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* {{ItemIcon|Ancient Sword}} with its 25% chance for Life Leech (25% healing from damage dealt) | * {{ItemIcon|Ancient Sword}} with its 25% chance for Life Leech (25% healing from damage dealt) | ||
* [[Fervor I]] auroras, with 5/10/15% healing of damage done. | * [[Fervor I]] auroras, with 5/10/15% healing of damage done. | ||
* {{ItemIcon|Warlock Amulet}} with its 20% healing from damage done from spells. | |||
===Known alternatives=== | ===Known alternatives=== | ||
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Some people play alternative versions of this gamemode. | Some people play alternative versions of this gamemode. | ||
One of these variants (called HCCO 12 Bank Slots or HCCO12B) includes limiting themselves to the starting 12 bank slots. Another style allows using some non-combat skills, but none of the gathering-skills. This means they can't use {{Skill|Woodcutting}}, {{Skill|Fishing}}, {{Skill|Mining}}, {{Skill|Farming}}, but they can use the resources they gain from killing enemies. As a note, they will not be able to level {{Skill|Firemaking}}, as there is no way to obtain {{ItemIcon|Normal Logs}} without {{Skill|Woodcutting}}. | One of these variants (called HCCO 12 Bank Slots or HCCO12B) includes limiting themselves to the starting 12 bank slots. | ||
Another style (called Hardcore No Gathering, or HCNG), allows using some non-combat skills, but none of the gathering-skills. This means they can't use {{Skill|Woodcutting}}, {{Skill|Fishing}}, {{Skill|Mining}}, {{Skill|Farming}}, but they can use the resources they gain from killing enemies. As a note, they will not be able to level {{Skill|Firemaking}}, as there is no way to obtain {{ItemIcon|Normal Logs}} without {{Skill|Woodcutting}}. | |||
==Starting out== | ==Starting out== |
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