 28 78 1 Mantalyme Herb (item).svg 2 Swordfish (item).svg 40 30% chance of 2x food
Generous Cook Potion IV (item).svg
Generous Cook Potion IV 32 28 94 1 Mantalyme Herb (item).svg 2 Swordfish (item).svg 60 50% chance of 2x food
Seeing Gold Potion I (item).svg
Seeing Gold Potion I 36 33 40 1 Mantalyme Herb (item).svg 1 Silver Bar (item).svg 20 10% chance for Silver Ore to also produce a Gold Bar when smithed
Seeing Gold Potion II (item).svg
Seeing Gold Potion II 36 33 53 1 Mantalyme Herb (item).svg 1 Silver Bar (item).svg 30 20% chance for Silver Ore to also produce a Gold Bar when smithed
Seeing Gold Potion III (item).svg
Seeing Gold Potion III 36 33 63 1 Mantalyme Herb (item).svg 1 Silver Bar (item).svg 50 40% chance for Silver Ore to also produce a Gold Bar when smithed
Seeing Gold Potion IV (item).svg
Seeing Gold Potion IV 36 33 73 1 Mantalyme Herb (item).svg 1 Silver Bar (item).svg 80 75% chance for Silver Ore to also produce a Gold Bar when smithed
Fishermans Potion I (item).svg
Fishermans Potion I 40 36 60 2 Lemontyle Herb (item).svg 2 Raw Crab (item).svg 10 Always catch the highest level fish in the area
Fishermans Potion II (item).svg
Fishermans Potion II 40 36 75 2 Lemontyle Herb (item).svg 2 Raw Crab (item).svg 20 Always catch the highest level fish in the area
Fishermans Potion III (item).svg
Fishermans Potion III 40 36 90 2 Lemontyle Herb (item).svg 2 Raw Crab (item).svg 50 Always catch the highest level fish in the area
Fishermans Potion IV (item).svg
Fishermans Potion IV 40 36 122 2 Lemontyle Herb (item).svg 2 Raw Crab (item).svg 100 Always catch the highest level fish in the area
Skilled Fletching Potion I (item).svg
Skilled Fletching Potion I 42 39 67 2 Lemontyle Herb (item).svg 2 Bowstring (item).svg 20 5% chance to receive 2x items per Fletch
Skilled Fletching Potion II (item).svg
Skilled Fletching Potion II 42 39 78 2 Lemontyle Herb (item).svg 2 Bowstring (item).svg 30 10% chance to receive 2x items per Fletch
Skilled Fletching Potion III (item).svg
Skilled Fletching Potion III 42 39 90 2 Lemontyle Herb (item).svg 2 Bowstring (item).svg 40 15% chance to receive 2x items per Fletch
Skilled Fletching Potion IV (item).svg
Skilled Fletching Potion IV 42 39 100 2 Lemontyle Herb (item).svg 2 Bowstring (item).svg 50 25% chance to receive 2x items per Fletch
Gentle Hands Potion I (item).svg
Gentle Hands Potion I 45 41 57 1 Lemontyle Herb (item).svg 1 Holy Dust (item).svg 20 5% chance for double Thieving rewards
Gentle Hands Potion II (item).svg
Gentle Hands Potion II 45 41 73 1 Lemontyle Herb (item).svg 1 Holy Dust (item).svg 30 10% chance for double Thieving rewards
Gentle Hands Potion III (item).svg
Gentle Hands Potion III 45 41 84 1 Lemontyle Herb (item).svg 1 Holy Dust (item).svg 40 15% chance for double Thieving rewards
Gentle Hands Potion IV (item).svg
Gentle Hands Potion IV 45 41 92 1 Lemontyle Herb (item).svg 1 Holy Dust (item).svg 50 25% chance for double Thieving rewards
Crafting Potion I (item).svg
Crafting Potion I 49 41 1 1 Lemontyle Herb (item).svg 3 Leather (item).svg 10 5% chance for Double Crafting XP
Crafting Potion II (item).svg
