Hardcore: Difference between revisions

From Melvor Idle
(Added main menu)
m (updated for increased bank size and added note about tokens)
Line 3: Line 3:


* {{Skill|Hitpoints}} do not passively regenerate
* {{Skill|Hitpoints}} do not passively regenerate
* The [[Bank]] is limited to a max of 80 slots (The bank only has 12 slots at the beginning of the game, just like normal, but no more than 80 total can be acquired)
* The [[Bank]] is limited to a max of 90 slots (The bank only has 12 slots at the beginning of the game, just like normal, but no more than 90 total can be acquired). this  only applies to buying bank slots from the shop, not to {{ItemIcon|Bank Slot Token}}
* The [[Combat Triangle]] penalties for using the combat style that is weak against the current enemy are increased.
* The [[Combat Triangle]] penalties for using the combat style that is weak against the current enemy are increased.
{{Menu}}[[Category:Game Mode]]
{{Menu}}[[Category:Game Mode]]

Revision as of 01:21, 30 August 2021

Hardcore.svg

Hardcore mode is a Game Mode that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. Hardcore characters are deleted upon Death and also have several penalties that apply while playing:

  • Hitpoints do not passively regenerate
  • The Bank is limited to a max of 90 slots (The bank only has 12 slots at the beginning of the game, just like normal, but no more than 90 total can be acquired). this only applies to buying bank slots from the shop, not to Bank Slot Token
  • The Combat Triangle penalties for using the combat style that is weak against the current enemy are increased.