Crafting Potion II 49 41 1 1 Lemontyle Herb (item).svg 3 Leather (item).svg 10 8% chance for Double Crafting XP
Crafting Potion III (item).svg
Crafting Potion III 49 41 1 1 Lemontyle Herb (item).svg 3 Leather (item).svg 10 10% chance for Double Crafting XP
Crafting Potion IV (item).svg
Crafting Potion IV 49 41 1 1 Lemontyle Herb (item).svg 3 Leather (item).svg 15 15% chance for Double Crafting XP
Perfect Swing Potion I (item).svg
Perfect Swing Potion I 53 53 102 1 Oxilyme Herb (item).svg 2 Coal Ore (item).svg 1 Gold Ore (item).svg 30 10% chance to do zero damage to Ores and Rune Essence
Perfect Swing Potion II (item).svg
Perfect Swing Potion II 53 53 113 1 Oxilyme Herb (item).svg 2 Coal Ore (item).svg 1 Gold Ore (item).svg 50 20% chance to do zero damage to Ores and Rune Essence
Perfect Swing Potion III (item).svg
Perfect Swing Potion III 53 53 136 1 Oxilyme Herb (item).svg 2 Coal Ore (item).svg 1 Gold Ore (item).svg 80 40% chance to do zero damage to Ores and Rune Essence
Perfect Swing Potion IV (item).svg
Perfect Swing Potion IV 53 53 150 1 Oxilyme Herb (item).svg 2 Coal Ore (item).svg 1 Gold Ore (item).svg 100 80% to do zero damage to Ores and Rune Essence
Elemental Potion I (item).svg
Elemental Potion I 63 63 140 1 Poraxx Herb (item).svg 2 Body Rune (item).svg 20 5% chance to gain a random Elemental Rune per Runecraft
Elemental Potion II (item).svg
Elemental Potion II 63 63 155 1 Poraxx Herb (item).svg 2 Body Rune (item).svg 30 10% chance to gain a random Elemental Rune per Runecraft
Elemental Potion III (item).svg
Elemental Potion III 63 63 170 1 Poraxx Herb (item).svg 2 Body Rune (item).svg 40 25% chance to gain a random Elemental Rune per Runecraft
Elemental Potion IV (item).svg
Elemental Potion IV 63 63 200 1 Poraxx Herb (item).svg 2 Body Rune (item).svg 50 50% chance to gain a random Elemental Rune per Runecraft
Herblore Potion I (item).svg
Herblore Potion I 71 99 450 3 Pigtayle Herb (item).svg 20 1% chance to gain a second potion of a random tier
Herblore Potion II (item).svg
Herblore Potion II 71 99 480 3 Pigtayle Herb (item).svg 30 2% chance to gain a second potion of a random tier
Herblore Potion III (item).svg
Herblore Potion III 71 99 500 3 Pigtayle Herb (item).svg 40 3% chance to gain a second potion of a random tier
Herblore Potion IV (item).svg
Herblore Potion IV 71 99 530 3 Pigtayle Herb (item).svg 60 6% chance to gain a second potion of a random tier
Generous Harvest Potion I (item).svg
Generous Harvest Potion I 74 112 312 1 Pigtayle Herb (item).svg 2 Snape Grass (item).svg 2 Carrot (item).svg 5 5% chance for double harvest.
Generous Harvest Potion II (item).svg
Generous Harvest Potion II 74 112 330 1 Pigtayle Herb (item).svg 2 Snape Grass (item).svg 2 Carrot (item).svg 10 10% chance for double harvest.
Generous Harvest Potion III (item).svg
Generous Harvest Potion III 74 112 345 1 Pigtayle Herb (item).svg 2 Snape Grass (item).svg 2 Carrot (item).svg 15 15% chance for double harvest.
Generous Harvest Potion IV (item).svg
Generous Harvest Potion IV 74 112 390 1 Pigtayle Herb (item).svg 2 Snape Grass (item).svg 2 Carrot (item).svg 25 25% chance for double harvest.